Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bulgaria Romania to Baltic States 1 armour moved from East Poland to Baltic States 1 artillery and 4 infantry moved from Italy to Balkans 1 fighter moved from Italy to France Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 3 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from Libya to Italy 1 bomber moved from Egypt to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 6,1 and causes: 7 damage to unit: factory Bombing raid in Italy causes 7 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Non Combat Move - Americans 1 fighter moved from Australia to India 1 submarine moved from 53 Sea Zone to 56 Sea Zone 2 infantry moved from Central United States to Western United States 1 infantry moved from Western Canada to Western United States 1 armour moved from Morocco Algeria to Egypt 1 bomber moved from Italy to Persia 1 bomber moved from Italy to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 carrier, 2 fighters and 1 transport placed in 56 Sea Zone Combat Move - Chinese 2 infantry moved from Ningxia to Hupeh 1 infantry moved from Sikang to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hupeh Chinese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh 2 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Chinghai: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.00 Italians AA : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Hupeh to Sikang 1 infantry moved from Yunnan to Sikang 1 armour moved from Suiyuan to Sikang 1 bomber moved from Fukien to Sikang 1 armour moved from French Indo-China Thailand to Sikang 1 artillery and 5 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 battleship, 5 infantry and 3 transports moved from 50 Sea Zone to 39 Sea Zone 1 battleship moved from 48 Sea Zone to 39 Sea Zone 1 cruiser moved from 50 Sea Zone to 39 Sea Zone 1 artillery and 5 infantry moved from 39 Sea Zone to Australia Combat - Japanese Battle in Australia Japanese attack with 1 artillery and 5 infantry British defend with 1 aaGun and 3 infantry Japanese roll dice for 2 battleships and 1 cruiser in Australia, round 2 : 0/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 5 infantry in Australia, round 2 : 0/6 hits, 1.33 expected hits British roll dice for 3 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Australia Japanese roll dice for 1 artillery and 3 infantry in Australia, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 3 infantry in Australia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Australia 1 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery and 2 infantry in Australia, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Australia, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Australia, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Australia 1 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery and 1 infantry in Australia, round 6 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 4 infantry Casualties for British: 3 infantry Battle in Sikang Japanese attack with 2 armour, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 bomber and 2 infantry in Sikang, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Sikang 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters moved from 48 Sea Zone to 39 Sea Zone 1 carrier moved from 48 Sea Zone to 39 Sea Zone 1 submarine moved from 48 Sea Zone to 50 Sea Zone 1 carrier and 1 fighter moved from 50 Sea Zone to 62 Sea Zone 1 bomber moved from Sikang to French Indo-China Thailand Place Units - Japanese 2 infantry placed in French Indo-China Thailand 1 armour and 2 infantry placed in Manchuria Japanese undo move 1. 1 artillery and 1 infantry placed in French Indo-China Thailand 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -2.50 British regular : 0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans 1 infantry moved from Ukraine to East Poland 1 bomber moved from Russia to East Poland 1 artillery and 1 infantry moved from Archangel to Belorussia 1 artillery moved from Ukraine to East Poland 4 armour, 3 artilleries, 1 fighter and 6 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Russia to Archangel 1 artillery and 4 infantry moved from Russia to Belorussia Combat - Russians Battle in East Poland Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in East Poland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 4 armour, 5 artilleries, 1 fighter and 11 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 armour, 5 artilleries, 1 fighter and 11 infantry in Belorussia, round 2 : 8/21 hits, 6.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belorussia 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 4 armour, 5 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 1 bomber moved from East Poland to Russia 2 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 aaGun moved from Eastern Ukraine to Belorussia 1 aaGun moved from Archangel to Russia Place Units - Russians 3 artilleries and 3 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.83 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Poland to Bulgaria Romania 1 bomber moved from Germany to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 8 infantry moved from Baltic States to East Poland 5 armour moved from Karelia S.S.R. to East Poland 2 armour, 2 artilleries and 3 infantry moved from Poland to East Poland 1 fighter moved from Germany to Bulgaria Romania 1 fighter moved from Poland to Bulgaria Romania Combat - Germans Battle in Bulgaria Romania Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania 1 infantry owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in East Poland Germans attack with 7 armour, 2 artilleries and 11 