@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
L13 G40 JWW v Most Holy (allies +7)
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No problem, I’ll need it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans repair 6 damage on 6 harbours; Remaining resources: 78 PUs;
Americans buy 3 armour, 1 artillery, 2 battleships and 1 carrier; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 2 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Non Combat Move - Americans
5 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 battleships and 1 carrier placed in 93 Sea Zone
3 armour placed in Normandy Bordeaux
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 6 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 10 infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 bomber
26 Sea Zone : 1 carrier and 2 fighters
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag, 3 artilleries and 2 infantry
Southern France : 1 flag, 6 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
93 Sea Zone : 3 artilleries, 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 3 transports
Brazil : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese roll dice for 3 infantry in Kwangsi, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,3,2,1,2
Chinese collect 2 PUs (1 lost to blockades); end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 harbour and 2 infantry
Yunnan : 2 infantry
Szechwan : 6 infantryDice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.935
Median : 2.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 2.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 2.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
4 artilleries and 4 infantry moved from Norway to Finland
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to KwangtungCombat - British
Battle in Finland
British attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
British roll dice for 4 artilleries and 4 infantry in Finland, round 1 : 2/8 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 harbour and 1 tactical_bomber
AA guns fire in Kwangtung : 0/1 hits
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Kwangtung, round 1 : 0/1 hits
1 tactical_bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 aaGun and 1 tactical_bomberNon Combat Move - British
1 tactical_bomber moved from Kwangtung to French Indo China
1 artillery and 2 infantry moved from India to Burma
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 airfield, 1 armour and 1 artillery placed in NorwayTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTerritory Summary for British :
Burma : 1 artillery and 2 infantry
India : 1 airfield, 1 harbour and 8 infantry
Malaya : 1 harbour
Kwangtung : 1 armour and 1 mech_infantry
French Indo China : 2 aaGuns, 1 airfield, 2 infantry and 1 tactical_bomber
Java : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
British Guiana : 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Southern France : 7 infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters and 3 infantry
Ethiopia : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag
Finland : 1 flag, 4 artilleries and 3 infantryDice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.128
Median : 3.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 47Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.182
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
2 mech_infantrys placed in French Indo China
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,1,6,6,2,5
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Kwangtung change ownership: 1 harbour
Some Units in French Indo China change ownership: 2 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 82
Russians : 3 / 3
Japanese : 53 / 58
Americans : 60 / 80
Chinese : 3 / 8
British : 23 / 23
UK_Pacific : 18 / 19
Italians : 35 / 47
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to unload my transports onto South France so I edited. Then forgot to hit post after placing UK guys, that’s why you’ll have double convoy dice for them.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Egypt to Southern France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Egypt to Southern FranceCombat - Italians
Strategic bombing raid in Southern France
AA guns fire in Southern France : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Southern France causes 0 damage total.Non Combat Move - Italians
1 battleship and 1 cruiser moved from 81 Sea Zone to 95 Sea Zone
3 infantry moved from Egypt to 81 Sea Zone
1 armour and 2 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Nigeria to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea ZonePlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
1 destroyer and 2 submarines placed in 95 Sea Zone
2 infantry placed in PersiaTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUsTerritory Summary for Italians :
West India : 1 flag, 3 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 8 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Ethiopia : 1 armour
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
80 Sea Zone : 1 flag
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 1 harbour
Eastern Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
79 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 60 / 82
Russians : 3 / 3
Japanese : 53 / 58
Americans : 60 / 80
Chinese : 3 / 8
British : 21 / 23
UK_Pacific : 18 / 19
Italians : 37 / 43
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to MalayaPlace Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 60 / 82
Russians : 3 / 3
Japanese : 53 / 58
Americans : 60 / 80
Chinese : 3 / 8
British : 21 / 23
UK_Pacific : 18 / 19
Italians : 37 / 43
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 armour, 1 artillery and 1 infantry moved from Sikang to Szechwan
2 armour moved from Kazakhstan to Szechwan
3 armour moved from Shensi to Szechwan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 armour, 1 artillery and 1 infantry moved from Sikang to Szechwan
2 armour moved from Kazakhstan to Szechwan
3 armour moved from Shensi to Szechwan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Germans
Germans creates battle in territory 37 Sea Zone
Battle in Gibraltar
Battle in Szechwan
Germans attack with 6 armour, 1 artillery and 1 infantry
Chinese defend with 6 infantry
Germans roll dice for 6 armour, 1 artillery and 1 infantry in Szechwan, round 1 : 5/8 hits
