bm4 axis-dominion vs farmboy (+19)

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    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Bryansk
            1 armour, 1 infantry and 4 mech_infantrys moved from Urals to Vologda
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            4 artilleries moved from Russia to Samara
            40 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 artillery moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 6 artilleries and 40 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 40 infantry in Samara, round 2 : 10/46 hits, 9.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 6 artilleries and 39 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 3/8 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Yenisey to Buryatia
            3 infantry moved from Yenisey to Timguska
            2 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Samara
            8 infantry moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 artillery moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            10 infantry moved from Russia to Smolensk
            7 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns, 1 artillery and 9 infantry
            EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns, 1 artillery and 9 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 1.00
    Russians regular : 0.50
    

    Savegame


  • @axis-dominion Thanks. I figured you would be fine with it, but I felt I should be honest that this wasn’t an issue of me just forgetting about it(as often happens), just not thinking through the implications.


  • @farmboy said in bm4 axis-dominion vs farmboy (+19):

    @axis-dominion Thanks. I figured you would be fine with it, but I felt I should be honest that this wasn’t an issue of me just forgetting about it(as often happens), just not thinking through the implications.

    I do appreciate the honesty. I already know you’re an honest player and very competitive and fun one at that!

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    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in Marianas
    
        Non Combat Move - Japanese
            8 carriers moved from 6 Sea Zone to 22 Sea Zone
            2 battleships and 2 cruisers moved from 6 Sea Zone to 22 Sea Zone
            2 destroyers and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
            3 artilleries and 4 marines moved from Shan State to Burma
            1 artillery and 4 infantry moved from Yunnan to Burma
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            3 armour moved from French Indo China to Burma
            3 armour moved from Malaya to Burma
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Hunan to Shan State
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            3 tactical_bombers moved from French Indo China to 22 Sea Zone
            2 tactical_bombers moved from Philippines to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            2 tactical_bombers moved from Malaya to 22 Sea Zone
            2 fighters moved from Malaya to 22 Sea Zone
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Malaya to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            4 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Szechwan to Sikang
            3 fighters moved from Burma to French Indo China
            1 mech_infantry moved from Burma to Yunnan
            1 armour moved from Burma to Shan State
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • [0_1641145391934_USturn11.tsvg](Uploading 100%) Unable to post so here is the US turn.

  • 25 23 22 21 20 19 18 17

    seem to be having trouble with this too and might need to wait until the site accepts posts again. My only combats were a landing in S France and attacking your transport off of Iwo Jima.


  • @farmboy said in bm4 axis-dominion vs farmboy (+19):

    seem to be having trouble with this too and might need to wait until the site accepts posts again. My only combats were a landing in S France and attacking your transport off of Iwo Jima.

    ok no problem

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    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:10:56 AM
    Savegame

  • 25 24 22 21 20 19 18 16 15

    I tried to re-post my last save and it failed with “no space left on drive”. so it’s a server issue. have you reported this to Dave the owner of this site?

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    meantime, I suggest finish UK and email to my dice email. I’ll pick it up from there.


  • @axis-dominion there is a post about it and panther knows. And yeah, I’ll send it to your dice email. Mostly done the UK now.

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    @farmboy sent


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    italy sent


  • @axis-dominion ANZAC/French sent. I’ll note I noticed I left a US mech on a transport in 54. I doubt it will matter (so won’t edit now), but it should be landed.


  • @farmboy said in bm4 axis-dominion vs farmboy (+19):

    @axis-dominion ANZAC/French sent. I’ll note I noticed I left a US mech on a transport in 54. I doubt it will matter (so won’t edit now), but it should be landed.

    G sent


  • 25 24 22 21 20 19 18 16 15

    J sent now

  • 25 23 22 21 20 19 18 17

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 26 Sea Zone to 24 Sea Zone
            2 submarines moved from 24 Sea Zone to 17 Sea Zone
            2 fighters moved from Midway to 17 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
    

    Savegame


  • @axis-dominion need a submerge order for Iwo Jima.

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