Eric, I’m going to switch to Victor’s recommendation. Let’s Make Africa Great Again lol
Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. 1 artillery and 2 infantry moved from Russia to Archangel 1 bomber moved from Russia to Baltic States 1 fighter moved from Russia to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 4 armour, 4 artilleries and 6 infantry moved from Belorussia to Eastern Ukraine 2 artilleries and 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Ukraine to Eastern Ukraine 4 infantry moved from Caucasus to Eastern Ukraine 1 bomber moved from Baltic States to Russia 1 fighter moved from Karelia S.S.R. to Eastern Ukraine Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Germans Germans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Germany to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 3 infantry moved from Poland to Baltic States 2 infantry moved from East Poland to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from 5 Sea Zone to Belorussia 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 2 fighters moved from Germany to Baltic States 1 bomber moved from Germany to Russia 1 artillery moved from East Poland to Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 fighter and 5 infantry Russians defend with 1 artillery, 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 2 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 1 fighter moved from Belorussia to 5 Sea Zone 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 bomber moved from Russia to East Poland 6 infantry moved from Poland to East Poland 1 armour moved from Germany to East Poland 2 armour moved from France to Poland 5 infantry moved from Germany to Poland 4 infantry moved from Finland to Karelia S.S.R. Place Units - Germans 1 fighter and 5 infantry placed in France Germans undo move 1. 10 infantry placed in Germany 1 fighter and 2 infantry placed in France Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 Russians AA : -0.17 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - British British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 artilleries and 3 infantry moved from Persia to India 1 carrier and 3 destroyers moved from 2 Sea Zone to 6 Sea Zone 2 fighters moved from United Kingdom to 6 Sea Zone 1 fighter moved from Gibraltar to 6 Sea Zone 2 infantry moved from Libya to Egypt Place Units - British 1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : 1.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 2 infantry moved from Italy to France Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Italy to France 1 artillery and 4 infantry moved from Bulgaria Romania to East Poland Turn Complete - Italians Italians collect 9 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 2 infantry moved from Italy to France Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Italy to France 1 artillery and 4 infantry moved from Bulgaria Romania to East Poland Turn Complete - Italians Italians collect 9 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from India to French Indo-China Thailand 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Australia British take Australia from Japanese 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 4 fighters moved from 46 Sea Zone to Caroline Islands 1 armour moved from Persia to India Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 3 and causes: 3 damage to unit: factory Bombing raid in French Indo-China Thailand causes 3 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 6 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 46 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 4 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from India to French Indo-China Thailand 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Australia British take Australia from Japanese 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 4 fighters moved from 46 Sea Zone to Caroline Islands 1 armour moved from Persia to India Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 3 and causes: 3 damage to unit: factory Bombing raid in French Indo-China Thailand causes 3 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 6 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 46 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 4 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from India to French Indo-China Thailand 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Australia British take Australia from Japanese 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 4 fighters moved from 46 Sea Zone to Caroline Islands 1 armour moved from Persia to India Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 3 and causes: 3 damage to unit: factory Bombing raid in French Indo-China Thailand causes 3 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 6 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 46 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 4 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese repair damage of 3x factory; Remaining resources: 52 PUs; Japanese buy 2 armour, 1 destroyer, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 fighter moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from 50 Sea Zone to 51 Sea Zone 2 armour and 1 infantry moved from Ningxia to Sikang 1 bomber moved from French Indo-China Thailand to Sikang Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 48 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Australia Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Australia Japanese win, taking Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Japanese attack with 2 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Sikang, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun and 3 infantry moved from Philippine Islands to 50 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 50 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Kiangsu to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 bomber moved from Sikang to French Indo-China Thailand 1 fighter moved from 51 Sea Zone to 36 Sea Zone 1 fighter moved from 48 Sea Zone to 36 Sea Zone 1 battleship moved from 50 Sea Zone to 62 Sea Zone 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 50 Sea Zone to 36 Sea Zone 1 armour moved from Manchuria to Hupeh 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 2 infantry placed in French Indo-China Thailand 2 armour and 1 infantry placed in Manchuria 4 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Eastern Ukraine to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 3 artilleries and 1 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Ukraine to Russia 1 artillery and 1 infantry moved from Caucasus to Eastern Ukraine Place Units - Russians 1 artillery and 5 infantry placed in Russia 1 artillery and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 1.