W@W Entek (Allies) v. Dawg (Axis)
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Infantry moved from Delhi to Punjab 1 Artillery moved from Delhi to Punjab 1 Fighter moved from Delhi to Punjab 2 Infantrys moved from Hyderabad to Calcutta 1 Fighter moved from Delhi to Calcutta 1 Infantry moved from Hyderabad to Bihar 1 Infantry moved from Delhi to Bihar 1 Artillery moved from Delhi to Bihar 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Lower Egypt to New Valley 1 Submarine and 1 Transport moved from 66 Sea Zone to 60 Sea Zone 1 ArmoredCar moved from Madras to Bihar 1 ArmoredCar moved from Madras to Calcutta Purchase Units - British British buy 2 Adv.Fighters, 3 Destroyers, 13 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Calcutta British attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Calcutta, round 2 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Calcutta, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Calcutta British win, taking Calcutta from Thai with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Bihar British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Bihar, round 2 : 2/4 hits, 1.17 expected hits Thai roll dice for 1 Infantry in Bihar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Bihar British win, taking Bihar from Thai with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Punjab British attack with 1 Artillery, 1 Fighter and 1 Infantry Thai defend with 1 Artillery British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Punjab, round 2 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Punjab British win, taking Punjab from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - British 1 Fighter moved from Punjab to Delhi 1 Fighter moved from Calcutta to Delhi 1 Tank moved from Madras to Delhi Place Units - British 3 Destroyers and 1 Submarine placed in 21 Sea Zone 2 Submarines placed in 21 Sea Zone 2 Adv.Fighters placed in London 5 Infantrys placed in Delhi 6 Infantrys placed in Cairo 2 Infantrys placed in Madras Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : 0.83 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Elite moved from Townsville to 113 Sea Zone 1 Elite and 1 S.Submarine moved from 113 Sea Zone to 66 Sea Zone 1 Elite moved from 66 Sea Zone to Java Dutch take Java from Yamamoto 2 Artillerys moved from Broome to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Timor Dutch take Timor from Yamamoto 3 Transports moved from 65 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Flores Dutch take Flores from Hisaichi 1 Infantry moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Lombok Anzac attack with 3 Artillerys and 5 Infantrys Yamamoto defend with 4 Artillerys, 3 Infantrys and 1 Tank Anzac roll dice for 3 Artillerys and 5 Infantrys in Lombok, round 2 : 4/8 hits, 2.33 expected hits Yamamoto roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Lombok, round 2 : 3/8 hits, 2.83 expected hits 3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Lombok Anzac roll dice for 3 Artillerys and 2 Infantrys in Lombok, round 3 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 3 Artillerys and 1 Tank in Lombok, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Lombok Anzac roll dice for 3 Artillerys in Lombok, round 4 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Lombok, round 4 : 2/2 hits, 0.83 expected hits 2 Artillerys owned by the Anzac lost in Lombok Anzac roll dice for 1 Artillery in Lombok, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Lombok, round 5 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto lost in Lombok Anzac roll dice for 1 Artillery in Lombok, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Lombok, round 6 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery in Lombok, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Lombok, round 7 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery in Lombok, round 8 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Lombok, round 8 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Anzac lost in Lombok Yamamoto win with 1 Tank remaining. Battle score for attacker is 0 Casualties for Anzac: 3 Artillerys and 5 Infantrys Casualties for Yamamoto: 4 Artillerys and 3 Infantrys Non Combat Move - Anzac 4 Infantrys moved from Northern Territory to Western Australia 6 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua Place Units - Anzac 2 Artillerys placed in Western Australia 1 Adv.Fighter and 2 Infantrys placed in Broome 1 Destroyer and 1 Transport placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : 0.67 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - Dutch Dutch buy 1 Bunker; Remaining resources: 5 PUs; Place Units - Dutch 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 11 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 2 Artillerys and 1 Elite moved from E.Romania to Vinnytsia 4 Tanks moved from Bucharest to Vinnytsia 1 Artillery and 1 Elite moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 4 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Elite and 4 Tanks Russians defend with 4 ArmoredCars, 6 Artillerys, 3 Infantrys and 5 Tanks Romanians roll dice for 2 Artillerys, 1 Elite and 4 Tanks in Vinnytsia, round 2 : 1/7 hits, 3.17 expected hits Russians roll dice for 4 ArmoredCars, 6 Artillerys, 3 Infantrys and 5 Tanks in Vinnytsia, round 2 : 6/18 hits, 6.17 expected hits 1 ArmoredCar owned by the Russians, 1 Elite owned by the Romanians, 2 Artillerys owned by the Romanians and 3 Tanks owned by the Romanians lost in Vinnytsia 1 Tank owned by the Romanians retreated to E.Romania Russians win with 3 ArmoredCars, 6 Artillerys, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is -22 Casualties for Romanians: 2 Artillerys, 1 Elite and 3 Tanks Casualties for Russians: 1 ArmoredCar Non Combat Move - Romanians Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : -2.17 Russians regular : -0.17 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 2 Artillerys, 1 Elite, 15 Infantrys and 1 Tank moved from Assam to Calcutta 2 ArmoredCars and 1 Tank moved from Malaya to Burma 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Calcutta Thai attack with 2 Artillerys, 1 Elite, 15 Infantrys and 1 Tank British defend with 1 ArmoredCar and 1 Infantry Thai roll dice for 2 Artillerys, 1 Elite, 15 Infantrys and 1 Tank in Calcutta, round 2 : 6/19 hits, 4.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Calcutta, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Calcutta Thai win, taking Calcutta from British with 2 Artillerys, 1 Elite, 15 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 ArmoredCar and 1 Infantry Non Combat Move - Thai 2 Artillerys, 1 Elite and 1 Marine moved from Malaya to S.Thailand Place Units - Thai 6 Infantrys placed in Malaya 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Thai regular : 1.67 British regular : -0.50 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 unit repaired. 1 Battleship moved from 95 Sea Zone to 88 Sea Zone 2 Artillerys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone 2 Artillerys and 1 Infantry moved from 88 Sea Zone to Midway 3 Mech.Infs moved from British Columbia to Alaska Americans take Alaska from Yamamoto 1 S.Bomber moved from San Francisco to 88 Sea Zone 6 Mech.Infs moved from E.Morocco to Tunis French take S.Tunisia from Germans 1 Destroyer moved from 41 Sea Zone to 30 Sea Zone 1 Carrier moved from 41 Sea Zone to 31 Sea Zone Purchase Units - Americans Americans buy 4 Adv.Fighters, 1 B.Transport, 1 Carrier, 4 Destroyers, 4 Elites and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Tunis Americans attack with 6 Mech.Infs Italians defend with 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys Americans roll dice for 6 Mech.Infs in Tunis, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in Tunis, round 2 : 1/4 hits, 1.33 expected hits 1 Mech.Inf owned by the Americans, 1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Tunis Americans roll dice for 5 Mech.Infs in Tunis, round 3 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 Artillery in Tunis, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tunis Americans win, taking Tunis from Italians with 5 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Americans: 1 Mech.Inf Casualties for Italians: 2 Artillerys and 2 Infantrys Battle in 88 Sea Zone Americans attack with 1 B.Transport, 1 Battleship and 1 S.Bomber Yamamoto defend with 1 S.Submarine Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 B.Transport, 1 Battleship and 1 S.Bomber in 88 Sea Zone, round 2 : 2/2 hits, 1.50 expected hits 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 B.Transport, 1 Battleship and 1 S.Bomber remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Battle in Midway Americans attack with 2 Artillerys and 1 Infantry Yamamoto defend with 1 Factory and 1 Infantry Americans roll dice for 2 Artillerys and 1 Infantry in Midway, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Midway Americans win, taking Midway from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 S.Bomber moved from 88 Sea Zone to Wake 1 