@msoot scramble 109 and/or 111?
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
8 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Shensi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from India to 38 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 5 mech_infantrys
British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 5 mech_infantrys
Casualties for British: 2 infantry
Battle in 38 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from 38 Sea Zone to India
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from Iraq to India
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
2 fighters and 2 infantry placed in United Kingdom
British undo move 1.
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Tunisia to Morocco
1 battleship moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Normandy Bordeaux, round 1 : 2/6 hits
British roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Gibraltar from British, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 battleship in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 1 : 3/4 hits
Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
2 carriers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from France to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from France to Western GermanyPlace Units - Italians
3 infantry placed in Southern France
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 4 infantry
Malta : 1 flag
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Tunisia : 1 flag
Western Germany : 1 bomber
Northern Italy : 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 76
Russians : 29 / 32
Japanese : 54 / 60
Americans : 56 / 77
Chinese : 4 / 6
British : 29 / 31
UK_Pacific : 5 / 5
Italians : 19 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.238
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21British Combat
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Americans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
3 fighters moved from Queensland to Sumatra
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneTurn Complete - French
-
hey, what’s up? A hoof just popped out! Rout here we come!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 1 : 0/3 hits
Russians roll dice for 2 infantry in Vologda, round 1 : 0/2 hits
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Romania to Bessarabia
3 artilleries moved from Novgorod to Belarus
1 bomber moved from Vologda to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 fighters moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from France to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
12 mech_infantrys moved from Western Germany to Poland
6 infantry moved from France to Normandy Bordeaux
1 bomber moved from Rostov to RomaniaPlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 fighters and 8 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Removing units owned by Germans from Karelia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Gibraltar : 4 fighters and 2 tactical_bombers
Normandy Bordeaux : 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 8 mech_infantrys
Romania : 1 bomber
Poland : 12 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 6 aaGuns, 7 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 bomber, 1 infantry and 6 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 7 armour, 9 artilleries, 1 factory_minor, 4 infantry and 5 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 25 / 32
Japanese : 54 / 60
Americans : 56 / 77
Chinese : 4 / 6
British : 29 / 31
UK_Pacific : 5 / 5
Italians : 19 / 34
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.958
Median : 4.000
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Russians Combat
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
russia has a couple turns left.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Bryansk
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Rostov to Tambov
1 artillery and 3 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Volgograd
4 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Timguska
2 aaGuns and 4 infantry moved from Novosibirsk to Samara
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Syria to IraqPlace Units - Russians
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
Russians collect 27 PUs (1 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
only one attack this round. 18 hits in round 1 - what will you lose?
-
18? :-o Wow, good dice.
OOL is right up combat value. aa guns first
-
actually i think that was pretty much dead on average within one hit. let’s see what yours do in response - they have been legendary as of late.
-
well karl, the other shoe had to drop at some point. you were legendary alright.
-
Average? Ok, I just looked at the marti dice returns and saw a lot of 1’s. I wish the results could be set up in way that would make it easier to see what hit and what didn’t…
-
what happened? did I get ZERO hits?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
4 armour, 8 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India
3 fighters and 2 tactical_bombers moved from Shan State to India
2 bombers moved from French Indo China to India
2 bombers, 3 fighters and 6 tactical_bombers moved from Kweichow to IndiaCombat - Japanese
Battle in India
Japanese attack with 4 armour, 8 artilleries, 4 bombers, 6 fighters, 11 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 3 fighters, 1 harbour, 15 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
AA guns fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 4 armour, 8 artilleries, 4 bombers, 5 fighters, 11 infantry, 1 mech_infantry and 8 tactical_bombers in India, round 1 : 18/41 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 1 bomber, 3 fighters, 15 infantry and 1 tactical_bomber in India, round 1 : 6/23 hits
14 infantry owned by the British , 6 infantry owned by the Japanese , 1 bomber owned by the Americans and 3 aaGuns owned by the British lost in India
Japanese roll dice for 4 armour, 8 artilleries, 4 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 16/35 hits
UK_Pacific roll dice for 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 5/8 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 5 infantry owned by the Japanese , 3 artilleries owned by the British and 3 fighters owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 8 artilleries, 4 bombers, 5 fighters, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Japanese: 1 fighter and 11 infantry
Casualties for British: 3 aaGuns, 3 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Burma to India
5 fighters and 8 tactical_bombers moved from India to Burma
2 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
4 bombers moved from India to Burma
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Amur to JapanPlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
2 bombers and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 55 PUs (3 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 4 bombers, 5 fighters, 3 infantry and 8 tactical_bombers
India : 1 flag, 1 aaGun, 1 airfield, 4 armour, 8 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Amur : 1 flag
Buryatia : 1 flag, 1 artillery
French Indo China : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
6 Sea Zone : 1 destroyer
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 52 / 65
Russians : 27 / 33
Japanese : 58 / 65
Americans : 56 / 77
Chinese : 4 / 6
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.564
Median : 4.000
Variance : 0.405
Standard Deviation : 0.637
Total rolls : 117Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 10 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.421
Median : 3.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 76British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9UK_Pacific Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.613
Median : 4.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31 -
well your second round was much more respectable but by then it was far too late.





