@simon33 Scramble?
Game 2-PTV ArtofWar (Ax+12) v mikawagunichi (Al)
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Did not intercept SBR on Norway as the odds were 9:6 in favor of the Germans.
Game History
Round: 11 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Northern Belarus to Eastern Poland 1 bomber moved from Northern Belarus to Norway 2 fighters moved from Western Germany to Norway 2 fighters moved from France to Norway 1 tactical_bomber moved from Western Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to 117 Sea Zone 1 tactical_bomber moved from France to 117 Sea Zone 1 fighter moved from 118 Sea Zone to 117 Sea Zone 2 fighters moved from Leningrad to 117 Sea Zone 1 armour moved from Iraq to Northwest Persia Germans take Northwest Persia from Russians 1 armour moved from Northwest Persia to Iraq 1 destroyer and 1 submarine moved from 118 Sea Zone to 117 Sea Zone Combat - Germans Air Battle in Norway Germans attacks with 5 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Norway causes 3 damage total. Battle in 117 Sea Zone Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 cruiser and 1 destroyer Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser and 1 destroyer Battle in Eastern Poland Germans attack with 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Belarus to Romania 2 infantry moved from Leningrad to Archangel 1 tactical_bomber moved from Eastern Poland to Leningrad 2 fighters moved from 117 Sea Zone to Leningrad 2 fighters moved from Norway to France 1 bomber and 2 fighters moved from Norway to Western Germany 1 tactical_bomber moved from 117 Sea Zone to France 1 fighter and 1 tactical_bomber moved from Iraq to Romania 1 tactical_bomber moved from 117 Sea Zone to Romania 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Western Germany 2 aaGuns, 6 artilleries and 34 infantry moved from Northern Belarus to Baltic States 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Baltic States 1 transport moved from 99 Sea Zone to 83 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Yugoslavia 1 tactical_bomber placed in Western Germany 2 armour, 7 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,1,3,6 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 11 artilleries and 53 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Italians 3 armour and 4 mech_infantrys moved from Russia to Northern Belarus 1 infantry moved from Southern Persia to Northwest Persia Russians take Northwest Persia from Germans Combat - Russians Non Combat Move - Russians 1 artillery moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Ukraine 4 aaGuns moved from Smolensk to Northern Belarus 2 aaGuns, 5 artilleries and 15 infantry moved from Siberia to Amur 1 infantry moved from Vologda to Novgorod 1 infantry moved from Nenetsia to Vologda Place Units - Russians 10 artilleries placed in Russia 1 armour placed in Urals Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
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Did not scramble to defend 35 because of 100:0 odds.
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 13 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 5 artilleries, 8 infantry, 1 marine and 1 mech_infantry moved from Eastern India to 40 Sea Zone 2 armour, 5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry, 2 tactical_bombers and 8 transports moved from 40 Sea Zone to 82 Sea Zone 2 armour, 5 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers moved from 82 Sea Zone to Southern Persia 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Southern Manchuria to Jehol 1 tactical_bomber moved from Japan to Jehol 1 fighter moved from Guam to Jehol 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Paulau 3 fighters moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Southern Persia Japanese attack with 2 armour, 5 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry; Russians defend British roll AA dice in Southern Persia : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Southern Persia, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 armour, 5 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Southern Persia, round 2 : 9/21 hits, 7.83 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry in Southern Persia, round 2 : 4/8 hits, 3.50 expected hits 4 infantry owned by the Japanese lost in Southern Persia 1 aaGun owned by the British, 1 artillery owned by the British, 2 fighters owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in Southern Persia Japanese win, taking Southern Persia from British with 2 armour, 5 artilleries, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 4 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry Battle in 56 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Paulau Japanese attack with 1 artillery and 1 infantry Americans defend with 1 marine Japanese roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Japanese 2 fighters and 1 tactical_bomber could not land in Southern Persia and were removed 1 aaGun, 1 artillery and 11 infantry moved from Southern Manchuria to Korea 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 fighter moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from French Indo China to Japan 2 submarines moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Kiangsu to Fukien 1 armour, 1 infantry and 1 mech_infantry moved from Kwangtung to Fukien 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Kiangsi to Fukien 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Burma to Eastern India 1 fighter moved from Malaya to French Indo China 1 tactical_bomber moved from 40 Sea Zone to French Indo China 1 carrier and 1 fighter moved from 40 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 132 Sea Zone 1 fighter moved from 56 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Davao 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Davao 3 fighters moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Persia to 82 Sea Zone Place Units - Japanese 3 infantry placed in Eastern India 1 infantry placed in Malaya 2 transports placed in 132 Sea Zone 2 infantry placed in French Indo China 1 transport placed in 37 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 6 infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : 0.17 British AA : -0.50 British regular : 0.50
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Unexpectedly, the program removed the 2 Russian fighters and tac at the end of the J11 NCM: 2 fighters and 1 tactical_bomber could not land in Southern Persia and were removed. I am not sure why as Japan and Russia are not at war and the 16 infantry were allowed to remain. Do you know of any rule for why the Russian air (but not land forces) were removed?
