@simon33 First blood goes to the Japanese…they destroyed the Chinese in Yunnan.
13L G40 Ziggurat (Axis) vs JWW (Allies +10)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to Tobruk: 1 infantry
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer
55 Sea Zone : 1 destroyer
Egypt : 1 infantry
Tobruk : 1 infantryProduction/PUs Summary :
Germans : 34 / 89
Russians : 47 / 53
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 34 / 89
Russians : 47 / 53
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
3 artilleries and 20 infantry moved from Slovakia Hungary to Romania
2 bombers moved from Western Germany to Romania
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to 112 Sea Zone
2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to Poland
2 tactical_bombers moved from Holland Belgium to RomaniaCombat - Germans
Battle in Poland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Poland, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in United Kingdom, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in United Kingdom, round 1 : 1/4 hits
British roll dice for 1 infantry in United Kingdom, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans win, taking United Kingdom from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 3 artilleries, 2 bombers, 20 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 2 armour, 2 artilleries and 17 infantry
AA guns fire in Romania : 1/3 hits
1 tactical_bomber owned by the Germans lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 20 infantry and 1 tactical_bomber in Romania, round 1 : 8/26 hits
Russians roll dice for 1 aaGun, 2 armour, 2 artilleries and 17 infantry in Romania, round 1 : 5/21 hits
7 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber in Romania, round 2 : 6/21 hits
Russians roll dice for 2 armour, 2 artilleries and 10 infantry in Romania, round 2 : 5/14 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber in Romania, round 3 : 4/16 hits
Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Romania, round 3 : 4/8 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 6 infantry and 1 tactical_bomber in Romania, round 4 : 2/12 hits
Russians roll dice for 2 armour and 2 artilleries in Romania, round 4 : 2/4 hits
2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber in Romania, round 5 : 2/10 hits
Russians roll dice for 2 armour in Romania, round 5 : 2/2 hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 3 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 18 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries and 17 infantryNon Combat Move - Germans
1 aaGun moved from Germany to Slovakia Hungary
7 infantry moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Poland to Western Germany
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Romania to Slovakia Hungary
2 bombers moved from Romania to Western Germany
1 destroyer moved from 110 Sea Zone to 104 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
2 artilleries and 8 infantry placed in Germany
1 bomber and 7 infantry placed in Western Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
Germans collect 45 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 7 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 tactical_bombers
Romania : 3 artilleries and 2 infantry
Poland : 2 infantry
Germany : 2 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 1 airfield, 1 fighter and 1 mech_infantry
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 10 transportsProduction/PUs Summary :
Germans : 45 / 88
Russians : 42 / 53
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I remember now why I hate Sea Lion. I don’t like having to move so fast in the pacific and being stretched so thin in europe. Ah well, at least it’s very different than usual :P.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Vyborg to Poland
1 infantry moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 armour moved from Western Ukraine to Romania
1 tactical_bomber moved from Novgorod to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Vyborg to Poland
1 infantry moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 armour moved from Western Ukraine to Romania
1 tactical_bomber moved from Novgorod to RomaniaCombat - Russians
Battle in Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Poland, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Romania, round 1 : 2/7 hits
Germans roll dice for 3 artilleries and 2 infantry in Romania, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits
Germans roll dice for 3 artilleries in Romania, round 2 : 0/3 hits
1 artillery owned by the Germans lost in Romania
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Romania, round 3 : 2/5 hits
Germans roll dice for 2 artilleries in Romania, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Romania to Baltic States
1 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Russia to Bryansk
1 armour moved from Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
2 armour moved from Ukraine to Western Ukraine
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Korea to Amur
2 aaGuns and 17 infantry moved from Manchuria to Amur
2 mech_infantrys moved from Novgorod to Baltic States
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 aaGun moved from Vyborg to Novgorod
2 fighters and 1 tactical_bomber moved from Poland to Baltic StatesPlace Units - Russians
1 destroyer placed in 127 Sea Zone
2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Baltic States: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Russians collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUsTerritory Summary for Russians :
Korea : 1 flag
Tsinghai : 3 infantry
Amur : 2 aaGuns and 18 infantry
Romania : 1 flag, 1 armour, 1 artillery and 2 infantry
Poland : 1 flag, 3 infantry
Norway : 1 flag, 1 infantry
Baltic States : 1 aaGun, 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Bryansk : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Russia : 1 airfield, 3 armour, 1 factory_major and 3 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 armour and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Caucasus : 1 infantry
127 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
126 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 37 / 88
Russians : 50 / 59
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.490
Median : 3.000
Variance : 1.140
Standard Deviation : 1.068
Total rolls : 51Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.391
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
not sure why the 2 fgt’s and tac from vyborg to pol, 2 spaces, wasn’t allowed to ncm 2 spaces to novgrod as I had intended? I used edit to fix……let me know if I did something wrong or if there is something I didn’t account for which wouldn’t allow those aircraft to move the 4 spaces?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 factory_minors, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
1 fighter moved from 42 Sea Zone to South Australia
1 tactical_bomber moved from 42 Sea Zone to South Australia
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 61 Sea Zone
1 cruiser moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Jehol to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Chahar to Shensi
1 fighter moved from Chahar to Shensi
3 tactical_bombers moved from Anhwe to Shensi
3 fighters moved from Anhwe to Shensi
1 infantry moved from Jehol to Manchuria
1 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 bombers moved from Yunnan to Shan State
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Anhwe to Burma
2 fighters moved from Anhwe to BurmaCombat - Japanese
Battle in Shensi
Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Shensi, round 1 : 5/9 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Manchuria
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Australia
