@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Kirin to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
1 Artillery, 2 Fighters and 2 Infantrys moved from Heilungchiang to Chita
Purchase Units - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Elite, 1 Factory and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 3 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Shantung
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
2 Fighters moved from Chita to Heilungchiang
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Vladivostok to Khabarovsk
2 Tanks moved from Vladivostok to Heilungchiang
2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to 84 Sea Zone
1 Elite and 3 Infantrys moved from Davao to Mindanao
2 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
1 Factory placed in Heilungchiang
1 Adv.Fighter placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
1 Cruiser placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery and 5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Hisaichi regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Kirin to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
1 Artillery, 2 Fighters and 2 Infantrys moved from Heilungchiang to Chita
Purchase Units - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Elite, 1 Factory and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 3 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Shantung
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
2 Fighters moved from Chita to Heilungchiang
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Vladivostok to Khabarovsk
2 Tanks moved from Vladivostok to Heilungchiang
2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to 84 Sea Zone
1 Elite and 3 Infantrys moved from Davao to Mindanao
2 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
1 Factory placed in Heilungchiang
1 Adv.Fighter placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
1 Cruiser placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery and 5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Shanghai: 1 Tank
EDIT: Adding units owned by Hisaichi to Peking: 1 Tank
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Hisaichi regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - British
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Burma to S.Thailand
1 Infantry moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
1 Tank moved from Delhi to Assam
2 Artillerys moved from Delhi to Bihar
2 Artillerys and 3 Infantrys moved from Baluchistan to E.Iran
2 Artillerys and 1 Infantry moved from Kordofan to Darfur
1 Infantry moved from Italian East Africa to Nubia
1 Bomber moved from Dover to 22 Sea Zone
1 Fighter moved from Dover to 22 Sea Zone
1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 2 Sea Zone to 9 Sea Zone
2 Infantrys and 2 Tanks moved from 9 Sea Zone to Iceland
1 Fighter moved from Greenland to Iceland
1 Infantry moved from Mauritania to W.Morocco
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
Purchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 22 Sea Zone
British attack with 1 Bomber and 1 Fighter
Germans defend with 1 Submarine
British roll dice for 1 Bomber and 1 Fighter in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Germans submerged
Battle in Iceland
British attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Iceland, round 2 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British winBritish win with 1 Bomber and 1 Fighter remaining, taking Iceland from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Malaya
British attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 AAGun, 1 Marine and 1 Tank
British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Marine and 1 Tank in Malaya, round 2 : 0/2 hits, 0.83 expected hits
1 Marine owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Malaya
British win, taking Malaya from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Marine and 1 Tank
Non Combat Move - British
2 ArmoredCars moved from Cape Town to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Kenya to Equatoria
1 Fighter moved from Iceland to Scotland
1 Fighter moved from 22 Sea Zone to 21 Sea Zone
1 Bomber moved from 22 Sea Zone to Dover
Place Units - British
1 Carrier placed in 21 Sea Zone
1 Adv.Fighter placed in 21 Sea Zone
1 Adv.Fighter placed in Cairo
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
1 Artillery and 4 Infantrys placed in Delhi
1 Artillery and 1 Infantry placed in Bombay
1 Cruiser and 1 Destroyer placed in 21 Sea Zone
2 ArmoredCars, 1 Elite and 2 Infantrys placed in Cairo
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Neutral regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - British
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Burma to S.Thailand
1 Infantry moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
1 Tank moved from Delhi to Assam
2 Artillerys moved from Delhi to Bihar
2 Artillerys and 3 Infantrys moved from Baluchistan to E.Iran
2 Artillerys and 1 Infantry moved from Kordofan to Darfur
