Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 30 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 armour moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Chahar
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery placed in Suiyuyan
2 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 97 Sea Zone and was removed
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from 97 Sea Zone to Cyprus
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 119 Sea Zone
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from Burma to India
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Cyprus: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.50
Japanese regular : -0.33
Germans regular : -0.33
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1
Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
French roll dice for 1 aaGun, 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 2/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 artillery in Southern France, round 4 : 0/2 hits, 0.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Southern France
1 armour owned by the Italians retreated to Northern Italy
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 1 aaGun
Casualties for French: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 0/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 4 : 3/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,6,1,3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -4.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Sumatra
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Southern Italy to 97 Sea Zone
3 tactical_bombers moved from Western Germany to 97 Sea Zone
5 fighters moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from France to Southern France
1 armour moved from Normandy Bordeaux to Southern France
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 0/7 hits, 2.17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 1/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 5 : 2/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 8 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber; French defend with 1 cruiser and 1 destroyer
1 submarine owned by the British submerged
Germans roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 9/15 hits, 8.67 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
1 destroyer owned by the French, 1 tactical_bomber owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British, 4 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 4 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Germans attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 bombers moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Alexandria
3 tactical_bombers moved from 97 Sea Zone to Alexandria
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 armour and 4 mech_infantrys moved from France to Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
3 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to Finland
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : -0.67
Neutral_Allies regular : 0.00
Germans regular : -2.67
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Rostov to Bryansk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 mech_infantrys moved from Russia to Belarus
1 aaGun and 14 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2
Combat Move - Japanese
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Chahar
3 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
2 infantry moved from Anhwe to Kweichow
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 13/20 hits, 11.67 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Szechwan, round 2 : 4/7 hits, 2.33 expected hits
4 fighters owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 4 fighters
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in Chahar
Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Chahar, round 3 : 2/6 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 bombers, 6 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 aaGun moved from Jehol to Anhwe
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Kiangsu
1 transport placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2
Combat Move - Japanese
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Chahar
3 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
2 infantry moved from Anhwe to Kweichow
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 13/20 hits, 11.67 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Szechwan, round 2 : 4/7 hits, 2.33 expected hits
4 fighters owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 4 fighters
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in Chahar
Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Chahar, round 3 : 2/6 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 bombers, 6 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 aaGun moved from Jehol to Anhwe
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Kiangsu
1 transport placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Central United States to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 marine placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Suiyuyan to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Cyprus to 98 Sea Zone
1 bomber moved from Cyprus to Anglo Egyptian Sudan
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Persia to Iraq
2 fighters moved from India to Iraq
1 tactical_bomber moved from India to Iraq
Purchase Units - British
British buy 2 factory_minors, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
British attack with 1 submarine
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 cruiser
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 aaGun, 2 fighters and 2 infantry moved from Scotland to United Kingdom
1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Union of South Africa
1 factory_minor placed in Persia
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Italians regular : 0.50
Japanese regular : 1.00
Neutral_Axis regular : -1.33
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Slovakia Hungary to Baltic States
Italians take Baltic States from Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 bomber moved from Southern Italy to 91 Sea Zone
2 fighters moved from Southern Italy to Egypt
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/10 hits, 3.33 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 3 : 5/10 hits, 3.33 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
3 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Battle in Tunisia
French attack with 3 infantry
Italians defend with 1 infantry
French roll dice for 3 infantry in Tunisia, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
French roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
1 infantry owned by the French retreated to Algeria
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Non Combat Move - French
1 fighter moved from United Kingdom to Algeria
