Axis and Allies Pacific 1940 2nd Edition ( AAP40.2) FAQ/question

  • TripleA '12

    Get in!  :lol:

    Thanks very much!

  • TripleA '12

    I’m not sure about something: under Unit Profiles in the rulebook, it mentions that Minor ICs can be upgraded to Major ones but it doesn’t specfically state (as far as I can tell) exactly when this happens. Now, I assume you pay for the upgrade during the Purchase & Repair Units phase, and then the upgrade becomes effective during the Mobilize New Units phase - is this right?

    I read somewhere that Minor ICs being upgraded this turn can’t produce more than 3 new units until your next turn. This is where I am confused because I had guessed that the upgrade took place immediately (in line with any repairs that may have been made). Therefore, am I right in thinking that the correct process would be to place a Major IC in the Mobilization Zone, and then replace the Minor IC with it at the end of the Mobilze New Units phase?

    Thank you very much.


  • @Lozmoid:

    I’m not sure about something: under Unit Profiles in the rulebook, it mentions that Minor ICs can be upgraded to Major ones but it doesn’t specfically state (as far as I can tell) exactly when this happens. Now, I assume you pay for the upgrade during the Purchase & Repair Units phase, and then the upgrade becomes effective during the Mobilize New Units phase - is this right?

    I read somewhere that Minor ICs being upgraded this turn can’t produce more than 3 new units until your next turn. This is where I am confused because I had guessed that the upgrade took place immediately (in line with any repairs that may have been made). Therefore, am I right in thinking that the correct process would be to place a Major IC in the Mobilization Zone, and then replace the Minor IC with it at the end of the Mobilze New Units phase?

    Thank you very much.

    Like all combat moves, or noncombat moves, mobilization takes place simultaneously.  You can’t upgrade “first”, then drop 10 units there.  The upgrade takes place during the mobilization phase but is not active for use until the next turn, so you’re still limited to place only three units while the factory is effectively upgrading itself at the same time.

  • TripleA '12

    Okay thanks, kcdzim. That’s what I thought.

  • TripleA '12

    Okay guys, a few more Pacific 1940 S.E. questions please:

    1 - Pages 8 & 9 of the rulebook seem to have conflicting or even contradictory rules regarding when Japan may attack Dutch territories. Under ‘The Political Situation’ guidelines for Japan on page 8 it says: “Japan may attack Dutch territories only if a state of war exists between it and the UK and ANZAC.” However, on page 9 under the guidelines for the UK and ANZAC it says: “Additionally, the UK & ANZAC consider attacks against any Dutch territories to be acts of war against them directly.” Well, which is it to be? Some clarification is much needed here.

    2a - On page 2 of the rulebook it states: “On Turn 3… the United States will declare war on Japan.” The operative words here being will declare war. However, on page 9 it states: “… if the US is still not at war with Japan by the Collect Income phase of its third turn, it may declare war on Japan at the beginning of that phase.” The operative words here being may declare war. So, which is it? Is the US declaration of war on Japan automatic & compulsory, or is the US player truly free to not declare war? And if the latter is true, then what happens to the US economy from the Collect Income phase of its third turn onwards? i.e. Does the US still stay at 17 IPCs until it declares war (on a subsequent Combat Move phase)?

    2b - Also, if Japan obeys all of the rules regarding its restrictions/obligations toward the Allies & the US during peacetime, and then the US elects to declare war against Japan on its 3rd turn, would that not be an unprovoked declaration of war? What would the implications of this be?

    3 - ‘Declaring War’ on page 11 is a little unclear. If a power declares war on an opposing power, then is it true that that opposing power does not also have to declare war back on its next turn? This seems obvious but the wording in the rulebook is a little vague to me.

    4 - Is it true that French Indo China will initially stay French unless it is captured and controlled by Japan? And then subsequently, let’s suppose it is liberated by the UK - Does the UK then take control (adjust IPC chart) of it instead? Also, is F.I.C. treated in the same way as Dutch territories in that the UK & ANZAC may move land units into it during their Noncombat Move phase, in order to take guardianship of it and thereby control it (again, adjust IPC chart)?

