TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 9 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Okinawa
1 artillery moved from 22 Sea Zone to Guam
Combat - Americans
Battle in Guam
Battle in Okinawa
Non Combat Move - Americans
1 marine moved from Caroline Islands to 34 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 marines moved from 34 Sea Zone to 55 Sea Zone
3 marines moved from 55 Sea Zone to Queensland
1 bomber moved from Eastern India to Belgian Congo
3 carriers, 2 destroyers, 1 submarine and 3 transports moved from 11 Sea Zone to 91 Sea Zone
2 fighters moved from 99 Sea Zone to Northern Caucasus
1 carrier, 3 destroyers and 4 transports moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 11 Sea Zone to 4 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 carriers moved from 104 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 11 Sea Zone to Western United States
Place Units - Americans
1 artillery and 9 infantry placed in Western United States
3 fighters and 3 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 infantry moved from Hunan to Kiangsi
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Tsinghai to Honan
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Szechwan to Honan
1 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kiangsi, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
2 artilleries and 3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo-Egyptian Sudan
1 submarine moved from 34 Sea Zone to 49 Sea Zone
1 fighter moved from 55 Sea Zone to 49 Sea Zone
1 destroyer moved from 34 Sea Zone to 50 Sea Zone
1 infantry moved from Western India to Baluchistan
UK_Pacific take Baluchistan from Italians
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
Combat - British
Battle in 49 Sea Zone
British attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 49 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 49 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Anglo-Egyptian Sudan, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tunisia to Libya
2 fighters moved from 99 Sea Zone to Northern Caucasus
1 carrier and 2 destroyers moved from 99 Sea Zone to 96 Sea Zone
3 fighters moved from 113 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 96 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 submarines and 2 transports moved from 113 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from Western India to Eastern India
5 fighters and 1 tactical_bomber moved from Western India to Italian Somaliland
1 artillery and 6 infantry moved from Eastern India to Western India
1 infantry moved from Hunan to Kwangtung
3 aaGuns, 1 armour, 3 artilleries, 3 fighters and 8 infantry moved from Hunan to Kiangsi
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 battleship, 1 cruiser and 1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 fighter moved from 49 Sea Zone to 55 Sea Zone
Place Units - British
3 fighters and 1 marine placed in United Kingdom
3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 artilleries and 7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in Eastern India change ownership: 3 artilleries and 7 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Italians regular : -0.67
Japanese regular : -0.67
British regular : -1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Northern Caucasus : 4 fighters
Paulau : 1 flag
Okinawa : 1 flag, 1 artillery
Siam : 1 flag
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 mech_infantry
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 8 fighters, 1 harbour, 13 infantry and 2 tactical_bombers
Davao : 1 airfield and 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Central United States : 1 factory_major
Guam : 1 airfield and 1 artillery
Tsinghai : 1 fighter
Honan : 2 infantry
Kiangsi : 3 aaGuns, 1 armour, 5 artilleries, 3 fighters and 21 infantry
Kwangtung : 1 harbour and 1 infantry
Inner Mongolia : 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
Cyprus : 1 infantry
Iceland : 1 airfield
Belgian Congo : 2 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Anglo-Egyptian Sudan : 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 marine
British Somaliland : 1 infantry
Malta : 1 airfield
Shan State : 2 infantry
Western India : 1 artillery and 6 infantry
Malaya : 1 harbour
Eastern India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 marine
Libya : 1 flag, 2 armour and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Italian Somaliland : 1 flag, 5 fighters and 1 tactical_bomber
Queensland : 3 marines
Tunisia : 1 flag
Algeria : 1 flag
Morocco : 1 flag, 1 aaGun and 1 infantry
French West Africa : 1 flag
French Indo China : 1 flag
French Central Africa : 1 flag
99 Sea Zone : 4 submarines
94 Sea Zone : 2 submarines
Sumatra : 1 flag
4 Sea Zone : 1 submarine
Java : 1 flag
43 Sea Zone : 1 flag
Brazil : 1 flag
82 Sea Zone : 1 flag
50 Sea Zone : 1 destroyer
91 Sea Zone : 5 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
93 Sea Zone : 1 battleship, 2 carriers, 3 destroyers and 4 transports
22 Sea Zone : 1 transport
Crete : 1 flag
96 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 4 transports
Celebes : 1 flag
109 Sea Zone : 1 flag
Northeast Persia : 1 flag
Baluchistan : 1 infantry
20 Sea Zone : 1 transport
55 Sea Zone : 2 battleships, 6 carriers, 4 cruisers, 3 destroyers and 8 fighters
49 Sea Zone : 1 submarine
132 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 66 / 111
Russians : 28 / 0
Japanese : 23 / 40
Americans : 57 / 82
Chinese : 17 / 19
British : 32 / 38
UK_Pacific : 27 / 33
Italians : 16 / 15
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 lot’s of angst making that turn
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Southern Italy to Northwest Persia
4 fighters moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
4 fighters moved from Anglo-Egyptian Sudan to Egypt
2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 aaGun and 2 mech_infantrys placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,3,4,6,5,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
Russians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Southern Italy to Northwest Persia
4 fighters moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
4 fighters moved from Anglo-Egyptian Sudan to Egypt
2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 aaGun and 2 mech_infantrys placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,3,4,6,5,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Iraq: 2 fighters
EDIT: Removing units owned by Italians from Egypt: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 2.00
Russians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from Caroline Islands to 55 Sea Zone
1 infantry moved from Western India to Baluchistan
1 fighter moved from Eastern India to Baluchistan
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from 73 Sea Zone to Union of South Africa
1 infantry moved from Belgian Congo to Tanganyika Territory
Place Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Belgian Congo : 1 infantry
Tanganyika Territory : 1 infantry
Union of South Africa : 1 infantry
Gilbert Islands : 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
French Madagascar : 1 flag
64 Sea Zone : 2 destroyers
40 Sea Zone : 1 cruiser
Dutch New Guinea : 1 flag
73 Sea Zone : 1 transport
68 Sea Zone : 1 destroyer and 1 submarine
Baluchistan : 1 fighter and 1 infantry
36 Sea Zone : 1 flag
55 Sea Zone : 3 fighters and 1 transport
Production/PUs Summary :
Germans : 66 / 111
Russians : 28 / 0
Japanese : 23 / 40
Americans : 57 / 82
Chinese : 17 / 19
British : 31 / 38
UK_Pacific : 27 / 33
Italians : 17 / 21
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from Caroline Islands to 55 Sea Zone
1 infantry moved from Western India to Baluchistan
1 fighter moved from Eastern India to Baluchistan
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from 73 Sea Zone to Union of South Africa
1 infantry moved from Belgian Congo to Tanganyika Territory
Place Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Gibraltar to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Gibraltar : 1 fighter
Belgian Congo : 1 infantry
Tanganyika Territory : 1 infantry
Union of South Africa : 1 infantry
Gilbert Islands : 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 2 destroyers
21 Sea Zone : 1 flag
93 Sea Zone : 2 infantry
40 Sea Zone : 1 cruiser
Dutch New Guinea : 1 flag
73 Sea Zone : 1 transport
68 Sea Zone : 1 destroyer and 1 submarine
Baluchistan : 1 fighter and 1 infantry
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag
55 Sea Zone : 3 fighters and 1 transport
Production/PUs Summary :
Germans : 66 / 111
Russians : 28 / 0
Japanese : 23 / 40
Americans : 57 / 82
Chinese : 17 / 19
British : 31 / 38
UK_Pacific : 27 / 33
Italians : 17 / 21
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 105 PUs;
Germans buy 1 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 6 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Russia to Penza
Germans take Penza from Russians
1 armour moved from Penza to Samara
15 armour, 11 artilleries, 37 infantry and 15 mech_infantrys moved from Russia to Samara
1 armour and 1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bulgaria to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 16 armour, 11 artilleries, 37 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 11 artilleries, 37 infantry and 15 mech_infantrys in Samara, round 2 : 29/79 hits, 24.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 16 armour, 11 artilleries, 37 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Leningrad
1 fighter and 5 tactical_bombers moved from Bulgaria to Leningrad
2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 armour moved from Yugoslavia to Western Germany
1 armour and 1 mech_infantry moved from Albania to Austria
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Western Germany
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 116 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from France to Leningrad
1 bomber moved from Western Germany to Southern Italy
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 armour moved from Greece to Romania
3 aaGuns moved from Russia to Samara
2 fighters moved from Western Germany to Leningrad
Place Units - Germans
1 armour and 2 mech_infantrys placed in Russia
3 tactical_bombers placed in Ukraine
3 tactical_bombers placed in Leningrad
1 artillery placed in Normandy Bordeaux
2 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,5,4,5,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
EDIT: Adding units owned by Germans to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 3.67
@ArtofWar1947 and after saying how I needed to send fighters to russia earlier in the game, I just sent 5 UK fgt’s and a tac to AFR?!?!?!???!?!??!?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Stalingrad to Tambov
4 fighters and 1 tactical_bomber moved from Southern Caucasus to Tambov
3 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Russians: 1 infantry and 1 tactical_bomber
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
4 fighters moved from Tambov to Stalingrad
1 aaGun, 4 artilleries and 19 infantry moved from Northern Caucasus to Stalingrad
3 armour and 3 mech_infantrys moved from Southern Caucasus to Stalingrad
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Northern Caucasus to Stalingrad
2 infantry moved from Southern Manchuria to Korea
1 aaGun and 6 infantry moved from Sakha to Siberia
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Gorky to Komi
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.17
Territory Summary for Russians :
Komi : 1 infantry
Siberia : 1 aaGun, 1 factory_minor and 6 infantry
Urals : 1 factory_minor
Rostov : 1 infantry
Stalingrad : 4 aaGuns, 4 armour, 4 artilleries, 1 factory_minor, 4 fighters, 91 infantry and 4 mech_infantrys
Southern Manchuria : 1 aaGun, 1 artillery and 8 infantry
Korea : 1 flag, 2 infantry
Jehol : 3 infantry
99 Sea Zone : 1 submarine
82 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 70 / 88
Russians : 24 / 0
Japanese : 22 / 40
Americans : 57 / 82
Chinese : 18 / 19
British : 31 / 38
UK_Pacific : 27 / 33
Italians : 17 / 21
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Japan to Korea
1 fighter moved from Kiangsu to 20 Sea Zone
1 fighter moved from Kiangsu to 22 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
9 fighters and 5 tactical_bombers moved from 27 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 50 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 9 fighters and 5 tactical_bombers in 50 Sea Zone, round 2 : 10/14 hits, 7.83 expected hits
British roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 50 Sea Zone
Japanese win with 9 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Korea, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Korea, round 3 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Hawaiian Islands to 7 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
9 fighters moved from 50 Sea Zone to 27 Sea Zone
1 fighter moved from Korea to 7 Sea Zone
3 fighters moved from Korea to Japan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 22 Sea Zone to Kiangsu
3 transports moved from 27 Sea Zone to 7 Sea Zone
1 transport moved from 27 Sea Zone to 30 Sea Zone
2 infantry moved from Line Islands to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 bombers moved from Hawaiian Islands to Japan
5 tactical_bombers moved from 50 Sea Zone to 31 Sea Zone
5 tactical_bombers moved from 31 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 7 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
Russians regular : 0.00
British regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 airfields, 3 fighters and 1 harbour; Remaining resources: 7 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
7 fighters moved from 55 Sea Zone to 50 Sea Zone
