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Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italy to 14 Sea Zone
            1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in 15 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 15 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 15 Sea Zone
                Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            2 armour moved from Italy to Bulgaria Romania
            1 armour moved from Balkans to East Poland
            2 infantry moved from Balkans to Italy
            1 artillery and 1 infantry moved from Italy to France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : -0.33
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier and 3 destroyers; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Eastern United States to Morocco Algeria
            1 bomber moved from Western United States to Morocco Algeria
            1 bomber moved from United Kingdom to Morocco Algeria
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
    
        Combat - Americans
            Battle in Morocco Algeria
                Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry
                Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Morocco Algeria, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 0/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Morocco Algeria
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Morocco Algeria, round 3 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 armour and 1 fighter in Morocco Algeria, round 3 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Americans lost in Morocco Algeria
                    1 fighter owned by the Germans and 1 armour owned by the Germans lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 22
                Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 53 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 53 Sea Zone to Australia
            1 fighter moved from 53 Sea Zone to 56 Sea Zone
            1 fighter moved from Eastern United States to 56 Sea Zone
            1 infantry moved from Alaska to Western Canada
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            1 bomber moved from Morocco Algeria to United Kingdom
            1 bomber moved from Morocco Algeria to Egypt
            1 bomber moved from Morocco Algeria to Libya
    
        Place Units - Americans
            1 carrier and 3 destroyers placed in 56 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Kiangsu
            2 infantry moved from Suiyuan to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                    Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                1 infantry owned by the Chinese retreated to Suiyuan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Ningxia
    
        Place Units - Chinese
            2 infantry placed in Ningxia
            Chinese undo move 1.
            1 infantry placed in Sikang
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 1.00
    Japanese regular : 0.33
    Germans regular : -2.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 2
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 armour moved from Fukien to Suiyuan
            2 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Kiangsu to Hupeh
            2 infantry moved from Fukien to Hupeh
            1 bomber moved from Caroline Islands to Hupeh
            2 fighters moved from French Indo-China Thailand to Burma
    
