TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@dawgoneit re: 100% defense…always better to be lucky than good, especially in a dice game! 😁
Test summary from TripleA, engine version: 2.6.14778, time: 10:43:20 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
1 infantry moved from Gorky to Vologda
1 fighter moved from Russia to Vologda
2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Stalingrad to Rostov
7 artilleries moved from Bryansk to Kursk
19 infantry moved from Bryansk to Kursk
1 infantry moved from Bryansk to Tula
1 infantry moved from Bryansk to Tula
1 fighter and 1 tactical_bomber moved from Stalingrad to Tula
1 fighter moved from Russia to Southern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Russia to Vologda
5 artilleries moved from Russia to Smolensk
3 infantry moved from Yaroslavl to Smolensk
7 infantry moved from Bryansk to Smolensk
1 artillery and 5 infantry moved from Novgorod to Smolensk
Combat - Russians
Battle in Tula
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tula
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 7 artilleries and 19 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 19 infantry in Kursk, round 2 : 5/26 hits, 6.67 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 7 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys in Rostov, round 2 : 8/27 hits, 6.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 6 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 15 infantry in Smolensk, round 2 : 5/21 hits, 5.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novgorod to Smolensk
1 aaGun moved from Yaroslavl to Smolensk
2 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Tula to Russia
7 infantry moved from Bryansk to Kursk
5 infantry moved from Bryansk to Kursk
1 infantry moved from Bryansk to Kursk
1 aaGun moved from Stalingrad to Rostov
2 infantry moved from Bryansk to Kursk
1 aaGun and 15 infantry moved from Bryansk to Smolensk
1 fighter moved from Southern Belarus to Russia
1 artillery and 3 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Northern Sinkiang to Kansu
2 infantry moved from Urals to Northern Sinkiang
2 infantry moved from Buryatia to Yakut S.S.R.
2 artilleries and 6 infantry moved from Northern Manchuria to Southern Manchuria
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -2.00
15343fe2-7c67-48d5-a3aa-e0387eb4d4e5-triplea_42186_8jap.tsvg
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Shansi to Anhwe
1 infantry moved from Anhwe to Shansi
1 mech_infantry moved from Shantung to Southern Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 transport moved from 5 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
2 artilleries moved from Amur to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 marine moved from Amur to 5 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 5 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 20 Sea Zone to Southern Manchuria
3 fighters moved from Kwangtung to Southern Manchuria
2 fighters moved from Kwangtung to Southern Manchuria
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier moved from 5 Sea Zone to 20 Sea Zone
2 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Buryatia
1 artillery and 3 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Northern Manchuria
Japanese take Northern Manchuria from Chinese
2 artilleries and 1 infantry moved from Amur to Buryatia
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Korea, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Southern Manchuria
Japanese attack with 3 artilleries, 5 fighters, 5 infantry, 1 marine and 1 mech_infantry
Russians defend with 2 artilleries and 6 infantry
Japanese roll dice for 1 cruiser in Southern Manchuria, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 5 fighters, 5 infantry, 1 marine and 1 mech_infantry in Southern Manchuria, round 2 : 6/15 hits, 5.33 expected hits
Chinese roll dice for 2 artilleries and 6 infantry in Southern Manchuria, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Japanese lost in Southern Manchuria
6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria
Japanese roll dice for 3 artilleries, 5 fighters, 2 infantry, 1 marine and 1 mech_infantry in Southern Manchuria, round 3 : 5/12 hits, 4.83 expected hits
Chinese roll dice for 1 artillery in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 3 artilleries, 5 fighters, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 artilleries and 6 infantry
Non Combat Move - Japanese
2 fighters moved from Southern Manchuria to 20 Sea Zone
3 fighters moved from Southern Manchuria to Jehol
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.33
Russians regular : -0.33
Test summary from TripleA, engine version: 2.6.14778, time: 7:50:13 PM
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 2 marines moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 marines, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
4 fighters and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 tactical_bomber moved from Queensland to 45 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 65 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 45 Sea Zone to Celebes
Combat - Americans
Combat Hit Differential Summary :
@dawgoneit Two scramble options for you. Neither good.