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 48 PUs; Germans buy 3 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel 2 fighters moved from 5 Sea Zone to Archangel 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 2 fighters moved from Germany to Norway 1 artillery and 7 infantry moved from Karelia S.S.R. to Belorussia 3 infantry moved from Baltic States to Belorussia 1 bomber moved from East Poland to Caucasus 8 armour, 1 artillery and 15 infantry moved from East Poland to Belorussia 2 armour moved from Poland to Belorussia 1 fighter moved from France to Norway Combat - Germans Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Battle in Belorussia Germans attack with 10 armour, 2 artilleries and 25 infantry Russians defend with 1 artillery Germans roll dice for 10 armour, 2 artilleries and 25 infantry in Belorussia, round 2 : 13/37 hits, 10.17 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 10 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Archangel to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 fighter moved from Norway to Germany 1 infantry moved from Poland to East Poland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 6 infantry moved from Germany to Poland 1 bomber moved from Caucasus to Germany 4 infantry moved from Poland to East Poland Place Units - Germans 1 carrier placed in 5 Sea Zone 2 armour placed in Karelia S.S.R. 1 armour, 1 fighter and 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.00 British regular : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 48 PUs; Germans buy 3 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel 2 fighters moved from 5 Sea Zone to Archangel 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 2 fighters moved from Germany to Norway 1 artillery and 7 infantry moved from Karelia S.S.R. to Belorussia 3 infantry moved from Baltic States to Belorussia 1 bomber moved from East Poland to Caucasus 8 armour, 1 artillery and 15 infantry moved from East Poland to Belorussia 2 armour moved from Poland to Belorussia 1 fighter moved from France to Norway Combat - Germans Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Battle in Belorussia Germans attack with 10 armour, 2 artilleries and 25 infantry Russians defend with 1 artillery Germans roll dice for 10 armour, 2 artilleries and 25 infantry in Belorussia, round 2 : 13/37 hits, 10.17 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 10 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Archangel to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 fighter moved from Norway to Germany 1 infantry moved from Poland to East Poland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 6 infantry moved from Germany to Poland 1 bomber moved from Caucasus to Germany 4 infantry moved from Poland to East Poland Place Units - Germans 1 carrier placed in 5 Sea Zone 2 armour placed in Karelia S.S.R. 1 armour, 1 fighter and 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.00 British regular : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - British British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma British take Burma from Japanese 1 armour moved from Burma to India 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Norway 4 fighters moved from 6 Sea Zone to Norway 2 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Norway British attack with 4 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 4 fighters and 2 infantry in Norway, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway British roll dice for 4 fighters and 1 infantry in Norway, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway British win with 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British 4 fighters moved from Norway to 6 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in India 3 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 1.00 British regular : -1.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 9x factory; Remaining resources: 9 PUs; Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from East Poland to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 artillery and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 3 armour and 2 infantry moved from East Poland to Belorussia Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -2.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 9x factory; Remaining resources: 9 PUs; Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from East Poland to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 artillery and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 3 armour and 2 infantry moved from East Poland to Belorussia Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -2.00Dice Statistics:
