13L G40 Ziggurat (Axis) vs JWW (Allies +10)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to Tobruk: 1 infantry
                EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer
        55 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        Tobruk : 1 infantry

    Production/PUs Summary :

    Germans : 34 / 89
        Russians : 47 / 53
        Japanese : 53 / 65
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 33 / 38
        UK_Pacific : 7 / 6
        Italians : 15 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 34 / 89
        Russians : 47 / 53
        Japanese : 53 / 65
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 33 / 38
        UK_Pacific : 7 / 6
        Italians : 15 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Germany to Poland
                3 artilleries and 20 infantry moved from Slovakia Hungary to Romania
                2 bombers moved from Western Germany to Romania
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to 112 Sea Zone
                2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                2 tactical_bombers moved from Holland Belgium to Poland
                2 tactical_bombers moved from Holland Belgium to Romania

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Poland, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 cruiser in United Kingdom, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in United Kingdom, round 1 :  1/4 hits
                        British roll dice for 1 infantry in United Kingdom, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in United Kingdom
                    Germans captures 38PUs while taking British capital
                    Germans win, taking United Kingdom from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Romania
                    Germans attack with 3 artilleries, 2 bombers, 20 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun, 2 armour, 2 artilleries and 17 infantry
                        AA guns fire in Romania :  1/3 hits
                        1 tactical_bomber owned by the Germans lost in Romania
                        Germans roll dice for 3 artilleries, 2 bombers, 20 infantry and 1 tactical_bomber in Romania, round 1 :  8/26 hits
                        Russians roll dice for 1 aaGun, 2 armour, 2 artilleries and 17 infantry in Romania, round 1 :  5/21 hits
                        7 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Romania
                        Germans roll dice for 3 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber in Romania, round 2 :  6/21 hits
                        Russians roll dice for 2 armour, 2 artilleries and 10 infantry in Romania, round 2 :  5/14 hits
                        6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Romania
                        Germans roll dice for 3 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber in Romania, round 3 :  4/16 hits
                        Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Romania, round 3 :  4/8 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
                        Germans roll dice for 3 artilleries, 2 bombers, 6 infantry and 1 tactical_bomber in Romania, round 4 :  2/12 hits
                        Russians roll dice for 2 armour and 2 artilleries in Romania, round 4 :  2/4 hits
                        2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Romania
                        Germans roll dice for 3 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber in Romania, round 5 :  2/10 hits
                        Russians roll dice for 2 armour in Romania, round 5 :  2/2 hits
                        2 armour owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 3 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 18 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries and 17 infantry

    Non Combat Move - Germans
                1 aaGun moved from Germany to Slovakia Hungary
                7 infantry moved from Germany to Slovakia Hungary
                2 tactical_bombers moved from Poland to Western Germany
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from Romania to Slovakia Hungary
                2 bombers moved from Romania to Western Germany
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone

    Place Units - Germans
                1 destroyer and 1 submarine placed in 110 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                1 bomber and 7 infantry placed in Western Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
                Germans collect 45 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 aaGuns, 7 infantry and 1 tactical_bomber
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 tactical_bombers
        Romania : 3 artilleries and 2 infantry
        Poland : 2 infantry
        Germany : 2 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
        Holland Belgium : 1 airfield, 1 fighter and 1 mech_infantry
        125 Sea Zone : 1 submarine
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 10 transports

    Production/PUs Summary :

    Germans : 45 / 88
        Russians : 42 / 53
        Japanese : 53 / 65
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 27 / 0
        UK_Pacific : 7 / 6
        Italians : 15 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I remember now why I hate Sea Lion. I don’t like having to move so fast in the pacific and being stretched so thin in europe. Ah well, at least it’s very different than usual :P.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                3 infantry moved from Baltic States to Poland
                2 fighters and 1 tactical_bomber moved from Vyborg to Poland
                1 infantry moved from Eastern Poland to Romania
                1 artillery and 3 infantry moved from Bessarabia to Romania
                1 armour moved from Western Ukraine to Romania
                1 tactical_bomber moved from Novgorod to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                3 infantry moved from Baltic States to Poland
                2 fighters and 1 tactical_bomber moved from Vyborg to Poland
                1 infantry moved from Eastern Poland to Romania
                1 artillery and 3 infantry moved from Bessarabia to Romania
                1 armour moved from Western Ukraine to Romania
                1 tactical_bomber moved from Novgorod to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 1 :  2/6 hits
                        Germans roll dice for 2 infantry in Poland, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Romania
                    Russians attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 2 infantry
                        Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Romania, round 1 :  2/7 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Romania, round 1 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Romania, round 2 :  1/5 hits
                        Germans roll dice for 3 artilleries in Romania, round 2 :  0/3 hits
                        1 artillery owned by the Germans lost in Romania
                        Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Romania, round 3 :  2/5 hits
                        Germans roll dice for 2 artilleries in Romania, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Baltic States
                1 infantry moved from Baltic States to Eastern Poland
                2 infantry moved from Russia to Bryansk
                1 armour moved from Ukraine to Bessarabia
                1 mech_infantry moved from Western Ukraine to Bessarabia
                2 armour moved from Ukraine to Western Ukraine
                1 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Korea to Amur
                2 aaGuns and 17 infantry moved from Manchuria to Amur
                2 mech_infantrys moved from Novgorod to Baltic States
                1 submarine moved from 112 Sea Zone to 126 Sea Zone
                1 aaGun moved from Vyborg to Novgorod
                2 fighters and 1 tactical_bomber moved from Poland to Baltic States