infantry Russians defend with 1 artillery Germans roll dice for 7 armour, 2 artilleries and 11 infantry in East Poland, round 2 : 6/20 hits, 6.33 expected hits Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 7 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Bulgaria Romania to Germany 2 infantry moved from France to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 1 infantry moved from Karelia S.S.R. to Baltic States 9 infantry moved from Germany to Poland 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 5 Sea Zone 1 bomber moved from Archangel to Germany 1 fighter moved from Bulgaria Romania to Germany Place Units - Germans 1 transport placed in 5 Sea Zone 1 armour, 1 artillery and 8 infantry placed in Germany 2 armour placed in France Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 armour moved from Trans-Jordan to India 1 artillery and 2 infantry moved from Trans-Jordan to Persia 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Persia 1 fighter moved from Egypt to Gibraltar Place Units - British 2 infantry placed in India 1 carrier, 3 destroyers and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 6 PUs; Italians buy 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 1 artillery and 4 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from France to Italy 2 infantry moved from Italy to France 1 artillery moved from Italy to France 3 armour moved from Baltic States to East Poland Place Units - Italians 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 bombers moved from United Kingdom to Italy 1 bomber moved from Persia to French Indo-China Thailand 4 infantry moved from Western United States to 56 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to Solomon Islands 4 fighters moved from 46 Sea Zone to Solomon Islands 1 armour moved from Egypt to Persia Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 6 and causes: 4 damage to unit: factory Bombing raid in French Indo-China Thailand causes 4 damage total. Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 4,5 and causes: 8 damage to unit: factory Bombing raid in Italy causes 8 damage total. Battle in Solomon Islands Americans attack with 4 fighters and 4 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Italy to United Kingdom 4 fighters moved from Solomon Islands to 46 Sea Zone 1 bomber moved from French Indo-China Thailand to India Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.33 Italians AA : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 bombers moved from United Kingdom to Italy 1 bomber moved from Persia to French Indo-China Thailand 4 infantry moved from Western United States to 56 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to Solomon Islands 4 fighters moved from 46 Sea Zone to Solomon Islands 1 armour moved from Egypt to Persia Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 6 and causes: 4 damage to unit: factory Bombing raid in French Indo-China Thailand causes 4 damage total. Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 4,5 and causes: 8 damage to unit: factory Bombing raid in Italy causes 8 damage total. Battle in Solomon Islands Americans attack with 4 fighters and 4 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Italy to United Kingdom 4 fighters moved from Solomon Islands to 46 Sea Zone 1 bomber moved from French Indo-China Thailand to India Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.33 Italians AA : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 49 PUs; Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Suiyuan to Ningxia 2 armour moved from Sikang to Ningxia 1 bomber moved from French Indo-China Thailand to 34 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Ningxia Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Buryatia S.S.R. from Russians to Japanese EDIT: Turning off Edit Mode 1 bomber moved from 34 Sea Zone to French Indo-China Thailand 1 aaGun and 1 artillery moved from Australia to 39 Sea Zone 1 infantry moved from Australia to 39 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 48 Sea Zone to 50 Sea Zone 1 artillery and 2 infantry moved from 50 Sea Zone to Philippine Islands 1 aaGun moved from 50 Sea Zone to Philippine Islands 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 destroyers and 1 submarine moved from 62 Sea Zone to 50 Sea Zone 2 battleships, 1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 50 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from Manchuria to Kiangsu Place Units - Japanese 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 62 Sea Zone 3 infantry placed in Manchuria 2 infantry placed in French Indo-China Thailand 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. 1 artillery and 2 infantry moved from Russia to Archangel 1 bomber moved from Russia to Baltic States 1 fighter moved from Russia to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 4 armour, 4 artilleries and 6 infantry moved from Belorussia to Eastern Ukraine 2 artilleries and 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Ukraine to Eastern Ukraine 4 infantry moved from Caucasus to Eastern Ukraine 1 bomber moved from Baltic States to Russia 1 fighter moved from Karelia S.S.R. to Eastern Ukraine Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Germans Germans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Germany to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 3 infantry moved from Poland to Baltic States 2 infantry moved from East Poland to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from 5 Sea Zone to Belorussia 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 2 fighters moved from Germany to Baltic States 1 bomber moved from Germany to Russia 1 artillery moved from East Poland to Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 fighter and 5 infantry Russians defend with 1 artillery, 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 2 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 1 fighter moved from Belorussia to 5 Sea Zone 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 bomber moved from Russia to East Poland 6 infantry moved from Poland to East Poland 1 armour moved from Germany to East Poland 2 armour moved from France to Poland 5 infantry moved from Germany to Poland 4 infantry moved from Finland to Karelia S.S.R. Place Units - Germans 1 fighter and 5 infantry placed in France Germans undo move 1. 