AAGun, 3 Artillerys, 6 Elites and 4 Infantrys moved from W.Morocco to E.Morocco 4 Elites moved from Mauritania to 34 Sea Zone 1 B.Transport and 4 Elites moved from 34 Sea Zone to 41 Sea Zone 4 Elites moved from 41 Sea Zone to E.Morocco 3 Artillerys and 8 Infantrys moved from Mauritania to W.Morocco 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 3 Elites moved from Bahia to 35 Sea Zone 1 B.Transport and 3 Elites moved from 35 Sea Zone to 36 Sea Zone 3 Elites moved from 36 Sea Zone to Mauritania 2 B.Transports moved from 32 Sea Zone to 26 Sea Zone 1 Artillery and 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 2 B.Transports and 3 Elites moved from 26 Sea Zone to 32 Sea Zone 1 Artillery and 3 Elites moved from 32 Sea Zone to Bahia Place Units - Americans 1 Destroyer placed in 86 Sea Zone 1 Destroyer placed in 86 Sea Zone 2 Destroyers placed in 88 Sea Zone 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 B.Transport placed in 83 Sea Zone 1 Infantry placed in San Francisco 2 Adv.Fighters placed in 31 Sea Zone 1 Elite placed in Rio de Oro 2 Elites placed in Salvador 1 Elite placed in South Atlantic USA Turn Complete - Americans Americans collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 1.83 Italians regular : -0.67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 5 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Brest to Vinnytsia 4 Mech.Infs moved from Bohemia to Vinnytsia 4 HeavyTanks moved from Warsaw to Vinnytsia 1 Infantry moved from East Prussia to Brest 2 Submarines moved from 17 Sea Zone to 30 Sea Zone 1 Battleship and 12 Submarines moved from 22 Sea Zone to 23 Sea Zone 2 Infantrys moved from East Prussia to Latvia 2 Infantrys moved from Danzig to East Prussia 4 Infantrys moved from Pomerania to Danzig 1 Submarine moved from 23 Sea Zone to 22 Sea Zone 2 Infantrys moved from Brandenburg to Pomerania 1 Infantry moved from Bohemia to Krakow 4 Tanks moved from N.Algeria to S.Algeria Purchase Units - Germans Germans buy 4 ArmoredCars, 4 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 30 Sea Zone Germans attack with 2 Submarines Americans defend with 1 Destroyer Germans roll dice for 2 Submarines in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 30 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in S.Algeria Germans attack with 4 Tanks French defend with 1 Artillery and 2 Infantrys Germans roll dice for 4 Tanks in S.Algeria, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the French and 1 Tank owned by the Germans lost in S.Algeria Germans roll dice for 3 Tanks in S.Algeria, round 3 : 1/3 hits, 1.50 expected hits French roll dice for 1 Artillery in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in S.Algeria Germans win, taking S.Algeria from French with 3 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 1 Tank Casualties for French: 1 Artillery and 2 Infantrys Battle in Vinnytsia Germans attack with 4 HeavyTanks, 6 Infantrys and 4 Mech.Infs Russians defend with 3 ArmoredCars, 6 Artillerys, 3 Infantrys and 5 Tanks Germans roll dice for 4 HeavyTanks, 6 Infantrys and 4 Mech.Infs in Vinnytsia, round 2 : 7/14 hits, 5.67 expected hits Russians roll dice for 3 ArmoredCars, 6 Artillerys, 3 Infantrys and 5 Tanks in Vinnytsia, round 2 : 6/17 hits, 6.00 expected hits 3 ArmoredCars owned by the Russians, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 6 Infantrys owned by the Germans lost in Vinnytsia Germans roll dice for 4 HeavyTanks and 4 Mech.Infs in Vinnytsia, round 3 : 5/8 hits, 4.00 expected hits Russians roll dice for 5 Artillerys and 5 Tanks in Vinnytsia, round 3 : 4/10 hits, 4.17 expected hits 5 Artillerys owned by the Russians and 4 Mech.Infs owned by the Germans lost in Vinnytsia Germans roll dice for 4 HeavyTanks in Vinnytsia, round 4 : 1/4 hits, 2.67 expected hits Russians roll dice for 5 Tanks in Vinnytsia, round 4 : 2/5 hits, 2.50 expected hits 2 HeavyTanks owned by the Germans and 1 Tank owned by the Russians lost in Vinnytsia Germans roll dice for 2 HeavyTanks in Vinnytsia, round 5 : 1/2 hits, 1.33 expected hits Russians roll dice for 4 Tanks in Vinnytsia, round 5 : 1/4 hits, 2.00 expected hits 1 HeavyTank owned by the Germans and 1 Tank owned by the Russians lost in Vinnytsia Germans roll dice for 1 HeavyTank in Vinnytsia, round 6 : 0/1 hits, 0.67 expected hits Russians roll dice for 3 Tanks in Vinnytsia, round 6 : 2/3 hits, 1.50 expected hits 1 HeavyTank owned by the Germans lost in Vinnytsia Russians win with 3 Tanks remaining. Battle score for attacker is -12 Casualties for Germans: 4 HeavyTanks, 6 