W@W captain walker vs dawgoneit (axis) #3


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 Tank moved from Shensi to Yunnan
                  Chinese take Yunnan from Yamamoto
            1 Fighter and 1 Tank moved from Shensi to Hupeh
            2 Infantrys moved from Suiyuan to Shansi
            1 Adv.Fighter moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 2/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Shensi
            1 Adv.Fighter moved from Shansi to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Shensi
            2 Infantrys moved from Lanchow to Szechwan
            3 Infantrys moved from Lanchow to Shensi
            3 Tanks moved from Gobi Altai to Shensi
            1 Artillery moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            2 Tanks moved from Urumqi to Gobi Altai
            1 Mech.Inf moved from Urumqi to Ningsia
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Chinese regular : -0.17
    Hisaichi regular : -0.67
    

    Territory Summary for Chinese :

    Shansi : 2 Infantrys
    Kweichow : 1 Infantry
    Suiyuan : 1 Infantry
    E.Qinghai : 1 AAGun, 2 Artillerys, 1 Elite and 3 Infantrys
    Hupeh : 1 Tank
    E.Sinkiang : 1 Infantry
    Urumqi : 2 ArmoredCars, 1 Factory and 2 Tanks
    Lanchow : 1 Artillery and 2 Infantrys
    Shensi : 1 AAGun, 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 4 Tanks
    Ningsia : 1 Artillery, 2 Infantrys and 1 Mech.Inf
    Szechwan : 2 Infantrys
    Yunnan : 1 Tank
    Hsining : 1 Elite, 1 Factory and 5 Infantrys
    Gobi Altai : 1 flag, 2 Tanks
    

    Production/PUs Summary :

    Germans : 109 / 113
    Russians : 99 / 101
    Italians : 62 / 63
    French : 24 / 28
    Yamamoto : 80 / 86
    Chinese : 30 / 30
    Hisaichi : 55 / 80
    British : 99 / 102
    Anzac : 36 / 36
    Dutch : 11 / 15
    Finns : 14 / 13
    Romanians : 16 / 16
    Thai : 15 / 13
    Americans : 96 / 96
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            5 Infantrys moved from Kirin to Heilungchiang
            1 Artillery, 5 Infantrys and 7 Tanks moved from Chita to Heilungchiang
            2 Mech.Infs moved from Changchun to Heilungchiang
            1 Tank moved from Vladivostok to Heilungchiang
            1 Infantry moved from Vladivostok to Khabarovsk
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            3 Marines and 5 Tanks moved from Banjarmasin to 110 Sea Zone
            2 ArmoredCars, 2 Infantrys and 2 Tanks moved from Hong Kong to 92 Sea Zone
            2 ArmoredCars, 2 Infantrys, 2 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 ArmoredCars, 2 Infantrys, 3 Marines and 7 Tanks moved from 110 Sea Zone to Malaya
            1 Battleship moved from 110 Sea Zone to 111 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone
            2 ArmoredCars moved from Peking to Shansi
            1 ArmoredCar moved from Chahar to Shansi
            5 Infantrys moved from Changchun to 84 Sea Zone
            5 Infantrys moved from 84 Sea Zone to Peking
            1 Tank moved from Peking to Heilungchiang
            2 Tanks moved from Chahar to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Factorys, 1 Fighter, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Malaya
                Hisaichi attack with 2 ArmoredCars, 2 Infantrys, 3 Marines and 7 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars, 2 Infantrys, 3 Marines and 7 Tanks in Malaya, round 2 : 4/14 hits, 6.00 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Artillery, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 2 : 4/9 hits, 3.50 expected hits
                    2 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 3 Marines and 7 Tanks in Malaya, round 3 : 7/10 hits, 5.00 expected hits
                    British roll dice for 1 Artillery, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/6 hits, 2.50 expected hits
                    1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Marines owned by the Hisaichi lost in Malaya
                Hisaichi win, taking Malaya from British with 1 Marine and 7 Tanks remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 2 ArmoredCars, 2 Infantrys and 2 Marines
                Casualties for British: 1 Artillery, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank
            Battle in Heilungchiang
                Hisaichi attack with 1 Artillery, 10 Infantrys, 2 Mech.Infs and 9 Tanks
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 10 Infantrys, 2 Mech.Infs and 9 Tanks in Heilungchiang, round 2 : 5/22 hits, 7.67 expected hits
                    Russians roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 1 Artillery, 10 Infantrys, 2 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Shansi
                Hisaichi attack with 3 ArmoredCars
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 3 ArmoredCars in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 2 ArmoredCars in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            1 Adv.Fighter and 1 Fighter placed in 110 Sea Zone
            2 ArmoredCars placed in Banjarmasin
            1 Factory placed in Hulunbuir
            1 Factory placed in Liaoning
            2 Infantrys and 1 Tank placed in Peking
            6 Infantrys placed in Hong Kong
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : -0.67
    British regular : 0.00
    Hisaichi regular : -3.00
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Artillery moved from S.Thailand to N.Thailand
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry and 1 Tank moved from W.Iran to 58 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Darfur to Kufra
                  British take Kufra from Italians
            1 Infantry moved from Nubia to New Valley
                  British take New Valley from Italians
            1 Artillery and 2 Infantrys moved from Nubia to Lower Egypt
            1 Artillery moved from Palestine to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Lower Egypt
            1 Tank moved from Cairo to Lower Egypt
            1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone
            1 Artillery, 1 Battleship, 2 Infantrys, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 2 Infantrys moved from 21 Sea Zone to Netherlands
            2 Fighters moved from 20 Sea Zone to Netherlands
            1 Carrier, 1 Destroyer and 1 Submarine moved from 20 Sea Zone to 21 Sea Zone
            1 Bomber moved from London to Netherlands
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Factory, 14 Infantrys, 1 Mot.Inf and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Netherlands
                British attack with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Netherlands, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                British win, taking Netherlands from Germans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in N.Thailand
                British attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Tank
                    British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in Lower Egypt
                British attack with 1 Adv.Fighter, 3 Artillerys, 3 Fighters, 6 Infantrys and 2 Tanks
                Italians defend with 3 Artillerys, 17 Infantrys, 3 Mech.Infs and 6 Tanks
                    British roll dice for 1 Battleship and 2 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    British roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Fighters, 6 Infantrys and 2 Tanks in Lower Egypt, round 2 : 4/15 hits, 5.00 expected hits
                    Italians roll dice for 3 Artillerys, 16 Infantrys, 3 Mech.Infs and 6 Tanks in Lower Egypt, round 2 : 9/28 hits, 10.33 expected hits
                    4 Infantrys owned by the Italians, 3 Artillerys owned by the British and 6 Infantrys owned by the British lost in Lower Egypt
                3 Fighters owned by the British and 1 Adv.Fighter owned by the British retreated
                    British roll dice for 2 Tanks in Lower Egypt, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 3 Artillerys, 12 Infantrys, 3 Mech.Infs and 6 Tanks in Lower Egypt, round 3 : 10/24 hits, 9.00 expected hits
                    2 Tanks owned by the British lost in Lower Egypt
                Italians win with 3 Artillerys, 12 Infantrys, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is -24
                Casualties for Italians: 5 Infantrys
                Casualties for British: 3 Artillerys, 6 Infantrys and 2 Tanks
    
        Non Combat Move - British
            1 Adv.Fighter and 3 Fighters moved from Lower Egypt to Cairo
            3 Infantrys moved from Iraq to Palestine
            1 Infantry moved from Italian East Africa to Nubia
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Madras to Hyderabad
            1 Artillery and 3 Infantrys moved from Madras to Mysore
            1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 63 Sea Zone
            2 Infantrys moved from Assam to Yunnan
            1 Infantry moved from Calcutta to Assam
            1 Artillery moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Fighters moved from Netherlands to 21 Sea Zone
            1 Bomber moved from Netherlands to Manchester
            1 Fighter moved from Scotland to Dover
            2 Tanks moved from Northern Ireland to Manchester
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from French Equatorial Africa to Darfur
    
        Place Units - British
            1 Bunker and 1 Factory placed in Italian East Africa
            1 Adv.Fighter, 1 Infantry and 1 Tank placed in W.Iran
            1 Infantry and 1 Tank placed in Bombay
            1 Bunker, 4 Infantrys and 2 Tanks placed in Cairo
            1 Infantry and 1 Mot.Inf placed in Cape Town
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Thai regular : -0.50
    Germans regular : 0.33
    Neutral regular : 0.67
    British regular : -2.00
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Kufra : 1 flag, 1 Infantry
    E.Morocco : 1 Fighter
    Yunnan : 2 Infantrys
    New Valley : 1 Infantry
    Assam : 1 AAGun, 1 Artillery, 2 Infantrys and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Darfur : 3 Infantrys
    Bombay : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    Dover : 1 Fighter and 2 Infantrys
    Hyderabad : 1 Infantry
    Wales : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 7 Infantrys and 2 Tanks
    Nubia : 1 Infantry
    Madras : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Mysore : 1 Artillery and 3 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 3 Fighters, 9 Infantrys and 4 Tanks
    Palestine : 3 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    N.Thailand : 1 flag, 1 Artillery and 2 Infantrys
    S.Thailand : 1 flag, 1 Infantry
    Alaska : 3 Infantrys and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory, 1 Infantry and 1 Mot.Inf
    Dublin : 1 flag
    Iceland : 1 flag, 1 Tank
    W.Iran : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Infantry and 1 Tank
    Netherlands : 1 flag, 1 Artillery and 1 Infantry
    Munster : 1 flag
    21 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
    56 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Submarines, 1 T.Boat and 4 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    57 Sea Zone : 2 Transports
    63 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    9 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 106 / 113
    Russians : 95 / 101
    Italians : 59 / 63
    French : 24 / 28
    Yamamoto : 80 / 86
    Chinese : 29 / 30
    Hisaichi : 66 / 66
    British : 103 / 103
    Anzac : 36 / 36
    Dutch : 11 / 15
    Finns : 14 / 13
    Romanians : 16 / 16
    Thai : 13 / 13
    Americans : 96 / 96
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Infantry moved from West Papua to Hollandia
                  Dutch take Hollandia from Yamamoto
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Adv.Fighter and 1 Infantry moved from 67 Sea Zone to Soembawa
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Adv.Fighter moved from 67 Sea Zone to Java
            2 Infantrys and 1 Tank moved from Broome to 67 Sea Zone
            2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            2 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Elite
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Java, round 2 : 3/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Java, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac, 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Anzac: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 1 Elite
            Battle in Soembawa
                Anzac attack with 1 Adv.Fighter and 2 Infantrys
                Thai defend with 1 Artillery
                    Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Soembawa, round 2 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Soembawa
                Anzac win, taking Soembawa from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Soembawa to 67 Sea Zone
            1 Adv.Fighter moved from Java to 67 Sea Zone
            2 Infantrys moved from Canberra to New South Wales
            1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Artillery moved from New Ireland to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Broome
            2 Infantrys placed in Townsville
            2 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Anzac regular : 2.00
    Thai regular : -0.33
    

