G40 OOB captain walker (allies +40) vs Mike64


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour, 8 artilleries, 3 fighters, 21 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
            1 mech_infantry moved from Smolensk to Russia
            1 mech_infantry moved from Western Ukraine to Russia
            2 armour and 3 mech_infantrys moved from Ukraine to Russia
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Russia
            2 bombers moved from Western Germany to Russia
            5 armour and 3 mech_infantrys moved from Rostov to Russia
            2 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Eastern Poland to Caucasus
    
        Combat - Germans
            Battle in Russia
                Germans attack with 13 armour, 8 artilleries, 3 bombers, 6 fighters, 21 infantry, 15 mech_infantrys and 6 tactical_bombers
                Russians defend with 3 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 43 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 4/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 8 artilleries, 3 bombers, 4 fighters, 21 infantry, 15 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 23/68 hits, 23.17 expected hits
                    Russians roll dice for 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 43 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 19/56 hits, 19.83 expected hits
                    19 infantry owned by the Germans lost in Russia
                    20 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 13 armour, 8 artilleries, 3 bombers, 4 fighters, 2 infantry, 15 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 26/49 hits, 20.00 expected hits
                    Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 15/36 hits, 13.17 expected hits
                    4 artilleries owned by the Germans, 2 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                    1 mech_infantry owned by the Russians, 23 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 13 armour, 4 artilleries, 3 bombers, 4 fighters, 6 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 19/34 hits, 16.17 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 6/10 hits, 4.50 expected hits
                    4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians and 5 artilleries owned by the Russians lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 13 armour, 3 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 8 artilleries, 2 fighters, 21 infantry, 11 mech_infantrys and 2 tactical_bombers
                Casualties for Russians: 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 43 infantry, 1 mech_infantry and 1 tactical_bomber
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            1 bomber moved from Caucasus to Ukraine
            5 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 bomber moved from Russia to Eastern Poland
            1 bomber moved from Russia to Bryansk
            1 bomber moved from Russia to Bryansk
            3 infantry moved from Western Germany to France
            1 artillery moved from Slovakia Hungary to Greater Southern Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 mech_infantry and 1 tactical_bomber placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Germans collect 58 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 86 Optional[PUs]
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.17
    Germans regular : 8.67
    Russians AA : 2.50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    2 mech_infantrys owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 artillery and 1 infantry moved from Tambov to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry and 1 mech_infantry moved from Jehol to Chahar
            2 fighters moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 bomber moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to India
            2 infantry moved from Burma to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 4/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 2 infantry
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Chahar
                Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 bomber and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 3PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from Yunnan to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 bomber moved from Anhwe to French Indo China
            1 bomber moved from India to French Indo China
            1 aaGun moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            2 fighters moved from Chahar to Kwangtung
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 20 Sea Zone
            1 carrier and 2 submarines placed in 36 Sea Zone
            1 submarine placed in 37 Sea Zone
            1 fighter placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.00
    UK_Pacific regular : -0.33
    British regular : -0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            9 submarines moved from 26 Sea Zone to 54 Sea Zone
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from New Zealand to Queensland
            1 bomber moved from Eastern United States to New Zealand
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 fighter and 8 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Algeria to Tunisia
            2 fighters moved from Malta to 97 Sea Zone
            2 cruisers, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
            3 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            2 destroyers placed in 71 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from France to Northern Italy
            2 artilleries moved from France to Northern Italy
            5 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Samara
                  Italians take Samara from Russians
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Eastern Poland to 97 Sea Zone
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 artilleries and 8 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 artilleries and 8 infantry in Northern Italy, round 2 : 1/10 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 2 submarines and 1 transport; French defend with 1 destroyer
                2 submarines owned by the British submerged
                    Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 97 Sea Zone
                    1 transport owned by the British lost in 97 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            2 armour moved from Rostov to Samara
            1 mech_infantry moved from Greater Southern Germany to Romania
            2 infantry moved from Yugoslavia to Bulgaria
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,5
            Italians collect 17 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    British regular : 0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 2 artilleries in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    ANZAC regular : 0.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 bombers and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Ukraine to Caucasus
            4 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            3 armour moved from Russia to Volgograd
            2 mech_infantrys moved from Romania to Greece
            1 infantry moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Greece
            1 fighter and 1 tactical_bomber moved from Rostov to 99 Sea Zone
            1 bomber moved from Eastern Poland to 99 Sea Zone
            1 bomber moved from Ukraine to 99 Sea Zone
            1 armour moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 mech_infantrys moved from Russia to Novosibirsk
            2 bombers moved from Bryansk to Caucasus
            1 tactical_bomber moved from Western Germany to 99 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 4/5 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in 99 Sea Zone
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Volgograd
                Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 10 mech_infantrys
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 2 bombers and 10 mech_infantrys in Caucasus, round 2 : 2/12 hits, 3.00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 10 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            6 armour moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            3 armour moved from Russia to Kazakhstan
            2 bombers moved from Caucasus to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
            5 infantry moved from Bryansk to Rostov
            3 aaGuns moved from Rostov to Caucasus
            3 aaGuns moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            6 mech_infantrys moved from Germany to Romania
            1 artillery and 5 infantry moved from Greater Southern Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 artillery and 5 infantry moved from France to Northern Italy
            2 tactical_bombers moved from 99 Sea Zone to Rostov
            2 bombers moved from 99 Sea Zone to Rostov
            1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
            3 mech_infantrys moved from Novgorod to Bryansk
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Russia
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            4 bombers placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,1
            Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs]
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Russians regular : -1.50
    Germans regular : 0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 5 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Szechwan
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 3 fighters, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer and 2 transports
                    Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 transports owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 destroyer and 2 transports
            Battle in Celebes
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            2 infantry moved from Burma to 38 Sea Zone
            2 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            2 fighters moved from Kwangtung to 42 Sea Zone
            1 carrier and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone
            1 bomber moved from Kweichow to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 aaGun moved from Chahar to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Siberia to Amur
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            3 destroyers placed in 20 Sea Zone
            1 submarine placed in 37 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 infantry placed in India
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Burma: 2 infantry
            EDIT: Removing units owned by Japanese from India: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
            Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.83
    ANZAC regular : -0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber and 10 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            2 infantry moved from Algeria to Tunisia
            1 bomber moved from New Zealand to Queensland
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            9 submarines moved from 26 Sea Zone to 54 Sea Zone
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to New Zealand
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            3 infantry moved from Persia to Northwest Persia
            3 aaGuns and 4 artilleries moved from West India to Eastern Persia
            9 infantry moved from West India to Eastern Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Tunisia to Libya
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            2 submarines placed in 98 Sea Zone
            1 armour placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            3 armour moved from Samara to Kansu
            1 bomber moved from Rostov to Kansu
    