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@ArtofWar1947 That’s a very interesting scenario and I couldn’t find anything on it after a few searches. We should probably ask for a clarification.
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PM Gamerman.
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I’ll see what Gamerman has to say and share it with you.
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@ArtofWar1947 Sounds good.
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Americans buy 5 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 115 Sea Zone to 117 Sea Zone 1 destroyer moved from 113 Sea Zone to 117 Sea Zone 3 infantry moved from Norway to 115 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Norway to 115 Sea Zone 1 armour, 1 artillery, 3 battleships, 2 carriers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 115 Sea Zone to 116 Sea Zone 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 116 Sea Zone to Germany 1 fighter moved from Norway to Germany 2 aaGuns, 2 cruisers, 2 destroyers, 13 infantry, 1 mech_infantry and 8 transports moved from 113 Sea Zone to 116 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 2 fighters moved from 32 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from Marshall Islands to 33 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 marine moved from 33 Sea Zone to Gilbert Islands 1 battleship moved from 34 Sea Zone to 33 Sea Zone
Combat Hit Differential Summary :
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@ArtofWar1947 Meanwhile, several scramble decisions.
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Good grief, I forgot to take back Denmark on G11! Need to play this game only when well rested.
Scramble 3 fighters from W-G to Germany.
No scramble to 116.
No scramble to 22 or 35.
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 29 PUs; British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 2 infantry moved from Norway to 115 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 fighter, 15 infantry and 1 mech_infantry moved from 116 Sea Zone to Germany 1 fighter and 1 tactical_bomber moved from Norway to 116 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone
Combat Hit Differential Summary :
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@ArtofWar1947 Scramble to Berlin or 116 for the Brits?
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NO scrambles.
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Americans buy 5 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 115 Sea Zone to 117 Sea Zone 1 destroyer moved from 113 Sea Zone to 117 Sea Zone 3 infantry moved from Norway to 115 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Norway to 115 Sea Zone 1 armour, 1 artillery, 3 battleships, 2 carriers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 115 Sea Zone to 116 Sea Zone 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 116 Sea Zone to Germany 1 fighter moved from Norway to Germany 2 aaGuns, 2 cruisers, 2 destroyers, 13 infantry, 1 mech_infantry and 8 transports moved from 113 Sea Zone to 116 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 2 fighters moved from 32 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from Marshall Islands to 33 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 marine moved from 33 Sea Zone to Gilbert Islands 1 battleship moved from 34 Sea Zone to 33 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in Germany Battle in 117 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 destroyers in 117 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 35 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Guam Battle in Gilbert Islands Americans attack with 1 artillery and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gilbert Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 marine in Gilbert Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Gilbert Islands 2 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Guam from Japanese, taking Gilbert Islands from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 2 infantry Battle in Germany Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Germans defend with 2 armour, 1 factory_major, 3 fighters, 7 infantry and 1 mech_infantry Americans roll dice for 3 battleships and 2 cruisers in Germany, round 2 : 3/5 hits, 3.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Germany, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 2 armour, 3 fighters, 7 infantry and 1 mech_infantry in Germany, round 2 : 5/13 hits, 5.83 expected hits 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Germany 6 infantry owned by the Germans lost in Germany Americans roll dice for 1 armour and 3 fighters in Germany, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 armour, 3 fighters, 1 infantry and 1 mech_infantry in Germany, round 3 : 2/7 hits, 3.83 expected hits 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Germany 1 infantry owned by the Germans lost in Germany Americans roll dice for 2 fighters in Germany, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 armour, 3 fighters and 1 mech_infantry in Germany, round 4 : 3/6 hits, 3.50 expected hits 2 fighters owned by the Americans lost in Germany 1 mech_infantry owned by the Germans lost in Germany Germans win with 2 armour and 3 fighters remaining. Battle score for attacker is -28 Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Casualties for Germans: 7 infantry and 1 mech_infantry Moving scrambled unit from Germany back to originating territory: Western Germany Moving scrambled unit from Germany back to originating territory: Western Germany Moving scrambled unit from Germany back to originating territory: Western Germany Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 submarine moved from 11 Sea Zone to 4 Sea Zone 1 carrier and 6 destroyers moved from 32 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands 3 fighters moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to Caroline Islands 1 bomber moved from 35 Sea Zone to Caroline Islands 1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 3 artilleries placed in Norway 2 transports placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 3 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 116 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 2 infantry moved from Anhwe to Jehol 1 fighter moved from Inner Mongolia to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe 1 infantry moved from Inner Mongolia to Shansi 1 artillery and 1 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 29 PUs; British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 2 infantry moved from Norway to 115 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 fighter, 15 infantry and 1 mech_infantry moved from 116 Sea Zone to Germany 1 fighter and 1 tactical_bomber moved from Norway to 116 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone Combat - British Battle in Germany British attack with 1 fighter, 15 infantry and 1 mech_infantry Germans defend with 2 armour and 1 factory_major British roll dice for 1 fighter, 15 infantry and 1 mech_infantry in Germany, round 2 : 3/17 hits, 3.17 expected hits Germans roll dice for 2 armour in Germany, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Germany British captures 64PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 fighter, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 fighter moved from Germany to 116 Sea Zone 1 armour moved from Libya to Algeria 1 artillery and 3 infantry moved from Libya to Tunisia 1 bomber moved from Belgian Congo to Gibraltar 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 destroyer and 1 transport moved from 73 Sea Zone to 85 Sea Zone 2 aaGuns, 9 artilleries and 8 infantry moved from Baluchistan to Central India Place Units - British 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 102 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 105 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Japanese regular : 0.17 Germans regular : -4.33 British regular : -0.17
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Per your suggestion, I did not refight the battles that were identical to the orginal J11 but simply edited in those results.
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 artilleries, 1 carrier, 10 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries, 4 infantry and 1 marine moved from Eastern India to 40 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 40 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 1 armour, 1 artillery and 2 infantry moved from 74 Sea Zone to Tanganyika Territory 2 artilleries and 2 infantry moved from 74 Sea Zone to Kenya 2 submarines moved from 7 Sea Zone to 35 Sea Zone Combat - Japanese Battle in French Madagascar Battle in Kenya Battle in Tanganyika Territory Battle in 35 Sea Zone Japanese attack with 2 submarines Americans defend with 1 cruiser Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 35 Sea Zone Japanese win, taking French Madagascar from British, taking Kenya from British, taking Tanganyika Territory from British with 1 submarine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from Paulau: 1 marine EDIT: Changing ownership of Paulau from Americans to Japanese EDIT: Removing units owned by Japanese from Davao: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Paulau: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 56 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine EDIT: Removing units owned by Chinese from Jehol: 1 infantry EDIT: Changing ownership of Jehol from Chinese to Japanese EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun, 1 artillery and 11 infantry moved from Southern Manchuria to Korea 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Guam to Korea 1 fighter moved from French Indo China to 6 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Japan 1 armour, 1 infantry and 1 mech_infantry moved from Kwangtung to Fukien 1 artillery moved from Kiangsu to Fukien 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Kiangsi to Fukien 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 fighter moved from Malaya to 36 Sea Zone 2 carriers, 1 fighter and 3 transports moved from 40 Sea Zone to 132 Sea Zone 1 fighter and 2 tactical_bombers moved from 40 Sea Zone to French Indo China 2 tactical_bombers moved from French Indo China to Davao 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Yunnan Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 1 marine placed in French Indo China 2 artilleries placed in Malaya 3 infantry placed in Eastern India Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Americans buy 5 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 1 mech_infantry moved from Norway to 115 Sea Zone 3 infantry moved from Norway to 115 Sea Zone 1 armour, 1 artillery, 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 115 Sea Zone to 116 Sea Zone 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 116 Sea Zone to Germany 2 aaGuns, 2 cruisers, 3 destroyers, 13 infantry, 1 mech_infantry and 8 transports moved from 113 Sea Zone to 116 Sea Zone 1 fighter moved from Norway to Germany 2 destroyers moved from 116 Sea Zone to 117 Sea Zone 1 marine moved from Marshall Islands to 33 Sea Zone 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from Marshall Islands to 33 Sea Zone 1 artillery and 1 marine moved from 33 Sea Zone to Gilbert Islands 1 battleship moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from Queensland to Gilbert Islands Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in Germany Battle in Guam Battle in 117 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 destroyers in 117 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers in 117 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers in 117 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers in 117 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Americans win, taking Guam from Japanese with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 35 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Gilbert Islands Americans attack with 1 artillery, 1 bomber and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gilbert Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Germany Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Germans defend with 2 armour, 1 factory_major, 3 fighters, 7 infantry and 1 mech_infantry Americans roll dice for 3 battleships and 2 cruisers in Germany, round 2 : 2/5 hits, 3.