TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6
Combat Move - Anzac
1 Destroyer moved from sz37 to sz50
1 Artillery moved from Derby to sz50
2 Artillerys moved from W.Australia to sz50
1 Marine moved from Derby to sz50
1 Elite moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
2 Infantrys moved from W.Australia to sz50
4 Infantrys moved from Soem to sz57
1 Infantry moved from Soem to sz57
5 Infantrys moved from sz57 to Java
1 Infantry moved from Bali to Java
3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 4 Transports moved from sz50 to sz57
1 Elite and 3 Infantrys moved from sz57 to Java
3 Artillerys and 1 Marine moved from sz57 to Java
2 EarlyFighters moved from sz50 to sz58
1 Submarine moved from sz57 to sz58
1 Submarine moved from sz57 to sz59
1 Artillery and 1 Elite moved from Darwin to Derby
Purchase Units - Anzac
Anzac buy 6 Artillerys, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine
Yamamoto defend with 3 Artillerys and 1 Tank; Thai defend with 2 Infantrys
Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Thai lost in Java
Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 2 : 3/14 hits, 3.83 expected hits
Yamamoto roll dice for 3 Artillerys and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits
3 Artillerys owned by the Yamamoto lost in Java
Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 3 : 2/14 hits, 3.83 expected hits
Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Java
1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 3 Artillerys, 1 Elite, 8 Infantrys and 1 Marine remaining. Battle score for attacker is 19
Casualties for Thai: 2 Infantrys
Casualties for Yamamoto: 3 Artillerys and 1 Tank
Casualties for Anzac: 1 Infantry
Battle in sz59
Anzac attack with 1 Submarine
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Hisaichi lost in sz59
Anzac win with 1 Submarine remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 T.Boat
Battle in sz58
Anzac attack with 2 EarlyFighters and 1 Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters in sz58, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz58
Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Anzac
2 EarlyFighters moved from sz58 to sz50
Place Units - Anzac
2 Artillerys and 1 Marine placed in W.Australia
1 Artillery placed in Derby
2 Artillerys and 1 Infantry placed in Darwin
1 Artillery and 1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Anzac regular : -0.17
Hisaichi regular : -0.50
Savegame