1 Infantry moved from Italian East Africa to Nubia
1 Bomber moved from Dover to 22 Sea Zone
1 Fighter moved from Dover to 22 Sea Zone
1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 2 Sea Zone to 9 Sea Zone
2 Infantrys and 2 Tanks moved from 9 Sea Zone to Iceland
1 Fighter moved from Greenland to Iceland
1 Infantry moved from Mauritania to W.Morocco
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
Purchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 22 Sea Zone
British attack with 1 Bomber and 1 Fighter
Germans defend with 1 Submarine
British roll dice for 1 Bomber and 1 Fighter in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Germans submerged
Battle in Iceland
British attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Iceland, round 2 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British winBritish win with 1 Bomber and 1 Fighter remaining, taking Iceland from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Malaya
British attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 AAGun, 1 Marine and 1 Tank
British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Marine and 1 Tank in Malaya, round 2 : 0/2 hits, 0.83 expected hits
1 Marine owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Malaya
British win, taking Malaya from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Marine and 1 Tank
Non Combat Move - British
2 ArmoredCars moved from Cape Town to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Kenya to Equatoria
1 Fighter moved from Iceland to Scotland
1 Fighter moved from 22 Sea Zone to 21 Sea Zone
1 Bomber moved from 22 Sea Zone to Dover
Place Units - British
1 Carrier placed in 21 Sea Zone
1 Adv.Fighter placed in 21 Sea Zone
1 Adv.Fighter placed in Cairo
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
1 Artillery and 4 Infantrys placed in Delhi
1 Artillery and 1 Infantry placed in Bombay
1 Cruiser and 1 Destroyer placed in 21 Sea Zone
2 ArmoredCars, 1 Elite and 2 Infantrys placed in Cairo
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Neutral regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Anzac
1 Artillery and 1 Infantry moved from West Papua to Hollandia
2 Infantrys moved from Java to Sumatra
1 Infantry moved from Western Australia to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
1 Elite and 1 Infantry moved from 67 Sea Zone to Java
1 Artillery and 1 Infantry moved from Queensland to 114 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 2 Transports moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Tank moved from Lombok to Sumatra
4 Infantrys moved from New South Wales to South Australia
2 Fighters moved from 67 Sea Zone to Hollandia
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Hollandia
Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 3 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
2 Fighters moved from Hollandia to 67 Sea Zone
Place Units - Anzac
1 Destroyer placed in 67 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Broome
1 Artillery placed in Western Australia
2 Transports placed in 122 Sea Zone
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 5 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Finns
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland
3 Infantrys moved from Oulu to Lapland
1 Fighter moved from Tampere to Lapland
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 2 Artillerys and 1 Infantry
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Lapland, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns lost in Lapland
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 Artillerys in Lapland, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Lapland
2 Artillerys owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Finns: 3 Infantrys
Casualties for Russians: 2 Artillerys and 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Lapland to Helsinki
1 Infantry moved from Tampere to Oulu
1 Artillery moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : -1.50
Russians regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;
Non Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
1 Infantry moved from E.Romania to Odessa
2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from E.Romania to Vinnytsia
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Thai
1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from British Borneo to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Thai take Palawan from Americans
1 Infantry moved from N.French Indochina to Kweichow
Thai take Kweichow from Chinese
1 Artillery moved from N.Thailand to S.Thailand
1 Elite moved from Bangkok to S.Thailand
2 Tanks moved from Bangkok to S.Thailand
3 Artillerys, 1 Fighter and 7 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 4 Artillerys, 1 Elite, 1 Fighter, 7 Infantrys and 2 Tanks
British defend with 3 Artillerys, 4 Infantrys and 2 Tanks
Thai roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 7 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/15 hits, 4.83 expected hits
British roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/9 hits, 3.33 expected hits
3 Infantrys owned by the Thai lost in S.Thailand
3 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in S.Thailand, round 3 : 4/12 hits, 4.33 expected hits
British roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 3 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Thai lost in S.Thailand
3 Artillerys owned by the British and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in S.Thailand, round 4 : 6/10 hits, 3.83 expected hits
British roll dice for 2 Tanks in S.Thailand, round 4 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Thai lost in S.Thailand
2 Tanks owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 4 Artillerys, 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Thai: 7 Infantrys
Casualties for British: 3 Artillerys, 4 Infantrys and 2 Tanks
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
British regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Americans
3 Elites and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Destroyer, 3 Elites, 1 Infantry and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
3 Elites and 1 Infantry moved from 35 Sea Zone to Salvador
1 Bomber and 1 Fighter moved from Bahia to Salvador
1 Tank moved from Amazon to Salvador
3 Infantrys moved from Colombia to Peru
1 Infantry moved from Amazon to Peru
4 Tanks moved from E.Mexico to Colombia
1 Artillery and 3 Infantrys moved from E.Mexico to Central America
2 ArmoredCars moved from South Central USA to E.Mexico
2 ArmoredCars moved from E.Mexico to Central America
1 Infantry moved from South Central USA to E.Mexico
1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Kwajalein
1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap
2 Infantrys moved from Wake to 88 Sea Zone
2 Infantrys and 1 Transport moved from 88 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
1 Infantry and 1 Tank moved from Wake to 88 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 88 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
1 Infantry moved from Wake to 88 Sea Zone
1 Battleship, 3 Carriers, 4 Destroyers, 6 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 88 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Fighter moved from Midway to Rongelap
2 Bombers moved from Midway to Kwajalein
1 Infantry moved from Johnston to 91 Sea Zone
1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Elite moved from San Francisco to 83 Sea Zone
2 Artillerys moved from San Francisco to 83 Sea Zone
2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier and 1 Elite moved from 83 Sea Zone to 89 Sea Zone
1 Elite moved from 89 Sea Zone to Midway
2 Artillerys moved from 89 Sea Zone to Midway
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Cruiser, 2 Destroyers and 6 Elites; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rongelap
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Rongelap, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kwajalein
Americans attack with 1 Artillery, 2 Bombers and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Kwajalein, round 2 : 2/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kwajalein
Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Salvador
Americans attack with 1 Bomber, 3 Elites, 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Neutral roll AA dice in Salvador : 2/2 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Bomber owned by the Americans lost in Salvador
Americans roll dice for 3 Elites, 1 Infantry and 1 Tank in Salvador, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in Salvador
1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 2 Elites and 1 Tank in Salvador, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 1/3 hits, 1.33 expected hits
1 Elite owned by the Americans lost in Salvador
1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 1 Elite and 1 Tank in Salvador, round 4 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 4 : 1/2 hits, 1.00 expected hits
1 Elite owned by the Americans lost in Salvador
1 Tank owned by the Neutral lost in Salvador
Americans roll dice for 1 Tank in Salvador, round 5 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Tank in Salvador, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Salvador
Neutral win with 1 Tank remaining. Battle score for attacker is -29
Casualties for Americans: 1 Bomber, 3 Elites, 1 Fighter, 1 Infantry and 1 Tank
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Peru
Americans attack with 4 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 4 Infantrys in Peru, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
4 Infantrys owned by the Americans retreated to Amazon
Non Combat Move - Americans
1 Fighter moved from 103 Sea Zone to West Papua
2 Bombers moved from Kwajalein to West Papua
1 Fighter moved from Rongelap to 103 Sea Zone
1 Artillery and 1 Infantry moved from Kolyma to Okhotsk
Place Units - Americans
1 B.Transport placed in 26 Sea Zone
2 Elites placed in South Atlantic USA
Americans undo move 1.