10 infantry placed in Germany 1 fighter and 2 infantry placed in France Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 Russians AA : -0.17 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - British British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 artilleries and 3 infantry moved from Persia to India 1 carrier and 3 destroyers moved from 2 Sea Zone to 6 Sea Zone 2 fighters moved from United Kingdom to 6 Sea Zone 1 fighter moved from Gibraltar to 6 Sea Zone 2 infantry moved from Libya to Egypt Place Units - British 1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : 1.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 2 infantry moved from Italy to France Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Italy to France 1 artillery and 4 infantry moved from Bulgaria Romania to East Poland Turn Complete - Italians Italians collect 9 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 2 infantry moved from Italy to France Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Italy to France 1 artillery and 4 infantry moved from Bulgaria Romania to East Poland Turn Complete - Italians Italians collect 9 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from India to French Indo-China Thailand 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Australia British take Australia from Japanese 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 4 fighters moved from 46 Sea Zone to Caroline Islands 1 armour moved from Persia to India Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 3 and causes: 3 damage to unit: factory Bombing raid in French Indo-China Thailand causes 3 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 6 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 46 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 4 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from India to French Indo-China Thailand 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Australia British take Australia from Japanese 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 4 fighters moved from 46 Sea Zone to Caroline Islands 1 armour moved from Persia to India Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 3 and causes: 3 damage to unit: factory Bombing raid in French Indo-China Thailand causes 3 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 6 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 46 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 4 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from India to French Indo-China Thailand 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Australia British take Australia from Japanese 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 4 fighters moved from 46 Sea Zone to Caroline Islands 1 armour moved from Persia to India Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 3 and causes: 3 damage to unit: factory Bombing raid in French Indo-China Thailand causes 3 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 6 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 46 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 4 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese repair damage of 3x factory; Remaining resources: 52 PUs; Japanese buy 2 armour, 1 destroyer, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 fighter moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from 50 Sea Zone to 51 Sea Zone 2 armour and 1 infantry moved from Ningxia to Sikang 1 bomber moved from French Indo-China Thailand to Sikang Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 48 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Australia Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Australia Japanese win, taking Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Japanese attack with 2 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Sikang, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun and 3 infantry moved from Philippine Islands to 50 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 50 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Kiangsu to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 bomber moved from Sikang to French Indo-China Thailand 1 fighter moved from 51 Sea Zone to 36 Sea Zone 1 fighter moved from 48 Sea Zone to 36 Sea Zone 1 battleship moved from 50 Sea Zone to 62 Sea Zone 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 50 Sea Zone to 36 Sea Zone 1 armour moved from Manchuria to Hupeh 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 2 infantry placed in French Indo-China Thailand 2 armour and 1 infantry placed in Manchuria 4 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Eastern Ukraine to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 3 artilleries and 1 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Ukraine to Russia 1 artillery and 1 infantry moved from Caucasus to Eastern Ukraine Place Units - Russians 1 artillery and 5 infantry placed in Russia 1 artillery and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 1.67





