i am away for the weekend, so maybe sunday night
L13 G40 JWW v Most Holy (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
54 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 59 / 84
Russians : 4 / 3
Japanese : 52 / 59
Americans : 60 / 82
Chinese : 2 / 8
British : 22 / 27
UK_Pacific : 12 / 0
Italians : 40 / 63
ANZAC : 14 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Olgiy : 2 infantry
Buyant-Uhaa : 1 infantry
Ulaanbaatar : 2 infantry
Tsagaan Olom : 1 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 4 / 3
Japanese : 52 / 59
Americans : 60 / 82
Chinese : 2 / 8
British : 22 / 27
UK_Pacific : 12 / 0
Italians : 40 / 63
ANZAC : 14 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 12 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 4 artilleries, 13 infantry and 4 mech_infantrys moved from Northern Italy to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
2 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
4 armour moved from Szechwan to Yunnan
3 infantry moved from Western Germany to Denmark
3 fighters moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
3 armour and 3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Western Germany to Southern France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 12 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 4 artilleries, 13 infantry and 4 mech_infantrys moved from Northern Italy to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
2 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
4 armour moved from Szechwan to Yunnan
3 infantry moved from Western Germany to Denmark
3 fighters moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
3 armour and 3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Western Germany to Southern FranceCombat - Germans
Battle in Denmark
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 1 : 3/7 hits
British roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 4 infantry in Normandy Bordeaux, round 1 : 1/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern France
Germans attack with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 15 infantry, 8 mech_infantrys and 3 tactical_bombers
British defend with 7 infantry; Americans defend with 6 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 5 artilleries, 1 bomber, 5 fighters, 15 infantry, 8 mech_infantrys and 3 tactical_bombers in Southern France, round 1 : 9/42 hits
Americans roll dice for 6 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Southern France, round 1 : 7/22 hits
7 infantry owned by the British , 7 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans roll dice for 5 armour, 5 artilleries, 1 bomber, 5 fighters, 8 infantry, 8 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 13/35 hits
Americans roll dice for 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Southern France, round 2 : 8/13 hits
1 mech_infantry owned by the Americans , 3 artilleries owned by the Americans , 8 infantry owned by the Germans , 6 armour owned by the Americans and 3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 15 infantry
Casualties for British: 7 infantry
Casualties for Americans: 6 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Battle in Yunnan
Germans attack with 4 armour
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Germans win, taking Yunnan from Chinese with 4 armour remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern France to 94 Sea Zone
1 fighter moved from Southern France to 94 Sea Zone
3 fighters and 3 tactical_bombers moved from Southern France to Southern Italy
3 fighters moved from Denmark to 113 Sea Zone
1 tactical_bomber moved from Denmark to 113 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from South West Africa to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
1 armour, 6 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Western Germany
3 submarines placed in 97 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,5,2,5,2,1,3
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Shensi : 1 flag
Yunnan : 1 flag, 4 armour
Szechwan : 1 flag, 1 armour
Sikang : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
37 Sea Zone : 1 flag, 1 submarine
Alexandria : 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 mech_infantry
Cyprus : 1 flag
South West Africa : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
French Madagascar : 1 flag
Southern France : 1 flag, 5 armour, 5 artilleries, 1 factory_minor, 1 harbour and 8 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Germany : 1 aaGun, 1 armour, 1 factory_major, 11 infantry and 1 mech_infantry
Denmark : 2 infantry
Southern Italy : 3 fighters and 3 tactical_bombers
Belarus : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 1 factory_minor, 25 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 19 infantry and 5 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
94 Sea Zone : 1 carrier and 2 fighters
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 3 submarines
83 Sea Zone : 1 infantry and 1 transport
Yugoslavia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 67 / 84
Russians : 4 / 3
Japanese : 52 / 59
Americans : 55 / 82
Chinese : 1 / 8
British : 20 / 27
UK_Pacific : 12 / 0
Italians : 40 / 63
ANZAC : 14 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 23 times
3 was rolled 26 times
4 was rolled 28 times
5 was rolled 47 times
6 was rolled 26 times
Average roll : 3.551
Median : 4.000
Variance : 2.231
Standard Deviation : 1.494
Total rolls : 187Null / Other
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.422
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 45Germans Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 14 times
Average roll : 3.699
Median : 4.000
Variance : 1.033
Standard Deviation : 1.016
Total rolls : 93British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.422
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 60 infantry
Production/PUs Summary :
Germans : 67 / 84
Russians : 4 / 4
Japanese : 52 / 59
Americans : 55 / 82
Chinese : 1 / 8
British : 20 / 27
UK_Pacific : 12 / 0
Italians : 40 / 63
ANZAC : 14 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wow, there is no quit in you….
