Argo (X) v. Karl7 (L) WaW 1939 Game 10

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Odessa to Vinnytsia
            1 Infantry moved from Ankara to 53 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Infantry moved from Smolensk to Minsk
            1 Infantry moved from Kursk to Minsk
            2 Fighters moved from Arkhangelsk to Minsk
            1 Bomber moved from Kiev to Vinnytsia
            1 Fighter moved from Kiev to Vinnytsia
            1 Fighter moved from Kiev to Vinnytsia
            1 Fighter moved from Kiev to Minsk
            3 Artillerys, 4 Infantrys and 2 Tanks moved from Yakutsk to N.Buryat Mongolia
            1 Tank moved from Irkutsk to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia
            3 Artillerys and 4 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Zhigansk to N.Buryat Mongolia
            2 Fighters moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 6 Artillerys, 1 Bunker, 1 Fighter, 15 Infantrys, 3 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Minsk
                Russians attack with 3 Fighters and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Fighters and 2 Infantrys in Minsk, round 2 : 3/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
                Russians win with 3 Fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Donetsk, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Donetsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in N.Buryat Mongolia
                Russians attack with 7 Artillerys, 2 Fighters, 10 Infantrys and 4 Tanks
                Hisaichi defend with 1 ArmoredCar and 1 Infantry
                    Russians roll dice for 7 Artillerys, 2 Fighters, 10 Infantrys and 4 Tanks in N.Buryat Mongolia, round 2 : 9/23 hits, 7.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 7 Artillerys, 2 Fighters, 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                Romanians defend with 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Vinnytsia, round 2 : 0/5 hits, 2.00 expected hits
                    Romanians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                    Russians roll dice for 1 Artillery, 1 Bomber and 2 Fighters in Vinnytsia, round 3 : 0/4 hits, 1.67 expected hits
                    Romanians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 3 : 2/2 hits, 0.83 expected hits
                    1 Fighter owned by the Russians and 1 Artillery owned by the Russians lost in Vinnytsia
                 retreated to Vinnytsia
                Romanians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -14
                Casualties for Russians: 1 Artillery, 1 Fighter and 1 Infantry
    
        Non Combat Move - Russians
            3 Fighters moved from Minsk to Kiev
            1 Fighter moved from Vinnytsia to Kiev
            1 Bomber moved from Vinnytsia to Kiev
            1 Artillery, 6 Infantrys and 1 Tank moved from Kursk to Kiev
            5 Infantrys moved from Yaroslavl to Kursk
            5 Tanks moved from Moscow to Kursk
            8 Tanks moved from S.Karelia to Kursk
            1 Infantry moved from Yaroslavl to Kursk
            1 AAGun, 4 Artillerys and 6 Infantrys moved from S.Karelia to Arkhangelsk
            1 Artillery moved from Moscow to Yaroslavl
            3 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Georgia to Rostov
            2 Fighters moved from N.Buryat Mongolia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
    
        Place Units - Russians
            1 Bunker and 3 Tanks placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery and 5 Infantrys placed in Sibirsky
            1 Artillery and 2 Infantrys placed in Georgia
            Russians undo move 5.
            1 Artillery and 1 Infantry placed in Georgia
            2 Artillerys, 1 Fighter, 4 Infantrys and 3 Mot.Infs placed in Moscow
    
        Turn Complete - Russians
            Russians collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Germans regular : 1.00
    Russians regular : -1.17
    Hisaichi regular : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Infantry moved from Aquitaine to Brittany
            1 Infantry moved from Aquitaine to Brittany
            1 Fighter moved from Aquitaine to Brittany
            1 Artillery moved from Aquitaine to Brittany
            2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank moved from Aquitaine to Languedoc
            2 Infantrys moved from Provence to 43 Sea Zone
            2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Infantry moved from Kufra to Darfur
            1 Artillery moved from Kufra to Darfur
            1 Fighter moved from Kufra to Darfur
            1 Infantry moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            1 Artillery, 1 Infantry and 1 Tank moved from Crete to 51 Sea Zone
            1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 5 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys moved from Campania to 48 Sea Zone
            6 Infantrys moved from Campania to 48 Sea Zone
            4 ArmoredCars moved from Tunis to S.Algeria
            1 Mech.Inf moved from Kufra to Palestine
                  Italians take Palestine from British
            1 Infantry moved from Kufra to New Valley
            1 ArmoredCar moved from Kufra to New Valley
            1 Fighter moved from Kufra to New Valley
            1 ArmoredCar moved from Kufra to Mersa Matruh
            4 ArmoredCars moved from Tripoli to Kufra
            2 ArmoredCars moved from Kufra to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Hun to Kufra
            3 Artillerys and 5 Infantrys moved from Greece to Istanbul
            1 Artillery and 1 Infantry moved from Provence to Languedoc
            2 Fighters moved from 48 Sea Zone to Istanbul
            3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 7 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 48 Sea Zone to 46 Sea Zone
            3 Artillerys, 7 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in New Valley
                Italians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in New Valley, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 ArmoredCar
                Casualties for British: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Istanbul
                Italians attack with 3 Artillerys, 2 Fighters and 5 Infantrys
                Neutral defend with 1 Bunker and 2 Infantrys
                    Italians roll dice for 3 Artillerys, 2 Fighters and 5 Infantrys in Istanbul, round 2 : 1/10 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Italians lost in Istanbul
                    Italians roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in Istanbul, round 3 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 3 : 1/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
                Italians loses 0 PUs for violating Istanbuls neutrality.
                Italians win, taking Istanbul from Neutral with 3 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 1 Bunker and 2 Infantrys
            Battle in Brittany
                Italians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Brittany, round 2 : 1/4 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Brittany
                Italians win, taking Brittany from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Brittany to Languedoc
            2 Fighters moved from Istanbul to Greece
            1 Fighter moved from Darfur to Kufra
            1 Fighter moved from New Valley to Kufra
    
        Place Units - Italians
            1 Adv.Fighter and 1 Fighter placed in 46 Sea Zone
            1 Artillery and 2 Infantrys placed in Hun
            2 ArmoredCars and 2 Mech.Infs placed in Tunis
            2 ArmoredCars, 1 Artillery and 1 Infantry placed in Greece
            Italians undo move 4.
            1 ArmoredCar and 3 Infantrys placed in Greece
            1 ArmoredCar and 3 Infantrys placed in Provence
            1 Artillery placed in Rome
    
