0% for April

L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV

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    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 50 Sea Zone
            1 fighter moved from Queensland to 50 Sea Zone
            1 fighter moved from Queensland to 50 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
            Battle in 50 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 50 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 50 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 50 Sea Zone
                ANZAC win, taking 36 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 50 Sea Zone
            2 fighters moved from 50 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Davao
            1 destroyer moved from 47 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 infantry moved from Eastern India to Central India
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 fighter placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Central India: 1 infantry
            EDIT: Adding units owned by ANZAC to Western India: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 46 Sea Zone to 37 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -1.67
    

    Territory Summary for ANZAC and French :

    Davao : 1 fighter
    Gibraltar : 1 fighter and 1 infantry
    Belgian Congo : 2 infantry
    Western India : 1 infantry
    Eastern India : 1 fighter and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    64 Sea Zone : 1 transport
    50 Sea Zone : 1 destroyer
    93 Sea Zone : 1 infantry
    40 Sea Zone : 1 cruiser and 1 transport
    Dutch New Guinea : 1 flag
    37 Sea Zone : 1 destroyer
    68 Sea Zone : 1 destroyer and 1 submarine
    36 Sea Zone : 1 flag, 2 destroyers and 3 fighters
    

    Production/PUs Summary :

    Germans : 57 / 83
    Russians : 31 / 31
    Japanese : 33 / 59
    Americans : 57 / 81
    Chinese : 10 / 12
    British : 31 / 35
    UK_Pacific : 22 / 22
    Italians : 23 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 changed that usa ncm, meant to drop the inf and aa in Morocco not Gib…sorry about that. enjoy your day today Art.

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Leningrad to Vologda
            1 infantry moved from Smolensk to Bryansk
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            2 tactical_bombers moved from Kursk to Bryansk
            1 bomber moved from Western Germany to Russia
            2 fighters moved from Kursk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Bryansk
                Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 tactical_bombers moved from Bryansk to Ukraine
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            3 armour and 3 mech_infantrys moved from Germany to Romania
            1 infantry moved from Finland to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from 115 Sea Zone to Leningrad
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
            3 fighters moved from France to Leningrad
            2 tactical_bombers moved from Western Germany to Leningrad
            1 fighter moved from Western Germany to Ukraine
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from France to Western Germany
            1 artillery and 1 infantry moved from Germany to Western Germany
            2 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            4 infantry moved from Novgorod to Smolensk
    
        Place Units - Germans
            3 tactical_bombers placed in Ukraine
            3 tactical_bombers placed in Leningrad
            1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,5,2,1,2,2,3,3
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -2.00
    Russians AA : -0.17
    

    Savegame


  • @artofwar1947

    Did not scramble to defend against the attack in Bryansk, because there was a 99% chance of a German win.

    Did not intercepts SBR on Russia, because of past history. But will fight air battle if desired.

    Tough nut in Vologda. Three straight whiffs by the Germans vs three straight hit by the Russian.

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Leningrad to Vologda
            1 infantry moved from Smolensk to Bryansk
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            2 tactical_bombers moved from Kursk to Bryansk
            1 bomber moved from Western Germany to Russia
            2 fighters moved from Kursk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Bryansk
                Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 tactical_bombers moved from Bryansk to Ukraine
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            3 armour and 3 mech_infantrys moved from Germany to Romania
            1 infantry moved from Finland to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from 115 Sea Zone to Leningrad
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
            3 fighters moved from France to Leningrad
            2 tactical_bombers moved from Western Germany to Leningrad
            1 fighter moved from Western Germany to Ukraine
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from France to Western Germany
            1 artillery and 1 infantry moved from Germany to Western Germany
            2 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            4 infantry moved from Novgorod to Smolensk
    