1 B.Transport placed in 13 Sea Zone
1 Elite placed in South Atlantic USA
1 Cruiser and 1 Destroyer placed in 13 Sea Zone
1 Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in 91 Sea Zone
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
3 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : -1.50
Neutral AA : 1.67
Neutral regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Artillery moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 Infantry moved from Lithuania to Minsk
Germans take Minsk from Russians
1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 2 Infantrys moved from 24 Sea Zone to Vyborg
2 Adv.Fighters moved from 23 Sea Zone to Vyborg
1 Bomber moved from Hamburg to Vyborg
1 Artillery moved from Donetsk to Crimea
Germans take Crimea from Russians
1 Mech.Inf moved from Paris to Brittany
Germans take Brittany from French
1 Mech.Inf moved from Brittany to Normandy
4 Infantrys moved from Picardy to Normandy
12 Tanks moved from Paris to Normandy
2 Fighters and 1 Tank moved from Hamburg to Denmark
2 Infantrys moved from Hamburg to Denmark
1 Infantry moved from Hamburg to Denmark
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Elites, 2 Factorys, 20 Infantrys, 1 Mech.Inf, 1 Stuka, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Vyborg
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Vyborg, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Normandy
Germans attack with 4 Infantrys, 1 Mech.Inf and 12 Tanks
French defend with 1 AAGun, 1 Artillery and 1 Factory
Germans roll dice for 4 Infantrys, 1 Mech.Inf and 12 Tanks in Normandy, round 2 : 8/17 hits, 7.17 expected hits
French roll dice for 1 Artillery in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Normandy
Germans win, taking Normandy from French with 4 Infantrys, 1 Mech.Inf and 12 Tanks remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Denmark
Germans attack with 2 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Germans roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Denmark, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Denmark
1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 2 Fighters, 1 Infantry and 1 Tank in Denmark, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 2 Fighters, 1 Infantry and 1 Tank in Denmark, round 4 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Fighters, 1 Infantry and 1 Tank in Denmark, round 5 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Denmark
1 Infantry owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 2 Fighters and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
2 Fighters moved from Denmark to Hamburg
1 Artillery moved from Netherlands to Hamburg
3 Infantrys moved from Rhine to Hamburg
1 AAGun moved from Saxony to Rhine
2 Infantrys moved from Berlin to Saxony
1 Infantry moved from Bavaria to Rhine
1 Tank moved from Bavaria to Hamburg
2 Stukas moved from Lorraine to Vinnytsia
2 Adv.Fighters moved from Vyborg to 23 Sea Zone
1 Bomber moved from Vyborg to Hamburg
1 Artillery moved from Brest to Vinnytsia
1 AAGun and 4 Infantrys moved from Warsaw to Brest
2 Infantrys moved from East Prussia to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Mech.Inf moved from Bavaria to Vinnytsia
1 Artillery, 1 Destroyer, 2 Infantrys, 4 Submarines, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
Place Units - Germans
1 Bunker placed in Hamburg
1 Cruiser and 1 Transport placed in 23 Sea Zone
4 Infantrys placed in Hamburg
2 Elites and 2 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
1 Factory placed in Danzig
1 Factory placed in Hungary
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Mech.Inf placed in Bavaria
1 Artillery, 6 Infantrys and 1 Stuka placed in Paris
1 Artillery and 3 Infantrys placed in Rhine
1 Infantry and 1 Tank placed in Bavaria
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : -1.00
Neutral regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Russians
2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Crimea
1 Artillery and 1 Infantry moved from Azerbaijan to W.Iran
3 Artillerys and 1 Infantry moved from E.Iran to W.Iran
1 Artillery and 1 Infantry moved from Kursk to Minsk
2 Infantrys moved from Leningrad to Novgorod
3 Infantrys moved from Leningrad to Vyborg
1 Fighter moved from Kursk to Minsk
1 Infantry moved from Kiev to Donetsk
1 Artillery moved from Kiev to Donetsk
1 Adv.Fighter moved from Yaroslavl to Novgorod
1 Fighter moved from Leningrad to Vyborg
1 Bomber moved from Leningrad to Vyborg
1 Infantry moved from Okhotsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
2 Infantrys moved from N.Buryat Mongolia to Chita
1 ArmoredCar moved from Olyokminsk to Chita
Purchase Units - Russians
Russians buy 2 Artillerys, 1 HeavyTank, 36 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Battle in Chita
Russians attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 ArmoredCar and 1 Infantry in Chita, round 3 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Crimea, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Battle in Minsk
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Artillery owned by the Russians retreated to Kiev