        Turn Complete - Italians
            Italians collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -0.67
    Neutral regular : 0.67
    British regular : 1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Fighter moved from Wales to Canarians
    
        Purchase Units - French
            French buy 2 Artillerys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
            3 Tanks moved from French Equatorial Africa to Mauritania
            3 Tanks moved from Mauritania to W.Morocco
            2 Infantrys moved from French Equatorial Africa to French Sudan
            1 Submarine moved from 64 Sea Zone to 67 Sea Zone
    
        Place Units - French
            2 Artillerys placed in Syria
            2 Tanks placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Submarine moved from 86 Sea Zone to 87 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from Tokyo to 87 Sea Zone
            1 Adv.Fighter moved from Tokyo to 95 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
            1 Marine moved from Saipan to 86 Sea Zone
            3 Infantrys moved from Saipan to 86 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 86 Sea Zone to 109 Sea Zone
            3 Infantrys and 1 Marine moved from 109 Sea Zone to New Georgia
                  Yamamoto take New Georgia from Anzac
            1 B.Transport moved from 111 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            3 Infantrys and 1 Marine moved from Davao to 107 Sea Zone
            3 Infantrys and 1 Marine moved from 107 Sea Zone to Hollandia
            1 Bomber moved from Banjarmasin to Hollandia
            4 Infantrys, 1 Marine and 1 Tank moved from Banjarmasin to 110 Sea Zone
            2 Fighters, 4 Infantrys, 1 Marine and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Tank moved from Java to Sumatra
            1 Infantry moved from Java to Sumatra
            1 Infantry moved from Java to Sumatra
            1 Fighter moved from Mindoro to Flores
            3 Infantrys and 1 Marine moved from Soembawa to Flores
            1 Artillery, 2 Infantrys and 2 Tanks moved from Java to Sumatra
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter, 4 Infantrys and 3 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 95 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 95 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Destroyer
            Battle in Flores
                Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Marine
                Anzac defend with 3 Infantrys
                    Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Flores, round 2 : 1/5 hits, 1.33 expected hits
                    Dutch roll dice for 3 Infantrys in Flores, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
                    Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Marine in Flores, round 3 : 3/4 hits, 1.17 expected hits
                    Dutch roll dice for 2 Infantrys in Flores, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
                Yamamoto win, taking Flores from Dutch with 1 Fighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Anzac: 3 Infantrys
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 2 Fighters, 8 Infantrys, 1 Marine and 4 Tanks
                Dutch defend with 2 Artillerys, 1 Bunker and 3 Infantrys
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 1 Artillery, 2 Fighters, 8 Infantrys, 1 Marine and 4 Tanks in Sumatra, round 2 : 5/16 hits, 5.00 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 3 Infantrys in Sumatra, round 2 : 2/6 hits, 2.17 expected hits
                    2 Artillerys owned by the Dutch, 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 1 Artillery, 2 Fighters, 6 Infantrys, 1 Marine and 4 Tanks in Sumatra, round 3 : 3/14 hits, 4.67 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Artillery, 2 Fighters, 6 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 3 Infantrys
            Battle in Hollandia
                Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Marine
                Dutch defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Marine in Hollandia, round 2 : 2/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Marine in Hollandia, round 3 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Bomber, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Dutch: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Hollandia to Davao
            1 Fighter moved from Flores to 107 Sea Zone
            1 Fighter moved from Sumatra to 107 Sea Zone
            1 Fighter moved from Sumatra to 110 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to 86 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier and 1 Destroyer placed in 107 Sea Zone
            1 Infantry and 1 Marine placed in Davao
            2 Infantrys and 1 Marine placed in Banjarmasin
            1 Adv.Fighter placed in 110 Sea Zone
            1 Cruiser and 1 Destroyer placed in 86 Sea Zone
            1 Marine placed in Saipan
            1 Fighter and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3.00
    Americans regular : 0.33
    Dutch regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 ArmoredCar moved from Lanchow to Suiyuan
            1 Artillery moved from Shensi to Suiyuan
            1 Infantry moved from Szechwan to Kweichow
            1 ArmoredCar moved from Lanchow to Kweichow
            1 Fighter moved from Hupeh to Suiyuan
            1 Fighter moved from Hupeh to Kweichow
            1 ArmoredCar moved from Hupeh to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 ArmoredCars, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Kweichow, round 2 : 3/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 ArmoredCar, 1 Artillery and 1 Fighter
                Hisaichi defend with 1 ArmoredCar and 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Fighter in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Fighter in Suiyuan, round 3 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Suiyuan, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Suiyuan to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Fighter moved from Kweichow to Hupeh
            2 Tanks moved from Lanchow to Hupeh
            1 Artillery, 1 Elite and 3 Infantrys moved from Shensi to Hupeh
            1 Infantry moved from Lanchow to Shensi
            1 Elite and 3 Infantrys moved from Lanchow to Szechwan
            2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
            1 Infantry moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            1 Bunker, 1 Elite and 2 Infantrys placed in Hupeh
            2 ArmoredCars, 1 Elite and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Hisaichi regular : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 Transport moved from 111 Sea Zone to 92 Sea Zone
            1 Artillery moved from 111 Sea Zone to Lombok
            1 Infantry moved from 111 Sea Zone to Lombok
            2 Fighters moved from 111 Sea Zone to Lombok
            1 Infantry moved from N.French Indochina to Yunnan
            1 Bomber moved from Anhwei to Yunnan
            1 Infantry moved from Hunan to Kweichow
            1 ArmoredCar moved from Shanghai to Kweichow
            1 Fighter moved from Anhwei to Kweichow
            1 Mech.Inf moved from Shanghai to Yunnan
            1 Infantry moved from Kwangtung to Hunan
            1 ArmoredCar moved from Hong Kong to Shanghai
            1 Infantry moved from Shansi to Suiyuan
            1 ArmoredCar moved from Anhwei to Suiyuan
            1 ArmoredCar moved from Anhwei to Suiyuan
            1 Adv.Fighter moved from Anhwei to Suiyuan
            1 Tank moved from Anhwei to Suiyuan
            1 Infantry moved from Anhwei to Shansi
            3 Tanks moved from Shantung to Anhwei
            3 ArmoredCars, 3 Infantrys and 1 Tank moved from Shanghai to Anhwei
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            3 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Infantry moved from Kolyma to Zhigansk
                  Hisaichi take Zhigansk from Russians
            1 Infantry moved from Okhotsk to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Fighter moved from Changchun to Chita
            1 Tank moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Tank moved from S.Buryat Mongolia to Chita
            2 Mech.Infs moved from Changchun to Peking
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 84 Sea Zone to Shanghai
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Fighter, 9 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kweichow
                Hisaichi attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Yunnan
                Hisaichi attack with 1 Bomber, 1 Infantry and 1 Mech.Inf
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Yunnan, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 1 Bomber, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Lombok
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lombok, round 2 : 3/4 hits, 1.33 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 2 Infantrys
            Battle in Suiyuan
                Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank
                Chinese defend with 1 ArmoredCar and 1 Artillery
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Artillery in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Tank in Suiyuan, round 3 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter, 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for Chinese: 1 ArmoredCar and 1 Artillery
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Suiyuan to Anhwei
            1 Fighter moved from Kweichow to Anhwei
            1 Bomber moved from Yunnan to Anhwei
            1 Fighter moved from Lombok to 111 Sea Zone
            1 Fighter moved from Lombok to 111 Sea Zone
    