        Place Units - Germans
            3 tactical_bombers placed in Ukraine
            3 tactical_bombers placed in Leningrad
            1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,5,2,1,2,2,3,3
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Leningrad: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -2.00
    Russians AA : -0.17
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Leningrad to Vologda
            1 infantry moved from Smolensk to Bryansk
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            2 tactical_bombers moved from Kursk to Bryansk
            1 bomber moved from Western Germany to Russia
            2 fighters moved from Kursk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Bryansk
                Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 tactical_bombers moved from Bryansk to Ukraine
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            3 armour and 3 mech_infantrys moved from Germany to Romania
            1 infantry moved from Finland to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from 115 Sea Zone to Leningrad
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
            3 fighters moved from France to Leningrad
            2 tactical_bombers moved from Western Germany to Leningrad
            1 fighter moved from Western Germany to Ukraine
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from France to Western Germany
            1 artillery and 1 infantry moved from Germany to Western Germany
            2 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            4 infantry moved from Novgorod to Smolensk
    
        Place Units - Germans
            3 tactical_bombers placed in Ukraine
            3 tactical_bombers placed in Leningrad
            1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,5,2,1,2,2,3,3
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Leningrad: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Smolensk: 7 armour and 6 mech_infantrys
            EDIT: Removing units owned by Germans from Kursk: 7 armour and 6 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -2.00
    Russians AA : -0.17
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Leningrad to Vologda
            1 infantry moved from Smolensk to Bryansk
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            2 tactical_bombers moved from Kursk to Bryansk
            1 bomber moved from Western Germany to Russia
            2 fighters moved from Kursk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Bryansk
                Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 tactical_bombers moved from Bryansk to Ukraine
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            3 armour and 3 mech_infantrys moved from Germany to Romania
            1 infantry moved from Finland to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from 115 Sea Zone to Leningrad
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
            3 fighters moved from France to Leningrad
            2 tactical_bombers moved from Western Germany to Leningrad
            1 fighter moved from Western Germany to Ukraine
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from France to Western Germany
            1 artillery and 1 infantry moved from Germany to Western Germany
            2 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            4 infantry moved from Novgorod to Smolensk
    
        Place Units - Germans
            3 tactical_bombers placed in Ukraine
            3 tactical_bombers placed in Leningrad
            1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,5,2,1,2,2,3,3
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Leningrad: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Smolensk: 7 armour and 6 mech_infantrys
            EDIT: Removing units owned by Germans from Kursk: 7 armour and 6 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Smolensk: 1 aaGun
            EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -2.00
    Russians AA : -0.17
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Northern Caucasus to Southern Caucasus
                  Russians take Southern Caucasus from Italians
            1 infantry moved from Korea to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 artillery and 5 infantry moved from Korea to Northern Manchuria
            2 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Korea to Northern Manchuria
            2 infantry moved from Korea to Southern Manchuria
            3 infantry moved from Korea to Northern Manchuria
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Northern Manchuria
                Russians attack with 1 artillery and 13 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 13 infantry in Northern Manchuria, round 2 : 3/14 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Korea to Northern Manchuria
            1 submarine moved from 55 Sea Zone to 36 Sea Zone
            3 armour and 3 mech_infantrys moved from Stalingrad to Southern Caucasus
            3 aaGuns and 69 infantry moved from Russia to Samara
            3 infantry moved from Urals to Samara
            1 infantry moved from Gorky to Samara
            1 infantry moved from Vologda to Gorky
            1 infantry moved from Tula to Tambov
            2 infantry moved from Samara to Stalingrad
            2 fighters and 1 tactical_bomber moved from Rostov to Stalingrad
    
        Place Units - Russians
            2 fighters placed in Stalingrad
            1 armour and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
            Russians collect 29 PUs (4 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Italians regular : -0.33
    Russians regular : -0.50
    

    Territory Summary for Russians :

    Southern Caucasus : 3 armour, 1 infantry and 3 mech_infantrys
    Siberia : 1 aaGun, 1 factory_minor and 6 infantry
    Tambov : 1 infantry
    Russia : 1 airfield and 1 factory_major
    Samara : 3 aaGuns and 73 infantry
    Urals : 1 armour, 1 factory_minor and 1 mech_infantry
    Gorky : 1 infantry
    Rostov : 1 infantry
    Stalingrad : 1 aaGun, 4 artilleries, 1 factory_minor, 4 fighters, 20 infantry and 1 tactical_bomber
    Southern Manchuria : 3 infantry
    Northern Manchuria : 1 aaGun, 1 artillery and 13 infantry
    Korea : 1 flag
    99 Sea Zone : 1 submarine
    40 Sea Zone : 1 submarine
    36 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 58 / 79
    Russians : 33 / 32
    Japanese : 30 / 59
    Americans : 57 / 81
    Chinese : 13 / 12
    British : 31 / 35
    UK_Pacific : 22 / 22
    Italians : 20 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 for the past few turns I have been telling myself, buy fighters and send them to Moscow, but I just kept stacking the pacific…I’m loving the pacific but europe looks unloved by the allies.