Infantrys and 4 Mech.Infs Casualties for Russians: 3 ArmoredCars, 6 Artillerys, 3 Infantrys and 2 Tanks Battle in Latvia Germans attack with 2 Infantrys Russians defend with 1 Artillery Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Germans Place Units - Germans 4 HeavyTanks placed in Warsaw 5 Mech.Infs placed in Bohemia 3 Tanks placed in Bavaria 4 ArmoredCars placed in Berlin 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : -0.33 French regular : -0.33 Russians regular : -1.83 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Odessa to E.Romania 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to E.Romania 1 Bomber moved from Kiev to E.Romania 3 Fighters, 1 HeavyTank, 14 Infantrys and 1 Tank moved from Kiev to Brest 2 Infantrys moved from Yaroslavl to S.Karelia 1 Artillery moved from Leningrad to S.Karelia 1 Artillery and 1 Infantry moved from Leningrad to Vyborg 1 Artillery and 2 Infantrys moved from Leningrad to Latvia 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Murmansk Russians take Murmansk from Finns Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite and 35 Infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Brest Russians attack with 3 Fighters, 1 HeavyTank, 14 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 3 Fighters, 1 HeavyTank, 14 Infantrys and 1 Tank in Brest, round 2 : 2/19 hits, 4.50 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 3 Fighters, 1 HeavyTank, 13 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in E.Romania Russians attack with 1 Bomber and 4 Infantrys Romanians defend with 1 Artillery, 1 Elite and 1 Tank Russians roll dice for 1 Bomber and 4 Infantrys in E.Romania, round 2 : 1/5 hits, 1.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in E.Romania, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in E.Romania Russians roll dice for 1 Bomber and 2 Infantrys in E.Romania, round 3 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Artillery and 1 Tank in E.Romania, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in E.Romania Russians roll dice for 1 Bomber and 1 Infantry in E.Romania, round 4 : 1/2 hits, 0.83 expected hits Romanians roll dice for 1 Tank in E.Romania, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Casualties for Romanians: 1 Artillery, 1 Elite and 1 Tank Battle in Latvia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in S.Karelia Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Artillery Russians roll dice for 1 Artillery and 2 Infantrys in S.Karelia, round 2 : 2/3 hits, 0.83 expected hits Finns roll dice for 1 Artillery in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery Battle in Vyborg Russians attack with 1 Artillery and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Artillery owned by the Russians retreated to Leningrad Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Non Combat Move - Russians 3 Infantrys moved from Kirov to Arkhangelsk 8 Infantrys moved from Yaroslavl to S.Karelia 20 Infantrys moved from Kursk to Kiev 1 Infantry moved from Donetsk to Vinnytsia 3 Tanks moved from Vinnytsia to E.Romania 1 Bomber moved from E.Romania to Kiev 3 Fighters moved from Brest to Kiev 1 Infantry moved from Minsk to Brest 1 Infantry moved from Georgia to Rostov 8 Infantrys moved from Rostov to Donetsk 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Saratov to Rostov 2 Infantrys moved from Astrakhan to Saratov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Sverdlovsk to Surgut 2 ArmoredCars and 2 Fighters moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Khatanga 8 Infantrys moved from Evenkia to Olyokminsk 1 ArmoredCar moved from Krasnoyarsk to Olyokminsk 2 Tanks moved from Yeniseysk to Olyokminsk 2 ArmoredCars moved from Yeniseysk to Olyokminsk Place Units - Russians 3 Infantrys placed in Kursk 1 Artillery and 2 Infantrys placed in Georgia 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad Turning on Edit Mode EDIT: Adding units owned by Russians to Yaroslavl: 10 Infantrys EDIT: Removing units owned by Russians from Moscow: 10 Infantrys EDIT: Turning off Edit Mode 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 2 Infantrys placed in Tashkent 2 ArmoredCars and 3 Infantrys placed in Sverdlovsk 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 98 PUs; end with 99 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : 0.50 Germans regular : 0.33 Russians regular : -3.