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Lapland
Russians attack with 2 Artillerys, 1 Elite and 1 Infantry
Finns defend with 1 Artillery and 1 Elite
Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lapland, round 2 : 3/4 hits, 1.50 expected hits
Finns roll dice for 1 Artillery and 1 Elite in Lapland, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Finns: 1 Artillery and 1 Elite
Battle in Ayan
Russians attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Iran
Russians attack with 4 Artillerys and 2 Infantrys
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Russians roll dice for 4 Artillerys and 2 Infantrys in W.Iran, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits
2 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in W.Iran
Russians roll dice for 2 Artillerys in W.Iran, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 1/5 hits, 1.83 expected hits
1 Artillery owned by the Russians lost in W.Iran
2 Infantrys owned by the Neutral lost in W.Iran
1 Artillery owned by the Russians retreated to Azerbaijan
Neutral win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Russians: 3 Artillerys and 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Vyborg
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits
Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 2/4 hits, 1.33 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 2 Infantrys
Non Combat Move - Russians
1 Bomber moved from Vyborg to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Infantry moved from Arkhangelsk to S.Karelia
10 Infantrys moved from Yaroslavl to Kursk
1 Adv.Fighter moved from Novgorod to Kursk
1 Fighter moved from Minsk to Kursk
11 Infantrys and 5 Tanks moved from Kiev to Kursk
7 Infantrys moved from Rostov to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 ArmoredCar and 1 Tank moved from Kuybyshev to Rostov
2 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from Perm to Kirov
1 ArmoredCar and 1 Tank moved from Sverdlovsk to Kuybyshev
3 Infantrys moved from Sverdlovsk to Novosibirsk
2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Elite moved from Evenkia to Olyokminsk
3 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 ArmoredCar moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Fighter moved from Ayan to N.Buryat Mongolia
Place Units - Russians
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
3 Infantrys placed in Kursk
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
1 HeavyTank, 1 Infantry, 1 Mot.Inf and 2 Tanks placed in Sverdlovsk
6 Infantrys placed in Sibirsky
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Finns regular : -1.33
Germans regular : -0.67
Russians regular : 3.33
Neutral regular : 1.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Italians
1 Mech.Inf moved from Tunis to S.Algeria
Italians take S.Algeria from French
1 Mech.Inf moved from S.Algeria to E.Morocco
1 Mech.Inf moved from Tunis to E.Morocco
2 ArmoredCars, 1 Artillery, 4 Infantrys and 5 Tanks moved from N.Algeria to E.Morocco
1 Elite moved from Provence to 43 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 43 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 41 Sea Zone to E.Morocco
Purchase Units - Italians
Italians buy 1 Carrier, 11 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in E.Morocco
Italians attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 6 Tanks
British defend with 2 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory and 10 Infantrys
Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in E.Morocco
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 6 Tanks in E.Morocco, round 2 : 7/21 hits, 7.67 expected hits
French roll dice for 1 Artillery, 2 Fighters and 9 Infantrys in E.Morocco, round 2 : 7/12 hits, 4.33 expected hits
7 Infantrys owned by the Italians lost in E.Morocco
7 Infantrys owned by the French lost in E.Morocco
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Mech.Infs and 6 Tanks in E.Morocco, round 3 : 5/14 hits, 5.83 expected hits
French roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in E.Morocco, round 3 : 2/5 hits, 2.00 expected hits
2 ArmoredCars owned by the Italians lost in E.Morocco
2 Fighters owned by the British, 1 Artillery owned by the French and 2 Infantrys owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 3 Artillerys, 1 Elite, 2 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 18
Casualties for French: 1 Artillery and 10 Infantrys
Casualties for Italians: 2 ArmoredCars and 7 Infantrys
Casualties for British: 2 Fighters
Non Combat Move - Italians
1 Infantry moved from N.Tunisia to N.Algeria
1 Fighter moved from Kufra to 48 Sea Zone
1 Fighter moved from Greece to 48 Sea Zone
1 Infantry moved from Serbia to Greece
1 Transport moved from 48 Sea Zone to 47 Sea Zone
3 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
5 Infantrys moved from Rome to 46 Sea Zone
1 Infantry and 1 Tank moved from Tunis to 47 Sea Zone
1 AAGun, 1 Artillery, 2 Elites and 4 Infantrys moved from Tobruk to Kufra