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Germany, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 2 armour, 3 fighters, 7 infantry and 1 mech_infantry in Germany, round 2 : 4/13 hits, 5.83 expected hits 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Germany 6 infantry owned by the Germans lost in Germany Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Germany, round 3 : 1/5 hits, 2.33 expected hits Germans roll dice for 2 armour, 3 fighters, 1 infantry and 1 mech_infantry in Germany, round 3 : 4/7 hits, 3.83 expected hits 1 armour owned by the Americans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Germany 1 infantry owned by the Germans lost in Germany Americans roll dice for 1 fighter in Germany, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 3 fighters and 1 mech_infantry in Germany, round 4 : 2/6 hits, 3.50 expected hits 1 fighter owned by the Americans lost in Germany 1 mech_infantry owned by the Germans lost in Germany Germans win with 2 armour and 3 fighters remaining. Battle score for attacker is -28 Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Casualties for Germans: 7 infantry and 1 mech_infantry Moving scrambled unit from Germany back to originating territory: Western Germany Moving scrambled unit from Germany back to originating territory: Western Germany Moving scrambled unit from Germany back to originating territory: Western Germany Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 submarine moved from 11 Sea Zone to 4 Sea Zone 1 carrier, 6 destroyers and 2 fighters moved from 32 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 4 fighters moved from 34 Sea Zone to Caroline Islands 1 bomber moved from Gilbert Islands to Caroline Islands 1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Gibraltar to 116 Sea Zone Place Units - Americans 3 artilleries placed in Norway 2 transports placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 artillery placed in Western United States 3 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gilbert Islands: 1 artillery EDIT: Adding units owned by Americans to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 2 infantry moved from Anhwe to Jehol 1 fighter moved from Inner Mongolia to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe 1 infantry moved from Inner Mongolia to Shansi 1 artillery and 1 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 29 PUs; British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 13 infantry and 1 mech_infantry moved from 116 Sea Zone to Germany 2 fighters moved from United Kingdom to 116 Sea Zone 1 fighter moved from Norway to Germany 2 infantry moved from Norway to 115 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Germany 1 tactical_bomber moved from Norway to 116 Sea Zone Combat - British Battle in Germany British attack with 1 fighter, 15 infantry and 1 mech_infantry Germans defend with 2 armour and 1 factory_major British roll dice for 1 fighter, 15 infantry and 1 mech_infantry in Germany, round 2 : 4/17 hits, 3.17 expected hits Germans roll dice for 2 armour in Germany, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the British lost in Germany 2 armour owned by the Germans lost in Germany British captures 64PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Germans: 2 armour triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 fighter moved from Germany to 116 Sea Zone 1 armour moved from Libya to Algeria 1 bomber moved from Belgian Congo to Gibraltar 1 armour moved from Belgian Congo to Rhodesia 1 infantry moved from Rhodesia to Union of South Africa 1 armour moved from Rhodesia to Union of South Africa 2 aaGuns, 9 artilleries and 9 infantry moved from Baluchistan to Central India Place Units - British 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3,4,5,6,5 British collect 34 PUs (2 lost to blockades); end with 98 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 101 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Libya: 1 artillery and 3 infantry EDIT: Adding units owned by British to Tunisia: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 73 Sea Zone: 1 battleship, 1 destroyer and 1 transport EDIT: Adding units owned by British to 84 Sea Zone: 1 battleship, 1 destroyer and 99 transports EDIT: Removing units owned by British from 84 Sea Zone: 98 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -2.50 Japanese regular : -0.50 Germans regular : -2.83 British regular : 0.83
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Summary of edits/adjustments made from original turns:
Edited no hits by jap sub in 35 per original dice
Edited 1 hit by jap inf in Gilberts per original dice
Edited no hits by Germans in Berlin per original diceDid not do any attacks in Africa based on adjusted Japan turn.
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Attack on NW Persia
1 IT art [dice 1d6<=2]
1 IT F [dice 1d6<=3]Russian inf [dice 1d6<=2]
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1d6<=2: 2; Hits: 1
1d6<=3: 5; Hits: 0
1d6<=2: 5; Hits: 0