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.33
French regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
2 artilleries and 8 infantry moved from Romania to Eastern Poland
2 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Southern Italy to 81 Sea Zone
Purchase Units - Germans
Germans buy 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 fighters in 114 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 81 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 81 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 1/10 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Baltic States
7 armour and 12 mech_infantrys moved from Germany to Baltic States
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Egypt
2 bombers moved from 81 Sea Zone to Egypt
1 armour moved from Southern France to Yugoslavia
2 artilleries moved from Southern France to France
2 infantry moved from Southern France to France
2 fighters moved from 114 Sea Zone to Baltic States
2 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
2 mech_infantrys placed in Western Germany
1 fighter and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
2 artilleries and 8 infantry moved from Romania to Eastern Poland
2 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Southern Italy to 81 Sea Zone
Purchase Units - Germans
Germans buy 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 fighters in 114 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 81 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 81 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 1/10 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Baltic States
7 armour and 12 mech_infantrys moved from Germany to Baltic States
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Egypt
2 bombers moved from 81 Sea Zone to Egypt
1 armour moved from Southern France to Yugoslavia
2 artilleries moved from Southern France to France
2 infantry moved from Southern France to France
2 fighters moved from 114 Sea Zone to Baltic States
2 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
2 mech_infantrys placed in Western Germany
1 fighter and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 3 armour
EDIT: Adding units owned by Germans to Romania: 3 armour
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
2 artilleries and 8 infantry moved from Romania to Eastern Poland
2 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Southern Italy to 81 Sea Zone
Purchase Units - Germans
Germans buy 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 fighters in 114 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 81 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 81 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 1/10 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Baltic States
7 armour and 12 mech_infantrys moved from Germany to Baltic States
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Egypt
2 bombers moved from 81 Sea Zone to Egypt
1 armour moved from Southern France to Yugoslavia
2 artilleries moved from Southern France to France
2 infantry moved from Southern France to France
2 fighters moved from 114 Sea Zone to Baltic States
2 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
2 mech_infantrys placed in Western Germany
1 fighter and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 3 armour
EDIT: Adding units owned by Germans to Romania: 3 armour
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
2 artilleries and 8 infantry moved from Romania to Eastern Poland
2 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Southern Italy to 81 Sea Zone
Purchase Units - Germans
Germans buy 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 fighters in 114 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 81 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 81 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 1/10 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Baltic States
7 armour and 12 mech_infantrys moved from Germany to Baltic States
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Egypt
2 bombers moved from 81 Sea Zone to Egypt
1 armour moved from Southern France to Yugoslavia
2 artilleries moved from Southern France to France
2 infantry moved from Southern France to France
2 fighters moved from 114 Sea Zone to Baltic States
2 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
2 mech_infantrys placed in Western Germany
1 fighter and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 3 armour
EDIT: Adding units owned by Germans to Romania: 3 armour
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 aaGun and 14 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Suiyuyan
1 artillery, 3 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.33
UK_Pacific regular : -0.33
ANZAC regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Suiyuyan
1 artillery, 3 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.33
UK_Pacific regular : -0.33
ANZAC regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 26 Sea Zone to 7 Sea Zone
1 cruiser moved from 26 Sea Zone to 7 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 bomber and 2 fighters
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 marine moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
3 fighters moved from Trans-Jordan to Alexandria
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Iraq
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
Purchase Units - British
British buy 3 armour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 125 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in Alexandria
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 2 fighters
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits, 2.83 expected hits
Italians roll dice for 2 fighters in Alexandria, round 2 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Italians and 1 fighter owned by the British lost in Alexandria
British win, taking Norway from Germans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Italians: 2 fighters
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Trans-Jordan
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 5.33
Italians regular : -0.33
Japanese regular : 2.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Combat Move - Italians
1 bomber moved from Southern France to 112 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Egypt
1 armour moved from Slovakia Hungary to Baltic States
2 aaGuns and 3 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Tunisia to Libya
1 infantry moved from Tanganyika Territory to Kenya
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3
Combat Move - Italians
1 bomber moved from Southern France to 112 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Egypt
1 armour moved from Slovakia Hungary to Baltic States
2 aaGuns and 3 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Tunisia to Libya
1 infantry moved from Tanganyika Territory to Kenya
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33