    Territory Summary for Anzac :

    New South Wales : 2 Infantrys
    Port Moresby : 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 1 Tank
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    Hollandia : 1 Infantry
    Soembawa : 2 Infantrys
    Lombok : 2 Infantrys
    Java : 2 Infantrys and 1 Tank
    114 Sea Zone : 1 Transport
    122 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Submarines and 3 Transports
    

    Production/PUs Summary :

    Germans : 106 / 113
    Russians : 95 / 101
    Italians : 59 / 63
    French : 24 / 28
    Yamamoto : 76 / 86
    Chinese : 29 / 30
    Hisaichi : 66 / 66
    British : 103 / 103
    Anzac : 36 / 36
    Dutch : 16 / 15
    Finns : 14 / 13
    Romanians : 16 / 16
    Thai : 12 / 13
    Americans : 96 / 96
    

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            2 Infantrys and 1 Tank placed in Suriname
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Flores : 1 Infantry
    Lombok : 1 Bunker
    Suriname : 1 Factory, 2 Infantrys and 1 Tank
    Tanimbar : 1 Infantry
    Amazon : 1 flag, 1 Tank
    67 Sea Zone : 1 Destroyer and 1 Submarine
    

    Production/PUs Summary :

    Germans : 106 / 113
    Russians : 95 / 101
    Italians : 59 / 63
    French : 24 / 28
    Yamamoto : 76 / 86
    Chinese : 29 / 30
    Hisaichi : 66 / 66
    British : 103 / 103
    Anzac : 36 / 36
    Dutch : 16 / 16
    Finns : 14 / 13
    Romanians : 16 / 16
    Thai : 12 / 13
    Americans : 96 / 96
    

    Savegame


  • @dawgoneit not looking too good for Cairo…


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Oulu
            1 Tank moved from Finnmark to Oulu
            4 Infantrys moved from Kotka to Oulu
            2 Elites and 4 Infantrys moved from Tampere to Oulu
            6 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 2 Elites, 9 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Elites, 9 Infantrys and 1 Tank in Oulu, round 2 : 0/12 hits, 2.67 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    Finns roll dice for 2 Elites, 8 Infantrys and 1 Tank in Oulu, round 3 : 4/11 hits, 2.50 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 2 Elites, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.17
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Infantrys and 1 Tank moved from Odessa to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            2 Artillerys moved from E.Romania to Bulgaria
            3 Infantrys moved from E.Romania to Bulgaria
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 2 Artillerys and 1 Elite
                    Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Fighter and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 Artillerys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Romanians, 1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win with 1 Artillery remaining. Battle score for attacker is -10
                Casualties for Romanians: 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Russians: 1 Artillery and 1 Elite
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Elites and 1 Infantry placed in E.Romania
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.00
    Russians regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Destroyer, 1 Submarine and 2 Transports moved from 111 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Elite, 1 Fighter and 12 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 1 Elite, 1 Fighter and 12 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 12 Infantrys in S.Thailand, round 2 : 1/16 hits, 3.67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 2 Artillerys, 1 Elite, 1 Fighter and 12 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -2.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            2 Bombers moved from French Sudan to 26 Sea Zone
            1 Fighter moved from Suriname to 26 Sea Zone
            2 Artillerys, 4 Infantrys and 4 Tanks moved from N.Chile to Santiago
            1 Infantry moved from Midway to 89 Sea Zone
            1 Cruiser and 1 Infantry moved from 89 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery and 1 Marine moved from Midway to 89 Sea Zone
            1 Elite and 1 Infantry moved from Midway to 89 Sea Zone
            2 Infantrys moved from Midway to 89 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys, 1 Marine and 3 Transports moved from 89 Sea Zone to 96 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from 96 Sea Zone to Kwajalein
            1 Battleship and 1 Cruiser moved from 89 Sea Zone to 96 Sea Zone
            4 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 96 Sea Zone
            4 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Battleship, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            1 Bomber moved from Midway to Kwajalein
            1 Adv.Fighter and 1 Fighter moved from 89 Sea Zone to Kwajalein
            1 Adv.Fighter and 3 Fighters moved from 89 Sea Zone to Kwajalein
            3 Carriers, 4 Destroyers and 3 Submarines moved from 89 Sea Zone to 96 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Carrier, 3 Destroyers, 6 Infantrys, 1 S.Submarine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kwajalein
                Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 4 Fighters, 7 Infantrys and 1 Marine
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Battleships and 2 Cruisers in Kwajalein, round 2 : 2/4 hits, 2.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 4 Fighters, 7 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in 26 Sea Zone
                Americans attack with 2 Bombers and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 2 Bombers and 1 Fighter in 26 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                1 Fighter owned by the Americans and 2 Bombers owned by the Americans retreated
            Battle in Santiago
                Americans attack with 2 Artillerys, 4 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Santiago, round 2 : 5/10 hits, 3.67 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Santiago, round 3 : 3/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans winGermans win with 1 Submarine remaining, taking Santiago from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 18
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            2 Adv.Fighters and 4 Fighters moved from Kwajalein to 96 Sea Zone
            1 Bomber moved from Kwajalein to Midway
            1 Fighter moved from Johnston to Midway
            1 Adv.Fighter and 1 Bomber moved from San Francisco to Midway
            1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 1 Elite and 3 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            1 Elite and 3 Infantrys moved from 89 Sea Zone to Midway
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys moved from 25 Sea Zone to Venezuela
            1 Artillery, 2 Infantrys and 2 Tanks moved from Venezuela to Amazon
            2 Bombers and 1 Fighter moved from 26 Sea Zone to Amazon
    
