0% for April

L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4


  • It’s no fun to get diced.

  • 22 21 20 19 18 17 16

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            6 fighters moved from 32 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Holland Belgium from Germans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Tobruk to Egypt
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 bomber and 3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Anhwe to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
            1 fighter moved from Anhwe to Hopei
            12 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Kweichow
            1 infantry placed in Anhwe
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
            EDIT: Removing units owned by Chinese from Kansu: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 33 PUs; 
            British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from Eastern Persia to Kazakhstan
            1 bomber moved from Iraq to Kazakhstan
    
        Combat - British
            Battle in Sumatra
            Battle in Kazakhstan
                British attack with 1 armour and 1 bomber
                Japanese defend with 1 armour
                    British roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Kazakhstan
                British win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 armour
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Kazakhstan to West India
            1 armour moved from Eastern Persia to West India
            2 infantry moved from Persia to Northwest Persia
            3 fighters moved from Persia to Egypt
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            2 armour moved from Tobruk to Egypt
            1 aaGun and 1 infantry moved from Libya to Tobruk
            5 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 infantry placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
            British undo move 4.
            1 fighter placed in United Kingdom
            2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
            British collect 36 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -0,67
    Japanese regular : 3,00
    British regular : -0,17
    

    Savegame_38927.tsvg


  • @gamerman01 Might take me a bit, man, other 2 still waiting on me. I don’t want to kill the pace, so see what I can do.

    Now let’s see what you did…


  • Getting there, wow this takes a lot of thought and calculations! You have a lot of Allied strongholds


  • USA - 3 carriers and probably 6 or 7 fighters off Europe round 8 - that’s a problem


  • 22 21 20 19 18 17 16

    The game does not load.


  • Oh! I tried it again and it works for me - I don’t know why it wouldn’t work after all these times - same file.

    I could try re-loading UK7 and re-doing I7.


  • OK, I must have played it in local and then you can’t open it as play-by-email.

    Here’s the file that should work then
    I7 again.tsvg


  • And sorry about that inadvertent mistake

  • 22 21 20 19 18 17 16

    The same with this file.
    It does not load the game, gamerman01.

  • 22 21 20 19 18 17 16

    Ok i figured out now what happend.
    Had to fill in the blanks to finally load the game.

  • 22 21 20 19 18 17 16

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 cruiser, 1 destroyer and 3 submarines moved from 32 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to Sumatra
            2 infantry moved from Northwest Persia to Persia
            1 aaGun and 1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from Northwest Persia to Persia
            3 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame_38927.tsvg


  • Thanks a lot for figuring it out -


  • 22 21 20 19 18 17 16

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 1,33
    

    Savegame_38927.tsvg


  • aequitas-et-veritasA aequitas-et-veritas referenced this topic on
  • 22 21 20 19 18 17 16

    I concede, well played.
    The edge I needed to get ahead of you has been taken away with your keen attack on my Bmbr Stack.
    Everything I do now is chasing after you.
    Result is posted. Thank you for a good game.


  • Thanks AeV, that is very nice and very classy of you.

    We had another exciting and hotly contested game, thank you for that!

    I know Korea was hard to accept. I certainly would have had major issues if that stack remained there unmolested - you moved well.

    I didn’t expect it to be over yet, but it looks like you’re right - thanks, and keep on having fun

    Until next time, then!


  • Also, thank you for the pace. We started July 1 and we didn’t finish round 8, so thanks for being OK with me being slow.

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