        Place Units - Hisaichi
            2 Artillerys placed in Anhwei
            3 Tanks placed in Shantung
            1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Hong Kong
            1 Artillery and 2 Infantrys placed in Chita
            3 ArmoredCars, 1 Fighter, 3 Infantrys and 1 Mech.Inf placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Dutch regular : 0.33
    Hisaichi regular : -1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Assam to Yunnan
            1 Artillery and 2 Infantrys moved from Assam to Burma
            1 Fighter moved from Hupeh to Yunnan
            1 Fighter moved from Hupeh to Yunnan
            1 Infantry moved from Malaya to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
            1 Fighter moved from Malaya to S.Thailand
            1 Fighter moved from Malaya to Burma
            2 Artillerys moved from Iraq to Palestine
            1 Artillery moved from N.Saudi Arabia to Palestine
            1 Infantry moved from Kordofan to Darfur
            1 Infantry moved from Nubia to Darfur
            1 ArmoredCar and 1 Infantry moved from Nubia to New Valley
            1 Adv.Fighter moved from Cairo to New Valley
            1 Bomber moved from Cairo to Darfur
            6 Artillerys, 10 Infantrys and 2 Mot.Infs moved from Cairo to Lower Egypt
            2 Fighters moved from Cairo to New Valley
            1 Fighter moved from Cairo to Darfur
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery moved from Wales to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Picardy
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Brittany
            2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Picardy
            2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Brittany
            1 Adv.Fighter moved from 20 Sea Zone to Brittany
            2 Fighters moved from Wales to Brittany
            1 Adv.Fighter and 2 Fighters moved from Wales to Picardy
            1 Fighter moved from 20 Sea Zone to Picardy
            1 Fighter moved from Cairo to Palestine
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 16 Infantrys, 6 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Picardy
                British attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 3 Infantrys
                Germans defend with 2 Artillerys
                    British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Germans lost in Picardy
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 3 Infantrys in Picardy, round 2 : 1/8 hits, 2.50 expected hits
                    Germans roll dice for 1 Artillery in Picardy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Picardy
                British win, taking Picardy from Germans with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Artillerys
                Casualties for British: 1 Infantry
            Battle in New Valley
                British attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry in New Valley, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 2/3 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Yunnan
                British attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry and 1 Mech.Inf
                    British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
            Battle in Brittany
                British attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys in Brittany, round 2 : 2/7 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Brittany, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Brittany
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Brittany, round 3 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 Artillery in Brittany, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Brittany
                British win, taking Brittany from Italians with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in Burma
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burma, round 2 : 2/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Darfur
                British attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Italians defend with 1 Artillery
                    British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery
            Battle in Lower Egypt
                British attack with 6 Artillerys, 10 Infantrys and 2 Mot.Infs
                Italians defend with 1 Infantry
                    British roll dice for 6 Artillerys, 10 Infantrys and 2 Mot.Infs in Lower Egypt, round 2 : 1/18 hits, 5.00 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 6 Artillerys, 9 Infantrys and 2 Mot.Infs remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Palestine
                British attack with 3 Artillerys and 1 Fighter
                Italians defend with 1 Mech.Inf
                    British roll dice for 3 Artillerys and 1 Fighter in Palestine, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Mech.Inf in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Mech.Inf owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Artillery
                Casualties for Italians: 1 Mech.Inf
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral from Mozambique: 1 Infantry
            EDIT: Changing ownership of Mozambique from Neutral to British
            EDIT: Turning off Edit Mode
            1 AAGun moved from Iraq to Palestine
            1 Fighter moved from Palestine to Cairo
            1 Adv.Fighter and 2 Fighters moved from New Valley to Cairo
            1 Fighter moved from Darfur to Nubia
            1 Bomber moved from Darfur to Cairo
            3 Tanks moved from Italian East Africa to Nubia
            1 Mech.Inf moved from N.Saudi Arabia to Lower Egypt
            3 Tanks moved from N.Saudi Arabia to Lower Egypt
            3 Mech.Infs moved from W.Iran to Lower Egypt
            2 ArmoredCars moved from Cape Town to Mozambique
            1 Fighter moved from Burma to Malaya
            1 Fighter moved from S.Thailand to Malaya
            2 Fighters moved from Yunnan to Hupeh
            1 Infantry moved from Calcutta to Assam
            5 Infantrys moved from Bihar to Assam
            1 Infantry moved from Assam to Yunnan
            1 Artillery moved from Assam to Yunnan
            1 Infantry moved from Hyderabad to Calcutta
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Hyderabad
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from Madras to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            2 Infantrys moved from Bombay to Rajputana
            1 Cruiser and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
            1 Adv.Fighter moved from Picardy to 20 Sea Zone
            3 Fighters moved from Picardy to Wales
            2 Fighters moved from Brittany to 20 Sea Zone
            1 Adv.Fighter moved from Brittany to Wales
            5 Infantrys moved from Manchester to Wales
            1 Fighter moved from 20 Sea Zone to Wales
    
        Place Units - British
            1 Bunker placed in Malaya
            3 Mech.Infs placed in Italian East Africa
            3 Mech.Infs placed in W.Iran
            4 ArmoredCars and 2 Tanks placed in Cairo
            5 Infantrys placed in Madras
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            4 Infantrys placed in Wales
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.33
    Thai regular : -0.33
    Germans regular : 0.67
    British regular : -2.83
    Hisaichi regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
                  Dutch take Java from Yamamoto
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
                  Dutch take Soembawa from Yamamoto
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            2 Fighters moved from 67 Sea Zone to Lombok
            2 Fighters moved from 67 Sea Zone to Flores
            1 Fighter moved from Western Australia to Flores
            1 Fighter moved from Broome to Flores
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Carrier, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Flores
                Anzac attack with 1 Artillery, 1 Elite and 4 Fighters
                Yamamoto defend with 1 Infantry and 1 Marine
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                    Anzac roll dice for 1 Artillery, 1 Elite and 4 Fighters in Flores, round 2 : 5/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Marine in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Artillery, 1 Elite and 4 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry and 1 Marine
    
        Non Combat Move - Anzac
            4 Fighters moved from Flores to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from South Australia to Western Australia
            4 Infantrys moved from Canberra to New South Wales
            1 AAGun, 1 Artillery and 12 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Carrier placed in 67 Sea Zone
            1 Artillery and 1 Elite placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 3.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            1 Adv.Fighter and 2 ArmoredCars moved from Amazon to Rio De Janeiro
            3 Tanks moved from Suriname to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks in Rio De Janeiro, round 2 : 4/6 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from Rio De Janeiro to Amazon
    
        Place Units - Dutch
            3 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -1.00
    Dutch regular : 1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Oslo
            1 Adv.Fighter moved from Oulu to Oslo
            1 Fighter moved from Oulu to Oslo
            1 Infantry moved from Estonia to Leningrad
            1 Infantry moved from N.Karelia to S.Karelia
            2 Infantrys moved from Vyborg to S.Karelia
            1 Mech.Inf and 1 Tank moved from Oulu to S.Karelia
            1 Tank moved from Murmansk to S.Karelia
            2 Mech.Infs moved from Helsinki to N.Karelia
            2 Artillerys and 5 Infantrys moved from Oulu to N.Karelia
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Murmansk to N.Karelia
            2 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oslo
                Finns attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Infantry
                    Finns roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Oslo, round 2 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Oslo, round 3 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Finns loses 0 PUs for violating Oslos neutrality.
                Finns win, taking Oslo from Neutral with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in S.Karelia
                Finns attack with 3 Infantrys, 1 Mech.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys, 1 Mech.Inf and 2 Tanks in S.Karelia, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 3 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Adv.Fighter and 1 Fighter moved from Oslo to Middle Norrland
    
        Place Units - Finns
            3 Infantrys, 1 Mech.Inf and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Russians regular : -0.33
    Neutral regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Tank moved from Vinnytsia to Odessa
                  Romanians take Odessa from Russians
            1 Tank moved from Odessa to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            2 Fighters moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Fighters, 1 Infantry and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Fighters, 1 Infantry and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Brest
            1 Infantry moved from E.Romania to Vinnytsia
            2 Tanks moved from Bucharest to E.Romania
            2 Infantrys moved from Bucharest to E.Romania
            1 Infantry moved from E.Romania to Odessa
            1 Infantry moved from E.Romania to Bulgaria
    