None Thank You
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 2 marines moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 marines, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
4 fighters and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 tactical_bomber moved from Queensland to 45 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 65 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 45 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in 37 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 37 Sea Zone to 45 Sea Zone
1 bomber moved from 37 Sea Zone to Yunnan
1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Northern Australia
1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 27 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
1 carrier and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 marine moved from Morocco to 94 Sea Zone
1 artillery and 7 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
7 infantry moved from 98 Sea Zone to Tobruk
1 artillery moved from 98 Sea Zone to Tobruk
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 27 Sea Zone
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
5 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter and 4 infantry placed in Eastern United States
2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 8 infantry moved from Kweichow to Hunan
2 infantry moved from Inner Mongolia to Honan
2 artilleries and 8 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Yunnan to Honan
Combat - Chinese
Battle in Hunan
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 8 infantry in Hunan, round 2 : 1/12 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 8 infantry in Chahar, round 2 : 4/10 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
1 artillery and 1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery moved from United Kingdom to 113 Sea Zone
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Malta to Holland Belgium
1 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Kwangsi
2 infantry moved from Szechwan to Hopei
1 infantry moved from Tsinghai to Hopei
1 artillery moved from Szechwan to Hopei
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 10 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/13 hits, 4.33 expected hits
Germans roll dice for 10 infantry in Holland Belgium, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the British lost in Holland Belgium
4 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 5/11 hits, 4.00 expected hits
Germans roll dice for 6 infantry in Holland Belgium, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the British lost in Holland Belgium
5 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 3/10 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 3 infantry
Casualties for Germans: 10 infantry
Battle in Hopei
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hopei
British roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hopei
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Hunan
1 aaGun, 2 artilleries and 9 infantry moved from Szechwan to Hunan
1 armour moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Hunan
5 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
4 infantry moved from Eastern India to Burma
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Southern Persia
1 aaGun, 3 artilleries and 13 infantry moved from Trans-Jordan to Iraq
1 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
2 transports moved from 83 Sea Zone to 73 Sea Zone
1 carrier and 1 fighter moved from 83 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Malta to Gibraltar
3 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Inner Mongolia to Chahar
1 armour and 1 mech_infantry moved from Southern Persia to Baluchistan
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
1 infantry and 1 tactical_bomber placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 3.33
Germans regular : -2.67
British regular : -3.50
92861d13-7ece-45db-9300-3a50987c203a-triplea_42186_8IT.tsvg
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Southern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery moved from Northern Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
1 marine moved from Java to 43 Sea Zone
2 artilleries and 2 infantry moved from Java to 43 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 43 Sea Zone to 45 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 45 Sea Zone to Celebes
1 tactical_bomber moved from New South Wales to 45 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit No scramble.
317703ad-e067-45c4-a62a-598a3915c801-8 Germany.tsvg
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 armour moved from Southern France to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 armour and 12 infantry
British defend with 1 artillery and 4 infantry
Germans win, taking Holland Belgium from British with 3 armour and 10 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Southern Italy
2 bombers moved from Greece to Eastern Poland
1 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
2 armour and 2 mech_infantrys moved from Leningrad to Northern Belarus
1 aaGun, 5 artilleries and 11 infantry moved from Leningrad to Northern Belarus
15 infantry moved from Eastern Poland to Northern Belarus
3 infantry moved from Eastern Poland to Northern Belarus
4 infantry moved from Eastern Poland to Northern Belarus
1 aaGun, 6 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Ukraine to Western Ukraine
1 aaGun, 7 artilleries, 2 bombers, 13 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Baltic States
1 artillery moved from Germany to Western Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 tactical_bomber moved from Greece to Northern Italy
2 infantry moved from Norway to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Denmark
Place Units - Germans
2 fighters placed in Western Germany
1 destroyer placed in 116 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Test summary from TripleA, engine version: 2.6.14778, time: 11:13:06 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
2 infantry moved from Smolensk to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Tula to Bryansk
1 infantry moved from Kursk to Bryansk
1 artillery and 2 infantry moved from Kursk to Bryansk
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 artillery moved from Kursk to Bryansk
2 infantry moved from Kursk to Bryansk
2 fighters moved from Russia to Novgorod
1 infantry moved from Kursk to Bryansk
2 armour and 2 mech_infantrys moved from Rostov to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/13 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Kursk
1 aaGun, 4 artilleries and 17 infantry moved from Rostov to Kursk
2 infantry moved from Kursk to Bryansk
3 infantry moved from Stalingrad to Tambov
3 fighters moved from Novgorod to Russia
10 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Gorky to Nenetsia
2 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Tsinghai to Honan
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Northern Sinkiang to Kansu
Place Units - Russians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
@dawgoneit No scramble.
0b437d56-a945-4edc-b1bf-d41bd4252114-JAPAN 9.tsvg
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 132 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 132 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Buryatia to Northern Manchuria
3 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from Southern Manchuria to Jehol
3 fighters moved from Jehol to Kwangtung
1 artillery moved from Anhwe to Jehol
1 infantry moved from Shantung to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
4 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 6 infantry moved from 20 Sea Zone to Jehol
4 infantry moved from Korea to Southern Manchuria
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
Place Units - Japanese
3 fighters placed in Kwangtung
1 destroyer placed in 7 Sea Zone
3 infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Test summary from TripleA, engine version: 2.6.14778, time: 10:01:11 AM
Savegame