        Combat - Japanese
            Japanese creates battle in territory 53 Sea Zone
            Battle in Burma
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 bomber and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 35 Sea Zone to 62 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 48 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 battleship, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
            1 transport moved from 61 Sea Zone to 50 Sea Zone
            3 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery moved from 50 Sea Zone to Philippine Islands
            1 cruiser and 1 fighter moved from 51 Sea Zone to 50 Sea Zone
            1 carrier moved from 51 Sea Zone to 50 Sea Zone
            1 submarine moved from 53 Sea Zone to 48 Sea Zone
            2 fighters moved from Burma to 48 Sea Zone
            1 bomber moved from Hupeh to Fukien
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 62 Sea Zone
            1 factory placed in Manchuria
            1 armour and 1 infantry placed in French Indo-China Thailand
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.83
    British regular : -0.33
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Russia to 14 Sea Zone
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 fighter moved from Russia to Karelia S.S.R.
            1 artillery and 2 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in 14 Sea Zone
                Russians attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 14 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Karelia S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from 14 Sea Zone to Russia
            1 fighter moved from Karelia S.S.R. to Eastern Ukraine
            1 armour moved from Belorussia to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Urals to Archangel
            1 artillery moved from Russia to Archangel
            1 artillery and 3 infantry moved from Russia to Eastern Ukraine
            2 infantry moved from Persia to India
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
            4 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 factory, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from 5 Sea Zone to 12 Sea Zone
            1 fighter moved from Norway to 12 Sea Zone
            1 fighter moved from France to 12 Sea Zone
            1 bomber moved from Norway to 12 Sea Zone
            1 artillery and 1 infantry moved from East Poland to Belorussia
            5 armour moved from East Poland to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
            2 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from 5 Sea Zone to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 bomber and 3 fighters
                British defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 bomber and 3 fighters in 12 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Germans lost in 12 Sea Zone
                    1 destroyer owned by the Americans and 1 cruiser owned by the British lost in 12 Sea Zone
                    1 transport owned by the British and 2 transports owned by the Americans lost in 12 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 1 transport
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Karelia S.S.R.
                Germans attack with 5 armour and 3 infantry
                Russians defend with 1 factory and 2 infantry
                    Germans roll dice for 5 armour and 3 infantry in Karelia S.S.R., round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 5 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 carrier moved from 5 Sea Zone to 7 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            2 fighters moved from 12 Sea Zone to 7 Sea Zone
            1 bomber moved from 12 Sea Zone to Germany
            5 infantry moved from East Poland to Baltic States
            3 infantry moved from Poland to Baltic States
            1 fighter moved from Belorussia to Poland
            2 artilleries and 5 infantry moved from Germany to Poland
            2 armour moved from France to Poland
            4 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 factory placed in France
            1 fighter and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Russians regular : -1.00
    Germans regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 factory, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from 5 Sea Zone to 12 Sea Zone
            1 fighter moved from Norway to 12 Sea Zone
            1 fighter moved from France to 12 Sea Zone
            1 bomber moved from Norway to 12 Sea Zone
            1 artillery and 1 infantry moved from East Poland to Belorussia
            5 armour moved from East Poland to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
            2 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from 5 Sea Zone to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 bomber and 3 fighters
                British defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 bomber and 3 fighters in 12 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Germans lost in 12 Sea Zone
                    1 destroyer owned by the Americans and 1 cruiser owned by the British lost in 12 Sea Zone
                    1 transport owned by the British and 2 transports owned by the Americans lost in 12 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 1 transport
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Karelia S.S.R.
                Germans attack with 5 armour and 3 infantry
                Russians defend with 1 factory and 2 infantry
                    Germans roll dice for 5 armour and 3 infantry in Karelia S.S.R., round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 5 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 carrier moved from 5 Sea Zone to 7 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            2 fighters moved from 12 Sea Zone to 7 Sea Zone
            1 bomber moved from 12 Sea Zone to Germany
            5 infantry moved from East Poland to Baltic States
            3 infantry moved from Poland to Baltic States
            1 fighter moved from Belorussia to Poland
            2 artilleries and 5 infantry moved from Germany to Poland
            2 armour moved from France to Poland
            4 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 factory placed in France
            1 fighter and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Russians regular : -1.00
    Germans regular : 0.67
    

    Dice Statistics:

    Total
            1 was rolled 29 times
            2 was rolled 38 times
            3 was rolled 44 times
            4 was rolled 29 times
            5 was rolled 30 times
            6 was rolled 44 times
        Average roll : 3.584
        Median : 3.000
        Variance : 1.246
        Standard Deviation : 1.116
        Total rolls : 214
    
    Germans Combat
            1 was rolled 9 times
            2 was rolled 3 times
            3 was rolled 19 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 8 times
        Average roll : 3.519
        Median : 3.000
        Variance : 2.906
        Standard Deviation : 1.705
        Total rolls : 54
    
    British Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.529
        Standard Deviation : 1.237
        Total rolls : 18
    
    Italians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.600
        Median : 2.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.600
        Median : 3.500
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 20
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.500
        Median : 3.000
        Variance : 0.941
        Standard Deviation : 0.970
        Total rolls : 18
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.830
        Median : 4.000
        Variance : 0.409
        Standard Deviation : 0.640
        Total rolls : 47
    
    Japanese Combat
            1 was rolled 6 times
            2 was rolled 13 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 2 times
            6 was rolled 12 times
        Average roll : 3.519
        Median : 3.500
        Variance : 1.869
        Standard Deviation : 1.367
        Total rolls : 52
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 3 armour and 1 fighter; Remaining resources: 14 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 15 Sea Zone
            1 bomber moved from Egypt to 15 Sea Zone
            1 fighter moved from Gibraltar to 13 Sea Zone
            1 fighter moved from 13 Sea Zone to 15 Sea Zone
            1 fighter moved from Gibraltar to 15 Sea Zone
            1 fighter moved from India to 15 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 bomber and 4 fighters
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    British roll dice for 1 bomber and 4 fighters in 15 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 15 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 fighters owned by the British lost in 15 Sea Zone
                    2 cruisers owned by the Italians lost in 15 Sea Zone
                    British roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the British lost in 15 Sea Zone
                    1 battleship owned by the Italians lost in 15 Sea Zone
                    1 transport owned by the Italians lost in 15 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 19
                Casualties for British: 1 bomber and 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 15 Sea Zone to India
            1 fighter moved from 15 Sea Zone to Egypt
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
            1 transport moved from 23 Sea Zone to 28 Sea Zone
            1 infantry moved from Egypt to Libya
    