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from Kiangsi to Kwangsi
1 bomber moved from Kiangsi to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from Kiangsi to Kwangsi
1 bomber moved from Kiangsi to French Indo ChinaCombat - Japanese
UK_Pacific scrambles 1 units out of French Indo China to defend against the attack in 36 Sea Zone
UK_Pacific scrambles to create a battle in territory 36 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 aaGun, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 6 transports
British defend with 1 tactical_bomber
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 6 transports in 36 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 tactical_bomber in 36 Sea Zone, round 1 : 0/1 hits
1 tactical_bomber owned by the British lost in 36 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in French Indo China
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 artillery and 2 infantry; UK_Pacific defend with 1 factory_minor; Americans defend with 1 bomber
AA guns fire in French Indo China : 1/5 hits
1 fighter owned by the Japanese lost in French Indo China
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers in French Indo China, round 1 : 3/11 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery, 1 bomber and 2 infantry in French Indo China, round 1 : 1/4 hits
1 infantry owned by the Japanese , 1 bomber owned by the Americans and 2 aaGuns owned by the British lost in French Indo China
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/10 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 aaGuns, 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry and 2 mech_infantrys; Chinese defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 3/6 hits
Chinese roll dice for 2 infantry and 2 mech_infantrys in Kwangsi, round 1 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry and 2 mech_infantrysNon Combat Move - Japanese
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Kwangsi : 1 harbour and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Celebes : 1 flag
36 Sea Zone : 1 flag, 1 aaGun, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
6 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
Urals : 1 flagProduction/PUs Summary :
Germans : 67 / 84
Russians : 4 / 4
Japanese : 55 / 59
Americans : 55 / 82
Chinese : 0 / 8
British : 20 / 27
UK_Pacific : 10 / 0
Italians : 40 / 63
ANZAC : 14 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.623
Median : 4.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 53Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.600
Median : 3.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
There’s a lot of dumb in me though. Japan should wrap this up this round. I didn’t notice Italy had taken Calcutta last round when I moved
ANZAC that way. If I had they’d have probably gone to Hawaii to stall you a bit but more likely they’d have just been a speed bump. I’ve gotta slow down and take a better look around. -
I did scramble your tac there……I would have just to stop the 2 BB & CA bombardment…if you want to re-roll it a different way thats cool too. Let me know.
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I’ve played this game w/no thought to VC’s and thus, despite controlling most of the globe I don’t have victory yet…… Now that neither G & J have much to worry about I will turn towards another VC…that is if you want to continue?
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Now that I take a look around I see there is nowhere that I can threaten you. I’ve got to work on my strategy with the Allies. I’ve played or am playing 4 games right now as the Allies and I’m not doing well with any of them. It’s unfortunate that our tourney game went nowhere as I was looking forward to discussion on Allies strategy with you guys. I and my group are beer and pretzels guys and we tend to throw caution to the wind and pray to the dice gods rather than go for sure thing after sure thing. G40 isn’t the game for that.
You win brother! I’ll post it up. I’d like a rematch but it’s going to have to wait a bit. I owe a couple other guys matches and I think I took too many games on at once to start league play. I think 2-3 is ideal.
Good game man, thanks.
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@Most:
Now that I take a look around I see there is nowhere that I can threaten you. I’ve got to work on my strategy with the Allies. I’ve played or am playing 4 games right now as the Allies and I’m not doing well with any of them. It’s unfortunate that our tourney game went nowhere as I was looking forward to discussion on Allies strategy with you guys. I and my group are beer and pretzels guys and we tend to throw caution to the wind and pray to the dice gods rather than go for sure thing after sure thing. G40 isn’t the game for that.
You win brother! I’ll post it up. I’d like a rematch but it’s going to have to wait a bit. I owe a couple other guys matches and I think I took too many games on at once to start league play. I think 2-3 is ideal.
Good game man, thanks.
no, thank you. let me know when you are ready for a rematch……