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Western Australia from ANZAC, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in South Australia
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in South Australia, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in South Australia, round 1 : 3/3 hits
ANZAC roll dice for 2 infantry in South Australia, round 1 : 2/2 hits
2 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 bombers moved from Shan State to Java
1 tactical_bomber moved from South Australia to 61 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 battleship moved from 41 Sea Zone to 56 Sea Zone
1 cruiser moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from 55 Sea Zone to 61 Sea Zone
1 carrier moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 carrier moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 destroyers moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 61 Sea Zone
1 destroyer moved from 56 Sea Zone to 61 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
3 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
4 fighters moved from Shensi to Anhwe
4 tactical_bombers moved from Shensi to Anhwe
2 fighters moved from Manchuria to AnhwePlace Units - Japanese
1 fighter placed in Japan
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 airfield placed in Java
1 harbour placed in JavaTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Kwangsi : 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 aaGun, 2 artilleries and 7 infantry
Manchuria : 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 6 fighters and 4 tactical_bombers
Shan State : 1 flag, 1 armour and 1 artillery
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 4 artilleries and 4 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 airfield, 2 bombers and 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 submarine
39 Sea Zone : 2 submarines
6 Sea Zone : 1 destroyer
56 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 5 transports
55 Sea Zone : 1 submarine
61 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 37 / 88
Russians : 50 / 59
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 2 / 9
British : 27 / 0
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 9 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The game wouldn’t let you do it because it had auto pathed you through SZ114 while moving to Poland for some strange reason and it thought you were out of movement. Game can be funny sometimes. The edit is perfectly fine.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from Scotland to United Kingdom
1 fighter moved from 117 Sea Zone to United Kingdom
1 fighter moved from 117 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from Scotland to United Kingdom
1 fighter moved from 117 Sea Zone to United Kingdom
1 fighter moved from 117 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in United Kingdom, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in United Kingdom, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in United Kingdom
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 infantry, 2 mech_infantrys and 2 transports moved from 117 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 carrier and 1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from 104 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Scotland
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 transports placed in 101 Sea Zone
2 fighters and 8 infantry placed in Eastern United States
Americans undo move 2.
1 bomber, 2 fighters and 7 infantry placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 mech_infantry
Scotland : 1 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 2 mech_infantrys
106 Sea Zone : 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports
Eire : 1 flag, 1 artillery
109 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 5 transports
101 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 37 / 88
Russians : 50 / 59
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 2 / 9
British : 27 / 0
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 9 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in Shensi
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Kansu : 3 infantry
Tsinghai : 1 fighter
Sikang : 4 infantryProduction/PUs Summary :
Germans : 37 / 88
Russians : 50 / 59
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 27 / 0
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 9 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 artillery and 1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 artilleries and 24 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 artilleries and 24 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries and 24 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 24 infantry in Burma, round 1 : 6/26 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 1 : 4/6 hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the British
1 tactical_bomber owned by the British , 1 battleship owned by the Italians and 2 cruisers owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 40
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in GreeceNon Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Alexandria
3 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Syria
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 117 Sea Zone to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea ZonePlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 2 artilleries and 24 infantry
India : 1 airfield, 1 armour, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
Syria : 2 fighters and 1 tactical_bomber
Tobruk : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
109 Sea Zone : 3 destroyers
Greece : 1 flag, 1 artillery and 3 infantry
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 37 / 88
Russians : 50 / 59
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 0
UK_Pacific : 6 / 3
Italians : 12 / 15
ANZAC : 9 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
2 armour moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
2 fighters moved from Holland Belgium to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 armour, 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Romania, round 1 : 2/7 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 1 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Romania, round 2 : 2/6 hits
Russians roll dice for 1 armour and 1 artillery in Romania, round 2 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Romania to Slovakia Hungary
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,3,4,1
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 2 aaGuns, 2 artilleries and 4 infantry
Tunisia : 1 flag, 1 artillery
Slovakia Hungary : 2 fighters
Romania : 2 armour, 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 40 / 88
Russians : 47 / 59
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 0
UK_Pacific : 6 / 3
Italians : 12 / 7
ANZAC : 9 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Egypt to Alexandria
1 infantry moved from Tobruk to LibyaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Libya : 1 infantryProduction/PUs Summary :
Germans : 40 / 88
Russians : 47 / 59
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 0
UK_Pacific : 6 / 3
Italians : 12 / 7
ANZAC : 9 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from 109 Sea Zone to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from 109 Sea Zone to United KingdomCombat - French
Battle in United KingdomNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 1 infantry
Morocco : 1 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 34 / 88
Russians : 47 / 59
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 36 / 0
UK_Pacific : 6 / 3
Italians : 12 / 7
ANZAC : 9 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0