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 destroyer moved from 31 Sea Zone to 30 Sea Zone
            4 fighters and 2 tactical_bombers moved from 27 Sea Zone to 30 Sea Zone
            1 artillery moved from Kwangtung to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
            2 bombers, 3 fighters and 2 tactical_bombers moved from Japan to Southern Manchuria
            5 fighters and 3 tactical_bombers moved from 21 Sea Zone to Southern Manchuria
    
        Combat - Japanese
            Battle in Southern Manchuria
                Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers in Southern Manchuria, round 2 : 11/17 hits, 9.00 expected hits
                    Chinese roll dice for 3 infantry in Southern Manchuria, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Southern Manchuria
                Japanese win with 2 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
            1 fighter moved from Midway to Hawaiian Islands
            1 marine moved from Johnston Island to 27 Sea Zone
            1 battleship, 3 carriers, 3 destroyers, 1 marine, 2 submarines and 3 transports moved from 27 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
            1 infantry moved from Kwangtung to Kiangsi
            1 aaGun and 2 artilleries moved from Hopei to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            4 armour and 3 mech_infantrys moved from Hopei to Kiangsu
            1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 21 Sea Zone to 7 Sea Zone
            1 marine moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kiangsu
            2 bombers moved from Southern Manchuria to Japan
            7 fighters and 4 tactical_bombers moved from Southern Manchuria to 7 Sea Zone
            1 armour moved from Jehol to Kiangsu
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 artillery, 3 fighters and 5 infantry placed in Japan
            1 tactical_bomber placed in 7 Sea Zone
            Japanese undo move 1.
            3 infantry placed in Kiangsu
            1 artillery, 3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Japanese regular : 3.00
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to 100 Sea Zone
            1 mech_infantry moved from Crete to 100 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Northern Italy
            1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Yugoslavia
            1 marine moved from Paulau to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 36 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to 100 Sea Zone
            1 mech_infantry moved from Crete to 100 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Northern Italy
            1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Yugoslavia
            1 marine moved from Paulau to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 36 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to 100 Sea Zone
            1 mech_infantry moved from Crete to 100 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Northern Italy
            1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Yugoslavia
            1 marine moved from Paulau to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 36 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Greece
            Battle in Yugoslavia
            Battle in Caroline Islands
                Americans attack with 1 marine
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Northern Italy from Italians, taking Greece from Italians, taking Yugoslavia from Germans, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Wake Island
    
        Non Combat Move - Americans
            1 artillery moved from Manilla to 36 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            2 marines moved from Davao to 36 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 marines and 2 transports moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to United Kingdom
            1 carrier, 2 destroyers and 2 fighters moved from 100 Sea Zone to 99 Sea Zone
            1 destroyer moved from 100 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            2 carriers placed in 104 Sea Zone
            4 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    

    Territory Summary for Americans :

    Paulau : 1 flag
    Siam : 1 flag
    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine
    Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    Davao : 1 airfield and 1 harbour
    Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
    Central United States : 1 factory_major and 1 infantry
    Wake Island : 1 airfield and 1 infantry
    Gibraltar : 1 aaGun
    United Kingdom : 1 infantry
    Eastern India : 1 bomber
    Northern Italy : 1 flag, 1 factory_minor and 1 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Algeria : 1 flag
    Morocco : 1 flag, 1 aaGun
    99 Sea Zone : 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 mech_infantrys, 4 submarines and 4 transports
    43 Sea Zone : 1 flag
    Yugoslavia : 1 flag, 1 infantry
    34 Sea Zone : 2 artilleries, 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 marines and 2 transports
    113 Sea Zone : 1 destroyer and 1 transport
    Greece : 1 flag, 1 infantry
    Crete : 1 flag
    104 Sea Zone : 2 carriers and 1 transport
    24 Sea Zone : 1 transport
    11 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 33 / 32
    Japanese : 31 / 44
    Americans : 65 / 90
    Chinese : 12 / 12
    British : 31 / 35
    UK_Pacific : 22 / 22
    Italians : 14 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to 100 Sea Zone
            1 mech_infantry moved from Crete to 100 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Northern Italy
            1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Yugoslavia
            1 marine moved from Paulau to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 36 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Greece
            Battle in Yugoslavia
            Battle in Caroline Islands
                Americans attack with 1 marine
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Northern Italy from Italians, taking Greece from Italians, taking Yugoslavia from Germans, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Wake Island
    