1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 AAGun moved from Tunis to 47 Sea Zone
1 AAGun and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
1 AAGun, 7 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
Place Units - Italians
1 Carrier and 1 Submarine placed in 48 Sea Zone
1 Transport placed in 43 Sea Zone
1 Infantry placed in Provence
2 Infantrys and 2 Tanks placed in Tunis
2 Infantrys placed in Greece
6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
French regular : 2.67
Italians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Infantry moved from Nubia to Darfur
2 Infantrys moved from Greenland to 8 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 29 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania
2 Infantrys moved from 29 Sea Zone to Azores
Purchase Units - French
French buy 1 Bunker, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Azores
French attack with 2 Infantrys
Neutral defend with 1 Infantry
French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Azores, round 3 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 Bunker and 1 Factory placed in French Equatorial Africa
2 Infantrys placed in Syria
1 Infantry placed in Churchill
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.33
Neutral regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Destroyer and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 92 Sea Zone to S.French Indochina
1 Bomber moved from Hong Kong to S.French Indochina
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 94 Sea Zone
1 Infantry moved from 94 Sea Zone to Guam
1 Bomber moved from Saipan to Guam
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 7 Infantrys and 1 Submarine; Remaining resources: 2 PUs;
Combat - Yamamoto
Battle in Guam
Yamamoto attack with 1 Bomber and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber and 1 Infantry in Guam, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in S.French Indochina
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys
French defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in S.French Indochina, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the French and 2 Infantrys owned by the French lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for French: 1 Artillery and 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from S.French Indochina to Hong Kong
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
3 Infantrys moved from Kwangtung to Hunan
1 Tank moved from Hong Kong to Kwangtung
1 Transport moved from 85 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Kiangsi
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 110 Sea Zone
1 Destroyer moved from 85 Sea Zone to 92 Sea Zone
1 Bomber moved from Guam to Tokyo
Place Units - Yamamoto
1 Factory placed in Chubu
1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
1 Artillery and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Americans regular : -0.33
French regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Yunnan to N.Thailand
Chinese take N.Thailand from Thai
4 Tanks moved from Gobi Altai to South Gobi
2 Infantrys moved from Ningsia to South Gobi
Purchase Units - Chinese
Chinese buy 5 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in South Gobi
Chinese attack with 2 Infantrys and 4 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 2 Infantrys and 4 Tanks in South Gobi, round 2 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in South Gobi
2 Infantrys owned by the Neutral lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - Chinese
1 Infantry moved from Chahar to Shansi
2 Artillerys, 1 Infantry and 4 Tanks moved from Anhwei to Hupeh
1 AAGun and 1 Fighter moved from Shensi to Hupeh
2 Tanks moved from Suiyuan to Hupeh
1 Artillery and 5 Infantrys moved from Suiyuan to Shensi
2 ArmoredCars, 6 Infantrys and 1 Tank moved from Lanchow to Szechwan
2 ArmoredCars and 1 Tank moved from Szechwan to Hupeh
2 Artillerys moved from E.Qinghai to Ningsia
1 AAGun moved from E.Qinghai to Hsining
1 Infantry moved from E.Qinghai to Lanchow
2 ArmoredCars moved from Hsining to Ningsia
4 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from Urumqi to Gobi Altai
3 Mech.Infs moved from Urumqi to Gobi Altai
3 Mech.Infs moved from Gobi Altai to Ningsia
Place Units - Chinese
5 Infantrys and 1 Tank placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Neutral regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Khabarovsk to Ayan
1 Adv.Fighter moved from 84 Sea Zone to Ayan
1 Artillery and 1 Infantry moved from Heilungchiang to Chita
1 Fighter moved from Heilungchiang to Chita
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Kolyma
Hisaichi take Kolyma from Russians
1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Carrier moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 2 Infantrys moved from 75 Sea Zone to Okhotsk
1 Fighter moved from Heilungchiang to Okhotsk
1 Artillery, 1 Elite and 1 Infantry moved from Peking to Chahar
2 Transports moved from 110 Sea Zone to 111 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Mindanao to 111 Sea Zone
1 Infantry moved from Mindanao to Samar