        Place Units - Americans
            1 S.Submarine placed in 98 Sea Zone
            1 Carrier and 1 Destroyer placed in 91 Sea Zone
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
            6 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Neutral regular : -0.83
    

    Territory Summary for Americans :

    Kwajalein : 1 flag, 1 Artillery, 1 Elite, 7 Infantrys and 1 Marine
    Jaluit : 1 flag, 1 Infantry
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 3 Infantrys
    San Francisco : 1 AAGun, 1 Factory and 6 Infantrys
    Pearl Harbor : 1 AAGun and 1 Factory
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Wake : 1 Artillery and 1 Infantry
    Alaska : 1 Artillery and 1 Infantry
    Palmyra : 1 Infantry
    Northeast USA : 1 Infantry
    Midway : 1 Adv.Fighter, 2 Bombers, 1 Elite, 1 Fighter and 5 Infantrys
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 3 Infantrys
    W.Mexico : 1 flag
    Peru : 1 flag
    Central America : 1 flag
    Amazon : 1 Artillery, 2 Bombers, 1 Fighter, 2 Infantrys and 2 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag, 2 Infantrys
    Santiago : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 4 Tanks
    13 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Submarine
    89 Sea Zone : 1 B.Transport and 1 Destroyer
    91 Sea Zone : 1 Carrier and 1 Destroyer
    25 Sea Zone : 1 Transport
    119 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport
    98 Sea Zone : 1 S.Submarine
    96 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 3 Carriers, 2 Cruisers, 5 Destroyers, 4 Fighters, 4 Submarines and 3 Transports
    

    Production/PUs Summary :

    Germans : 106 / 113
    Russians : 94 / 101
    Italians : 59 / 63
    French : 24 / 28
    Yamamoto : 74 / 86
    Chinese : 29 / 30
    Hisaichi : 66 / 66
    British : 101 / 103
    Anzac : 36 / 36
    Dutch : 16 / 16
    Finns : 15 / 15
    Romanians : 16 / 16
    Thai : 14 / 14
    Americans : 101 / 101
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            4 Infantrys moved from Rhine to Netherlands
            2 Infantrys moved from Bulgaria to Greece
            2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
            2 ArmoredCars moved from Kiev to Donetsk
            1 Bomber moved from Odessa to Donetsk
            1 Artillery and 1 Infantry moved from Brest to Lithuania
            1 Artillery and 1 Infantry moved from Brest to Minsk
            1 ArmoredCar moved from Brest to Lithuania
            1 ArmoredCar moved from Brest to Minsk
            1 Infantry moved from Oslo to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Artillery and 1 Tank moved from Brest to Kiev
            2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
            1 Elite, 5 Infantrys and 2 Mech.Infs moved from Bohemia to Krakow
            2 Mech.Infs moved from Krakow to Kiev
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery moved from Belgium to Netherlands
            3 Infantrys moved from Bavaria to Rhine
            5 Tanks moved from Lorraine to Bohemia
            1 Tank moved from Belgium to Bavaria
            4 Tanks moved from Picardy to Bavaria
            1 ArmoredCar moved from Picardy to Bavaria
            3 Tanks moved from Normandy to Lorraine
            2 ArmoredCars moved from Normandy to Lorraine
            5 Infantrys moved from Paris to Normandy
            3 Infantrys moved from Paris to Picardy
            4 Infantrys moved from Brandenburg to Pomerania
            9 Infantrys moved from Berlin to Brandenburg
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 HeavyTank moved from Hamburg to 23 Sea Zone
            1 Tank moved from Hamburg to 23 Sea Zone
            1 HeavyTank, 1 Infantry, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from Oslo to Middle Norrland
            1 HeavyTank, 1 Infantry and 1 Tank moved from 24 Sea Zone to Middle Norrland
            1 Stuka moved from Tampere to Middle Norrland
            2 Fighters moved from 23 Sea Zone to Middle Norrland
            1 Submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Destroyers, 1 Factory, 2 HeavyTanks, 29 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 25 Sea Zone
                Germans attack with 1 Submarine
                Americans defend with 1 Transport
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Transport remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
            Battle in Lithuania
                Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Lithuania, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Middle Norrland
                Germans attack with 1 Artillery, 2 Fighters, 1 HeavyTank, 2 Infantrys, 1 Stuka and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Middle Norrland, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery, 2 Fighters, 1 HeavyTank, 2 Infantrys, 1 Stuka and 1 Tank in Middle Norrland, round 2 : 2/8 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery, 2 Fighters, 1 HeavyTank, 2 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Donetsk
                Germans attack with 2 ArmoredCars and 1 Bomber
                Russians defend with 1 Artillery
                    Germans roll dice for 2 ArmoredCars and 1 Bomber in Donetsk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Artillery
            Battle in Minsk
                Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Artillery and 4 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Artillery and 4 Infantrys in Netherlands, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery and 4 Infantrys in Netherlands, round 3 : 2/5 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in 51 Sea Zone
                Germans attack with 1 Destroyer
                French defend with 1 Submarine
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Germans win with 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
    
        Non Combat Move - Germans
            2 Fighters moved from Middle Norrland to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Stuka moved from Middle Norrland to Helsinki
            2 Artillerys moved from Vyborg to Oulu
            1 Infantry moved from Vyborg to Oulu
            1 Bomber moved from Donetsk to Vinnytsia
    