        Non Combat Move - Americans
            1 artillery moved from Manilla to 36 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            2 marines moved from Davao to 36 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 marines and 2 transports moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to United Kingdom
            1 carrier, 2 destroyers and 2 fighters moved from 100 Sea Zone to 99 Sea Zone
            1 destroyer moved from 100 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            2 carriers placed in 104 Sea Zone
            4 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 100 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    

    Territory Summary for Americans :

    Paulau : 1 flag
    Siam : 1 flag
    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine
    Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    Davao : 1 airfield and 1 harbour
    Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
    Central United States : 1 factory_major and 1 infantry
    Wake Island : 1 airfield and 1 infantry
    Gibraltar : 1 aaGun
    United Kingdom : 1 infantry
    Eastern India : 1 bomber
    Northern Italy : 1 flag, 1 factory_minor and 1 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Algeria : 1 flag
    Morocco : 1 flag, 1 aaGun
    99 Sea Zone : 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 mech_infantrys, 2 submarines and 4 transports
    100 Sea Zone : 1 submarine
    43 Sea Zone : 1 flag
    Yugoslavia : 1 flag, 1 infantry
    34 Sea Zone : 2 artilleries, 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 marines and 2 transports
    113 Sea Zone : 1 destroyer and 1 transport
    Greece : 1 flag, 1 infantry
    Crete : 1 flag
    104 Sea Zone : 2 carriers and 1 transport
    24 Sea Zone : 1 transport
    95 Sea Zone : 1 submarine
    11 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 33 / 32
    Japanese : 31 / 44
    Americans : 65 / 90
    Chinese : 12 / 12
    British : 31 / 35
    UK_Pacific : 22 / 22
    Italians : 14 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Chinese round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Hunan
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Kansu to Hopei
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Hunan
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
    Hopei : 1 infantry
    Hunan : 9 infantry
    Inner Mongolia : 3 infantry
    Szechwan : 1 fighter
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 33 / 32
    Japanese : 29 / 44
    Americans : 65 / 90
    Chinese : 14 / 17
    British : 31 / 35
    UK_Pacific : 22 / 22
    Italians : 14 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Hunan
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
    Hopei : 1 infantry
    Hunan : 9 infantry
    Inner Mongolia : 3 infantry
    Szechwan : 1 fighter
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 33 / 32
    Japanese : 29 / 44
    Americans : 65 / 90
    Chinese : 14 / 17
    British : 31 / 35
    UK_Pacific : 22 / 22
    Italians : 14 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: British round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Combat Move - British
            1 armour moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Tobruk to Libya
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 fighters moved from Eastern India to 82 Sea Zone
            3 fighters and 1 tactical_bomber moved from Syria to 82 Sea Zone
            2 fighters moved from 100 Sea Zone to 82 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from Gibraltar to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 battleship moved from 93 Sea Zone to 113 Sea Zone
            1 fighter moved from 93 Sea Zone to Normandy Bordeaux
            2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 40 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Szechwan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from French Indo China to Kwangsi
            2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 well your first four dice have been only 1&2’s on this brit attack…maybe the big naval battle will go better for me?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to 100 Sea Zone
            1 mech_infantry moved from Crete to 100 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Northern Italy
            1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Yugoslavia
            1 marine moved from Paulau to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 36 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Greece
            Battle in Yugoslavia
            Battle in Caroline Islands
                Americans attack with 1 marine
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Northern Italy from Italians, taking Greece from Italians, taking Yugoslavia from Germans, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Wake Island
    
