You will be next, my big team game move was done last night
Thanks for your patience!
Rulebook is pretty clear, and there is nothing more actual. No landing in Persia. We think about an alternative, but let you know in time, dont want to hold play.
Pls take this file, thx
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to France
1 armour and 2 infantry moved from Albania to Yugoslavia
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 airfield, 1 armour, 1 factory_major and 1 fighter
Italians roll dice for 2 artilleries and 2 infantry in France, round 1 : 2/4 hits
French roll dice for 1 armour and 1 fighter in France, round 1 : 1/2 hits
1 armour owned by the French , 1 fighter owned by the French and 1 infantry owned by the Italians lost in France
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
Italians win, taking France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for French: 1 armour and 1 fighter
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 1 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 1 infantry
ANZAC defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 1 : 1/3 hits
British roll dice for 4 infantry in Egypt, round 1 : 0/4 hits
2 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
2 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Italians
1 infantry moved from Italian Somaliland to Ethiopia
1 bomber moved from Egypt to Ethiopia
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 38 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Production/PUs Summary :
Germans : 33 / 46
Russians : 37 / 37
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 10 / 16
British : 30 / 39
UK_Pacific : 17 / 17
Italians : 19 / 43
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Need to edit your NCM onto the map, one sec.
Here you go.
Risk rewarded!
Just so you know, when you EDIT UK units, no matter where they’re coming from or going to, they have to be added as British units not UK_Pacific units or else it causes a bug when you try to use them the next turn.
Indeed … we pretty much have to play high-risk style to have any shot :lol:
I’m glad kilroy approved of my reckless thinking.
ah ok. Weird anyway, this separation.
I was certain our boys would hit once out of 6 times :)
Surprised that Italy took Paris, I am.
just looked into 2nd edition rules book, Wheat is right. Apologies, back to original file, my fault.
What rules we are playing? These http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149 or 2nd edition? Particularly, what about the Soviet-Mongolian Defense Pact when Russia takes Korea while Mongolia is still a strict neutral?
Any other TripleA bugs? I see Poland adjacent to sz115 in TripleA which is not in the original map.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
What rules we are playing? These http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149 or 2nd edition? Particularly, what about the Soviet-Mongolian Defense Pact when Russia takes Korea while Mongolia is still a strict neutral?
Any other TripleA bugs? I see Poland adjacent to sz115 in TripleA which is not in the original map.
I assumed we’re playing alpha 3 final (+ Soviet bomber) since the tourney thread still indicates alpha 3 and I didn’t see any notice from Gargantua changing it. I noticed that one team decided to play 2nd edition rules anyways though.
I never even noticed the Poland/SZ115 error. You should post that discovery here so it can be fixed:
http://www.axisandallies.org/forums/index.php?topic=26989.0
Aside from movement related to neutrals (listed in the game description), I don’t know of any other tripleA issues that impacts gameplay. If you see something that you think isn’t working right, let us know though.
Markus,
You used the Italian map without the edited NCM 1 UK tact IND >> TANG … do you still want the tact in TANG?
yes. sorry, was under the impression you edited that before Italy and never checked. Thx for putting it there!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
2 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
2 bombers moved from Southern Italy to Greece
1 fighter moved from Western Germany to 96 Sea Zone
3 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
3 armour moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
French defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 104 Sea Zone, round 1 : 1/3 hits
French roll dice for 1 cruiser in 104 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the French lost in 104 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 2 tactical_bombers in 91 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 2 bombers and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers and 5 infantry in Greece, round 1 : 2/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 bombers and 3 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 armour
Germans roll dice for 5 armour and 1 mech_infantry in Normandy Bordeaux, round 1 : 4/6 hits
French roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the French , 1 armour owned by the British , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 5 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from 96 Sea Zone to Egypt
2 bombers moved from Greece to Egypt
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 artilleries and 12 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
3 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
2 artilleries and 6 infantry placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Production/PUs Summary :
Germans : 40 / 50
Russians : 37 / 37
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 39
UK_Pacific : 17 / 17
Italians : 19 / 43
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I forgot to move your tact and my sub.
Please use this map.
Test summary from TripleA, engine version: 1.6.1.1, time: 16:52:40
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Yenisey to Shensi
1 bomber moved from Novgorod to Shensi
1 tactical_bomber moved from Yenisey to Russia
2 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 15 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
7 infantry moved from Novgorod to Belarus
5 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
6 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Shensi : 1 flag, 1 bomber and 1 fighter
Yenisey : 1 flag, 2 infantry
Amur : 1 flag, 2 aaGuns and 15 infantry
Buryatia : 1 flag, 1 infantry
Belarus : 1 flag, 2 aaGuns, 2 artilleries and 12 infantry
Bryansk : 1 flag, 6 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 13 infantry and 3 mech_infantrys
Russia : 1 flag, 1 airfield, 1 factory_major, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 5 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
124 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 40 / 50
Russians : 37 / 37
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 39
UK_Pacific : 17 / 17
Italians : 19 / 43
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0