        Place Units - Romanians
            3 Infantrys and 1 JetFighter placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Tank moved from Bangkok to 105 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Java
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 1 Infantry and 1 Tank
                Anzac defend with 1 Infantry
                    Thai roll dice for 1 Infantry and 1 Tank in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                Thai win, taking Java from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.17
    British regular : 1.00
    Dutch regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            2 Tanks moved from W.Morocco to Tangier
                  French take Tangier from Germans
            2 Tanks moved from Tangier to E.Morocco
            4 Artillerys moved from W.Morocco to E.Morocco
            4 Infantrys moved from Mauritania to 31 Sea Zone
            1 B.Transport and 4 Infantrys moved from 31 Sea Zone to 41 Sea Zone
            4 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
            1 Carrier moved from 31 Sea Zone to 41 Sea Zone
            1 Transport moved from 31 Sea Zone to 41 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to E.Morocco
            1 Bomber and 1 Fighter moved from Mauritania to E.Morocco
            1 Fighter moved from E.Morocco to 41 Sea Zone
            1 T.Boat moved from 88 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
            1 Fighter moved from Wake to 87 Sea Zone
            1 Fighter moved from Wake to 95 Sea Zone
            2 Bombers moved from Wake to 109 Sea Zone
            2 Fighters moved from 88 Sea Zone to 87 Sea Zone
            2 Adv.Fighters moved from 88 Sea Zone to 95 Sea Zone
            1 Fighter moved from 88 Sea Zone to 87 Sea Zone
            1 Fighter moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery, 1 Infantry and 4 Tanks moved from Bolivia to Argentina
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Transport, 3 Destroyers, 1 Elite, 4 Infantrys, 2 L.Fighters, 1 Submarine, 1 T.Boat, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Argentina
                Americans attack with 1 Artillery, 1 Infantry and 4 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Argentina, round 2 : 2/6 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina
                    Americans roll dice for 1 Artillery and 4 Tanks in Argentina, round 3 : 2/5 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Americans loses 0 PUs for violating Argentinas neutrality.
                Americans win, taking Argentina from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in 109 Sea Zone
                Americans attack with 2 Bombers
                Yamamoto defend with 1 B.Transport
                    Americans roll dice for 2 Bombers in 109 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 B.Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 B.Transport
            Battle in 87 Sea Zone
                Americans attack with 1 Destroyer and 4 Fighters
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 4 Fighters in 87 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 4 Fighters in 87 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 4 Fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Yamamoto: 1 Submarine
            Battle in 95 Sea Zone
                Americans attack with 2 Adv.Fighters, 2 Fighters and 1 T.Boat
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 2 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 2 Adv.Fighters, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport
                Italians defend with 1 Transport
                    Americans roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport in 41 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Transport in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Italians and 1 Transport owned by the Americans lost in 41 Sea Zone
                Americans win with 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Transport
                Casualties for Italians: 1 Transport
            Battle in E.Morocco
                Americans attack with 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks
                Germans defend with 1 Artillery, 1 Bunker, 1 Factory and 7 Infantrys; Italians defend with 2 Infantrys
                    Americans roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks in E.Morocco, round 2 : 4/13 hits, 5.17 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Artillery, 1 Bunker and 9 Infantrys in E.Morocco, round 2 : 5/11 hits, 3.83 expected hits
                    1 Artillery owned by the Americans, 4 Infantrys owned by the Americans, 1 Infantry owned by the Germans and 2 Infantrys owned by the Italians lost in E.Morocco
                    Americans roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Fighter and 2 Tanks in E.Morocco, round 3 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Bunker and 6 Infantrys in E.Morocco, round 3 : 1/8 hits, 2.83 expected hits
                    1 Artillery owned by the Americans and 3 Infantrys owned by the Germans lost in E.Morocco
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Tanks in E.Morocco, round 4 : 6/7 hits, 3.17 expected hits
                    Germans roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in E.Morocco, round 4 : 1/5 hits, 1.83 expected hits
                    1 Artillery owned by the Germans, 1 Artillery owned by the Americans, 3 Infantrys owned by the Germans and 1 Bunker owned by the Germans lost in E.Morocco
                Americans win, taking E.Morocco from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 3 Artillerys and 4 Infantrys
                Casualties for Germans: 1 Artillery, 1 Bunker and 7 Infantrys
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from E.Morocco to 41 Sea Zone
            1 Fighter moved from E.Morocco to W.Morocco
            1 Bomber moved from E.Morocco to W.Morocco
            1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
            1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
            1 B.Transport moved from 34 Sea Zone to 28 Sea Zone
            1 Tank moved from Washington to 13 Sea Zone
            1 Elite moved from Washington to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from 13 Sea Zone to 28 Sea Zone
            1 Transport moved from 31 Sea Zone to 29 Sea Zone
            1 Transport moved from 31 Sea Zone to 41 Sea Zone
            1 Transport moved from 25 Sea Zone to 13 Sea Zone
            1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Infantry moved from 104 Sea Zone to Tarawa
            1 Artillery, 1 Elite and 1 Transport moved from 91 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Elite moved from 104 Sea Zone to Tarawa
            1 Carrier moved from 88 Sea Zone to 104 Sea Zone
            1 Carrier and 1 Destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 Submarine moved from 91 Sea Zone to 104 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 104 Sea Zone
            2 Fighters moved from 87 Sea Zone to Wake
            2 Fighters moved from 87 Sea Zone to 88 Sea Zone
            1 T.Boat moved from 88 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone
            2 Bombers moved from 109 Sea Zone to Tarawa
    
        Place Units - Americans
            3 Tanks placed in Rio de Oro
            2 L.Fighters placed in Salvador
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            1 Artillery placed in South Atlantic USA
            1 Destroyer and 1 T.Boat placed in 88 Sea Zone
            2 Destroyers and 1 Submarine placed in 91 Sea Zone
            1 Transport placed in 83 Sea Zone
            1 Artillery and 1 Elite placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : -1.33
    Italians regular : 0.83
    Germans regular : -1.50
    Neutral regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 HeavyTank and 3 Tanks moved from Leningrad to Yaroslavl
            1 Stuka moved from Brest to Yaroslavl
            1 Stuka moved from Brest to Yaroslavl
            1 Infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 Battleship, 1 Cruiser, 2 Destroyers and 7 Transports moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            4 ArmoredCars and 1 Tank moved from Bohemia to Brest
            1 Stuka moved from Bavaria to Brest
            7 Infantrys moved from Hamburg to Denmark
            3 Artillerys moved from Hamburg to Denmark
            1 Fighter moved from Hamburg to Denmark
            1 Fighter moved from Hamburg to Denmark
            1 Fighter moved from Hamburg to Brest
            2 Artillerys and 4 Infantrys moved from Normandy to Brittany
            1 Artillery and 2 Infantrys moved from Middle Norrland to Nordland
            2 Artillerys and 2 Infantrys moved from Finnmark to Nordland
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Stuka moved from Hamburg to Denmark
            1 Bomber moved from Hamburg to Picardy
            1 Bomber moved from Hamburg to Brittany
            1 Bomber moved from Hamburg to Denmark
            1 Mech.Inf moved from Crimea to Brest
            1 Infantry moved from Brest to Minsk
            1 Infantry moved from Paris to Normandy
            1 Infantry moved from Paris to Normandy
            1 ArmoredCar moved from Normandy to Picardy
            1 ArmoredCar moved from Normandy to Picardy
            1 Artillery moved from Paris to Picardy
            1 Artillery moved from Paris to Picardy
            1 Infantry moved from Paris to Picardy
            1 Infantry moved from Paris to Picardy
            1 Infantry moved from Paris to Picardy
            1 Infantry moved from Paris to Normandy
    