Total 1 was rolled 79 times 2 was rolled 89 times 3 was rolled 98 times 4 was rolled 85 times 5 was rolled 75 times 6 was rolled 93 times Average roll : 3.514 Median : 3.000 Variance : 0.717 Standard Deviation : 0.847 Total rolls : 519 Germans Combat 1 was rolled 31 times 2 was rolled 22 times 3 was rolled 39 times 4 was rolled 22 times 5 was rolled 29 times 6 was rolled 23 times Average roll : 3.392 Median : 3.000 Variance : 1.378 Standard Deviation : 1.174 Total rolls : 166 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 17 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 10 times Average roll : 3.441 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 59 Italians Combat 1 was rolled 2 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.385 Median : 4.000 Variance : 1.733 Standard Deviation : 1.317 Total rolls : 26 Americans Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.500 Median : 3.000 Variance : 0.420 Standard Deviation : 0.648 Total rolls : 28 Chinese Combat 1 was rolled 3 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.250 Median : 3.000 Variance : 1.160 Standard Deviation : 1.077 Total rolls : 28 Russians Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 24 times 5 was rolled 18 times 6 was rolled 27 times Average roll : 3.831 Median : 4.000 Variance : 1.088 Standard Deviation : 1.043 Total rolls : 118 Japanese Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 10 times 4 was rolled 17 times 5 was rolled 10 times 6 was rolled 21 times Average roll : 3.500 Median : 4.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 94 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Italy 1 fighter moved from 46 Sea Zone to 39 Sea Zone 1 bomber moved from India to French Indo-China Thailand 1 armour moved from India to Yunnan Chinese take Yunnan from Japanese 1 transport moved from 41 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in French Indo-China Thailand Japanese roll AA dice in French Indo-China Thailand : 0/1 hits, 0.17 expected hits Bombing raid in French Indo-China Thailand rolls: 6 and causes: 4 damage to unit: factory Bombing raid in French Indo-China Thailand causes 4 damage total. Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Battle in 39 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 39 Sea Zone to 46 Sea Zone 2 fighters moved from 46 Sea Zone to India 1 artillery moved from Western United States to 56 Sea Zone 1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 4 destroyers and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Italy to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom 1 bomber moved from French Indo-China Thailand to India Place Units - Americans 2 destroyers and 1 transport placed in 56 Sea Zone 2 fighters and 2 infantry placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Chinghai: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese AA : -0.17 Italians AA : -0.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 50 PUs; Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 2 armour and 1 infantry moved from Sikang to Chinghai 1 armour moved from Hupeh to Ningxia 1 armour moved from Manchuria to Ningxia 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 bomber moved from French Indo-China Thailand to Yunnan 4 fighters moved from 36 Sea Zone to Yunnan 1 bomber moved from Yunnan to Ningxia Combat - Japanese Battle in Chinghai Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 4 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 5 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 6 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 2 armour and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Ningxia, round 2 : 3/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 4 fighters and 2 infantry Americans defend with 1 armour Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Yunnan, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Non Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 36 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 3 transports moved from 36 Sea Zone to 62 Sea Zone 4 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from Manchuria to Fukien 1 bomber moved from Ningxia to French Indo-China Thailand 4 fighters moved from Yunnan to 36 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in French Indo-China Thailand 2 armour and 1 infantry placed in Manchuria 1 fighter and 2 infantry placed in Japan 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : -3.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 28 PUs; Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 bomber and 1 fighter moved from Russia to Archangel 1 submarine moved from 2 Sea Zone to 6 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Archangel to Russia 1 infantry moved from Russia to Caucasus 1 artillery moved from Caucasus to Russia 1 aaGun, 4 armour, 10 artilleries and 15 infantry moved from Eastern Ukraine to Russia 1 aaGun moved from Caucasus to Russia Place Units - Russians 2 armour and 4 infantry placed in Russia 2 infantry placed in Caucasus Russians undo move 2. Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 51 PUs; Germans buy 5 armour, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 10 armour, 2 artilleries and 25 infantry moved from Belorussia to Eastern Ukraine 1 bomber moved from Germany to United Kingdom 4 fighters moved from 5 Sea Zone to Archangel Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory Bombing raid in United Kingdom causes 2 damage total. Battle in Archangel Germans attack with 4 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Archangel, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 10 armour, 2 artilleries and 25 infantry Russians defend with 1 infantry Germans roll dice for 10 armour, 2 artilleries and 25 infantry in Eastern Ukraine, round 2 : 10/37 hits, 10.17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 10 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from East Poland to Belorussia 4 infantry moved from East Poland to Eastern Ukraine 2 armour moved from Karelia S.S.R. to Eastern Ukraine 6 infantry moved from Poland to East Poland 1 armour moved from Germany to East Poland 4 infantry moved from Germany to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Karelia S.S.R. 4 fighters moved from Archangel to 5 Sea Zone 1 bomber moved from United Kingdom to Germany Place Units - Germans 1 destroyer placed in 5 Sea Zone 2 armour placed in Karelia S.S.R. 3 armour placed in Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.67 Germans regular : 1.50 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - British British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Non Combat Move - British 2 fighters moved from 6 Sea Zone to Russia 1 fighter moved from India to Russia 2 infantry moved from Trans-Jordan to Persia 1 armour moved from India to Kazakh S.S.R. Place Units - British 2 fighters placed in 6 Sea Zone 1 armour and 2 infantry placed in India 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :





