1 sub hit, absorbed on BB. 3 more hits, how do you want to take the losses?
39028ecf-6090-4fdb-9374-ea0bf83aafe4-image.png
Yes, you were really unlucky in Russia. But even with normal dice results - I had a 100% victory chance with 33 units remaining, so the battle was lost anyway. But of course you should have taken away more of these invader troops… Maybe it would have been a better idea to save these precious allied fighters and retreat from Moscow.
It turned out that your bid spending for the Australian carrier was really worth it. Together with my mistake, it prevented Japan from becoming a monster early in the game.
I can make you jealous - in Trier we are in the 40s degrees, but it will be combined with rain over the weekend. The sun will come out starting Monday with the same temperatures.
I can play Italy later than usual, as I have meetings in the afternoon. It will be during your afternoon.
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Burma
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 5 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
2 fighters moved from Japan to Jehol
1 artillery moved from Yunnan to Burma
1 fighter moved from Shan State to Szechwan
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 artillery moved from Yunnan to Szechwan
1 bomber moved from Japan to Jehol
1 bomber moved from Japan to Kweichow
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 3 : 0/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 4 : 2/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 5 tactical_bombers in 44 Sea Zone, round 2 : 3/9 hits, 4,83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Jehol, round 2 : 2/5 hits, 2,33 expected hits
Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 bomber and 2 fighters in Jehol, round 3 : 1/3 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 bomber and 2 fighters in Jehol, round 4 : 3/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,67 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 4 : 2/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 5 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter moved from Szechwan to French Indo China
1 bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 bomber moved from Jehol to French Indo China
1 artillery and 1 infantry moved from Amur to Manchuria
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Jehol to Kiangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Shan State to Yunnan
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67
Americans regular : -0,17
Japanese regular : -2,17
ANZAC regular : 0,67
UK_Pacific regular : -0,33
Full scramble please with one fighter.
All 6 Kamis will do the job:
One on each battleship and cruiser.
OOL:
Have all 5 carriers and the battleship have a hit each.
Then sink:
sub
1 destroyer
3 carriers
keep my last destroyer in case you still have a sub.
only when the US do not have any sub left, sink my second destroyer.
2 carrier
Cruiser
tactical bombers
battleship
fighters
Let the battle begin! :-)
@martin c9d4efc8-0d16-4405-82e8-ae471c40d541-UK 6.tsvg
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Malta to Caucasus
Combat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in Caucasus
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 4 battleships, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 7 tactical_bombers
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 battleships, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 10/14 hits, 7.67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 8/20 hits, 9.67 expected hits
Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 4 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 6/12 hits, 6.67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 9/16 hits, 8.33 expected hits
Units damaged: 1 carrier owned by the Americans
2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 4 battleships, 2 carriers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 5/6 hits, 3.83 expected hits
Japanese roll dice for 1 battleship, 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 4 : 6/10 hits, 5.83 expected hits
5 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Americans roll dice for 3 battleships in 35 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 battleship and 4 fighters in 35 Sea Zone, round 5 : 4/5 hits, 3.33 expected hits
2 fighters owned by the Japanese, 1 battleship owned by the Japanese and 3 battleships owned by the Americans lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -26
Casualties for Americans: 4 battleships, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 7 tactical_bombers
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
1 fighter owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
5 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
5 destroyers and 5 submarines moved from 10 Sea Zone to 15 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Jehol
4 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries, 8 infantry and 1 mech_infantry moved from India to Burma
2 cruisers and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 fighters moved from Egypt to Northwest Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 bomber moved from Eastern Persia to Burma
Combat - British
Battle in Burma
British attack with 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry in Burma, round 2 : 4/15 hits, 4.67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 5 artilleries, 1 bomber, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Burma to India
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
1 armour moved from Libya to Tobruk
Place Units - British
3 armour placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,1
British collect 31 PUs (5 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 5.17
Japanese regular : -0.33
Germans regular : 0.67
British regular : -0.67
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Slovakia Hungary
1 fighter moved from Ukraine to Southern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
Russians regular : 0,67
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 110 PUs;
Germans buy 1 airfield, 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Belarus to Smolensk
5 artilleries moved from Russia to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from France to Northern Italy
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Ukraine to Kazakhstan
1 tactical_bomber moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Nenetsia, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Southern Italy
3 bombers moved from Bryansk to Southern Italy
2 fighters moved from Ukraine to 97 Sea Zone
1 fighter moved from Bryansk to Volgograd
14 armour and 9 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 aaGun moved from Bryansk to Tambov
2 tactical_bombers moved from Smolensk to Russia
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Ukraine to Yugoslavia
1 tactical_bomber moved from Ukraine to Yugoslavia
1 tactical_bomber moved from Ukraine to Yugoslavia
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 airfield placed in Yugoslavia
1 fighter placed in France