        Place Units - Germans
            1 Destroyer placed in 23 Sea Zone
            1 Destroyer placed in 22 Sea Zone
            4 Infantrys placed in Hamburg
            2 HeavyTanks and 2 Tanks placed in Warsaw
            1 Factory placed in Kiev
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            2 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    French regular : -0.33
    Russians regular : 0.67
    Germans regular : -0.83
    British regular : -1.00
    Neutral regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Adv.Fighter moved from S.Karelia to Minsk
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            2 Infantrys moved from Leningrad to Latvia
            2 Fighters moved from Leningrad to Latvia
            1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg
            1 Infantry moved from Murmansk to Lapland
                  Russians take Lapland from Finns
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Bomber moved from Kursk to Minsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Elite, 26 Infantrys, 2 Mech.Rockets and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Donetsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys in Minsk, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys in Minsk, round 3 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry
            Battle in Chita
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chita, round 3 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
            1 Artillery, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Khatanga to Bulun
            1 Infantry moved from Khatanga to Zhigansk
            1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Mot.Inf moved from Evenkia to N.Buryat Mongolia
            1 Artillery moved from Irkutsk to N.Buryat Mongolia
            1 Tank moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Sibirsky to Khatanga
            1 Artillery moved from Sibirsky to Evenkia
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Mot.Inf moved from Sverdlovsk to Evenkia
            2 ArmoredCars moved from Sverdlovsk to Kuybyshev
            1 Mot.Inf moved from Sverdlovsk to Gorky
            3 Infantrys moved from S.Karelia to Leningrad
            2 Fighters moved from Latvia to Leningrad
            1 Adv.Fighter moved from Minsk to Leningrad
            1 Bomber moved from Minsk to Kursk
            1 Artillery and 7 Infantrys moved from Yaroslavl to Kursk
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            2 Tanks moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 6 Infantrys moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Rostov
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Infantry moved from Novosibirsk to Krasnoyarsk
    
        Place Units - Russians
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            3 Infantrys, 1 Mech.Rocket and 1 Tank placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            8 Infantrys and 2 Tanks placed in Moscow
            2 Infantrys placed in Tashkent
            2 Infantrys and 1 Mech.Rocket placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Germans regular : -1.67
    Russians regular : -2.17
    Hisaichi regular : -0.67
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Evenkia : 1 Artillery, 2 Infantrys and 1 Mot.Inf
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Donetsk : 1 Artillery and 1 Infantry
    Olyokminsk : 1 Artillery, 2 Infantrys and 1 Tank
    Astrakhan : 2 Infantrys
    Chita : 2 Infantrys
    Krasnoyarsk : 2 Infantrys
    Gorky : 3 Mot.Infs
    Stalingrad : 1 Factory, 3 Infantrys, 1 Mech.Rocket and 1 Tank
    Moscow : 1 AAGun, 1 Factory, 8 Infantrys and 2 Tanks
    Kuybyshev : 2 ArmoredCars
    Kursk : 1 AAGun, 1 ArmoredCar, 7 Artillerys, 1 Bomber, 1 Bunker, 27 Infantrys and 12 Tanks
    Zhigansk : 1 Infantry
    Khatanga : 2 Infantrys
    Crimea : 1 Infantry
    Ayan : 1 Bunker and 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 2 Infantrys
    Leningrad : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 14 Infantrys and 2 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory, 2 Infantrys and 1 Mech.Rocket
    Bulun : 1 Infantry
    Estonia : 1 Infantry
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank
    N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 5 Artillerys, 1 Fighter, 17 Infantrys, 2 Mot.Infs and 7 Tanks
    Yaroslavl : 8 Infantrys
    S.Karelia : 1 Artillery and 3 Infantrys
    N.Karelia : 1 Infantry
    Minsk : 1 Artillery and 3 Infantrys
    Lapland : 1 flag, 1 Infantry
    Vyborg : 1 flag, 1 Artillery and 2 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 116
    Russians : 102 / 102
    Italians : 59 / 63
    French : 24 / 28
    Yamamoto : 74 / 86
    Chinese : 29 / 30
    Hisaichi : 63 / 66
    British : 98 / 103
    Anzac : 36 / 36
    Dutch : 16 / 16
    Finns : 11 / 15
    Romanians : 16 / 16
    Thai : 14 / 14
    Americans : 101 / 101
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            4 Fighters moved from 48 Sea Zone to Cairo
            3 Artillerys, 12 Infantrys, 3 Mech.Infs and 6 Tanks moved from Lower Egypt to Cairo
            1 Destroyer and 2 Submarines moved from 46 Sea Zone to 51 Sea Zone
            1 Battleship, 2 Carriers, 6 Destroyers and 3 Submarines moved from 48 Sea Zone to 51 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery moved from Greece to 48 Sea Zone
            7 Infantrys moved from Campania to 48 Sea Zone
            1 Artillery, 7 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 7 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 ArmoredCar moved from Hun to Kufra
            1 Artillery and 2 Infantrys moved from S.Tunisia to S.Algeria
            1 Artillery and 3 Infantrys moved from S.Tunisia to N.Tunisia
            1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank moved from Tunis to N.Tunisia
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Tank moved from Provence to Tuscany
            1 Artillery moved from Languedoc to Provence
            1 Tank moved from Languedoc to Lombardy
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Destroyer, 2 HeavyTanks, 5 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Tunisia
                Italians attack with 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 6 Infantrys and 1 Tank
                French defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 6 Infantrys and 1 Tank in N.Tunisia, round 2 : 3/10 hits, 3.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery and 1 Infantry
            Battle in Kufra
                Italians attack with 1 ArmoredCar
                British defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 ArmoredCar in Kufra, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 ArmoredCar remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in S.Algeria
                Italians attack with 1 Artillery and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Cairo
                Italians attack with 3 Artillerys, 4 Fighters, 12 Infantrys, 3 Mech.Infs and 6 Tanks
                British defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 3 Fighters, 9 Infantrys and 4 Tanks
                    British roll AA dice in Cairo : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 3 Artillerys, 4 Fighters, 12 Infantrys, 3 Mech.Infs and 6 Tanks in Cairo, round 2 : 10/28 hits, 9.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 3 Fighters, 9 Infantrys and 4 Tanks in Cairo, round 2 : 9/19 hits, 8.00 expected hits
                    9 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 3 Artillerys, 4 Fighters, 3 Infantrys, 3 Mech.Infs and 6 Tanks in Cairo, round 3 : 9/19 hits, 7.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 3 Fighters and 4 Tanks in Cairo, round 3 : 4/10 hits, 5.00 expected hits
                    3 Fighters owned by the British, 1 Bunker owned by the British, 4 Tanks owned by the British, 1 Artillery owned by the British, 1 Artillery owned by the Italians and 3 Infantrys owned by the Italians lost in Cairo
                    Italians roll dice for 2 Artillerys, 4 Fighters, 3 Mech.Infs and 6 Tanks in Cairo, round 4 : 4/15 hits, 6.00 expected hits
                    British roll dice for 1 Adv.Fighter in Cairo, round 4 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo
                Italians win, taking Cairo from British with 1 Artillery, 4 Fighters, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 50
                Casualties for Italians: 2 Artillerys and 12 Infantrys
                Casualties for British: 1 Adv.Fighter, 1 Artillery, 1 Bunker, 3 Fighters, 9 Infantrys and 4 Tanks
    