        Place Units - British
            3 armour placed in India
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 46 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bulgaria Romania to Baltic States
            1 armour moved from East Poland to Baltic States
            1 artillery and 4 infantry moved from Italy to Balkans
            1 fighter moved from Italy to France
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 3 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Karelia S.S.R.
            1 bomber moved from Libya to Italy
            1 bomber moved from Egypt to Italy
    
        Combat - Americans
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Italy rolls: 6,1 and causes: 7 damage to unit: factory
                Bombing raid in Italy causes 7 damage total. 
            Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 1 damage total. 
    
        Non Combat Move - Americans
            1 fighter moved from Australia to India
            1 submarine moved from 53 Sea Zone to 56 Sea Zone
            2 infantry moved from Central United States to Western United States
            1 infantry moved from Western Canada to Western United States
            1 armour moved from Morocco Algeria to Egypt
            1 bomber moved from Italy to Persia
            1 bomber moved from Italy to United Kingdom
            1 bomber moved from Karelia S.S.R. to United Kingdom
    
        Place Units - Americans
            1 carrier, 2 fighters and 1 transport placed in 56 Sea Zone
    
        Combat Move - Chinese
            2 infantry moved from Ningxia to Hupeh
            1 infantry moved from Sikang to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                    Chinese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                2 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Chinghai to Sikang
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Chinghai: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 42 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.00
    Italians AA : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 3
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Hupeh to Sikang
            1 infantry moved from Yunnan to Sikang
            1 armour moved from Suiyuan to Sikang
            1 bomber moved from Fukien to Sikang
            1 armour moved from French Indo-China Thailand to Sikang
            1 artillery and 5 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 1 battleship, 5 infantry and 3 transports moved from 50 Sea Zone to 39 Sea Zone
            1 battleship moved from 48 Sea Zone to 39 Sea Zone
            1 cruiser moved from 50 Sea Zone to 39 Sea Zone
            1 artillery and 5 infantry moved from 39 Sea Zone to Australia
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 1 artillery and 5 infantry
                British defend with 1 aaGun and 3 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Australia, round 2 : 0/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Australia, round 2 : 0/6 hits, 1.33 expected hits
                    British roll dice for 3 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Australia
                    Japanese roll dice for 1 artillery and 3 infantry in Australia, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 3 infantry in Australia, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Australia
                    1 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 artillery and 2 infantry in Australia, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Australia, round 5 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Australia, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Australia
                    1 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 artillery and 1 infantry in Australia, round 6 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 4 infantry
                Casualties for British: 3 infantry
            Battle in Sikang
                Japanese attack with 2 armour, 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 bomber and 2 infantry in Sikang, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Sikang
                    2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 48 Sea Zone to 39 Sea Zone
            1 carrier moved from 48 Sea Zone to 39 Sea Zone
            1 submarine moved from 48 Sea Zone to 50 Sea Zone
            1 carrier and 1 fighter moved from 50 Sea Zone to 62 Sea Zone
            1 bomber moved from Sikang to French Indo-China Thailand
    
        Place Units - Japanese
            2 infantry placed in French Indo-China Thailand
            1 armour and 2 infantry placed in Manchuria
            Japanese undo move 1.
            1 artillery and 1 infantry placed in French Indo-China Thailand
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -2.50
    British regular : 0.33
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bulgaria Romania
                  Russians take Bulgaria Romania from Germans
            1 infantry moved from Ukraine to East Poland
            1 bomber moved from Russia to East Poland
            1 artillery and 1 infantry moved from Archangel to Belorussia
            1 artillery moved from Ukraine to East Poland
            4 armour, 3 artilleries, 1 fighter and 6 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Russia to Archangel
            1 artillery and 4 infantry moved from Russia to Belorussia
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in East Poland, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belorussia
                Russians attack with 4 armour, 5 artilleries, 1 fighter and 11 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 armour, 5 artilleries, 1 fighter and 11 infantry in Belorussia, round 2 : 8/21 hits, 6.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 4 armour, 5 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belorussia to Russia
            1 bomber moved from East Poland to Russia
            2 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 aaGun moved from Eastern Ukraine to Belorussia
            1 aaGun moved from Archangel to Russia
    
