scram of 111
L21 BM3 Freh (L+16) vs AetV (X)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British 2 bombers moved from Java to 56 Sea Zone 5 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 5 fighters moved from 42 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 artillery moved from Yakut S.S.R. to Yenisey 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Alaska Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Alaska from Americans, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 bombers, 6 fighters, 1 submarine and 7 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 56 Sea Zone Japanese win with 2 bombers, 6 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Yenisey Japanese attack with 1 artillery Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery in Yenisey, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yenisey Russians win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from Jehol to Shantung 2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 2 bombers, 6 fighters and 7 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Philippines 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 3 infantry moved from Malaya to Shan State 1 armour, 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 bombers moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 mech_infantrys placed in Malaya 1 submarine placed in 37 Sea Zone 1 carrier placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 French regular : -0,33 Japanese regular : 0,83 Russians regular : 0,67 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 fighter moved from Midway to 1 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hitsCombat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.00 Germans regular : -0.33 -
@aequitas-et-veritas Hey,
so I’m attacking your Japan fleet, I got 1 stupid hit with my subs, I put it on your BB cause I figured that’s what you’d do (and to speed things up). Now I have 8 hits to assign. OOL?
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@freh please dent 6 CV’s and kill all Subs.
Thank you.
Am arround if you should continue after 1st round to give you the next round Ool.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 fighter moved from Midway to 1 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hitsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : 1.00 Germans regular : -0.33 -
@aequitas-et-veritas 6 hits now.
by the way, your 2 subs in defense in 1 round hit as often as my 9 subs over two rounds :disappointed_relieved: :disappointed_relieved: :disappointed_relieved:
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@freh I can’t open the file. (I couldn’t open the previouzs one neither and used the map I had posted to check my possible casualties).
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@aequitas-et-veritas ok, hold on
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@freh please sink two DD’s and kill two Ftrs and two TacB’s.
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@freh hold on
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@freh Kill two CV two DD a Ftr and a TacB please, instead.
Thank you.
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@freh will be back in an hour or so.
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@aequitas-et-veritas ok me too actually.
It will give me a chance to cry about the number of 4s my fighters rolled. :confounded: :confounded: :confounded:
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 fighter moved from Midway to 1 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hits Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 3 : 16/26 hits, 12.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone 6 fighters owned by the Americans retreated Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports remaining. Battle score for attacker is -173 Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters and 6 submarines Casualties for Japanese: 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber 6 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 6 fighters moved from 42 Sea Zone to Northern Territory 1 carrier and 3 destroyers moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Alaska to 1 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 armour, 2 bombers and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 2. 2 bombers placed in Eastern United States 1 armour and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Americans undo move 5. 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : 4.33 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 15 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 fighter moved from Midway to 1 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hits Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 3 : 16/26 hits, 12.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone 6 fighters owned by the Americans retreated Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports remaining. Battle score for attacker is -173 Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters and 6 submarines Casualties for Japanese: 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber 6 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 6 fighters moved from 42 Sea Zone to Northern Territory 1 carrier and 3 destroyers moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Alaska to 1 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 armour, 2 bombers and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 2. 2 bombers placed in Eastern United States 1 armour and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Americans undo move 5. 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 15 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 112 Sea Zone 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from 112 Sea Zone to Norway 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 6 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 3 fighters and 1 tactical_bomber moved from Kweichow to Shantung 2 infantry moved from India to Burma 6 fighters moved from India to Burma 2 fighters moved from Egypt to Syria 1 bomber moved from India to Syria Combat - British Battle in Denmark Battle in Norway Battle in Burma British attack with 6 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 6 fighters and 2 infantry in Burma, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Denmark from Germans, taking Norway from Germans, taking Burma from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 bomber and 2 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Syria, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Syria British roll dice for 1 bomber and 2 fighters in Syria, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Syria British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Shantung British attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shantung British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Shantung British win with 2 fighters remaining. Battle score for attacker is -14 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Shantung to Anhwe 6 fighters moved from Burma to India 1 bomber and 2 fighters moved from Syria to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from 91 Sea Zone to Malta 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 2 aaGuns moved from 112 Sea Zone to Norway 1 infantry moved from India to West India Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 fighters placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -5.50 Japanese regular : 3.67 Germans regular : -1.67 British regular : -3.17 -
@aequitas-et-veritas well that was a mess. I needed just reasonable rolling to make that sea battle effective, and it blew up in my face! Argh!
Anyways, in the Norway SZ I assumed no scramble but let me know if you wanted to scramble and I can roll it out.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Germany 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Northern Italy to Germany 1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Romania 7 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 7 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 armour moved from Iraq to Trans-Jordan 1 fighter moved from Northwest Persia to Trans-Jordan 1 bomber moved from Northwest Persia to Southern Italy Place Units - Italians 2 mech_infantrys placed in Iraq 1 infantry placed in Southern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,1,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,2,5,1,2,2,4 Italians collect 5 PUs (12 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales 1 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :






