TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 fighter moved from 55 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 43 Sea Zone to 40 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
3 carriers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
3 fighters moved from Hawaiian Islands to 55 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer and 2 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Eastern India to Java
2 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Java
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Java
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Eastern India
1 fighter and 1 tactical_bomber moved from Java to 40 Sea Zone
3 aaGuns and 8 infantry moved from Burma to Eastern India
1 mech_infantry moved from Baluchistan to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 tactical_bomber placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
2 submarines placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 fighter
Some Units in 40 Sea Zone change ownership: 2 submarines
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83
Italians regular : 0.33
Japanese regular : 0.00
British regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Tsinghai : 1 fighter and 5 infantry
Hopei : 2 infantry
Honan : 3 infantry
Inner Mongolia : 3 infantry
Szechwan : 3 infantry
Kenya : 2 infantry
Iceland : 1 airfield
Alexandria : 1 infantry
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Trans-Jordan : 1 artillery
Anglo-Egyptian Sudan : 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Rhodesia : 1 artillery and 2 infantry
Egypt : 1 armour, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Malta : 1 aaGun, 1 airfield, 1 bomber and 1 infantry
Eastern India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Queensland : 1 artillery, 1 bomber, 3 infantry and 2 marines
Syria : 1 flag, 1 infantry
Southern Persia : 1 flag
Iraq : 1 flag
22 Sea Zone : 1 flag, 1 submarine
104 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
40 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
59 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports
Northeast Persia : 1 flag, 1 mech_infantry
27 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
55 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 47 / 55
Russians : 43 / 50
Japanese : 51 / 58
Americans : 51 / 71
Chinese : 9 / 11
British : 34 / 37
UK_Pacific : 7 / 10
Italians : 15 / 32
ANZAC : 10 / 10
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
Dice Statistics:
Total
1 was rolled 60 times
2 was rolled 66 times
3 was rolled 71 times
4 was rolled 87 times
5 was rolled 67 times
6 was rolled 61 times
Average roll : 3.529
Median : 4.000
Variance : 1.181
Standard Deviation : 1.087
Total rolls : 412
Germans Combat
1 was rolled 23 times
2 was rolled 26 times
3 was rolled 32 times
4 was rolled 36 times
5 was rolled 24 times
6 was rolled 22 times
Average roll : 3.479
Median : 4.000
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 163
British Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.889
Median : 4.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 45
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.278
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
French Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.693
Standard Deviation : 0.833
Total rolls : 26
Neutral_Allies Combat
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Chinese Combat
1 was rolled 5 times
2 was rolled 16 times
3 was rolled 5 times
4 was rolled 17 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.196
Median : 3.000
Variance : 3.910
Standard Deviation : 1.977
Total rolls : 51
UK_Pacific Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 14 times
Average roll : 3.621
Median : 4.000
Variance : 0.529
Standard Deviation : 0.727
Total rolls : 87
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