        Non Combat Move - Americans
            1 artillery moved from Manilla to 36 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            2 marines moved from Davao to 36 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 marines and 2 transports moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to United Kingdom
            1 carrier, 2 destroyers and 2 fighters moved from 100 Sea Zone to 99 Sea Zone
            1 destroyer moved from 100 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            2 carriers placed in 104 Sea Zone
            4 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 100 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Hunan
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Tobruk to Libya
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 fighters moved from Eastern India to 82 Sea Zone
            3 fighters and 1 tactical_bomber moved from Syria to 82 Sea Zone
            2 fighters moved from 100 Sea Zone to 82 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from Gibraltar to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 battleship moved from 93 Sea Zone to 113 Sea Zone
            1 fighter moved from 93 Sea Zone to Normandy Bordeaux
            2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 40 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Szechwan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from French Indo China to Kwangsi
            2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
    
        Combat - British
            Battle in Cyprus
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Cyprus from Italians, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kwangsi
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    British roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kwangsi
                British win with 2 fighters remaining. Battle score for attacker is -10
                Casualties for British: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 infantry
            Battle in 82 Sea Zone
                British attack with 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    British roll dice for 2 submarines in 82 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber in 82 Sea Zone, round 2 : 2/10 hits, 5.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 3 submarines in 82 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                Units damaged: 2 carriers owned by the British
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 82 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    1 submarine owned by the Germans, 1 submarine owned by the British and 2 carriers owned by the British lost in 82 Sea Zone
                    British roll dice for 1 submarine in 82 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber in 82 Sea Zone, round 3 : 7/10 hits, 5.00 expected hits
                    Italians roll dice for 2 submarines in 82 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 82 Sea Zone, round 3 : 4/6 hits, 2.83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 submarine owned by the Germans, 1 fighter owned by the Italians, 1 submarine owned by the Italians, 1 submarine owned by the British, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 82 Sea Zone
                    British roll dice for 1 cruiser, 5 fighters and 1 tactical_bomber in 82 Sea Zone, round 4 : 5/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship and 3 transports in 82 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    2 transports owned by the Italians, 1 transport owned by the Germans and 1 battleship owned by the Italians lost in 82 Sea Zone
                British win, taking 82 Sea Zone from Neutral with 1 cruiser, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for British: 2 carriers, 1 destroyer, 2 fighters and 2 submarines
                Casualties for Germans: 2 submarines and 1 transport
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from 82 Sea Zone to Western India
            1 fighter moved from 82 Sea Zone to Western India
            1 marine moved from Eastern India to Western India
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Eastern India to Western India
            1 infantry moved from Kweichow to Hunan
            2 fighters moved from Kwangsi to Hunan
            3 aaGuns, 1 armour, 3 artilleries and 8 infantry moved from Szechwan to Hunan
            1 fighter moved from Davao to Hunan
            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from Davao to 34 Sea Zone
            1 carrier and 2 destroyers moved from 100 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
            1 fighter moved from 93 Sea Zone to 99 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 carrier, 1 destroyer and 2 submarines moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 carrier, 1 destroyer and 1 fighter placed in 113 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 27 PUs; end with 27 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
            Some Units in Eastern India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.50
    Italians regular : 1.83
    Japanese regular : 1.00
    Germans regular : 1.33
    British regular : -1.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Holland Belgium : 1 flag, 1 infantry
    Paulau : 1 flag
    Siam : 1 flag
    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine
    Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    Davao : 1 airfield and 1 harbour
    Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
    Central United States : 1 factory_major and 1 infantry
    Wake Island : 1 airfield and 1 infantry
    Tsinghai : 1 infantry
    Hopei : 1 infantry
    Hunan : 3 aaGuns, 1 armour, 3 artilleries, 3 fighters and 18 infantry
    Kwangtung : 1 harbour and 1 mech_infantry
    Inner Mongolia : 3 infantry
    Szechwan : 1 fighter
    Gibraltar : 1 aaGun, 1 airfield and 1 harbour
    Cyprus : 1 infantry
    Iceland : 1 airfield
    Belgian Congo : 2 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Anglo-Egyptian Sudan : 1 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
    Rhodesia : 2 infantry
    Malta : 1 airfield
    Western India : 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber
    Malaya : 1 harbour
    Eastern India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
    Borneo : 1 infantry
    Northern Italy : 1 flag, 1 factory_minor and 1 infantry
    Libya : 1 flag, 1 armour and 1 mech_infantry
    Tobruk : 1 flag
    Ethiopia : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Syria : 1 flag
    Tunisia : 1 flag, 1 armour
    Algeria : 1 flag
    Morocco : 1 flag, 1 aaGun
    French West Africa : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    French Indo China : 1 flag
    French Central Africa : 1 flag
    99 Sea Zone : 1 armour, 1 artillery, 2 carriers, 5 destroyers, 4 fighters, 2 mech_infantrys, 2 submarines and 4 transports
    100 Sea Zone : 1 submarine
    Sumatra : 1 flag
    Java : 1 flag
    43 Sea Zone : 1 flag
    Yugoslavia : 1 flag, 1 infantry
    Brazil : 1 flag
    34 Sea Zone : 2 artilleries, 2 battleships, 6 carriers, 4 cruisers, 4 destroyers, 8 fighters, 2 marines, 1 submarine and 2 transports
    82 Sea Zone : 1 flag, 1 cruiser
    113 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 3 transports
    Greece : 1 flag, 1 infantry
    Crete : 1 flag
    101 Sea Zone : 1 transport
    104 Sea Zone : 2 carriers and 1 transport
    24 Sea Zone : 1 transport
    95 Sea Zone : 1 submarine
    45 Sea Zone : 1 transport
    Celebes : 1 flag, 1 infantry
    109 Sea Zone : 1 flag
    11 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
    Northeast Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 51 / 79
    Russians : 33 / 32
    Japanese : 26 / 44
    Americans : 65 / 90
    Chinese : 14 / 17
    British : 37 / 44
    UK_Pacific : 27 / 33
    Italians : 13 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 170 times
            2 was rolled 168 times
            3 was rolled 161 times
            4 was rolled 170 times
            5 was rolled 154 times
            6 was rolled 146 times
        Average roll : 3.421
        Median : 3.000
        Variance : 0.499
        Standard Deviation : 0.707
        Total rolls : 969
    