@ArtofWar1947 wondering how long those aussie ships have been in sz68, LOL, going to ncm edit them to a space two moves away. I don’t think it will have any bearing on this game, that I’ve let slip away.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 airfields, 3 fighters and 1 harbour; Remaining resources: 7 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
7 fighters moved from 55 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 50 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 aaGun moved from Gibraltar to 93 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 93 Sea Zone to 66 Sea Zone
1 aaGun and 1 infantry moved from 66 Sea Zone to Central America
5 carriers, 2 destroyers, 1 submarine and 3 transports moved from 91 Sea Zone to 66 Sea Zone
1 fighter moved from Gibraltar to Crete
3 fighters moved from Eastern United States to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 4 transports moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Belgian Congo to Gibraltar
2 fighters moved from Northern Caucasus to Stalingrad
7 fighters moved from 50 Sea Zone to 55 Sea Zone
8 fighters and 1 tactical_bomber moved from Western United States to 66 Sea Zone
1 fighter moved from 91 Sea Zone to 66 Sea Zone
3 tactical_bombers moved from Eastern United States to Central America
1 submarine moved from 4 Sea Zone to 1 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Central America
1 airfield placed in Crete
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Americans collect 56 PUs (1 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.17
Territory Summary for Americans :
Stalingrad : 2 fighters
Paulau : 1 flag
Okinawa : 1 flag, 1 artillery
Siam : 1 flag
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Central America : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 3 tactical_bombers
Davao : 1 airfield and 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Guam : 1 airfield and 1 artillery
Gibraltar : 1 bomber
United Kingdom : 1 infantry
Queensland : 3 marines
Tunisia : 1 flag
Algeria : 1 flag
Morocco : 1 flag, 1 aaGun
99 Sea Zone : 4 submarines
43 Sea Zone : 1 flag
1 Sea Zone : 1 submarine
66 Sea Zone : 5 carriers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 5 transports
50 Sea Zone : 1 destroyer
93 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 4 transports
Crete : 1 flag, 1 airfield and 1 fighter
55 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 1 destroyer and 7 fighters
Production/PUs Summary :
Germans : 70 / 88
Russians : 21 / 0
Japanese : 25 / 30
Americans : 57 / 88
Chinese : 18 / 19
British : 31 / 38
UK_Pacific : 27 / 33
Italians : 17 / 21
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 airfields, 3 fighters and 1 harbour; Remaining resources: 7 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
7 fighters moved from 55 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 50 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 aaGun moved from Gibraltar to 93 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 93 Sea Zone to 66 Sea Zone
1 aaGun and 1 infantry moved from 66 Sea Zone to Central America
5 carriers, 2 destroyers, 1 submarine and 3 transports moved from 91 Sea Zone to 66 Sea Zone
1 fighter moved from Gibraltar to Crete
3 fighters moved from Eastern United States to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 4 transports moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Belgian Congo to Gibraltar
2 fighters moved from Northern Caucasus to Stalingrad
7 fighters moved from 50 Sea Zone to 55 Sea Zone
8 fighters and 1 tactical_bomber moved from Western United States to 66 Sea Zone
1 fighter moved from 91 Sea Zone to 66 Sea Zone
3 tactical_bombers moved from Eastern United States to Central America
1 submarine moved from 4 Sea Zone to 1 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Central America
1 airfield placed in Crete
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Americans collect 56 PUs (1 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 66 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by ANZAC from 68 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.17
Territory Summary for Americans :
Stalingrad : 2 fighters
Paulau : 1 flag
Okinawa : 1 flag, 1 artillery
Siam : 1 flag
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Central America : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 3 tactical_bombers
Davao : 1 airfield and 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Guam : 1 airfield and 1 artillery
Gibraltar : 1 bomber
United Kingdom : 1 infantry
Queensland : 3 marines
Tunisia : 1 flag
Algeria : 1 flag
Morocco : 1 flag, 1 aaGun
99 Sea Zone : 4 submarines
43 Sea Zone : 1 flag
1 Sea Zone : 1 submarine
66 Sea Zone : 5 carriers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 5 transports
50 Sea Zone : 1 destroyer
93 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 4 transports
Crete : 1 flag, 1 airfield and 1 fighter
55 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 1 destroyer and 7 fighters
Production/PUs Summary :
Germans : 70 / 88
Russians : 21 / 0
Japanese : 25 / 30
Americans : 57 / 88
Chinese : 18 / 19
British : 31 / 38
UK_Pacific : 27 / 33
Italians : 17 / 21
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Honan to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 fighter moved from Tsinghai to Shansi
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Honan to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 fighter moved from Tsinghai to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
1 artillery and 12 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Kiangsi
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -0.67
Territory Summary for Chinese :
Fukien : 1 infantry
Anhwe : 1 artillery and 1 infantry
Tsinghai : 1 fighter
Shansi : 1 infantry
Kiangsi : 1 infantry
Hunan : 1 artillery and 3 infantry
Kwangtung : 1 artillery and 12 infantry
Inner Mongolia : 1 infantry
Production/PUs Summary :
Germans : 70 / 88
Russians : 21 / 0
Japanese : 22 / 30
Americans : 57 / 88
Chinese : 21 / 24
British : 31 / 38
UK_Pacific : 27 / 33
Italians : 17 / 21
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Combat Move - British
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo-Egyptian Sudan
1 tactical_bomber moved from Italian Somaliland to Anglo-Egyptian Sudan
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Italians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 airfields, 3 fighters and 1 harbour; Remaining resources: 7 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
7 fighters moved from 55 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 50 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 aaGun moved from Gibraltar to 93 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 93 Sea Zone to 66 Sea Zone
1 aaGun and 1 infantry moved from 66 Sea Zone to Central America
5 carriers, 2 destroyers, 1 submarine and 3 transports moved from 91 Sea Zone to 66 Sea Zone
1 fighter moved from Gibraltar to Crete
3 fighters moved from Eastern United States to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 4 transports moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Belgian Congo to Gibraltar
2 fighters moved from Northern Caucasus to Stalingrad
7 fighters moved from 50 Sea Zone to 55 Sea Zone
8 fighters and 1 tactical_bomber moved from Western United States to 66 Sea Zone
1 fighter moved from 91 Sea Zone to 66 Sea Zone
3 tactical_bombers moved from Eastern United States to Central America
1 submarine moved from 4 Sea Zone to 1 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Central America
1 airfield placed in Crete
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Americans collect 56 PUs (1 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 66 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by ANZAC from 68 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Honan to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 fighter moved from Tsinghai to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
1 artillery and 12 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Kiangsi
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo-Egyptian Sudan
1 tactical_bomber moved from Italian Somaliland to Anglo-Egyptian Sudan
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Italians
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Anglo-Egyptian Sudan
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
5 fighters moved from Italian Somaliland to Crete
2 fighters moved from 96 Sea Zone to Crete
2 fighters moved from Northern Caucasus to Stalingrad
1 artillery and 6 infantry moved from Western India to Baluchistan
3 artilleries and 7 infantry moved from Eastern India to Western India
3 aaGuns, 1 armour, 3 artilleries and 8 infantry moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Tsinghai
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 93 Sea Zone to 66 Sea Zone
1 carrier and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
3 fighters moved from United Kingdom to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from British Somaliland to Ethiopia
2 infantry moved from Shan State to Burma
1 fighter moved from Kiangsi to Tsinghai
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 132 Sea Zone to 38 Sea Zone
Place Units - British
1 destroyer placed in 113 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,5
UK_Pacific collect 27 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in Eastern India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.17
Italians regular : 1.33
Japanese regular : -0.83
British regular : -1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Stalingrad : 4 fighters
Paulau : 1 flag
Okinawa : 1 flag, 1 artillery
Siam : 1 flag
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 mech_infantry
Fukien : 1 infantry
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Central America : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 3 tactical_bombers
Davao : 1 airfield and 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Guam : 1 airfield and 1 artillery
Anhwe : 1 artillery and 1 infantry
Tsinghai : 4 fighters
Shansi : 1 infantry
Kiangsi : 1 infantry
Hunan : 1 artillery and 3 infantry
Kwangtung : 3 aaGuns, 1 armour, 4 artilleries, 1 harbour and 21 infantry
Inner Mongolia : 1 infantry
Gibraltar : 1 airfield, 1 bomber, 1 fighter and 1 harbour
Cyprus : 1 infantry
Iceland : 1 airfield
Belgian Congo : 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 marine
Malta : 1 airfield
Western India : 3 artilleries and 7 infantry
Malaya : 1 harbour
Eastern India : 1 airfield, 3 armour, 1 factory_major, 1 harbour, 1 marine and 3 mech_infantrys
Burma : 2 infantry
Libya : 1 flag, 2 armour and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Queensland : 3 marines
Tunisia : 1 flag
Algeria : 1 flag
Morocco : 1 flag, 1 aaGun
French West Africa : 1 flag
French Indo China : 1 flag
French Central Africa : 1 flag
38 Sea Zone : 1 destroyer and 1 transport
99 Sea Zone : 5 submarines
94 Sea Zone : 1 destroyer
Sumatra : 1 flag
Southern Persia : 1 flag, 1 infantry
Java : 1 flag
43 Sea Zone : 1 flag
Brazil : 1 flag
82 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer
1 Sea Zone : 1 submarine
66 Sea Zone : 7 carriers, 4 destroyers, 13 fighters, 1 submarine, 1 tactical_bomber and 5 transports
50 Sea Zone : 1 destroyer
93 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 6 transports
Crete : 1 flag, 1 airfield and 8 fighters
95 Sea Zone : 1 submarine
Celebes : 1 flag
109 Sea Zone : 1 flag
Northeast Persia : 1 flag
Baluchistan : 1 artillery and 6 infantry
55 Sea Zone : 2 battleships, 6 carriers, 4 cruisers, 1 destroyer and 8 fighters
49 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 70 / 88
Russians : 21 / 0
Japanese : 22 / 30
Americans : 57 / 88
Chinese : 21 / 24
British : 33 / 39
UK_Pacific : 27 / 33
Italians : 15 / 21
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Iraq to Rostov
1 infantry moved from Northwest Persia to Northeast Persia
Italians take Northeast Persia from British
1 artillery moved from Northwest Persia to Southern Persia
1 infantry moved from Iraq to Southern Persia
2 fighters moved from Iraq to Southern Persia
1 armour moved from Iraq to Southern Caucasus
Italians take Southern Caucasus from Russians
Combat - Italians
Battle in Southern Persia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Persia
Italians win, taking Southern Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Egypt to Ukraine
1 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
2 fighters moved from Southern Persia to Egypt
1 artillery, 1 infantry and 1 marine moved from Iraq to Trans-Jordan
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,2,5,3,6,6,6,3,3,3,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Iraq to Rostov
1 infantry moved from Northwest Persia to Northeast Persia
Italians take Northeast Persia from British
1 artillery moved from Northwest Persia to Southern Persia
1 infantry moved from Iraq to Southern Persia
2 fighters moved from Iraq to Southern Persia
1 armour moved from Iraq to Southern Caucasus
Italians take Southern Caucasus from Russians
Combat - Italians
Battle in Southern Persia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Persia
Italians win, taking Southern Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Egypt to Ukraine
1 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
2 fighters moved from Southern Persia to Egypt
1 artillery, 1 infantry and 1 marine moved from Iraq to Trans-Jordan
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,2,5,3,6,6,6,3,3,3,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo-Egyptian Sudan: 1 artillery
EDIT: Adding units owned by Italians to Egypt: 1 artillery
EDIT: Adding units owned by Italians to Iraq: 1 artillery, 1 infantry and 1 marine
EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.67
British regular : 0.67