@Avner Nope. no scrambles. GL HF.
L26 PtV surfer (Allies) vs AetV (Axis+11)
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 6:11:37 PM
Savegame -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Hopei 11 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Southern France 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Gibraltar 1 marine moved from French West Africa to 89 Sea Zone 1 cruiser and 1 marine moved from 89 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from Eastern United States to 113 Sea Zone 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from Brazil to Suriname 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 65 Sea Zone to New Zealand 1 carrier, 2 fighters and 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 carrier and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Queensland to New South Wales Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Hopei 11 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 armour, 2 artilleries, 20 infantry, 1 marine and 1 mech_infantry moved from Eastern India to Burma 1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from United Kingdom to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to 101 Sea Zone 2 fighters moved from Southern Persia to 101 Sea Zone 1 tactical_bomber moved from Southern Persia to 101 Sea Zone Combat - British Battle in French Madagascar Battle in 101 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 101 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Italians: 1 cruiser and 1 transport Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 armour, 2 artilleries, 20 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 20 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 6/25 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries, 20 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 artilleries moved from Ethiopia to Kenya 1 armour moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Syria 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Syria 1 bomber moved from 101 Sea Zone to Syria 3 aaGuns moved from Eastern India to Burma 1 infantry moved from Morocco to Algeria 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 113 Sea Zone Place Units - British 3 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 1 carrier placed in 113 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 0.00 Italians regular : 0.17 Germans AA : -0.17 Germans regular : -0.33 British regular : 2.33 -
@aequitas-et-veritas 1 us ftr on US CV and 1 UK ftr on UK cv in SZ113
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Egypt Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Russians to Italians EDIT: Turning off Edit Mode 2 artilleries and 1 infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Romania to Bessarabia 1 armour moved from Bessarabia to Eastern Poland 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Egypt 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 100 Sea Zone 2 fighters moved from Southern Italy to 100 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Slovakia Hungary 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 factory_minor placed in Egypt 2 infantry placed in Northern Italy 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 47 Sea Zone 3 fighters moved from Queensland to 47 Sea Zone 2 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 cruiser moved from 55 Sea Zone to 65 Sea Zone 3 fighters moved from 47 Sea Zone to New Zealand 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 infantry, 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 47 Sea Zone 3 fighters moved from Queensland to 47 Sea Zone 2 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 cruiser moved from 55 Sea Zone to 65 Sea Zone 3 fighters moved from 47 Sea Zone to New Zealand 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 infantry, 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.67 -
Hey Surfer, am going to do my Turn in the next 24 hrs. I apologize for being late.
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triplea_42323_scramble orders_requests.tsvg
Do you wish to scramble? -
@aequitas-et-veritas No thanks.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Leningrad Germans take Leningrad from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3,17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 aaGun, 9 armour, 6 artilleries, 2 bombers, 21 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Southern Belarus to Smolensk 1 infantry moved from Eastern Poland to Western Ukraine 4 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 5 artilleries and 9 infantry moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Poland to Southern Belarus 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Poland to Germany 2 mech_infantrys moved from Western Germany to Poland 5 infantry moved from Nenetsia to Vologda 2 fighters and 2 tactical_bombers moved from Holland Belgium to 115 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Vyborg to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery moved from Norway to Finland 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from 100 Sea Zone to Egypt Place Units - Germans 2 fighters placed in Western Germany 2 destroyers placed in 115 Sea Zone 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 3 armour placed in Germany 1 infantry placed in Normandy Bordeaux Germans undo move 5. 2 armour placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 66 Optional[PUs] Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans regular : 1,83 British regular : -0,67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 2 infantry moved from Tula to Tambov 1 aaGun, 1 armour, 2 artilleries, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tula to Russia 1 aaGun moved from Tula to Tambov 3 infantry moved from Samara to Russia 6 infantry moved from Stalingrad to Samara 6 infantry moved from Rostov to Stalingrad 2 aaGuns, 1 artillery and 8 infantry moved from Gorky to Russia 1 submarine moved from 113 Sea Zone to 94 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 2 infantry moved from Tula to Tambov 1 aaGun, 1 armour, 2 artilleries, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tula to Russia 1 aaGun moved from Tula to Tambov 3 infantry moved from Samara to Russia 6 infantry moved from Stalingrad to Samara 6 infantry moved from Rostov to Stalingrad 2 aaGuns, 1 artillery and 8 infantry moved from Gorky to Russia 1 submarine moved from 113 Sea Zone to 94 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Samara: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan 2 bombers moved from Kwangtung to Szechwan 2 armour and 1 mech_infantry moved from Shansi to Kansu Japanese take Inner Mongolia from Chinese Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 submarine moved from 56 Sea Zone to 55 Sea Zone 4 fighters and 4 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - JapaneseCombat Hit Differential Summary :
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Do you want to scramble?
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@aequitas-et-veritas No thanks. In general, if you bring overwhelming force for some of these “blocking DDs”, I won’t be scrambling.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan 2 bombers moved from Kwangtung to Szechwan 2 armour and 1 mech_infantry moved from Shansi to Kansu Japanese take Inner Mongolia from Chinese Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 submarine moved from 56 Sea Zone to 55 Sea Zone 4 fighters and 4 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in Szechwan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4,00 expected hits Chinese roll dice for 12 infantry in Szechwan, round 2 : 4/12 hits, 4,00 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Szechwan 5 infantry owned by the Chinese lost in Szechwan 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 7 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for Chinese: 5 infantry Battle in 55 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 2 bombers moved from Szechwan to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 36 Sea Zone to 43 Sea Zone 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 3 transports moved from 56 Sea Zone to 43 Sea Zone 3 artilleries, 1 infantry and 1 marine moved from 43 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 infantry moved from 6 Sea Zone to Korea 1 carrier and 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Korea to 7 Sea Zone 1 marine moved from French Indo China to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Java 1 marine moved from 43 Sea Zone to Java Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 7 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -1,00 ANZAC regular : 0,67





