@cwglee51 reposted with a forgotten UK ncm move
11L 41 game 2 Darth M (allies) 11 bid v JWW NO -tech 14VC
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that could have been really bad
2nd wave attack
Rolls: 2@3 3@1; Total Hits: 22@3: (6, 1)3@1: (3, 4, 1)v 2inf
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
nwe tqlo inf
BUL attack
Rolls: 4@3 5@1; Total Hits: 14@3: (2, 5, 5, 5)5@1: (3, 2, 6, 3, 5)v 3inf, art
Rolls: 4@2; Total Hits: 24@2: (1, 1, 4, 4) -
2nd wave attack
Rolls: 4@3 3@1; Total Hits: 34@3: (2, 2, 6, 2)3@1: (5, 3, 2)v
Rolls: 3@2; Total Hits: 33@2: (1, 1, 2) -
BS…getting diced now
bul twlo 4inf & fgt
ncm:
bul 3 fgt > pol
lib & sud inf’s > egy
ger 7inf, art > pol
nwe 2fgt > gerG collects 35
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Yeah, that was some good shooting.
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Russia Round 5
Buy 1 ftr, 7 inf, 3 arm
Combat Move
1) Bul - 1 inf vs. 30 inf, 7 rt, 3 arm (epl)
2) Per - 1 inf vs. 5 inf, 1 rt (cauc), 1 arm (mos) -
Bul
30 inf, 7 rt, 3 arm
Rolls: 23@1 14@2 3@3; Total Hits: 1123@1: (2, 2, 2, 5, 2, 1, 3, 1, 5, 1, 2, 1, 6, 4, 3, 5, 1, 6, 3, 6, 5, 1, 5)14@2: (6, 5, 3, 2, 4, 3, 4, 1, 4, 6, 3, 3, 1, 4)3@3: (6, 1, 2)1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Per
5 inf, 1 rt, 1 arm
Rolls: 4@1 2@2 1@3; Total Hits: 24@1: (3, 1, 6, 5)2@2: (6, 4)1@3: (2)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Results
bul - taken with 29 inf, 7 rt, 3 arm
per - taken, wolNon-Combat Move
1 aa to bul from epl
1 inf to epl from bst
1 inf to bst from kar
1 inf to bel from kar
6 inf to ukr from euk
1 inf to ukr from cauc
1 inf to chi from kaz
1 inf to kaz from mos
4 inf to euk from mosPlacement
1 inf on Kar
4 inf on Cauc
2 inf, 3 arm, 1 ftr on MosCollect 34 + 10 (NO) = 44 total
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J 5 purchase 2arm, 3inf, 2 ss & 3 fgt’s spend 61 (save 0)
combat
#1 yak (mt) v stc & far forces CWOL
#2 z60 (dd) v dd (z62) & 9 fgt (6 z62, 3 z36)
#3 z50 (dd) v ships (sans 1 dd) from- z62 & 36dice……
#2 z60 attack
Rolls: 9@3 1@2; Total Hits: 49@3: (2, 5, 4, 5, 2, 1, 5, 5, 4)1@2: (2)v dd
Rolls: 1@2; Total Hits: 11@2: (2) -
NO LUV this game.
z60 cwlo dd
#3 z50 attack
Rolls: 2@4 1@3 4@2 5@1; Total Hits: 42@4: (4, 3)1@3: (6)4@2: (6, 3, 1, 4)5@1: (6, 3, 5, 1, 4)v dd
Rolls: 1@2; Total Hits: 01@2: (6) -
yay z50 twol…like it mattered now.
ncm:
that (sans) dd z36 > z60
z60 4 fgt > z 50
z60 5 fgt > jpn
all trns > z50
jpn 2inf, arm > z60
z36 fgt > ind
fic 2inf, art > bur
nin 2 inf > sik
man inf, art > sui
man arm > hupplacement inf & 2 arm IND, 2inf & 3 fgt JPN
J collects 61
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realized I made a mistake, overlooked something 3/4 of the way thru this turn and then tried to fix it with ncm & placements……it always seems bad dice go hand in hand with screw ups…It can make for a quick game…The last time I thought I made a mistake you didn’t try to exploite it. Perhaps my ncm’s and placement fixed my screw up so you can’t really take an advantage of it??
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Yeah, I wasn’t sure when you said that last time on Ita turn. Thought maybe you ment the purchase, or maybe thought I’dtake a shot at the ships in Sz 14??
In this case if you are talking about Japan, looks like you have enough to defend.
UK Round 5
Buy 5 inf, 3 rt save 3
Combat Move
1) Sum - mt vs. 1 inf (car via trn)
2) Fra - 5 inf, 1 rt, 2 arm, aa vs. 5 inf (2 alg, 2 uk, 1 nor), 3 rt (alg, uk, nor), 4 ftrs (sz 6), 1 bom (uk) - trns to sz 7 -
Fra
AA-Fire
ftrs
Rolls: 4@1; Total Hits: 24@1: (6, 3, 1, 1)bom
Rolls: 1@1; Total Hits: 01@1: (6) -
Fra
5 inf, 3 rt, 2 ftrs, 1 bom
Rolls: 2@1 6@2 2@3 1@4; Total Hits: 52@1: (3, 5)6@2: (5, 4, 1, 5, 2, 1)2@3: (3, 1)1@4: (5)5 inf, 1 rt, 2 arm
Rolls: 6@2 2@3; Total Hits: 76@2: (1, 1, 2, 1, 2, 1)2@3: (1, 5) -
Holy Sh……
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F’in A….
ftrs and bom retreat.
rt
Rolls: 1@2; Total Hits: 01@2: (4)1 rt, 2 arm
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (5, 4) -
OH come on!!!
can the ftrs, bom reengage for that rd?
rt
Rolls: 1@2; Total Hits: 01@2: (6)rt, 2 arm
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (3, 6) -
What a F’in disaster.