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 2 Destroyers and 3 Submarines moved from 51 Sea Zone to 56 Sea Zone 1 ArmoredCar moved from Campania to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 ArmoredCar and 1 Tank moved from Campania to 48 Sea Zone 1 ArmoredCar, 1 Tank and 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 ArmoredCar, 1 Elite and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 2 ArmoredCars, 1 Elite and 1 Tank moved from 47 Sea Zone to Tunis 1 Infantry moved from N.Tunisia to S.Tunisia Italians take S.Tunisia from French 2 Artillerys and 1 Infantry moved from N.Tunisia to Tunis 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Kufra to French Equatorial Africa Italians take Darfur from British 2 ArmoredCars and 1 Tank moved from Hun to New Valley 1 HeavyTank and 1 Infantry moved from Tobruk to Mersa Matruh Purchase Units - Italians Italians buy 4 ArmoredCars, 4 HeavyTanks, 2 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in French Equatorial Africa Italians attack with 2 ArmoredCars, 1 Mech.Inf and 1 Tank French defend with 1 Bunker, 1 Factory and 3 Infantrys Italians roll dice for 2 ArmoredCars, 1 Mech.Inf and 1 Tank in French Equatorial Africa, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 1 Bunker and 3 Infantrys in French Equatorial Africa, round 2 : 1/4 hits, 1.50 expected hits 1 ArmoredCar owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 ArmoredCar, 1 Mech.Inf and 1 Tank in French Equatorial Africa, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 Bunker and 3 Infantrys in French Equatorial Africa, round 3 : 1/4 hits, 1.50 expected hits 1 ArmoredCar owned by the Italians lost in French Equatorial Africa 1 Tank owned by the Italians and 1 Mech.Inf owned by the Italians retreated to Darfur French win with 1 Bunker and 3 Infantrys remaining. Battle score for attacker is -8 Casualties for Italians: 2 ArmoredCars Battle in Mersa Matruh Italians attack with 1 HeavyTank and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 HeavyTank and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 HeavyTank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in 56 Sea Zone Italians attack with 2 Destroyers and 3 Submarines British defend with 3 Destroyers Italians roll dice for 3 Submarines in 56 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 Destroyers in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 3 Destroyers in 56 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the Italians and 2 Destroyers owned by the British lost in 56 Sea Zone Italians roll dice for 2 Submarines in 56 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 56 Sea Zone Italians win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 17 Casualties for Italians: 1 Submarine Casualties for British: 3 Destroyers Battle in New Valley Italians attack with 2 ArmoredCars and 1 Tank British defend with 1 Infantry Italians roll dice for 2 ArmoredCars and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2 Casualties for Italians: 1 ArmoredCar Casualties for British: 1 Infantry Battle in Tunis Italians attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank French defend with 1 AAGun and 1 Factory; Americans defend with 5 Mech.Infs Italians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Tunis, round 2 : 2/7 hits, 2.67 expected hits French roll dice for 5 Mech.Infs in Tunis, round 2 : 1/5 hits, 1.67 expected hits 2 Mech.Infs owned by the Americans and 1 Infantry owned by the Italians lost in Tunis Italians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Tank in Tunis, round 3 : 1/6 hits, 2.33 expected hits French roll dice for 3 Mech.Infs in Tunis, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Italians and 1 Mech.Inf owned by the Americans lost in Tunis Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Tank in Tunis, round 4 : 2/5 hits, 2.00 expected hits French roll dice for 2 Mech.Infs in Tunis, round 4 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 2 Mech.Infs owned by the Americans lost in Tunis Italians win, taking Tunis from French with 2 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 20 Casualties for Italians: 2 ArmoredCars and 1 Infantry Casualties for Americans: 5 Mech.Infs Non Combat Move - Italians 3 Infantrys moved from Campania to Rome Place Units - Italians 2 ArmoredCars and 1 Tank placed in Hun 1 HeavyTank, 2 Infantrys and 1 Tank placed in Provence 1 Submarine placed in 51 Sea Zone 3 HeavyTanks placed in Greece 2 ArmoredCars placed in Lombardy Turn Complete - Italians Italians collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -1.33 Italians regular : -3.00 British regular : 1.00 -
@dawgoneit i’m getting close to calling this one.
