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13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

  • 12

    alright, rock and roll babay!

    edited the killing of your transport.  had it in there several times but kept erasing all my combat moves.  last go round i had 4 air sitting idle in z36, one of which took out the trannie.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 110 Sea Zone to Morocco
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 110 Sea Zone to Morocco
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 artillery
                    Americans win, taking Morocco from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Sumatra
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to India
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 bomber and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                8 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                8 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from India to 38 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from India to 38 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 5 mech_infantrys
                    British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in 38 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 38 Sea Zone to India
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Iraq to India
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India

    Place Units - British
                2 fighters and 2 infantry placed in United Kingdom
                British undo move 1.
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Tunisia to Morocco
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Morocco
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Gibraltar
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber and 4 infantry
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Normandy Bordeaux, round 1 :  2/6 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Gibraltar from British, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 battleship in Morocco, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 1 :  3/4 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
                2 carriers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from France to Normandy Bordeaux
                1 bomber moved from Normandy Bordeaux to France
                1 bomber moved from France to Western Germany

    Place Units - Italians
                3 infantry placed in Southern France
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 aaGun, 1 harbour and 4 infantry
        Malta : 1 flag
        Morocco : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Tunisia : 1 flag
        Western Germany : 1 bomber
        Northern Italy : 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 29 / 32
        Japanese : 54 / 60
        Americans : 56 / 77
        Chinese : 4 / 6
        British : 29 / 31
        UK_Pacific : 5 / 5
        Italians : 19 / 34
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.238
            Median : 3.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    British Combat
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                3 fighters moved from Queensland to Sumatra
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Turn Complete - French

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    hey, what’s up?  A hoof just popped out!  Rout here we come!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Archangel to Vologda
                1 bomber moved from Western Germany to Vologda
                1 bomber moved from Western Germany to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 1 :  0/3 hits
                        Russians roll dice for 2 infantry in Vologda, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Rostov, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Romania to Bessarabia
                3 artilleries moved from Novgorod to Belarus
                1 bomber moved from Vologda to Archangel
                3 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                2 fighters moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from France to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                12 mech_infantrys moved from Western Germany to Poland
                6 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Rostov to Romania

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                2 fighters and 8 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Archangel: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Karelia: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Gibraltar : 4 fighters and 2 tactical_bombers
        Normandy Bordeaux : 4 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 8 mech_infantrys
        Romania : 1 bomber
        Poland : 12 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 6 aaGuns, 7 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 bomber, 1 infantry and 6 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 infantry
        Ukraine : 1 flag, 7 armour, 9 artilleries, 1 factory_minor, 4 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 25 / 32
        Japanese : 54 / 60
        Americans : 56 / 77
        Chinese : 4 / 6
        British : 29 / 31
        UK_Pacific : 5 / 5
        Italians : 19 / 34
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.958
            Median : 4.000
            Variance : 1.130
            Standard Deviation : 1.063
            Total rolls : 24

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Russians Combat
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

  • 12

    russia has a couple turns left.

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Rostov
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Vologda

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Rostov
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    retreated to Bryansk
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Rostov to Tambov
                1 artillery and 3 infantry moved from Volgograd to Tambov
                1 infantry moved from Caucasus to Volgograd
                4 infantry moved from Samara to Russia
                2 infantry moved from Novosibirsk to Timguska
                2 aaGuns and 4 infantry moved from Novosibirsk to Samara
                1 armour moved from Northwest Persia to Volgograd
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Syria to Iraq

    Place Units - Russians
                1 armour, 2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
                Russians collect 27 PUs (1 lost to blockades); end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

  • 12

    only one attack this round.  18 hits in round 1 - what will you lose?

  • 22 20 19 18 17 16 15 14 12

    18?  :-o  Wow, good dice.

    OOL is right up combat value. aa guns first

  • 12

    actually i think that was pretty much dead on average within one hit.  let’s see what yours do in response - they have been legendary as of late.

  • 12

    well karl, the other shoe had to drop at some point.  you were legendary alright.

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