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11L - RD (axis) v LL (allies), 10 bid, NO, - tech


  • CAU taken with 4 infantry, artillery, tank

    EVE
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • EVE round 2
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • ugh

    EVE holds, no losses.

    Noncombat Moves
    AA gun from RUS to BEL
    AA gun from NOV to RUS
    infantry from RUS to BEL
    4 tanks from KAZ to PER
    fighter from EVE to RUS
    3 infantry from NOV to RUS
    2 infantry from RUS to CAU
    infantry from RUS to BEL
    submarine from Z28 to Z27

    Mobilize
    3 tanks in RUS

    Income
    19

    More turns like that and the Allies won’t last much longer.


  • 10

    that was actually a pretty good turn for the russians dice-wise…attacking with infantry only stacks can be a nail biter.  but yeah, it’s looking strategically very bad for the allies.

    j8
    2 inf 9 arm 1 ac

    -nov mt
    eve 1 inf twol
    -chi 4 inf
    sik 3 inf 1 rtl
    jpn 2 bmb
    ind 3 ftr
    -cau sbr
    ind 1 bmb
    -rus sbr
    ind 1 bmb
    -uk sbr
    pol 1 bmb

    rus
    aa
    DiceRolls: 1@1; Total Hits: 11@1: (1)
    b
    DiceRolls: 1@6; Total Hits: 11@6: (6)

    cau
    b
    DiceRolls: 1@6; Total Hits: 11@6: (2)

    uk
    aa
    DiceRolls: 1@1; Total Hits: 11@1: (1)
    b
    DiceRolls: 1@6; Total Hits: 11@6: (1)

  • 10

    um…ok…2 bmbs downed.  cau to -8.

    i think your aa’s can take a break for the rest of the game  :-D

    chi
    a
    DiceRolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (4, 5)2@2: (1, 5)3@3: (2, 6, 4)2@4: (1, 2)
    d
    DiceRolls: 4@2; Total Hits: 24@2: (4, 5, 1, 2)

  • 10

    chi twlo 2 inf

    ncm
    chi-nin air
    sik-nin 1 rtl
    sui-nin 1 inf 1 rtl
    man-sui 2 inf
    fuk-hup 2 inf
    jpn-fuk 2 inf
    jpn-bry 2 inf
    z34-z35 1 ac 1 cru
    z34-z38 1 trn 1 bb 1 dd 1 ac
    aus-ind 1 inf 1 rtl
    z39-z35 1 trn
    z38-z35 1 trn
    sum-ind 3 arm 3 inf
    z62-fic 2 ftr
    yak-eve 1 inf

    place
    z62 1 ac
    ind 3 arm
    sum 4 arm
    jpn 2 inf 2 arm
    ind-z35 2 ftr
    ind-z34 2 ftr

    67

    11L_RD_v_LL_08cJ.AAM

  • 10

    w damage markers

    11L_RD_v_LL_08cJ.AAM


  • RD, it looks like your combat move and sbr roll post has disappeared…?


  • hmm now it appears to be back, weird.


  • weird, it only shows up when you click reply and read the topic summary below.


  • maybe if my aa shoot at 67 percent the rest of the game i could get back in it  haha

    Cheers

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    That is really strange. Never seen that before. when you hit reply the post shows itself.

  • 10

    ghost in the machine!  does that mean i get to reroll?  8-)


  • @RisingDragon:

    ghost in the machine!  does that mean i get to reroll?   8-)

    Haha I was afraid so, until I saw the evidence DO :lol: ES exist!


  • Britain turn 8

    Purchase
    18 IPC

    1 repair
    2 transports
    infantry

    Combat Moves
    NOV (infantry) v infantry (KAZ), fighter (PER), bomber (RUS)

    dice

    NOV
    A - infantry, fighter, bomber
    DiceRolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (2)1@4: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • those lone infantry are killing me - at least I didn’t come with all air

    Noncombat Moves
    fighter, bomber from NOV, 2 tanks from RUS to BEL
    2 tanks from PER, infantry, artillery, AA gun from KAZ to CAU
    fighter from GBR to BEL
    2 infantry, artillery, tank from GIB to ALG unload Z13
    battleship, ac (w 2 US fighters aboard), 2 destroyers from Z13 to Z7

    Mobilize
    2 transports in Z7
    infantry in GBR

    Income
    17

    11L_RD_v_LL_08dB.AAM

  • 10

    i’ll tell my lone inf’s to fire blanks every now and then if you do the same for your aa’s…

    I8
    kar 4 repair, 5 inf 1 aa 1 saved

    -trj mt
    egy 1 inf twol
    -euk mt
    ukr 1 inf twol
    -arc 1 inf
    kar 1 arm
    ita 1 bmb
    pol 1 bmb

    arc
    a
    DiceRolls: 1@3 2@4; Total Hits: 21@3: (2)2@4: (1, 6)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    arc twol

    ncm
    arc-kar 2 bmb
    z34-egy 2 ftr
    z34-z35 fleet
    z33-z35 fleet
    blk-epl 3 arm
    ita-blk 2 inf 1 rtl
    ita-fra 1 inf

    place
    ita 4 inf
    kar 1 inf 1 aa

    30

    11L_RD_v_LL_08eI.AAM


  • America turn 8

    Purchase
    44 IPC

    2 transports
    3 infantry
    4 tanks

    save 1 IPC

    Combat Moves
    WAK (empty) v infantry (WCA), infantry (HAW)

    Noncombat Moves
    7 fighters from PER to BEL
    2 fighters from Z7 to BEL
    2 fighters from Z12 to Z7
    ac from Z12 to Z7
    2 ac from Z13 to Z7
    2 bombers from RUS to BEL
    5 destroyers from Z13 to Z7
    4 infantry from ALG to Z7
    3 submarines from Z12 to Z19
    2 submarines from Z46 to Z52
    submarine, ac, 2 fighters, 3 destroyers from Z56 to Z52
    2 fighters from Z56 to ECA
    destroyer from Z56 to Z52
    bomber from WUS to ECA

    Mobilize
    2 transports in Z10
    3 infantry, 2 tanks in EUS
    2 tanks in WUS

    Income
    39 + 10 NO + 1 saved = 50

    11L_RD_v_LL_08fUSA.AAM

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