        Combat - Italians
            Battle in Kansu
                Italians attack with 3 armour and 1 bomber
                Chinese defend with 1 infantry
                    Italians roll dice for 3 armour and 1 bomber in Kansu, round 2 : 1/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Italians win, taking Kansu from Chinese with 3 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kansu to Novosibirsk
            1 mech_infantry moved from Romania to Ukraine
            2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
            2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,1
            Italians collect 8 PUs (10 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Italians regular : -1.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 2 fighters and 11 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 armour and 3 mech_infantrys moved from Novosibirsk to Suiyuyan
            2 bombers moved from Russia to Suiyuyan
            2 bombers moved from Rostov to Suiyuyan
            3 mech_infantrys moved from Caucasus to Northwest Persia
            4 bombers moved from Germany to Northwest Persia
    
        Combat - Germans
            Battle in Suiyuyan
                Germans attack with 6 armour, 4 bombers and 3 mech_infantrys
                Chinese defend with 1 fighter and 11 infantry
                    Germans roll dice for 6 armour, 4 bombers and 3 mech_infantrys in Suiyuyan, round 2 : 7/13 hits, 6.17 expected hits
                    Chinese roll dice for 1 fighter and 11 infantry in Suiyuyan, round 2 : 1/12 hits, 4.33 expected hits
                    1 mech_infantry owned by the Germans lost in Suiyuyan
                    7 infantry owned by the Chinese lost in Suiyuyan
                    Germans roll dice for 6 armour, 4 bombers and 2 mech_infantrys in Suiyuyan, round 3 : 6/12 hits, 6.00 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 4/5 hits, 2.00 expected hits
                    2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Suiyuyan
                    1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Suiyuyan
                Germans win, taking Suiyuyan from Chinese with 4 armour and 4 bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 2 armour and 3 mech_infantrys
                Casualties for Chinese: 1 fighter and 11 infantry
            Battle in Northwest Persia
                Germans attack with 4 bombers and 3 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 4 bombers and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    3 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            5 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Bulgaria to Yugoslavia
            1 tactical_bomber moved from Rostov to Yugoslavia
            3 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            4 armour moved from Kazakhstan to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Western Ukraine to Rostov
            4 bombers moved from Northwest Persia to Caucasus
            2 bombers moved from Suiyuyan to Novosibirsk
            2 bombers moved from Suiyuyan to Kansu
            6 mech_infantrys moved from Romania to Ukraine
            1 aaGun moved from Caucasus to Northwest Persia
            3 aaGuns moved from Ukraine to Rostov
            1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Russia to Yunnan
            1 mech_infantry moved from Greece to Romania
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            3 mech_infantrys moved from Germany to Romania
            3 mech_infantrys moved from Novgorod to Bryansk
            1 tactical_bomber moved from Rostov to Caucasus
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            3 artilleries placed in Volgograd
            2 fighters and 1 mech_infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,3
            Germans collect 64 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 70 Optional[PUs]
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Russians regular : 0.00
    Germans regular : 0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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