not yet but close.
do you want to continue the TRS game? -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from Quebec to 7 Sea Zone 2 Infantrys and 1 Transport moved from 7 Sea Zone to 3 Sea Zone 2 Infantrys moved from 3 Sea Zone to Iceland 1 Elite and 2 Infantrys moved from Lower Egypt to Mersa Matruh Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Mersa Matruh French attack with 1 Elite and 2 Infantrys Italians defend with 1 HeavyTank French roll dice for 1 Elite and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 0.67 expected hits Italians roll dice for 1 HeavyTank in Mersa Matruh, round 2 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians lost in Mersa Matruh French win, taking Mersa Matruh from Italians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 HeavyTank Non Combat Move - French Place Units - French 1 Artillery and 2 Infantrys placed in French Equatorial Africa 2 ArmoredCars placed in Syria 1 Artillery and 2 Infantrys placed in E.Morocco Turn Complete - French French collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.67 French regular : 1.33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from Quebec to 7 Sea Zone 2 Infantrys and 1 Transport moved from 7 Sea Zone to 3 Sea Zone 2 Infantrys moved from 3 Sea Zone to Iceland 1 Elite and 2 Infantrys moved from Lower Egypt to Mersa Matruh Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Mersa Matruh French attack with 1 Elite and 2 Infantrys Italians defend with 1 HeavyTank French roll dice for 1 Elite and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 0.67 expected hits Italians roll dice for 1 HeavyTank in Mersa Matruh, round 2 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians lost in Mersa Matruh French win, taking Mersa Matruh from Italians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 HeavyTank Non Combat Move - French Place Units - French 1 Artillery and 2 Infantrys placed in French Equatorial Africa 2 ArmoredCars placed in Syria 1 Artillery and 2 Infantrys placed in E.Morocco Turn Complete - French French collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by French from French Equatorial Africa: 1 Infantry EDIT: Adding units owned by French to Equatoria: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.67 French regular : 1.33 -
@dawgoneit Sorry I was waiting for you to go, I missed the post.
You’re holding your own in the pacific, but Germany is in dire straights
-
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Artillerys and 6 Infantrys moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from Yakutsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Khabarovsk to Ayan 1 Adv.Fighter, 1 Carrier, 3 Destroyers and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Timor 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Tank moved from Sumatra to 110 Sea Zone 2 Infantrys moved from Sumatra to 110 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 111 Sea Zone to Flores 1 Infantry moved from Mindanao to 111 Sea Zone 1 Tank moved from Lombok to Flores 1 B.Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor 1 Infantry moved from 111 Sea Zone to Flores 2 Artillerys and 2 Infantrys moved from Sumatra to Java 1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Java 1 Tank moved from Hupeh to Szechwan 2 Artillerys and 6 Infantrys moved from Assam to Bihar 2 Artillerys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 2 Artillerys and 5 Infantrys moved from 84 Sea Zone to Vladivostok 2 Infantrys moved from Okhotsk to Ayan Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 6 Artillerys, 1 Carrier, 1 Destroyer, 1 Fighter, 8 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Flores, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 2 Infantrys in Flores, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Flores, round 3 : 3/5 hits, 1.83 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Flores, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Timor Yamamoto attack with 2 Artillerys and 3 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Timor, round 2 : 1/5 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Timor Yamamoto win, taking Timor from Dutch with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Tank Chinese defend with 1 Elite Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Elite in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Elite in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Elite Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Carrier, 3 Destroyers and 1 Fighter Americans defend with 2 Destroyers Yamamoto roll dice for 1 Adv.Fighter, 1 Carrier, 3 Destroyers and 1 Fighter in 86 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 Destroyers in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 1 Adv.Fighter, 1 Carrier and 3 Destroyers in 86 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Carrier and 3 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 2 Destroyers Battle in Bihar Yamamoto attack with 2 Artillerys and 6 Infantrys British defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 Artillerys and 6 Infantrys in Bihar, round 2 : 0/8 hits, 2.00 