        Non Combat Move - Italians
            4 Fighters moved from Cairo to Lower Egypt
            1 HeavyTank and 1 Tank moved from Hun to Kufra
            4 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            1 Destroyer and 2 Submarines placed in 46 Sea Zone
            1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
            1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : 0.83
    British AA : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Artillery and 3 Infantrys moved from N.Algeria to S.Algeria
    
        Purchase Units - French
            French buy 1 Bunker, 1 Elite, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 1 Artillery and 3 Infantrys
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 3 Infantrys in S.Algeria, round 2 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            1 Artillery moved from N.Algeria to E.Morocco
    
        Place Units - French
            1 Transport placed in 1 Sea Zone
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
            1 Elite and 3 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : 2.00
    

    Territory Summary for French :

    Italian East Africa : 1 Infantry
    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 2 Infantrys
    N.Algeria : 1 Infantry
    Syria : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks
    French Equatorial Africa : 2 Infantrys
    E.Morocco : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 6 Infantrys and 2 Tanks
    S.Algeria : 1 Artillery and 3 Infantrys
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Dover : 1 Fighter
    Greenland : 1 flag, 1 Artillery and 1 Infantry
    1 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 116
    Russians : 102 / 102
    Italians : 68 / 69
    French : 23 / 23
    Yamamoto : 74 / 86
    Chinese : 29 / 30
    Hisaichi : 63 / 66
    British : 90 / 103
    Anzac : 36 / 36
    Dutch : 16 / 16
    Finns : 11 / 15
    Romanians : 16 / 16
    Thai : 14 / 14
    Americans : 101 / 101
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            2 Battleships, 5 Carriers, 1 Cruiser, 3 Destroyers, 10 Fighters and 2 Submarines moved from 86 Sea Zone to 102 Sea Zone
            1 Battleship, 1 Cruiser, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 102 Sea Zone
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            7 Infantrys moved from Tokyo to 84 Sea Zone
            7 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Artillery and 1 Infantry moved from Anhwei to Hupeh
            2 Transports moved from 110 Sea Zone to 107 Sea Zone
            2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone
            2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Hollandia
            2 Bombers moved from Banjarmasin to Saipan
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Tank moved from Merauke to West Papua
                  Yamamoto take West Papua from Anzac
            1 Tank moved from West Papua to Hollandia
            1 Artillery, 3 Infantrys and 3 Tanks moved from Merauke to Hollandia
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Cruiser, 4 Destroyers, 1 Elite, 3 Infantrys, 3 Marines and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hupeh
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Hupeh
                    Yamamoto roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Hupeh, round 5 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Hollandia
                Yamamoto attack with 3 Artillerys, 5 Infantrys and 4 Tanks
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Hollandia, round 2 : 7/12 hits, 4.33 expected hits
                    Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 3 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            3 Artillerys and 3 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Khabarovsk to Heilungchiang
            1 Cruiser and 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
    
        Place Units - Yamamoto
            2 Destroyers placed in 107 Sea Zone
            1 Cruiser, 2 Destroyers and 2 Submarines placed in 85 Sea Zone
            2 Marines placed in Davao
            Yamamoto undo move 2.
            2 Destroyers and 2 Submarines placed in 85 Sea Zone
            1 Cruiser placed in 85 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Yamamoto regular : 2.00
    Dutch regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Adv.Fighter and 1 Fighter moved from Shensi to Chahar
            1 Tank moved from Yunnan to Hupeh
            1 Tank moved from Shensi to Shansi
            3 Infantrys moved from Shensi to Shansi
            1 Infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Yamamoto
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Shansi
                Chinese attack with 3 Infantrys and 1 Tank
                Hisaichi defend with 2 ArmoredCars
                    Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Shansi, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 4 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Shansi, round 4 : 1/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 5 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shansi, round 5 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 6 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shansi, round 6 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 7 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shansi, round 7 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 8 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shansi, round 8 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 2 ArmoredCars
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Chahar to Shensi
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Mech.Inf moved from Ningsia to Shensi
            1 Artillery and 2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from Szechwan to Kweichow
            1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : -2.67
    Hisaichi regular : 0.17
    