        Purchase Units - Germans
            Germans buy 1 AAGun, 6 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Carrier, 1 Cruiser, 12 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 ArmoredCars, 2 Artillerys, 1 Bomber and 3 Infantrys
                British defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber and 3 Infantrys in Picardy, round 2 : 1/8 hits, 2.83 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Picardy
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber and 3 Infantrys in Picardy, round 3 : 3/8 hits, 2.83 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Picardy, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Picardy
                Germans win, taking Picardy from French with 1 ArmoredCar, 2 Artillerys, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 2 Infantrys
                Casualties for Germans: 1 ArmoredCar
            Battle in Brittany
                Germans attack with 2 Artillerys, 1 Bomber and 4 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Artillerys, 1 Bomber and 4 Infantrys in Brittany, round 2 : 1/7 hits, 2.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Brittany, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Brittany
                    Germans roll dice for 2 Artillerys, 1 Bomber and 4 Infantrys in Brittany, round 3 : 3/7 hits, 2.33 expected hits
                    French roll dice for 1 Artillery in Brittany, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Brittany
                Germans win, taking Brittany from French with 2 Artillerys, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Nordland
                Germans attack with 3 Artillerys and 4 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Nordland, round 2 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
                Germans loses 0 PUs for violating Nordlands neutrality.
                Germans win, taking Nordland from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Denmark
                Germans attack with 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 1 Stuka in Denmark, round 2 : 5/14 hits, 4.67 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 3 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Yaroslavl
                Germans attack with 1 HeavyTank, 2 Stukas and 3 Tanks
                Russians defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 HeavyTank, 2 Stukas and 3 Tanks in Yaroslavl, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Germans lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 HeavyTank, 2 Stukas and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Tanks
                Casualties for Russians: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            9 Artillerys, 7 Elites and 15 Infantrys moved from Leningrad to S.Karelia
            2 Stukas moved from Yaroslavl to S.Karelia
            1 AAGun moved from Warsaw to Brest
            1 Bomber moved from Picardy to Paris
            1 Bomber moved from Brittany to Paris
            1 Fighter moved from Denmark to 22 Sea Zone
            1 Fighter moved from Denmark to 22 Sea Zone
            1 Stuka moved from Denmark to Hamburg
            1 Bomber moved from Denmark to Hamburg
            2 Artillerys moved from Rhine to Hamburg
            2 Infantrys moved from Rhine to Hamburg
    
        Place Units - Germans
            1 Carrier, 1 Cruiser and 2 Submarines placed in 22 Sea Zone
            1 Bunker placed in Normandy
            1 Bunker placed in Brest
            1 AAGun, 1 Artillery and 2 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            4 ArmoredCars placed in Leningrad
            Germans undo move 6.
            2 ArmoredCars and 2 Infantrys placed in Leningrad
            4 ArmoredCars and 1 Tank placed in Bohemia
            2 Infantrys placed in Hamburg
            3 Infantrys placed in Normandy
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.67
    Russians regular : 0.67
    Germans regular : -0.33
    Neutral regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Finnmark
                  Russians take Finnmark from Germans
            1 Infantry moved from 6 Sea Zone to Lapland
                  Russians take Lapland from Finns
            2 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys moved from Moscow to Yaroslavl
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from 54 Sea Zone to Crimea
                  Russians take Crimea from Germans
            1 Fighter moved from Moscow to Yaroslavl
            2 Infantrys moved from Kiev to Vinnytsia
            1 Bomber moved from Kiev to Vinnytsia
            1 Infantry moved from Kiev to Donetsk
            1 Fighter moved from Kiev to Donetsk
            2 Infantrys moved from Kursk to Minsk
            2 Fighters moved from Kiev to Minsk
            2 Infantrys moved from Kursk to Smolensk
            1 Fighter moved from Kiev to Smolensk
            1 Artillery and 2 Infantrys moved from Khatanga to Zhigansk
            1 Infantry moved from Olyokminsk to Yakutsk
            2 Fighters moved from Olyokminsk to Yakutsk
            1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 2 Bunkers, 17 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yakutsk
                Russians attack with 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 2 Fighters and 1 Infantry in Minsk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Fighter and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Zhigansk
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Zhigansk, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Zhigansk, round 3 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 5 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 6 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                1 Artillery retreated to Khatanga
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Vinnytsia
                Russians attack with 1 Bomber and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Smolensk
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Smolensk, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Yaroslavl
                Russians attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Germans defend with 1 HeavyTank and 1 Tank
                    Russians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Yaroslavl, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 HeavyTank and 1 Tank in Yaroslavl, round 2 : 1/2 hits, 1.17 expected hits
                    1 HeavyTank owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 HeavyTank and 1 Tank
    
        Non Combat Move - Russians
            3 Mot.Infs moved from Moscow to Kiev
            2 Fighters moved from Minsk to Kiev
            1 Fighter moved from Donetsk to Kiev
            1 Bomber moved from Vinnytsia to Kiev
            1 Artillery moved from Georgia to Rostov
            2 AAGuns, 6 Artillerys and 10 Infantrys moved from Arkhangelsk to Kirov
            1 Fighter moved from Smolensk to Moscow
            1 Fighter moved from Yaroslavl to Moscow
            6 Tanks moved from Kursk to Kiev
            1 Artillery and 4 Infantrys moved from Kursk to Kiev
            2 Tanks moved from Kursk to Kiev
            5 Tanks moved from Kursk to Moscow
            2 Fighters moved from Yakutsk to N.Buryat Mongolia
            1 Artillery, 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Khatanga to Olyokminsk
            1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery, 1 Bunker and 9 Infantrys placed in Moscow
            4 Mot.Infs placed in Stalingrad
            1 Artillery and 4 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Germans regular : -0.50
    Russians regular : -3.83
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Finnmark
                  Russians take Finnmark from Germans
            1 Infantry moved from 6 Sea Zone to Lapland
                  Russians take Lapland from Finns
            2 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys moved from Moscow to Yaroslavl
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from 54 Sea Zone to Crimea
                  Russians take Crimea from Germans
            1 Fighter moved from Moscow to Yaroslavl
            2 Infantrys moved from Kiev to Vinnytsia
            1 Bomber moved from Kiev to Vinnytsia
            1 Infantry moved from Kiev to Donetsk
            1 Fighter moved from Kiev to Donetsk
            2 Infantrys moved from Kursk to Minsk
            2 Fighters moved from Kiev to Minsk
            2 Infantrys moved from Kursk to Smolensk
            1 Fighter moved from Kiev to Smolensk
            1 Artillery and 2 Infantrys moved from Khatanga to Zhigansk
            1 Infantry moved from Olyokminsk to Yakutsk
            2 Fighters moved from Olyokminsk to Yakutsk
            1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 2 Bunkers, 17 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yakutsk
                Russians attack with 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 2 Fighters and 1 Infantry in Minsk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Fighter and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Zhigansk
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Zhigansk, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Zhigansk, round 3 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 5 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 6 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                1 Artillery retreated to Khatanga
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Vinnytsia
                Russians attack with 1 Bomber and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Smolensk
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Smolensk, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Yaroslavl
                Russians attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Germans defend with 1 HeavyTank and 1 Tank
                    Russians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Yaroslavl, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 HeavyTank and 1 Tank in Yaroslavl, round 2 : 1/2 hits, 1.17 expected hits
                    1 HeavyTank owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 HeavyTank and 1 Tank
    