    Germans Combat
            1 was rolled 38 times
            2 was rolled 37 times
            3 was rolled 48 times
            4 was rolled 43 times
            5 was rolled 37 times
            6 was rolled 33 times
        Average roll : 3.436
        Median : 3.000
        Variance : 0.601
        Standard Deviation : 0.776
        Total rolls : 236
    
    British Combat
            1 was rolled 14 times
            2 was rolled 17 times
            3 was rolled 16 times
            4 was rolled 15 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.693
        Median : 4.000
        Variance : 0.388
        Standard Deviation : 0.623
        Total rolls : 101
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 18 times
            3 was rolled 17 times
            4 was rolled 19 times
            5 was rolled 13 times
            6 was rolled 16 times
        Average roll : 3.459
        Median : 3.000
        Variance : 0.241
        Standard Deviation : 0.490
        Total rolls : 98
    
    French Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.693
        Standard Deviation : 0.833
        Total rolls : 26
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.522
        Standard Deviation : 0.722
        Total rolls : 24
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.849
        Median : 4.000
        Variance : 0.901
        Standard Deviation : 0.949
        Total rolls : 53
    
    Neutral_Allies Combat
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.111
        Median : 4.000
        Variance : 1.438
        Standard Deviation : 1.199
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 18 times
            2 was rolled 27 times
            3 was rolled 13 times
            4 was rolled 33 times
            5 was rolled 17 times
            6 was rolled 8 times
        Average roll : 3.241
        Median : 3.500
        Variance : 3.664
        Standard Deviation : 1.914
        Total rolls : 116
    
    UK_Pacific Combat
            1 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.750
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 8
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.000
        Median : 5.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Russians Combat
            1 was rolled 10 times
            2 was rolled 9 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 3.347
        Median : 3.000
        Variance : 0.184
        Standard Deviation : 0.429
        Total rolls : 49
    
    Japanese Combat
            1 was rolled 56 times
            2 was rolled 47 times
            3 was rolled 40 times
            4 was rolled 33 times
            5 was rolled 37 times
            6 was rolled 33 times
        Average roll : 3.191
        Median : 3.000
        Variance : 1.657
        Standard Deviation : 1.287
        Total rolls : 246
    

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