    To confirm, these questions are purely for the Pacific 1940 S.E. game and have no bearing at all on Global.

    Thank you all very much.


  • @Lozmoid:

    Okay guys, a few more Pacific 1940 S.E. questions please:

    1 - Pages 8 & 9 of the rulebook seem to have conflicting or even contradictory rules regarding when Japan may attack Dutch territories. Under ‘The Political Situation’ guidelines for Japan on page 8 it says: “Japan may attack Dutch territories only if a state of war exists between it and the UK and ANZAC.” However, on page 9 under the guidelines for the UK and ANZAC it says: “Additionally, the UK & ANZAC consider attacks against any Dutch territories to be acts of war against them directly.” Well, which is it to be? Some clarification is much needed here.

    2a - On page 2 of the rulebook it states: “On Turn 3… the United States will declare war on Japan.” The operative words here being will declare war. However, on page 9 it states: “… if the US is still not at war with Japan by the Collect Income phase of its third turn, it may declare war on Japan at the beginning of that phase.” The operative words here being may declare war. So, which is it? Is the US declaration of war on Japan automatic & compulsory, or is the US player truly free to not declare war? And if the latter is true, then what happens to the US economy from the Collect Income phase of its third turn onwards? i.e. Does the US still stay at 17 IPCs until it declares war (on a subsequent Combat Move phase)?

    2b - Also, if Japan obeys all of the rules regarding its restrictions/obligations toward the Allies & the US during peacetime, and then the US elects to declare war against Japan on its 3rd turn, would that not be an unprovoked declaration of war? What would the implications of this be?

    3 - ‘Declaring War’ on page 11 is a little unclear. If a power declares war on an opposing power, then is it true that that opposing power does not also have to declare war back on its next turn? This seems obvious but the wording in the rulebook is a little vague to me.

    4 - Is it true that French Indo China will initially stay French unless it is captured and controlled by Japan? And then subsequently, let’s suppose it is liberated by the UK - Does the UK then take control (adjust IPC chart) of it instead? Also, is F.I.C. treated in the same way as Dutch territories in that the UK & ANZAC may move land units into it during their Noncombat Move phase, in order to take guardianship of it and thereby control it (again, adjust IPC chart)?

    To confirm, these questions are purely for the Pacific 1940 S.E. game and have no bearing at all on Global.

    Thank you all very much.

    1.  Japan must declare war on UK/ANZAC to attack a dutch territory, OR, Japan may declare war on UK/ANZAC if the commonwealth has already declared war on Japan.  Not really contradictory but maybe could have used an edit for language - it’s worded that way so that it should be clear that a state of war must exist between them but doesn’t get into the particulars of who attacked whom first.

    2a. They WILL declare war because there’s no reason not to, but they don’t HAVE to, so it’s a may, but it’s a moot may.  If they don’t declare war, they don’t increase their economy.

    2b.  Makes no difference.  Once the US is in the war, it doesn’t matter who provoked it.  There are no implications nor special rules based on provocation & the US.  The only nations where provocation has a rule implication are UK/ANZAC and the Dutch territories.

    3.  Once a state of war exists, the defender does not need to counter with another declaration of war to the belligerent.

    4.  Yes, it will stay french unless captured and controlled by the japanese, until it is liberated by an ally, whereupon control is transferred to that ally (France is treated as an occupied capitol during the entire Pac game).

    No, it is not treated like a dutch territory.  the only way for an ally to gain control is if they liberate it from Japan.

  • TripleA '12

    That’s fantastic, kcdzim - thank you again. And you are indeed, most certainly, the man.  :-)


  • I’ve noticed that Japan has no IC in Japan, according to SE setup, is that correct?
    (Japan: 6 infantry, 2 artillery, 1 tank, 3 AAA, 2 fighters, 2 tactical bombers)

  • Official Q&A

    Check the second line.


  • Ah… :-) I saw it on the picture.
    But still… There is missing a line then.
    www.axisandallies.org/resources-downloads/setup-chart-for-axis-allies-pacific-1940-second-edition/


  • @Juhlius:

    Ah… :-) I saw it on the picture.
    But still… There is missing a line then.
    www.axisandallies.org/resources-downloads/setup-chart-for-axis-allies-pacific-1940-second-edition/

    A&A.org is only as accurate as its members - it’s not affiliated with the publisher, and will have typos.