        Place Units - Russians
            3 artilleries and 3 infantry placed in Russia
            4 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.83
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Bulgaria Romania
            1 bomber moved from Germany to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            8 infantry moved from Baltic States to East Poland
            5 armour moved from Karelia S.S.R. to East Poland
            2 armour, 2 artilleries and 3 infantry moved from Poland to East Poland
            1 fighter moved from Germany to Bulgaria Romania
            1 fighter moved from Poland to Bulgaria Romania
    
        Combat - Germans
            Battle in Bulgaria Romania
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria Romania
                    1 infantry owned by the Russians lost in Bulgaria Romania
                Germans win, taking Bulgaria Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in East Poland
                Germans attack with 7 armour, 2 artilleries and 11 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 7 armour, 2 artilleries and 11 infantry in East Poland, round 2 : 6/20 hits, 6.33 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 7 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from Bulgaria Romania to Germany
            2 infantry moved from France to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Finland
            1 infantry moved from Karelia S.S.R. to Baltic States
            9 infantry moved from Germany to Poland
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 5 Sea Zone
            1 bomber moved from Archangel to Germany
            1 fighter moved from Bulgaria Romania to Germany
    
        Place Units - Germans
            1 transport placed in 5 Sea Zone
            1 armour, 1 artillery and 8 infantry placed in Germany
            2 armour placed in France
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.83
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 carrier, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                1 fighter owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 armour moved from Trans-Jordan to India
            1 artillery and 2 infantry moved from Trans-Jordan to Persia
            1 transport moved from 28 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Persia
            1 fighter moved from Egypt to Gibraltar
    
        Place Units - British
            2 infantry placed in India
            1 carrier, 3 destroyers and 1 transport placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : -0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians repair damage of 3x factory; Remaining resources: 6 PUs; 
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            1 artillery and 4 infantry moved from Balkans to Bulgaria Romania
            1 fighter moved from France to Italy
            2 infantry moved from Italy to France
            1 artillery moved from Italy to France
            3 armour moved from Baltic States to East Poland
    
        Place Units - Italians
            2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Italy
            1 bomber moved from Persia to French Indo-China Thailand
            4 infantry moved from Western United States to 56 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 46 Sea Zone
            4 infantry moved from 46 Sea Zone to Solomon Islands
            4 fighters moved from 46 Sea Zone to Solomon Islands
            1 armour moved from Egypt to Persia
    
        Combat - Americans
            Strategic bombing raid in French Indo-China Thailand
                Bombing raid in French Indo-China Thailand rolls: 6 and causes: 4 damage to unit: factory
                Bombing raid in French Indo-China Thailand causes 4 damage total. 
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Italy rolls: 4,5 and causes: 8 damage to unit: factory
                Bombing raid in Italy causes 8 damage total. 
            Battle in Solomon Islands
                Americans attack with 4 fighters and 4 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Italy to United Kingdom
            4 fighters moved from Solomon Islands to 46 Sea Zone
            1 bomber moved from French Indo-China Thailand to India
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.33
    Italians AA : -0.33
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Italy
            1 bomber moved from Persia to French Indo-China Thailand
            4 infantry moved from Western United States to 56 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 46 Sea Zone
            4 infantry moved from 46 Sea Zone to Solomon Islands
            4 fighters moved from 46 Sea Zone to Solomon Islands
            1 armour moved from Egypt to Persia
    