Chinese roll dice for 6 infantry in Szechwan, round 1 : 2/6 hits
1 infantry owned by the Germans , 5 infantry owned by the Chinese and 1 artillery owned by the Germans lost in Szechwan
Germans roll dice for 6 armour in Szechwan, round 2 : 5/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan
Germans win, taking 37 Sea Zone from UK_Pacific, taking Gibraltar from British, taking Szechwan from Chinese with 5 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 6 infantry
Battle in South West Africa
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
French defend with 2 infantry; Americans defend with 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 4/8 hits
Americans roll dice for 3 armour and 2 infantry in Normandy Bordeaux, round 1 : 2/5 hits
2 infantry owned by the French , 2 infantry owned by the Germans and 2 armour owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/6 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking South West Africa from British, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 3 armourNon Combat Move - Germans
1 artillery and 5 infantry moved from Western Germany to Northern Italy
1 armour and 4 mech_infantrys moved from Germany to Northern Italy
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Holland Belgium
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Karelia to Novgorod
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from 113 Sea Zone to 95 Sea Zone
2 fighters moved from Novgorod to 113 Sea Zone
1 bomber and 1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
4 infantry moved from Germany to Western GermanyPlace Units - Germans
4 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
1 mech_infantry placed in Yugoslavia
5 infantry placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Shensi : 1 flag
Szechwan : 1 flag, 5 armour
Sikang : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
37 Sea Zone : 1 flag, 1 submarine
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 infantry
Cyprus : 1 flag
South West Africa : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
French Madagascar : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 5 infantry
Denmark : 1 infantry
Holland Belgium : 2 infantry
Northern Italy : 1 aaGun, 1 armour, 4 artilleries, 13 infantry and 4 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 1 factory_minor, 25 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 5 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
70 Sea Zone : 1 transport
95 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 64 / 84
Russians : 3 / 3
Japanese : 53 / 58
Americans : 58 / 80
Chinese : 2 / 8
British : 20 / 23
UK_Pacific : 18 / 19
Italians : 37 / 43
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.293
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 41Germans Combat
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.143
Median : 3.000
Variance : 1.407
Standard Deviation : 1.186
Total rolls : 28Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
I’ve learned something this game….you need to focus on VC, it is noce to have an economic advantage but you need to “race” to get those Victory cities to end the game.
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That’s the trick. Playing Axis is the fun side, Allies are in constant defense mode and not very exciting to play.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 59 infantry
Production/PUs Summary :
Germans : 64 / 84
Russians : 3 / 3
Japanese : 53 / 58
Americans : 58 / 80
Chinese : 2 / 8
British : 20 / 23
UK_Pacific : 18 / 19
Italians : 37 / 43
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Most:
That’s the trick. Playing Axis is the fun side, Allies are in constant defense mode and not very exciting to play.
I actually prefer the allies….
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
2 bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
2 bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Kwangsi, round 1 : 1/2 hits
Japanese roll dice for 2 bombers and 2 infantry in Kwangsi, round 1 : 3/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 : 2/7 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 1 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for British: 1 armour and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries, 1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Kwangsi : 1 harbour and 1 infantry
Kiangsi : 2 bombers, 1 fighter and 1 tactical_bomber
Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 5 transports
Urals : 1 flagProduction/PUs Summary :
Germans : 64 / 84
Russians : 3 / 3
Japanese : 58 / 59
Americans : 58 / 80
Chinese : 0 / 8
British : 20 / 23
UK_Pacific : 15 / 19
Italians : 37 / 43
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.294
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 34Japanese Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.480
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25UK_Pacific Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from 93 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 96 Sea Zone
Americans take 93 Sea Zone from Italians
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Libya
1 artillery moved from 96 Sea Zone to TobrukCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 submarines and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 96 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 : 0/3 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Libya
Battle in TobrukNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
3 infantry placed in Southern France
1 fighter placed in Eastern United States
1 infantry placed in Eastern United States
1 fighter placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 6 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 10 infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 bomber
26 Sea Zone : 1 carrier and 2 fighters
22 Sea Zone : 1 flag
10 Sea Zone : 3 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 6 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 artillery
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
96 Sea Zone : 2 submarines and 2 transports
93 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 62 / 84
Russians : 3 / 3
Japanese : 58 / 59
Americans : 62 / 82
Chinese : 0 / 8
British : 20 / 23
UK_Pacific : 15 / 19
Italians : 35 / 43
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs total





