@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
L26 PtV surfer (Allies) vs AetV (Axis+11)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Southern France 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Gibraltar 1 marine moved from French West Africa to 89 Sea Zone 1 cruiser and 1 marine moved from 89 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from Eastern United States to 113 Sea Zone 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from Brazil to Suriname 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 65 Sea Zone to New Zealand 1 carrier, 2 fighters and 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 carrier and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Queensland to New South Wales Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Hopei 11 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 armour, 2 artilleries, 20 infantry, 1 marine and 1 mech_infantry moved from Eastern India to Burma 1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from United Kingdom to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to 101 Sea Zone 2 fighters moved from Southern Persia to 101 Sea Zone 1 tactical_bomber moved from Southern Persia to 101 Sea Zone Combat - British Battle in French Madagascar Battle in 101 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 101 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Italians: 1 cruiser and 1 transport Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 armour, 2 artilleries, 20 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 20 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 6/25 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries, 20 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 artilleries moved from Ethiopia to Kenya 1 armour moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Syria 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Syria 1 bomber moved from 101 Sea Zone to Syria 3 aaGuns moved from Eastern India to Burma 1 infantry moved from Morocco to Algeria 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 113 Sea Zone Place Units - British 3 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 1 carrier placed in 113 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 0.00 Italians regular : 0.17 Germans AA : -0.17 Germans regular : -0.33 British regular : 2.33 -
@aequitas-et-veritas 1 us ftr on US CV and 1 UK ftr on UK cv in SZ113
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Egypt Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Russians to Italians EDIT: Turning off Edit Mode 2 artilleries and 1 infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Romania to Bessarabia 1 armour moved from Bessarabia to Eastern Poland 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Egypt 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 100 Sea Zone 2 fighters moved from Southern Italy to 100 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Slovakia Hungary 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 factory_minor placed in Egypt 2 infantry placed in Northern Italy 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 47 Sea Zone 3 fighters moved from Queensland to 47 Sea Zone 2 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 cruiser moved from 55 Sea Zone to 65 Sea Zone 3 fighters moved from 47 Sea Zone to New Zealand 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 infantry, 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 47 Sea Zone 3 fighters moved from Queensland to 47 Sea Zone 2 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 cruiser moved from 55 Sea Zone to 65 Sea Zone 3 fighters moved from 47 Sea Zone to New Zealand 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 infantry, 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.67 -
Hey Surfer, am going to do my Turn in the next 24 hrs. I apologize for being late.
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triplea_42323_scramble orders_requests.tsvg
Do you wish to scramble? -
@aequitas-et-veritas No thanks.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Leningrad Germans take Leningrad from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3,17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 aaGun, 9 armour, 6 artilleries, 2 bombers, 21 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Southern Belarus to Smolensk 1 infantry moved from Eastern Poland to Western Ukraine 4 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 5 artilleries and 9 infantry moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Poland to Southern Belarus 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Poland to Germany 2 mech_infantrys moved from Western Germany to Poland 5 infantry moved from Nenetsia to Vologda 2 fighters and 2 tactical_bombers moved from Holland Belgium to 115 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Vyborg to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery moved from Norway to Finland 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from 100 Sea Zone to Egypt Place Units - Germans 2 fighters placed in Western Germany 2 destroyers placed in 115 Sea Zone 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 3 armour placed in Germany 1 infantry placed in Normandy Bordeaux Germans undo move 5. 2 armour placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 66 Optional[PUs] Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans regular : 1,83 British regular : -0,67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 2 infantry moved from Tula to Tambov 1 aaGun, 1 armour, 2 artilleries, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tula to Russia 1 aaGun moved from Tula to Tambov 3 infantry moved from Samara to Russia 6 infantry moved from Stalingrad to Samara 6 infantry moved from Rostov to Stalingrad 2 aaGuns, 1 artillery and 8 infantry moved from Gorky to Russia 1 submarine moved from 113 Sea Zone to 94 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 2 infantry moved from Tula to Tambov 1 aaGun, 1 armour, 2 artilleries, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tula to Russia 1 aaGun moved from Tula to Tambov 3 infantry moved from Samara to Russia 6 infantry moved from Stalingrad to Samara 6 infantry moved from Rostov to Stalingrad 2 aaGuns, 1 artillery and 8 infantry moved from Gorky to Russia 1 submarine moved from 113 Sea Zone to 94 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Samara: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan 2 bombers moved from Kwangtung to Szechwan 2 armour and 1 mech_infantry moved from Shansi to Kansu Japanese take Inner Mongolia from Chinese Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 submarine moved from 56 Sea Zone to 55 Sea Zone 4 fighters and 4 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - JapaneseCombat Hit Differential Summary :
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Do you want to scramble?
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@aequitas-et-veritas No thanks. In general, if you bring overwhelming force for some of these “blocking DDs”, I won’t be scrambling.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan 2 bombers moved from Kwangtung to Szechwan 2 armour and 1 mech_infantry moved from Shansi to Kansu Japanese take Inner Mongolia from Chinese Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 submarine moved from 56 Sea Zone to 55 Sea Zone 4 fighters and 4 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in Szechwan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4,00 expected hits Chinese roll dice for 12 infantry in Szechwan, round 2 : 4/12 hits, 4,00 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Szechwan 5 infantry owned by the Chinese lost in Szechwan 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 7 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for Chinese: 5 infantry Battle in 55 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 2 bombers moved from Szechwan to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 36 Sea Zone to 43 Sea Zone 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 3 transports moved from 56 Sea Zone to 43 Sea Zone 3 artilleries, 1 infantry and 1 marine moved from 43 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 infantry moved from 6 Sea Zone to Korea 1 carrier and 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Korea to 7 Sea Zone 1 marine moved from French Indo China to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Java 1 marine moved from 43 Sea Zone to Java Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 7 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -1,00 ANZAC regular : 0,67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Eastern Sinkiang to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Hopei to Szechwan 2 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians Combat - Americans Non Combat Move - Americans 1 infantry moved from Algeria to Tunisia 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 cruiser and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from Eastern United States to 94 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 27 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 aaGun and 1 infantry moved from 89 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 2 marines moved from New Zealand to 65 Sea Zone 1 fighter moved from 65 Sea Zone to New South Wales 1 fighter moved from 65 Sea Zone to New South Wales 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Midway 1 submarine moved from 40 Sea Zone to 78 Sea Zone Place Units - Americans 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Eastern Sinkiang to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Hopei to Szechwan 2 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Tunisia to Tobruk British take Tobruk from Italians 2 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Eastern India 1 tactical_bomber moved from Eastern India to Trans-Jordan 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Syria to Trans-Jordan 2 infantry moved from Southern Persia to 82 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 infantry moved from Italian Somaliland to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 armour and 2 artilleries moved from Kenya to Anglo-Egyptian Sudan 1 armour moved from French Central Africa to Anglo-Egyptian Sudan 1 mech_infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Southern Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 3 aaGuns, 1 armour, 2 artilleries, 18 infantry, 1 marine and 1 mech_infantry moved from Burma to Eastern India 3 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 113 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria 2 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Algeria to Tunisia 3 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 submarine and 1 transport placed in 73 Sea Zone 1 destroyer and 2 submarines placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,2,2,2,4,4,6,2 British collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.33 British regular : -0.67