        Combat - Americans
            Strategic bombing raid in French Indo-China Thailand
                Bombing raid in French Indo-China Thailand rolls: 6 and causes: 4 damage to unit: factory
                Bombing raid in French Indo-China Thailand causes 4 damage total. 
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Italy rolls: 4,5 and causes: 8 damage to unit: factory
                Bombing raid in Italy causes 8 damage total. 
            Battle in Solomon Islands
                Americans attack with 4 fighters and 4 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Italy to United Kingdom
            4 fighters moved from Solomon Islands to 46 Sea Zone
            1 bomber moved from French Indo-China Thailand to India
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.33
    Italians AA : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 4
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory; Remaining resources: 49 PUs; 
            Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuan to Ningxia
            2 armour moved from Sikang to Ningxia
            1 bomber moved from French Indo-China Thailand to 34 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Ningxia
                Japanese attack with 2 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Buryatia S.S.R. from Russians to Japanese
            EDIT: Turning off Edit Mode
            1 bomber moved from 34 Sea Zone to French Indo-China Thailand
            1 aaGun and 1 artillery moved from Australia to 39 Sea Zone
            1 infantry moved from Australia to 39 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 48 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 48 Sea Zone to 50 Sea Zone
            1 artillery and 2 infantry moved from 50 Sea Zone to Philippine Islands
            1 aaGun moved from 50 Sea Zone to Philippine Islands
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 destroyers and 1 submarine moved from 62 Sea Zone to 50 Sea Zone
            2 battleships, 1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 50 Sea Zone
            1 carrier and 2 fighters moved from 62 Sea Zone to 50 Sea Zone
            2 infantry moved from Manchuria to Kiangsu
    
        Place Units - Japanese
            1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 62 Sea Zone
            3 infantry placed in Manchuria
            2 infantry placed in French Indo-China Thailand
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.17
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belorussia to Baltic States
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Belorussia to Karelia S.S.R.
            1 artillery and 2 infantry moved from Russia to Archangel
            1 bomber moved from Russia to Baltic States
            1 fighter moved from Russia to Karelia S.S.R.
    
        Combat - Russians
            Battle in Karelia S.S.R.
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 4 armour, 4 artilleries and 6 infantry moved from Belorussia to Eastern Ukraine
            2 artilleries and 1 infantry moved from Russia to Eastern Ukraine
            2 infantry moved from Ukraine to Eastern Ukraine
            4 infantry moved from Caucasus to Eastern Ukraine
            1 bomber moved from Baltic States to Russia
            1 fighter moved from Karelia S.S.R. to Eastern Ukraine
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -1.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from Germany to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
            2 infantry moved from Finland to Karelia S.S.R.
            3 infantry moved from Poland to Baltic States
            2 infantry moved from East Poland to Belorussia
            1 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from 5 Sea Zone to Belorussia
            1 fighter moved from 5 Sea Zone to Karelia S.S.R.
            2 fighters moved from Germany to Baltic States
            1 bomber moved from Germany to Russia
            1 artillery moved from East Poland to Ukraine
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Russia causes 4 damage total. 
            Battle in Belorussia
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 artillery, 1 fighter and 5 infantry
                Russians defend with 1 artillery, 1 factory and 1 infantry
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 1/7 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Baltic States
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Baltic States to Germany
            1 fighter moved from Belorussia to 5 Sea Zone
            1 fighter moved from Karelia S.S.R. to 5 Sea Zone
            1 bomber moved from Russia to East Poland
            6 infantry moved from Poland to East Poland
            1 armour moved from Germany to East Poland
            2 armour moved from France to Poland
            5 infantry moved from Germany to Poland
            4 infantry moved from Finland to Karelia S.S.R.
    
        Place Units - Germans
            1 fighter and 5 infantry placed in France
            Germans undo move 1.
            10 infantry placed in Germany
            1 fighter and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.17
    Russians AA : -0.17
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Norway
                  British take Norway from Germans
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            2 artilleries and 3 infantry moved from Persia to India
            1 carrier and 3 destroyers moved from 2 Sea Zone to 6 Sea Zone
            2 fighters moved from United Kingdom to 6 Sea Zone
            1 fighter moved from Gibraltar to 6 Sea Zone
            2 infantry moved from Libya to Egypt
    
        Place Units - British
            1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : 1.33
    

    Savegame

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