Turn complete.
11L '41 Gamerman01(x) v JWW(12) no tech, 14 VC's, Game 1
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If Bold would ever give up, I’ll have fewer A&A games to play and you’ll be higher on my queue.
Thanks for the heads up - I’m in no hurry. Also, I might go from having a pretty open summer to working overtime, within this week, so not sure about my own schedule… Thanks again.
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G5 with 31, buy 6 INF, 2 ART, ARM
Combat moves -
BSt - 2 INF, ART, 4 ARM (Pol)
EPl - 4 INF (Pol) FTR (Ger) 2 FTR, BMB (Fra)
NWE - INF (Fra) ART (Ger)BSt
Rolls: 1@1 2@2 4@3; Total Hits: 51@1: (3)2@2: (4, 1)4@3: (3, 2, 3, 3)
Rolls: 4@2 1@3; Total Hits: 24@2: (4, 3, 4, 1)1@3: (3) -
Oops. Hit and run with a 9% chance of winning in the first round.
Oh well, might work out for me, might not… Nice to freeze the AA gun, anyway…
EPl
Rolls: 4@1 3@3 1@4; Total Hits: 34@1: (2, 1, 3, 4)3@3: (5, 1, 3)1@4: (5)
Rolls: 3@2 2@3; Total Hits: 23@2: (4, 3, 6)2@3: (1, 1) -
EPl2
Rolls: 2@1 3@3 1@4; Total Hits: 12@1: (2, 4)3@3: (5, 4, 5)1@4: (2)
Rolls: 2@3; Total Hits: 12@3: (5, 3) -
EPl3
Rolls: 1@1 3@3 1@4; Total Hits: 31@1: (2)3@3: (1, 3, 1)1@4: (6)
Rolls: 1@3; Total Hits: 11@3: (3) -
Fighter down, EPl taken
This is not how I drew it up….
NWE
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (4) -
OK, so 1 went the way I hoped….
Pol - FTR (EPl) 7 INF, 2 ARM (Ger)
Cze - INF (Ger)
Ger - FTR, BMB (EPl)
NWE - AA (Fra)
Ita - 3 INF (Fra)Place 6 INF, 2 ART, ARM
Collect 25, 25 on hand -
R 5 purchase 8inf & 4 arm spend 44 (save 0)
combat
#1 epl (inf) v 3inf (ukr) & arm (bul)
#2 blk (inf, art) v 3inf & arm (bul)
#3 ind (fgt, aa, inf & arm) v 4 arm (cau)dice……
#1 epl attack
Rolls: 1@3 3@1; Total Hits: 11@3: (6)3@1: (5, 1, 6)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
epl twol
#2 blk attack
Rolls: 1@3 3@1; Total Hits: 11@3: (4)3@1: (6, 1, 2)v inf, art
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
2nd wave attack
Rolls: 1@3 1@1; Total Hits: 01@3: (5)1@1: (2)v art
Rolls: 1@2; Total Hits: 01@2: (5) -
1st to hit wins…to the death
R arm
Rolls: 5@3; Total Hits: 45@3: (3, 3, 2, 2, 6)R inf
Rolls: 5@1; Total Hits: 25@1: (1, 4, 3, 3, 1)v ita art
Rolls: 5@2; Total Hits: 05@2: (5, 5, 6, 5, 5) -
blk twlo 2inf
#3 IND attack
Rolls: 4@3; Total Hits: 24@3: (1, 1, 5, 6) -
I imagine you will keep your fgt?
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You should probably give me your OOL
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Yes, keep blue fighter
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IND D inf, arm & fgt
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (6)1@4: (4) -
2nd wave attack
Rolls: 3@3; Total Hits: 13@3: (3, 4, 6)v fgt
Rolls: 1@4; Total Hits: 11@4: (3) -
ind cwlo 2 arm
ncm:
hup inf > sik
ss > z15
kar inf > bel
bul aa, inf > ukr
bul 3 arm > cau
cau 2 inf > ukr
kAZ 2 INF > per
nov inf > chi
nov inf > eve
mos inf > nov
mos inf > eukplacement 2inf mos, 2inf & 2 arm CAU, 4inf & 2 arm MOS
R collects 30 + 10 NO = 40
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it appears, that you are in some serious trouble my friend.
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@JWW:
it appears, that you are in some serious trouble my friend.
Yes, and that would be the first time since December….
If I don’t pull this one out, I’ll have to review it to see what happened. All I can remember are all the times you got really lucky, and I remember you made a lot of good moves. Probably a combination of the two that’s got me in this jam. The problem with seldom being behind is I don’t get as much practice getting out of jams… :-)
At least that fighter hit twice!Surely there are times I’m not remembering where I got decent luck, but all I can remember is a lone infantry taking out a fighter in Manchuria, Z2 on G1 losing 2 subs and a fighter and getting nothing, losing 2 Italian infantry in TrJ and getting nothing… Actually, now would be a good time for me to review the dice in this game and see what happened… The way things are going in the tourney, we might be meeting in round 3, no?