    Place Units - Russians
                1 destroyer placed in 127 Sea Zone
                2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 armour and 3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Novgorod: 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Russians from Baltic States: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Russians collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Tsinghai : 3 infantry
        Amur : 2 aaGuns and 18 infantry
        Romania : 1 flag, 1 armour, 1 artillery and 2 infantry
        Poland : 1 flag, 3 infantry
        Norway : 1 flag, 1 infantry
        Baltic States : 1 aaGun, 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bryansk : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
        Russia : 1 airfield, 3 armour, 1 factory_major and 3 mech_infantrys
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 armour and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        127 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        126 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 37 / 88
        Russians : 50 / 59
        Japanese : 53 / 65
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 27 / 0
        UK_Pacific : 7 / 6
        Italians : 15 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 15 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.490
            Median : 3.000
            Variance : 1.140
            Standard Deviation : 1.068
            Total rolls : 51

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.409
            Standard Deviation : 0.640
            Total rolls : 23


  • not sure why the 2 fgt’s and tac from vyborg to pol, 2 spaces, wasn’t allowed to ncm 2 spaces to novgrod as I had intended? I used edit to fix……let me know if I did something wrong or if there is something I didn’t account for which wouldn’t allow those aircraft to move the 4 spaces?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 factory_minors, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 artillery moved from 61 Sea Zone to South Australia
                1 fighter moved from 42 Sea Zone to South Australia
                1 tactical_bomber moved from 42 Sea Zone to South Australia
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 submarine moved from 34 Sea Zone to 55 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 41 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
                1 battleship moved from 42 Sea Zone to 61 Sea Zone
                1 cruiser moved from 42 Sea Zone to 61 Sea Zone
                2 infantry moved from Jehol to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Jehol to Manchuria
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Chahar to Shensi
                1 fighter moved from Chahar to Shensi
                3 tactical_bombers moved from Anhwe to Shensi
                3 fighters moved from Anhwe to Shensi
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Yunnan to Burma
                1 armour moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                2 bombers moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Burma
                1 tactical_bomber moved from Anhwe to Burma
                2 fighters moved from Anhwe to Burma

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Shensi, round 1 :  5/9 hits
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  1/3 hits
                        3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Manchuria
                    Japanese attack with 2 fighters and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 :  4/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Australia
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 2 bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Shan State, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Western Australia from ANZAC, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in South Australia
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship in South Australia, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in South Australia, round 1 :  3/3 hits
                        ANZAC roll dice for 2 infantry in South Australia, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 fighter
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                2 bombers moved from Shan State to Java
                1 tactical_bomber moved from South Australia to 61 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 battleship moved from 41 Sea Zone to 56 Sea Zone
                1 cruiser moved from 41 Sea Zone to 56 Sea Zone
                1 carrier moved from 42 Sea Zone to 61 Sea Zone
                1 fighter moved from 55 Sea Zone to 61 Sea Zone
                1 carrier moved from 35 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
                1 fighter moved from 45 Sea Zone to 56 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 carrier moved from 41 Sea Zone to 56 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 destroyers moved from 37 Sea Zone to 56 Sea Zone
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                3 fighters moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                4 fighters moved from Shensi to Anhwe
                4 tactical_bombers moved from Shensi to Anhwe
                2 fighters moved from Manchuria to Anhwe

    Place Units - Japanese
                1 fighter placed in Japan
                1 factory_minor placed in Malaya
                1 factory_minor placed in French Indo China
                1 airfield placed in Java
                1 harbour placed in Java

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Kwangsi : 1 artillery and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 aaGun, 2 artilleries and 7 infantry
        Manchuria : 3 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 6 fighters and 4 tactical_bombers
        Shan State : 1 flag, 1 armour and 1 artillery
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 4 artilleries and 4 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 destroyers and 1 submarine
        39 Sea Zone : 2 submarines
        6 Sea Zone : 1 destroyer
        56 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 5 transports
        55 Sea Zone : 1 submarine
        61 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 37 / 88
        Russians : 50 / 59
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 2 / 9
        British : 27 / 0
        UK_Pacific : 5 / 6
        Italians : 15 / 15
        ANZAC : 9 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • The game wouldn’t let you do it because it had auto pathed you through SZ114 while moving to Poland for some strange reason and it thought you were out of movement. Game can be funny sometimes. The edit is perfectly fine.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 bomber and 1 fighter moved from Scotland to United Kingdom
                1 fighter moved from 117 Sea Zone to United Kingdom
                1 fighter moved from 117 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 bomber and 1 fighter moved from Scotland to United Kingdom
                1 fighter moved from 117 Sea Zone to United Kingdom
                1 fighter moved from 117 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 1 :  3/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in United Kingdom
                    Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in United Kingdom, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in United Kingdom, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in United Kingdom
                    Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 infantry, 2 mech_infantrys and 2 transports moved from 117 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to Scotland
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to Eire
                      Americans take Eire from Neutral_Allies
                1 carrier and 1 destroyer moved from 117 Sea Zone to 109 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 104 Sea Zone to 109 Sea Zone
                1 bomber moved from 104 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to Scotland
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun, 1 artillery and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 fighters and 8 infantry placed in Eastern United States
                Americans undo move 2.
                1 bomber, 2 fighters and 7 infantry placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 mech_infantry
        Scotland : 1 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 2 mech_infantrys
        106 Sea Zone : 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports
        Eire : 1 flag, 1 artillery
        109 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 5 transports
        101 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 37 / 88
        Russians : 50 / 59
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 2 / 9
        British : 27 / 0
        UK_Pacific : 5 / 6
        Italians : 15 / 15
        ANZAC : 9 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Sikang, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        Chinese roll dice for 4 infantry in Sikang, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
                EDIT: Removing units owned by Chinese from Shensi: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Kansu : 3 infantry
        Tsinghai : 1 fighter
        Sikang : 4 infantry

    Production/PUs Summary :

    Germans : 37 / 88
        Russians : 50 / 59
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 27 / 0
        UK_Pacific : 5 / 6
        Italians : 15 / 15
        ANZAC : 9 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 artillery and 1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 cruisers moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 artilleries and 24 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 cruisers moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 artilleries and 24 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 24 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 24 infantry in Burma, round 1 :  6/26 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports
                    Italians defend with 1 battleship, 2 cruisers and 1 transport
                        British roll dice for 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 1 :  4/6 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the British
                        1 tactical_bomber owned by the British , 1 battleship owned by the Italians and 2 cruisers owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 40
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
                Battle in Greece

    Non Combat Move - British
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Egypt to Alexandria
                3 aaGuns moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Syria
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 91 Sea Zone to 109 Sea Zone
                1 transport moved from 117 Sea Zone to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 2 artilleries and 24 infantry
        India : 1 airfield, 1 armour, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        Syria : 2 fighters and 1 tactical_bomber
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
        109 Sea Zone : 3 destroyers
        Greece : 1 flag, 1 artillery and 3 infantry
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 88
        Russians : 50 / 59
        Japanese : 58 / 67
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 30 / 0
        UK_Pacific : 6 / 3
        Italians : 12 / 15
        ANZAC : 9 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                2 armour moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                2 fighters moved from Holland Belgium to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 armour, 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 armour, 1 artillery and 2 infantry
                        Italians roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Romania, round 1 :  2/7 hits
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 1 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Romania, round 2 :  2/6 hits
                        Russians roll dice for 1 armour and 1 artillery in Romania, round 2 :  0/2 hits
                        1 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Romania to Slovakia Hungary
                1 artillery moved from Northern Italy to France
                2 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,3,4,1
                Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 2 aaGuns, 2 artilleries and 4 infantry
        Tunisia : 1 flag, 1 artillery
        Slovakia Hungary : 2 fighters
        Romania : 2 armour, 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 88
        Russians : 47 / 59
        Japanese : 58 / 67
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 30 / 0
        UK_Pacific : 6 / 3
        Italians : 12 / 7
        ANZAC : 9 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 aaGun moved from Queensland to New South Wales
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Tobruk to Libya

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 destroyer
        Alexandria : 1 infantry
        Libya : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 88
        Russians : 47 / 59
        Japanese : 58 / 67
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 30 / 0
        UK_Pacific : 6 / 3
        Italians : 12 / 7
        ANZAC : 9 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from 109 Sea Zone to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from 109 Sea Zone to United Kingdom

    Combat - French
                Battle in United Kingdom

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 1 infantry
        Morocco : 1 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 34 / 88
        Russians : 47 / 59
        Japanese : 58 / 67
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 36 / 0
        UK_Pacific : 6 / 3
        Italians : 12 / 7
        ANZAC : 9 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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