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Bihar, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Bihar Yamamoto roll dice for 2 Artillerys and 5 Infantrys in Bihar, round 3 : 3/7 hits, 1.83 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Bihar, round 3 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the British and 2 Infantrys owned by the British lost in Bihar Yamamoto roll dice for 2 Artillerys and 5 Infantrys in Bihar, round 4 : 2/7 hits, 1.83 expected hits British roll dice for 1 Artillery in Bihar, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Bihar Yamamoto win, taking Bihar from British with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Java Yamamoto attack with 4 Artillerys and 4 Infantrys Anzac defend with 1 Elite Yamamoto roll dice for 4 Artillerys and 4 Infantrys in Java, round 2 : 1/8 hits, 2.67 expected hits Dutch roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Java Yamamoto win, taking Java from Dutch with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Non Combat Move - Yamamoto Place Units - Yamamoto 2 Artillerys and 2 Infantrys placed in Banjarmasin 2 Artillerys and 2 Infantrys placed in Davao 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone Yamamoto undo move 3. 1 Carrier and 1 Destroyer placed in 85 Sea Zone 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 2 Artillerys and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : -3.33 Americans regular : 0.00 British regular : -1.67 Dutch regular : -0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 9 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Shensi to Suiyuan 6 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from Gobi Altai to Ningsia 3 Infantrys moved from E.Sinkiang to Gobi Altai 2 Tanks moved from Urumqi to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 10 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 9 Infantrys and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 9 Infantrys and 1 Tank in Suiyuan, round 2 : 2/10 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Suiyuan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Suiyuan Chinese win, taking Suiyuan from Yamamoto with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Chinese regular : 0.00 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 4 Mech.Infs moved from Chita to N.Buryat Mongolia 2 Mech.Infs moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 4 Infantrys and 5 Tanks moved from Hupeh to Shensi 6 ArmoredCars moved from Hunan to Shensi 1 Infantry moved from Shantung to Chahar 2 ArmoredCars and 1 Tank moved from Anhwei to Shensi 1 Infantry moved from Peleliu to 101 Sea Zone 1 Infantry and 1 T.Boat moved from 101 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ponape Hisaichi take Ponape from Americans 1 Carrier moved from 93 Sea Zone to 86 Sea Zone Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 8 ArmoredCars, 4 Infantrys and 6 Tanks Chinese defend with 1 AAGun, 2 Bunkers, 4 Infantrys and 2 Tanks Hisaichi roll dice for 8 ArmoredCars, 4 Infantrys and 6 Tanks in Shensi, round 2 : 9/18 hits, 6.33 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 2 Bunkers, 4 Infantrys and 2 Tanks in Shensi, round 2 : 4/8 hits, 3.33 expected hits 4 ArmoredCars owned by the Hisaichi, 2 Tanks owned by the Chinese, 1 Bunker owned by the Chinese and 4 Infantrys owned by the Chinese lost in Shensi Hisaichi roll dice for 4 ArmoredCars, 4 Infantrys and 6 Tanks in Shensi, round 3 : 4/14 hits, 5.00 expected hits Chinese roll dice for 1 Bunker in Shensi, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 4 ArmoredCars, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 14 Casualties for Hisaichi: 4 ArmoredCars Casualties for Chinese: 2 Bunkers, 4 Infantrys and 2 Tanks Non Combat Move - Hisaichi 5 Infantrys moved from Hunan to Hupeh 4 Mech.Infs moved from Changchun to Chita 1 Elite and 3 Infantrys moved from Changchun to 84 Sea Zone 1 Elite and 3 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 6 ArmoredCars EDIT: Adding units owned by Hisaichi to Hunan: 6 ArmoredCars EDIT: Turning off Edit Mode 2 ArmoredCars and 1 Tank placed in Peking 6 ArmoredCars placed in Hong Kong 2 Artillerys, 3 Infantrys, 1 Marine and 2 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Hisaichi regular : 1.67 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 3 Artillerys and 1 Infantry moved from Lower Egypt to New Valley 1 Artillery and 1 Infantry moved from Punjab to Bihar 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from 60 Sea Zone to Assam British take Assam from Thai 3 Infantrys moved from Delhi to Bihar 2 Fighters moved from Delhi to Bihar 1 Infantry moved from Delhi to Bihar Purchase Units - British British buy 2 Artillerys, 3 Destroyers, 11 Infantrys, 4 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Bihar British attack with 1 Artillery, 2 Fighters and 5 Infantrys Yamamoto defend with 2 Artillerys and 5 Infantrys British roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Bihar, round 2 : 3/8 hits, 2.00 expected hits Yamamoto roll dice for 2 Artillerys and 5 Infantrys in Bihar, round 2 : 2/7 hits, 2.33 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Bihar British roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Bihar, round 3 : 1/6 hits, 1.67 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Bihar, round 3 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Bihar British roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Bihar, round 4 : 0/6 hits, 1.67 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Bihar, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Bihar British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Bihar, round 5 : 0/5 hits, 1.50 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Bihar, round 5 : 3/3 hits, 1.00 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Bihar 2 Fighters owned by the British retreated Yamamoto win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 5 Infantrys Casualties for Yamamoto: 4 Infantrys Battle in New Valley British attack with 3 Artillerys and 1 Infantry Italians defend with 1 ArmoredCar and 1 Tank British roll dice for 3 Artillerys and 1 Infantry in New Valley, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in New Valley, round 2 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the Italians lost in New Valley British win, taking New Valley from Italians with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 ArmoredCar and 1 Tank Non Combat Move - British 3 Artillerys and 3 Infantrys moved from Cairo to Lower Egypt 2 Fighters moved from Bihar to Hyderabad 12 Infantrys and 7 Tanks moved from Delhi to Hyderabad 2 Infantrys moved from Madras to Hyderabad Place Units - British 1 Transport placed in 2 Sea Zone 3 Destroyers and 1 Transport placed in 21 Sea Zone 3 Submarines placed in 21 Sea Zone 1 Submarine placed in 56 Sea Zone 2 Artillerys and 2 Infantrys placed in Cairo 5 Infantrys placed in Delhi 4 Infantrys placed in Madras Turn Complete - British British collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Italians regular : -0.67 British regular : -2.17 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 2 Artillerys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Sumatra Dutch take Sumatra from Yamamoto 3 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank moved from 67 Sea Zone to Java 1 Adv.Fighter moved from Broome to Java 1 S.Submarine moved from 66 Sea Zone to 67 Sea Zone 1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Tanimbar Dutch take Tanimbar from Yamamoto Purchase Units - Anzac Anzac buy 4 Artillerys, 5 Infantrys and 2 Transports; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Adv.Fighter, 3 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank Yamamoto defend with 4 Artillerys and 4 Infantrys Anzac roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank in Java, round 2 : 3/13 hits, 4.17 expected hits Yamamoto roll dice for 4 Artillerys and 4 Infantrys in Java, round 2 : 2/8 hits, 2.67 expected hits 2 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Java, round 3 : 4/11 hits, 3.83 expected hits Yamamoto roll dice for 4 Artillerys and 1 Infantry in Java, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac, 3 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Java, round 4 : 6/10 hits, 3.67 expected hits Yamamoto roll dice for 1 Artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18 Casualties for Anzac: 3 Infantrys Casualties for Yamamoto: 4 Artillerys and 4 Infantrys Non Combat Move - Anzac 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Java to Broome Place Units - Anzac 2 Artillerys placed in Western Australia 2 Artillerys and 1 Infantry placed in Broome 3 Infantrys placed in Townsville 1 Infantry placed in Port Moresby 2 Transports placed in 120 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.67 Anzac regular : 1.33 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 4 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 12 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry moved from Lapland to Murmansk 1 Artillery and 1 Elite moved from Upper Norrland to Lapland 3 Artillerys and 5 Infantrys moved from Oulu to N.Karelia 2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu 2 Artillerys, 3 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Tank moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 2 Artillerys and 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Murmansk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Murmansk, round 2 : 0/4 hits, 1.33 expected hits Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Murmansk, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Murmansk, round 3 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Murmansk Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Murmansk, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Murmansk, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns and 1 Artillery owned by the Russians lost in Murmansk Finns win, taking Murmansk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Finns: 1 Elite and 1 Infantry Casualties for Russians: 2 Artillerys and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Murmansk to Oulu Place Units - Finns 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Finns regular : 1.17 Russians regular : -1.00