        Non Combat Move - Russians
            3 Mot.Infs moved from Moscow to Kiev
            2 Fighters moved from Minsk to Kiev
            1 Fighter moved from Donetsk to Kiev
            1 Bomber moved from Vinnytsia to Kiev
            1 Artillery moved from Georgia to Rostov
            2 AAGuns, 6 Artillerys and 10 Infantrys moved from Arkhangelsk to Kirov
            1 Fighter moved from Smolensk to Moscow
            1 Fighter moved from Yaroslavl to Moscow
            6 Tanks moved from Kursk to Kiev
            1 Artillery and 4 Infantrys moved from Kursk to Kiev
            2 Tanks moved from Kursk to Kiev
            5 Tanks moved from Kursk to Moscow
            2 Fighters moved from Yakutsk to N.Buryat Mongolia
            1 Artillery, 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Khatanga to Olyokminsk
            1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery, 1 Bunker and 9 Infantrys placed in Moscow
            4 Mot.Infs placed in Stalingrad
            1 Artillery and 4 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 86 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kiev: 5 Tanks
            EDIT: Adding units owned by Russians to Tula: 5 Tanks
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Germans regular : -0.50
    Russians regular : -3.83
    Hisaichi regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            4 ArmoredCars moved from S.Algeria to E.Morocco
            1 Tank moved from N.Tunisia to E.Morocco
            2 Mech.Infs moved from Tunis to E.Morocco
            1 Infantry moved from Mersa Matruh to New Valley
            1 ArmoredCar moved from Mersa Matruh to New Valley
            1 Fighter moved from Kufra to New Valley
            1 Fighter moved from Kufra to Darfur
            1 ArmoredCar moved from Mersa Matruh to Darfur
            1 Infantry moved from Kufra to Darfur
            1 Artillery and 2 Infantrys moved from Hun to Kufra
            1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Mersa Matruh to Kufra
            1 Adv.Fighter moved from 46 Sea Zone to E.Morocco
            1 Fighter moved from 46 Sea Zone to E.Morocco
            2 ArmoredCars, 5 Artillerys, 1 Fighter, 9 Infantrys and 1 Tank moved from Languedoc to Catalonia
            1 ArmoredCar moved from Provence to Catalonia
            3 Infantrys moved from Provence to Languedoc
            3 Artillerys and 7 Infantrys moved from N.Tunisia to N.Algeria
            2 ArmoredCars moved from Tunis to N.Algeria
            3 Artillerys and 5 Infantrys moved from Rome to 46 Sea Zone
            3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Infantrys, 1 Submarine and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 ArmoredCar moved from Greece to 48 Sea Zone
            2 Infantrys moved from Greece to 48 Sea Zone
            1 ArmoredCar, 3 Artillerys and 7 Infantrys moved from 48 Sea Zone to Tobruk
            3 Artillerys and 2 Infantrys moved from Istanbul to Greece
            2 Fighters moved from Greece to 48 Sea Zone
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 6 Artillerys, 1 Fighter, 13 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Darfur, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Darfur, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Darfur, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 1 ArmoredCar and 1 Fighter in Darfur, round 5 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in E.Morocco
                Italians attack with 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter, 2 Mech.Infs and 1 Tank
                French defend with 1 Factory; Americans defend with 1 Artillery and 2 Tanks
                    Italians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter, 2 Mech.Infs and 1 Tank in E.Morocco, round 2 : 6/9 hits, 3.33 expected hits
                    French roll dice for 1 Artillery and 2 Tanks in E.Morocco, round 2 : 0/3 hits, 1.33 expected hits
                    1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in E.Morocco
                Italians win, taking E.Morocco from French with 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Artillery and 2 Tanks
            Battle in Catalonia
                Italians attack with 3 ArmoredCars, 5 Artillerys, 1 Fighter, 9 Infantrys and 1 Tank
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Fighter, 9 Infantrys and 1 Tank in Catalonia, round 2 : 5/19 hits, 5.83 expected hits
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 3/3 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Italians, 1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Catalonia
                Italians loses 0 PUs for violating Catalonias neutrality.
                Italians win, taking Catalonia from Neutral with 2 ArmoredCars, 5 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Italians: 1 ArmoredCar and 2 Infantrys
                Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
            Battle in New Valley
                Italians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                British defend with 1 ArmoredCar
                    Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in New Valley, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in New Valley, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in New Valley, round 5 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 5 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to Kufra
            1 Fighter moved from New Valley to Kufra
            1 Adv.Fighter and 1 Fighter moved from E.Morocco to N.Algeria
            1 Fighter moved from Catalonia to N.Algeria
    
        Place Units - Italians
            1 Artillery and 2 Infantrys placed in Hun
            2 Artillerys and 2 Infantrys placed in Provence
            1 Artillery and 3 Infantrys placed in Greece
            3 ArmoredCars and 1 Mech.Inf placed in Tunis
            1 ArmoredCar placed in Lombardy
            2 Artillerys, 1 Fighter and 6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Italians regular : -0.67
    Neutral regular : 1.67
    British regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            3 Tanks moved from Mauritania to E.Morocco
            3 Tanks moved from W.Morocco to E.Morocco
            1 Fighter moved from Canarians to E.Morocco
            1 Fighter moved from Syria to Adana
            2 Artillerys moved from Syria to Adana
            2 Infantrys moved from Syria to Adana
            1 Infantry moved from Syria to Adana
    
        Purchase Units - French
            French buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Adana
                French attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Adana, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Adana, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in E.Morocco
                French attack with 1 Fighter and 6 Tanks
                Italians defend with 4 ArmoredCars, 1 Factory, 2 Mech.Infs and 1 Tank
                    French roll dice for 1 Fighter and 6 Tanks in E.Morocco, round 2 : 4/7 hits, 3.33 expected hits
                    Italians roll dice for 4 ArmoredCars, 2 Mech.Infs and 1 Tank in E.Morocco, round 2 : 1/7 hits, 1.83 expected hits
                    4 ArmoredCars owned by the Italians and 1 Tank owned by the French lost in E.Morocco
                    French roll dice for 1 Fighter and 5 Tanks in E.Morocco, round 3 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 2 Mech.Infs and 1 Tank in E.Morocco, round 3 : 3/3 hits, 1.17 expected hits
                    1 Fighter owned by the French, 2 Tanks owned by the French and 2 Mech.Infs owned by the Italians lost in E.Morocco
                    French roll dice for 3 Tanks in E.Morocco, round 4 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 Tank in E.Morocco, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Tank owned by the French lost in E.Morocco
                French win, taking E.Morocco from Italians with 2 Tanks remaining. Battle score for attacker is 5
                Casualties for French: 1 Fighter and 4 Tanks
                Casualties for Italians: 4 ArmoredCars, 2 Mech.Infs and 1 Tank
    
        Non Combat Move - French
            1 Fighter moved from Adana to Rostov
            2 Tanks moved from French Equatorial Africa to French Sudan
            2 Infantrys moved from French Sudan to Mauritania
    
        Place Units - French
            1 Infantry and 2 Tanks placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    French regular : -1.17
    Neutral regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Submarine moved from 110 Sea Zone to 65 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 65 Sea Zone
            1 Adv.Fighter moved from 110 Sea Zone to 65 Sea Zone
            1 Fighter moved from 110 Sea Zone to 65 Sea Zone
            1 Bomber moved from Davao to 65 Sea Zone
            1 Infantry moved from New Georgia to Bougainville
                  Yamamoto take Bougainville from Anzac
            1 Infantry moved from New Georgia to Guadalcanal
                  Yamamoto take Guadalcanal from Anzac
            1 Infantry moved from Hollandia to Merauke
                  Yamamoto take Merauke from Dutch
            1 Marine moved from Hollandia to 107 Sea Zone
            1 Infantry and 1 Marine moved from Davao to 107 Sea Zone
            1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 2 Marines and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            2 Fighters, 1 Infantry and 2 Marines moved from 111 Sea Zone to Flores
            2 Infantrys and 1 Marine moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Marine moved from 110 Sea Zone to Lombok
            2 Tanks moved from Sumatra to Lombok
            1 Artillery moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 70 Sea Zone
            1 Artillery and 1 Infantry moved from 70 Sea Zone to Western Australia
            1 Marine moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 110 Sea Zone to 70 Sea Zone
            3 Infantrys and 1 Marine moved from 70 Sea Zone to Perth
                  Yamamoto take Perth from Anzac
            1 Tank moved from Sumatra to Lombok
            1 Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from Tokyo to 87 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
            1 Cruiser moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Cruiser, 2 Destroyers, 2 Fighters, 6 Infantrys, 2 Marines and 1 S.Submarine; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer, 1 Fighter and 1 Submarine
                British defend with 1 Destroyer and 2 Transports
                    Yamamoto roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter in 65 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    2 Transports owned by the British lost in 65 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter in 65 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 65 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 13
                Casualties for British: 1 Destroyer and 2 Transports
                Casualties for Yamamoto: 1 Submarine
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
                Americans defend with 1 T.Boat
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 T.Boat in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 T.Boat
            Battle in 95 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
                Americans defend with 1 T.Boat
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 T.Boat in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 T.Boat
            Battle in Flores
                Yamamoto attack with 2 Fighters, 1 Infantry and 2 Marines
                Anzac defend with 1 Artillery and 1 Elite
                    Yamamoto roll dice for 2 Fighters, 1 Infantry and 2 Marines in Flores, round 2 : 2/5 hits, 1.83 expected hits
                    Dutch roll dice for 1 Artillery and 1 Elite in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Dutch with 2 Fighters, 1 Infantry and 2 Marines remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Artillery and 1 Elite
            Battle in Lombok
                Yamamoto attack with 2 Infantrys, 1 Marine and 3 Tanks
                Anzac defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys, 1 Marine and 3 Tanks in Lombok, round 2 : 4/6 hits, 2.33 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery and 2 Infantrys
            Battle in Western Australia
                Yamamoto attack with 1 Artillery and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Western Australia, round 3 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Western Australia
                Yamamoto win, taking Western Australia from Anzac with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Flores to 111 Sea Zone
            1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            1 Adv.Fighter moved from 65 Sea Zone to 110 Sea Zone
            1 Bomber moved from 65 Sea Zone to Banjarmasin
            1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to 86 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport and 2 Destroyers placed in 86 Sea Zone
            1 S.Submarine placed in 84 Sea Zone
            1 Infantry placed in Tokyo
            2 Fighters placed in Tokyo
            1 Cruiser placed in 110 Sea Zone
            2 Infantrys and 1 Marine placed in Banjarmasin
            3 Infantrys and 1 Marine placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 87 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.50
    Americans regular : -0.33
    Anzac regular : 0.33
    Dutch regular : -0.67
    British regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Shansi
            1 Elite moved from Hupeh to Shansi
            1 ArmoredCar moved from Lanchow to Kweichow
            1 Elite moved from Szechwan to Kweichow
            1 ArmoredCar and 1 Tank moved from Lanchow to Suiyuan
            1 Fighter moved from Hupeh to Kweichow
            1 Fighter moved from Hupeh to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 ArmoredCar, 1 Elite and 1 Fighter
                Hisaichi defend with 1 ArmoredCar and 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 4 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 4 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Kweichow
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 5 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 6 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 7 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 8 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 9 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Kweichow, round 10 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 10 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 ArmoredCar and 1 Fighter in Kweichow, round 11 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 11 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Fighter in Kweichow, round 12 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 12 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Fighter in Kweichow, round 13 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 13 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kweichow
                Chinese win with 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for Chinese: 1 ArmoredCar and 1 Elite
            Battle in Shansi
                Chinese attack with 1 Elite and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 ArmoredCar, 1 Fighter and 1 Tank
                Hisaichi defend with 1 ArmoredCar and 1 Tank
                    Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Suiyuan, round 2 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
    
        Non Combat Move - Chinese
            3 Infantrys moved from Szechwan to Hupeh
            1 Fighter moved from Kweichow to Hupeh
            1 Fighter moved from Suiyuan to Hupeh
            1 Infantry moved from E.Qinghai to Ningsia
            1 Elite moved from Hsining to E.Qinghai
            2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            2 ArmoredCars, 2 Infantrys and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -7.67
    Hisaichi regular : -3.50
    

    Savegame

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