    Territory Summary for Chinese :

    Shansi : 1 Infantry and 1 Tank
    Kweichow : 1 Infantry
    Suiyuan : 1 Artillery and 2 Infantrys
    E.Qinghai : 1 AAGun, 1 Elite and 5 Infantrys
    Hupeh : 2 Infantrys and 1 Tank
    Urumqi : 1 Factory, 2 Infantrys and 2 Tanks
    Lanchow : 1 Artillery and 2 Infantrys
    Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 5 Tanks
    Ningsia : 1 Artillery, 1 Elite and 1 Infantry
    Chahar : 1 Infantry
    Hunan : 1 Infantry
    Hsining : 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Gobi Altai : 1 flag, 2 ArmoredCars, 1 Infantry and 2 Tanks
    

    Production/PUs Summary :

    Germans : 111 / 116
    Russians : 102 / 102
    Italians : 68 / 69
    French : 23 / 23
    Yamamoto : 77 / 81
    Chinese : 33 / 33
    Hisaichi : 60 / 66
    British : 90 / 103
    Anzac : 34 / 36
    Dutch : 14 / 16
    Finns : 11 / 15
    Romanians : 16 / 16
    Thai : 14 / 14
    Americans : 101 / 101
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Marine moved from Malaya to 110 Sea Zone
            2 ArmoredCars moved from Banjarmasin to 110 Sea Zone
            2 ArmoredCars and 1 Marine moved from 110 Sea Zone to Java
            1 Fighter moved from 110 Sea Zone to Java
            1 Adv.Fighter moved from 110 Sea Zone to Java
            6 Infantrys moved from Hong Kong to Kwangtung
            2 Infantrys moved from Peking to Chahar
            1 Tank moved from Peking to Chahar
            1 Artillery and 3 Infantrys moved from Heilungchiang to Chita
            1 Tank moved from Heilungchiang to Chita
            1 Battleship moved from 111 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 1 Factory, 2 Fighters and 16 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Java
                Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter and 1 Marine
                Anzac defend with 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter and 1 Marine in Java, round 2 : 0/5 hits, 2.00 expected hits
                    Dutch roll dice for 2 Infantrys and 1 Tank in Java, round 2 : 1/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Marine in Java, round 3 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 2 Infantrys and 1 Tank in Java, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac and 1 ArmoredCar owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Marine in Java, round 4 : 2/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Java, round 4 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Fighter and 1 Marine remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 2 ArmoredCars
                Casualties for Anzac: 2 Infantrys and 1 Tank
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            5 Infantrys moved from Peking to Shantung
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shanghai
            1 Adv.Fighter moved from Java to Malaya
            1 Fighter moved from Java to Malaya
            1 Destroyer and 1 Submarine moved from 111 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Malaya
            2 Fighters placed in 110 Sea Zone
            1 Elite and 1 Infantry placed in Banjarmasin
            3 Infantrys placed in Peking
            3 Infantrys placed in Hulunbuir
            4 Infantrys placed in Liaoning
            5 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Russians regular : -0.67
    Dutch regular : -1.17
    Hisaichi regular : -0.00
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry moved from 12 Sea Zone to Oslo
                  British take Oslo from Germans
            1 Fighter moved from Dover to 22 Sea Zone
            1 Bomber moved from Manchester to 22 Sea Zone
            2 Fighters moved from 21 Sea Zone to 22 Sea Zone
            3 Infantrys moved from Palestine to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from W.Iran to 58 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry and 1 Tank moved from 57 Sea Zone to Lower Egypt
            1 Adv.Fighter moved from W.Iran to Lower Egypt
            1 Infantry moved from N.Thailand to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Carrier, 1 Cruiser, 11 Infantrys, 1 Mot.Inf, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 22 Sea Zone
                British attack with 1 Bomber and 3 Fighters
                Germans defend with 1 Destroyer
                    British roll dice for 1 Bomber and 3 Fighters in 22 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Destroyer
            Battle in Lower Egypt
                British attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
                Italians defend with 4 Fighters
                    British roll dice for 1 Battleship and 2 Cruisers in Lower Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    2 Fighters owned by the Italians lost in Lower Egypt
                    British roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 2 Fighters in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    2 Fighters owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 30
                Casualties for Italians: 4 Fighters
                Casualties for British: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Lower Egypt to Nubia
            1 Transport moved from 57 Sea Zone to 59 Sea Zone
            1 Infantry and 1 Tank moved from Bombay to 59 Sea Zone
            1 Infantry and 1 Tank moved from 59 Sea Zone to Baluchistan
            1 Artillery and 3 Infantrys moved from Mysore to 63 Sea Zone
            1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from 63 Sea Zone to 58 Sea Zone
            1 Artillery and 3 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Mot.Inf moved from Cape Town to Kenya
            1 Infantry moved from Cape Town to South Africa
            1 Fighter moved from E.Morocco to French Equatorial Africa
            1 Bomber moved from 22 Sea Zone to Manchester
            2 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Fighter moved from 22 Sea Zone to 11 Sea Zone
            1 Tank moved from Iceland to 9 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 9 Sea Zone to 11 Sea Zone
            1 Tank moved from 11 Sea Zone to Manchester
            1 Artillery and 3 Infantrys moved from Madras to Mysore
            1 Artillery moved from N.Thailand to Yunnan
            1 Infantry moved from Burma to N.Thailand
            1 Infantry moved from Assam to Burma
            1 Artillery and 1 Infantry moved from Assam to Yunnan
            1 Tank moved from Assam to Yunnan
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Infantry moved from Hyderabad to Calcutta
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
    
        Place Units - British
            1 Carrier placed in 11 Sea Zone
            1 Cruiser placed in 21 Sea Zone
            1 Adv.Fighter and 1 Transport placed in 11 Sea Zone
            1 Bunker, 1 Infantry and 2 Tanks placed in Italian East Africa
            1 Bunker, 2 Infantrys and 1 Tank placed in W.Iran
            1 Artillery and 1 Infantry placed in Bombay
            1 Artillery and 4 Infantrys placed in Delhi
            3 Infantrys placed in Madras
            1 Mot.Inf placed in Cape Town
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : -0.33
    British regular : 1.00
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 5 Infantrys and 2 Tanks
    N.French Indochina : 1 Infantry
    S.French Indochina : 1 Infantry
    French Equatorial Africa : 1 Fighter
    Yunnan : 2 Artillerys, 3 Infantrys and 1 Tank
    New Valley : 1 Infantry
    Assam : 1 AAGun, 1 Artillery, 3 Infantrys and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Darfur : 3 Infantrys
    Baluchistan : 1 Infantry and 1 Tank
    Bombay : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Dover : 2 Infantrys
    Wales : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    Calcutta : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 6 Infantrys and 3 Tanks
    Nubia : 1 Adv.Fighter and 1 Infantry
    Kenya : 1 Mot.Inf
    Madras : 1 AAGun, 1 Factory and 4 Infantrys
    Mysore : 1 Artillery and 3 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory and 4 Infantrys
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Lower Egypt : 3 Infantrys and 1 Tank
    Gibraltar : 1 Bunker and 2 Infantrys
    N.Thailand : 1 flag, 1 Infantry
    Alaska : 3 Infantrys and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory and 1 Mot.Inf
    Dublin : 1 flag
    South Africa : 1 Infantry
    Oslo : 1 flag, 1 Infantry
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
    Munster : 1 flag
    21 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 1 Transport
    12 Sea Zone : 1 T.Boat
    11 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports
    56 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Submarines, 1 T.Boat and 4 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    57 Sea Zone : 1 Transport
    59 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 116
    Russians : 99 / 102
    Italians : 67 / 69
    French : 27 / 23
    Yamamoto : 73 / 81
    Chinese : 31 / 33
    Hisaichi : 67 / 67
    British : 93 / 93
    Anzac : 34 / 36
    Dutch : 12 / 16
    Finns : 11 / 15
    Romanians : 16 / 16
    Thai : 14 / 14
    Americans : 101 / 101
    

    Savegame


  • TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Artillery and 2 Infantrys moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
            2 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry moved from Port Moresby to West Papua
                  Anzac take West Papua from Yamamoto
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 2 Adv.Fighters and 1 Submarine
                Yamamoto defend with 1 T.Boat
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Java
                Anzac attack with 1 Artillery and 5 Infantrys
                Hisaichi defend with 1 Marine
                    Anzac roll dice for 2 Cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
                    1 Marine owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Marine
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Battleship and 1 T.Boat placed in 67 Sea Zone
            2 Infantrys placed in Townsville
            1 Infantry placed in Port Moresby
            1 Infantry placed in Canberra
            1 Infantry placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    

    Territory Summary for Anzac :

    New South Wales : 2 Infantrys
    West Papua : 1 Infantry
    Port Moresby : 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 1 Tank
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Soembawa : 4 Infantrys
    Lombok : 2 Infantrys
    Java : 1 Artillery and 5 Infantrys
    111 Sea Zone : 1 Submarine
    114 Sea Zone : 1 Transport
    67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Submarine, 1 T.Boat and 4 Transports
    

    Production/PUs Summary :

    Germans : 109 / 116
    Russians : 99 / 102
    Italians : 67 / 69
    French : 27 / 23
    Yamamoto : 71 / 81
    Chinese : 31 / 33
    Hisaichi : 65 / 67
    British : 93 / 93
    Anzac : 36 / 36
    Dutch : 14 / 16
    Finns : 11 / 15
    Romanians : 16 / 16
    Thai : 14 / 14
    Americans : 101 / 101
    

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            2 Infantrys placed in Suriname
            1 Bunker placed in Soembawa
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Bunker
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Flores : 1 Infantry
    Lombok : 1 Bunker
    Suriname : 1 Factory, 2 Infantrys and 1 Tank
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Amazon : 1 flag, 2 Infantrys and 1 Tank
    67 Sea Zone : 1 Destroyer and 1 Submarine
    

    Production/PUs Summary :

    Germans : 109 / 116
    Russians : 99 / 102
    Italians : 67 / 69
    French : 27 / 23
    Yamamoto : 71 / 81
    Chinese : 31 / 33
    Hisaichi : 65 / 67
    British : 93 / 93
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 11 / 15
    Romanians : 16 / 16
    Thai : 14 / 14
    Americans : 101 / 101
    

    Savegame

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