Hisaichi take Samar from Americans
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Java
3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
3 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok
1 Fighter moved from 110 Sea Zone to Java
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
1 Adv.Fighter moved from 110 Sea Zone to Java
1 Artillery and 1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Shanghai to Anhwei
1 Bomber moved from Bangkok to Java
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 4 Elites, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Chita, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians lost in Chita
Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Okhotsk
Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Cruiser in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
1 Infantry owned by the Americans lost in Okhotsk
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Okhotsk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Lombok
Hisaichi attack with 3 Infantrys and 1 Tank
Anzac defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Tank in Lombok, round 2 : 3/4 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Lombok
Hisaichi win, taking Lombok from Dutch with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Java
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys
Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys in Java, round 2 : 2/8 hits, 2.83 expected hits
Dutch roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Java
1 Infantry owned by the Anzac and 1 Elite owned by the Anzac lost in Java
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Java, round 3 : 2/6 hits, 2.50 expected hits
Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Java
Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Anhwei
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Chita to Heilungchiang
1 Adv.Fighter moved from Ayan to 75 Sea Zone
1 Fighter moved from Okhotsk to 75 Sea Zone
1 Artillery and 1 Elite moved from Liaoning to Peking
2 Infantrys moved from Liaoning to Heilungchiang
1 Transport moved from 107 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Bomber moved from Java to Banjarmasin
1 Adv.Fighter and 1 Fighter moved from Java to 110 Sea Zone
2 Infantrys moved from Davao to Mindanao
Place Units - Hisaichi
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery, 1 Elite and 2 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin
3 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -1.50
Dutch regular : 0.33
Hisaichi regular : -0.83
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 65 Sea Zone to Malaya
1 Infantry and 1 Tank moved from Assam to Burma
2 Artillerys moved from Bihar to Assam
1 Artillery and 4 Infantrys moved from Delhi to Bihar
1 Artillery and 1 Infantry moved from Bombay to Rajputana
1 Infantry moved from Madras to Hyderabad
2 Infantrys moved from Koryakia to Kolyma
2 ArmoredCars moved from Rhodesia to Equatoria
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Kenya to Equatoria
1 Infantry moved from Nubia to Darfur
1 Tank moved from Lower Egypt to Darfur
1 Infantry moved from New Valley to Darfur
1 Infantry moved from Lower Egypt to New Valley
3 Tanks moved from Cairo to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
1 Elite moved from Cairo to 56 Sea Zone
5 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Elite, 2 Fighters, 5 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks moved from 51 Sea Zone to Greece
1 Fighter moved from Cairo to Greece
1 Adv.Fighter moved from Cairo to Greece
2 Infantrys and 2 Tanks moved from Iceland to 9 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 9 Sea Zone to 18 Sea Zone
2 Infantrys and 2 Tanks moved from 18 Sea Zone to Munster
1 Fighter moved from Scotland to 22 Sea Zone
1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
1 Fighter moved from 21 Sea Zone to 22 Sea Zone
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
1 Bomber moved from Dover to 22 Sea Zone
2 Infantrys moved from Dover to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
French take Brittany from Germans
2 Infantrys moved from 21 Sea Zone to Netherlands
Purchase Units - British
British buy 1 Adv.Fighter, 6 Artillerys, 4 Destroyers, 3 Elites, 5 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Greece
British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters, 5 Infantrys and 3 Tanks
Italians defend with 1 AAGun, 3 Artillerys, 1 Factory, 1 Fighter, 6 Infantrys and 2 Tanks
Italians roll AA dice in Greece : 2/4 hits, 0.67 expected hits
1 Fighter owned by the British and 1 Adv.Fighter owned by the British lost in Greece
British roll dice for 2 Cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Greece
British roll dice for 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks in Greece, round 2 : 4/12 hits, 3.83 expected hits
Italians roll dice for 3 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Greece, round 2 : 5/11 hits, 4.17 expected hits
5 Infantrys owned by the British lost in Greece
4 Infantrys owned by the Italians lost in Greece
British roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Tanks in Greece, round 3 : 2/7 hits, 3.00 expected hits
Italians roll dice for 3 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Greece, round 3 : 3/7 hits, 2.83 expected hits
1 Elite owned by the British and 2 Tanks owned by the British lost in Greece
1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Greece
British roll dice for 1 Artillery, 2 Fighters and 1 Tank in Greece, round 4 : 0/4 hits, 1.50 expected hits
Italians roll dice for 2 Artillerys, 1 Fighter and 2 Tanks in Greece, round 4 : 3/5 hits, 2.17 expected hits
1 Fighter owned by the British, 1 Tank owned by the British and 1 Artillery owned by the British lost in Greece
1 Fighter owned by the British retreated
Italians win with 2 Artillerys, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -42
Casualties for British: 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks
Casualties for Italians: 1 Artillery and 6 Infantrys
Battle in Netherlands
British attack with 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in 22 Sea Zone
British attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Submarine
Germans defend with 1 Submarine
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 22 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
1 Submarine owned by the Germans lost in 22 Sea Zone
British win with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Munster
British attack with 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 2 Infantrys and 2 Tanks in Munster, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Munster
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Infantry and 2 Tanks in Munster, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Kolyma
British attack with 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 Infantrys in Kolyma, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kolyma
1 Infantry owned by the Hisaichi lost in Kolyma
British win, taking Kolyma from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
1 Infantry moved from British Guiana to Amazon
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Fighter moved from Greece to 51 Sea Zone
1 Fighter moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
1 Fighter moved from 22 Sea Zone to Dover
1 Bomber moved from 22 Sea Zone to Dover
Place Units - British
1 Transport placed in 56 Sea Zone
1 Transport placed in 60 Sea Zone
2 Artillerys and 2 Infantrys placed in Madras
1 Transport placed in 59 Sea Zone
1 Destroyer placed in 21 Sea Zone
1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Cairo
1 Destroyer placed in 59 Sea Zone
2 Destroyers placed in 21 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry placed in Delhi
1 Elite placed in Delhi
1 Elite placed in Cape Town
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
Germans regular : -0.33
Neutral regular : 0.00
British regular : -0.50
Hisaichi regular : 0.67
Italians AA : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from Canberra to 122 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
3 Infantrys and 2 Transports moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from South Australia to 70 Sea Zone
4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Lombok
1 Artillery and 1 Elite moved from 67 Sea Zone to Java
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
2 Infantrys moved from 67 Sea Zone to Java
2 Fighters moved from 67 Sea Zone to Java
3 Infantrys moved from South Australia to Western Australia
1 Artillery and 1 Infantry moved from Hollandia to West Papua
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Java, round 2 : 1/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac lost in Java
1 Infantry owned by the Hisaichi lost in Java
Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Java, round 3 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 5
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
Battle in Lombok
Anzac attack with 1 Artillery and 5 Infantrys
Hisaichi defend with 3 Infantrys and 1 Tank
Anzac roll dice for 1 Artillery and 5 Infantrys in Lombok, round 2 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Lombok, round 2 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Anzac lost in Lombok
2 Infantrys owned by the Hisaichi lost in Lombok
Anzac roll dice for 1 Artillery and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Lombok
Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 4 : 0/2 hits, 0.83 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 5 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Anzac: 5 Infantrys
Casualties for Hisaichi: 3 Infantrys and 1 Tank
Non Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
2 Infantrys moved from Wellington to South New Zealand
Place Units - Anzac
1 S.Submarine placed in 122 Sea Zone
1 Marine placed in Canberra
2 Infantrys placed in Western Australia
1 Adv.Fighter and 2 Artillerys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 1 PUs;
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Lombok
1 Transport placed in 32 Sea Zone
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :