Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
But I pay a price. I think a I am about to lose 3 games at once! (Although back luck was a factor… :x)
But I pay a price. I think a I am about to lose 3 games at once! (Although back luck was a factor… :x)
karl, don’t be slipping down to third tier on me now! :-P
Probably will go down in flames. Just not that good of a player compared to you guys.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Rostov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
3 artilleries and 4 infantry moved from Northern Italy to Southern France
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Southern France
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry
Northern Italy : 1 aaGun, 1 armour and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Rostov : 1 flag, 1 armour and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
98 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 43 / 56
Russians : 25 / 28
Japanese : 56 / 60
Americans : 60 / 83
Chinese : 4 / 6
British : 40 / 45
UK_Pacific : 6 / 6
Italians : 17 / 18
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 112 Sea Zone
1 artillery and 10 infantry moved from France to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 112 Sea Zone
1 artillery and 10 infantry moved from France to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Combat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 1 : 1/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 artilleries, 2 fighters and 10 infantry
British defend with 2 infantry
Germans roll dice for 3 artilleries, 2 fighters and 10 infantry in Holland Belgium, round 1 : 3/15 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber and 2 fighters moved from 112 Sea Zone to Western Germany
5 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from France to Holland Belgium
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 aaGun, 3 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
2 tactical_bombers moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 aaGun, 6 armour, 8 artilleries, 33 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 bomber moved from Western Ukraine to Rostov
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 destroyer placed in 97 Sea Zone
3 infantry placed in Novgorod
2 armour, 3 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans undo move 3.
2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 5.
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
Southern France : 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
Romania : 1 infantry
Germany : 1 factory_major
Holland Belgium : 1 aaGun, 3 artilleries and 15 infantry
Southern Italy : 2 tactical_bombers
Belarus : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 aaGun, 6 armour, 8 artilleries, 1 bomber, 3 fighters, 33 infantry, 1 mech_infantry and 3 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Western Ukraine : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 68
Russians : 18 / 28
Japanese : 56 / 60
Americans : 60 / 83
Chinese : 4 / 6
British : 37 / 45
UK_Pacific : 6 / 6
Italians : 17 / 18
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I closed out your last french turn. I didn’t do anything with the inf or the dd. If you want to move those units you should before jpn moves!
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Samara to Caucasus
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Samara to Caucasus
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Urals
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 aaGun, 4 artilleries and 12 infantry moved from Tambov to Samara
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 fighter moved from Caucasus to Samara
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
if Karl doesn’t post in under an hour after his opponent makes a post, i’m surprised… :wink:
in fact, he made a post 1 minute and 21 seconds after i posted yesterday - boy you gotta make sure everything is right before you post to a Karl game!! :-o :-D
Just trying to kick ass nation wide… 8-)
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from French Indo China to Tsinghai
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
3 fighters moved from French Indo China to Burma
1 fighter moved from Yunnan to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from French Indo China to Tsinghai
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
3 fighters moved from French Indo China to Burma
1 fighter moved from Yunnan to Tsinghai
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 1 : 4/8 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 1 : 2/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Tsinghai, round 1 : 2/6 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 : 2/2 hits
1 fighter owned by the Chinese , 1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 bombers moved from Tsinghai to Yunnan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 armour and 1 mech_infantry moved from Korea to Jehol
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 mech_infantrys placed in Korea
2 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Territory Summary for Japanese :
Kwangsi : 3 infantry
Korea : 1 aaGun, 1 factory_minor, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 armour, 1 infantry and 1 mech_infantry
Manchuria : 1 infantry
Shensi : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 5 fighters, 4 submarines, 5 tactical_bombers and 3 transports
35 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 50 / 68
Russians : 24 / 27
Japanese : 59 / 59
Americans : 58 / 83
Chinese : 2 / 6
British : 37 / 45
UK_Pacific : 5 / 6
Italians : 16 / 18
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Scramble 112?
i predict this will be a VERY competitive game.