3 artilleries placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -1,67
Germans regular : -1,33
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
2 fighters moved from Kiangsi to Jehol
1 fighter moved from Japan to Jehol
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 artilleries and 1 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Kweichow to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 3 destroyers and 2 fighters
Americans defend with 1 carrier; ANZAC defend with 2 fighters
Japanese roll dice for 1 carrier, 3 destroyers and 2 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
ANZAC roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 3 destroyers and 2 fighters in 35 Sea Zone, round 3 : 1/5 hits, 2,00 expected hits
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 fighter owned by the ANZAC and 2 destroyers owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 carrier and 3 destroyers
Casualties for Americans: 1 carrier
Casualties for ANZAC: 2 fighters
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Jehol, round 2 : 1/5 hits, 2,17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
3 fighters owned by the Japanese retreated
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 5 artilleries, 7 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/12 hits, 5,17 expected hits
UK_Pacific roll dice for 5 artilleries, 7 infantry and 1 mech_infantry in Burma, round 2 : 4/13 hits, 4,33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 3/8 hits, 4,00 expected hits
UK_Pacific roll dice for 5 artilleries and 1 mech_infantry in Burma, round 3 : 1/6 hits, 2,00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 4 : 6/7 hits, 3,67 expected hits
UK_Pacific roll dice for 3 artilleries in Burma, round 4 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese and 3 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for British: 5 artilleries, 7 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
3 fighters moved from Jehol to Kiangsu
2 fighters moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 destroyer placed in 20 Sea Zone
1 infantry and 1 mech_infantry placed in Kwangtung
3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 1,67
UK_Pacific regular : -1,33
ANZAC regular : 1,33
@martin 135dc82d-79e1-4bf6-b3d2-436003b04009-UK 7.tsvg
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
5 destroyers and 5 submarines moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter and 1 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 bomber moved from India to 38 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
6 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
1 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Libya to Tobruk
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
2 cruisers and 2 destroyers moved from 92 Sea Zone to 109 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 109 Sea Zone
British attack with 2 cruisers and 2 destroyers
Germans defend with 1 cruiser, 1 destroyer and 2 submarines
British roll dice for 2 cruisers and 2 destroyers in 109 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
British roll dice for 2 cruisers and 1 destroyer in 109 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 109 Sea Zone
1 cruiser owned by the British retreated to 104 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -22
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 38 Sea Zone to India
Place Units - British
3 armour placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,5
British collect 30 PUs (6 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
Germans regular : 0.67
British regular : -2.33
@martin no
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 92 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Slovakia Hungary to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -0,67
Italians regular : 0,00
@martin no
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Nenetsia to Urals
1 mech_infantry moved from Smolensk to Samara
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 armour and 3 mech_infantrys moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
2 armour and 2 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Sikang
3 artilleries moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from France to 104 Sea Zone
1 bomber moved from Russia to Urals
1 tactical_bomber moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
2 mech_infantrys moved from Novgorod to Vologda
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
4 bombers moved from Southern Italy to Gibraltar
2 mech_infantrys moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Scotland
Battle in Gibraltar
Germans attack with 1 artillery, 4 bombers and 1 infantry
British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Gibraltar, round 2 : 4/6 hits, 3,33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Gibraltar
Germans win, taking Scotland from British, taking Gibraltar from British with 1 artillery and 4 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 cruiser
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for British: 1 cruiser
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Urals, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 9 armour, 3 artilleries, 1 fighter and 4 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 9 armour, 3 artilleries, 1 fighter and 4 mech_infantrys in Caucasus, round 2 : 8/17 hits, 7,17 expected hits
ANZAC roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from ANZAC with 9 armour, 3 artilleries, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 3 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 4 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Sikang
Germans attack with 2 armour and 3 mech_infantrys
Chinese defend with 1 infantry; Russians defend with 2 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 2/5 hits, 1,50 expected hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Sikang
Germans roll dice for 2 armour and 1 mech_infantry in Sikang, round 3 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
4 bombers moved from Gibraltar to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from Caucasus to Yugoslavia
1 aaGun and 5 artilleries moved from Tambov to Volgograd
1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
1 bomber moved from Urals to Russia
1 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from France to Northern Italy
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 aaGun moved from Novgorod to Belarus
1 armour moved from Volgograd to Turkmenistan
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Yugoslavia
Place Units - Germans
1 carrier and 2 transports placed in 97 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
2 fighters placed in Western Germany
1 infantry and 1 mech_infantry placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 2 artilleries
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33
ANZAC regular : -0,33
Russians regular : 0,67
Germans regular : 1,17
British regular : -0,33
@martin I think its your game.
play our tie breaker?
@dawgoneit with pleasure. Let’s start bidding. 40.
I assume we are allowed to play a 3rd game?
Let’s recap the past game via chat.