  • Official Q&A

    I’ve been informed that the issue has been resolved.


  • The A&A Pacific 1940 2nd Ed. aircraft movement rules seem to indicate that we should count a sea zone and island group as one space when that is the destination.  The previous edition said to count the sea zone and the island group as one space each.  The new 1942 2nd Edition rules say the same thing.  Is the rule in the 1940 2nd Ed an error?  Or is it a new rule?  Or have I misinterpreted it?  Thanks.


  • @Quille:

    The A&A Pacific 1940 2nd Ed. aircraft movement rules seem to indicate that we should count a sea zone and island group as one space when that is the destination.  The previous edition said to count the sea zone and the island group as one space each.  The new 1942 2nd Edition rules say the same thing.  Is the rule in the 1940 2nd Ed an error?  Or is it a new rule?  Or have I misinterpreted it?  Thanks.

    You’ve misinterpretated something.  The rule should not have changed. I don’t have the rule language in front of me, but there should have been no revision to the previous rule.


  • Hey guys. First time posting. Was having a discussion with a friend about Japan’s IC building. Is it true that Japan cannot build a Major IC in Kiangsu (the one with Shanghai) or Manchuria? I saw there was some discussion about this but I just wanted to clarify it.

    Thanks for the response


  • Hi Sasamix and welcome. You are right.
    They are Chinese territories, not Japanese, so Japan can only build Minor ICs there.
    Korea can be a Major IC, but only for Japan.


  • Hey guys,

    i just bought this board game and played two times, and i must say i enjoy it very much (the other players think its a bit too complex, but anyway).
    I have a question regarding

    1. National objectives and bonus income. Acording to the rulebook, USA gets 30 IPCs if Western US is uder USA control. Is this bonus one time only or does Usa gets this every round? If its every round, USA can get more than 45 IPCs for “nothing”…

    2. Can one side collect more than 40 IPC or is number “full” on 40?

    Thanks for answers!


  • @Pastakl:

    Hey guys,

    i just bought this board game and played two times, and i must say i enjoy it very much (the other players think its a bit too complex, but anyway).
    I have a question regarding

    1. National objectives and bonus income. Acording to the rulebook, USA gets 30 IPCs if Western US is uder USA control. Is this bonus one time only or does Usa gets this every round? If its every round, USA can get more than 45 IPCs for “nothing”…

    2. Can one side collect more than 40 IPC or is number “full” on 40?

    Thanks for answers!

    National Objective money is every round, assuming the prerequisites are met.  I’m not sure what you mean by the second question, but yes any power can make more than 40 if they have the right combination of territories and national objectives.


  • Hey,

    you might not be sure what i mean in second question, but you answer was just what i wanted :-D

    Isnt that a little imbalanced…? if Japan attacks USA, USA automaticly gain 45 IPCs, unless Japan doesnt take western US, Alaska/Mexico and Phillies. Thats 62 (national objectives + income from territories) IPCs together… Witht that income Japan should be on its knees in… three rounds? I say again, i have only bought this game, therefore i didnt discovered all of the strategic possibilityes yet, but…


  • @Pastakl:

    Hey,

    you might not be sure what i mean in second question, but you answer was just what i wanted :-D

    Isnt that a little imbalanced…? if Japan attacks USA, USA automaticly gain 45 IPCs, unless Japan doesnt take western US, Alaska/Mexico and Phillies. Thats 62 (national objectives + income from territories) IPCs together… Witht that income Japan should be on its knees in… three rounds? I say again, i have only bought this game, therefore i didnt discovered all of the strategic possibilityes yet, but…

    Japan starts out with such a large advantage in the Pacific that they can either take India out early or go for Dutch East Indies, or both- as such, Japan will make around 60 IPCs herself, and they start with 20-odd aircraft.  An aggressive Japan is tough to beat in the 1940 games.

Suggested Topics

  • 3
  • 11
  • 1
  • 3
  • 4
  • 5
  • 3
  • 2
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts