@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)
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TripleA Move Summary: Russians round 13
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Combat Move - Russians 3 infantry moved from Samara to Russia 3 fighters and 2 tactical_bombers moved from Samara to Russia 1 fighter moved from Samara to Russia 1 infantry moved from Samara to Urals 1 armour moved from Samara to Komi Russians take Komi from Japanese 1 armour moved from Komi to Urals 1 fighter and 1 infantry moved from Samara to Gorky 1 infantry moved from Samara to Urals -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Combat Move - Russians 3 infantry moved from Samara to Russia 3 fighters and 2 tactical_bombers moved from Samara to Russia 1 fighter moved from Samara to Russia 1 infantry moved from Samara to Urals 1 armour moved from Samara to Komi Russians take Komi from Japanese 1 armour moved from Komi to Urals 1 fighter and 1 infantry moved from Samara to Gorky 1 infantry moved from Samara to Urals Combat - Russians Battle in Russia Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor and 3 infantry Russians roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Russia, round 2 : 6/9 hits, 3.83 expected hits Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Urals Russians attack with 1 armour and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 infantry in Urals, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gorky Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Gorky, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Gorky to Samara 4 fighters moved from Russia to Samara 2 tactical_bombers moved from Russia to Samara 10 infantry moved from Southern Persia to Baluchistan 10 infantry moved from Iraq to Trans-Jordan Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.33 Russians regular : 1.00Territory Summary for Russians :
Southern Caucasus : 1 factory_minor Russia : 1 airfield, 1 factory_minor and 2 infantry Samara : 6 aaGuns, 8 armour, 6 artilleries, 5 fighters, 64 infantry, 11 mech_infantrys and 2 tactical_bombers Urals : 1 armour and 2 infantry Gorky : 1 infantry Western Sinkiang : 6 infantry Trans-Jordan : 10 infantry Buyant-Uhaa : 1 flag Tsagaan Olom : 1 flag Central Mongolia : 1 flag Baluchistan : 10 infantryProduction/PUs Summary :
Germans : 65 / 129 Russians : 18 / 23 Japanese : 73 / 94 Americans : 61 / 86 Chinese : 2 / 3 British : 26 / 0 UK_Pacific : 5 / 8 Italians : 15 / 23 ANZAC : 12 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Evenkiyskiy to Komi Japanese take Komi from Russians 1 mech_infantry moved from Kansu to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 bomber moved from Malaya to 40 Sea Zone 1 infantry moved from Central India to Western India 3 fighters and 2 tactical_bombers moved from Central India to Western India 4 armour, 5 artilleries, 2 infantry, 1 marine and 4 mech_infantrys moved from Central India to Eastern India Combat - Japanese Battle in 40 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 40 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Alaska Battle in Midway Battle in Wake Island Battle in Eastern India Japanese attack with 4 armour, 5 artilleries, 2 infantry, 1 marine and 4 mech_infantrys British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 armour, 5 artilleries, 2 infantry, 1 marine and 4 mech_infantrys in Eastern India, round 2 : 5/16 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Eastern India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking Alaska from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Eastern India from UK_Pacific with 4 armour, 5 artilleries, 2 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Western India Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Western India, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Western India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Western India Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 7 Sea Zone to 36 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Sumatra to 38 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 armour, 2 artilleries, 2 battleships, 10 carriers, 3 cruisers, 6 destroyers, 12 fighters, 3 infantry, 2 marines, 7 submarines, 8 tactical_bombers and 3 transports moved from 38 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Davao 2 marines moved from 36 Sea Zone to Davao 1 bomber moved from Malaya to Davao 1 infantry moved from Malaya to Shan State 3 fighters and 2 tactical_bombers moved from Western India to Yunnan 1 bomber moved from 40 Sea Zone to Yunnan 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsi to Hunan 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Davao 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone Place Units - Japanese 1 carrier, 3 destroyers and 1 submarine placed in 7 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan 3 infantry placed in Malaya 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 Japanese collect 76 PUs (3 lost to blockades); end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 UK_Pacific regular : 0.33 -
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Baluchistan to Central India Americans take Central India from Japanese 1 armour moved from Central India to Western India 1 submarine moved from 93 Sea Zone to 111 Sea Zone 2 fighters moved from 93 Sea Zone to 111 Sea Zone 2 fighters moved from Morocco to 111 Sea Zone 2 fighters moved from Gibraltar to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from 38 Sea Zone to Malaya 1 cruiser and 1 marine moved from 43 Sea Zone to 38 Sea Zone Americans take 38 Sea Zone from Japanese 1 marine moved from 38 Sea Zone to Malaya 1 battleship moved from 43 Sea Zone to 38 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 38 Sea Zone 4 fighters moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 9 fighters moved from 43 Sea Zone to Malaya 3 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 34 Sea Zone to 26 Sea Zone 3 fighters moved from 34 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 fighter moved from 34 Sea Zone to 26 Sea Zone -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Baluchistan to Central India Americans take Central India from Japanese 1 armour moved from Central India to Western India 1 submarine moved from 93 Sea Zone to 111 Sea Zone 2 fighters moved from 93 Sea Zone to 111 Sea Zone 2 fighters moved from Morocco to 111 Sea Zone 2 fighters moved from Gibraltar to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from 38 Sea Zone to Malaya 1 cruiser and 1 marine moved from 43 Sea Zone to 38 Sea Zone Americans take 38 Sea Zone from Japanese 1 marine moved from 38 Sea Zone to Malaya 1 battleship moved from 43 Sea Zone to 38 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 38 Sea Zone 4 fighters moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 9 fighters moved from 43 Sea Zone to Malaya 3 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 34 Sea Zone to 26 Sea Zone 3 fighters moved from 34 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 fighter moved from 34 Sea Zone to 26 Sea Zone Combat - Americans Battle in Sumatra Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Sumatra, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya Americans attack with 9 fighters, 2 infantry and 1 marine Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 9 fighters, 2 infantry and 1 marine in Malaya, round 2 : 4/12 hits, 5.17 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 9 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in 26 Sea Zone Americans attack with 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Midway Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Midway, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 111 Sea Zone Americans attack with 6 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 111 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 111 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 6 fighters moved from 111 Sea Zone to 93 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry moved from Central America to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 carriers, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Gibraltar 1 armour and 2 mech_infantrys moved from Baluchistan to Western India 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 submarine moved from 42 Sea Zone to 38 Sea Zone 10 carriers, 5 destroyers, 5 fighters, 1 infantry, 8 submarines, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 38 Sea Zone 5 fighters moved from Sumatra to 38 Sea Zone 9 fighters moved from Malaya to 38 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from New Guinea to Dutch New Guinea 1 aaGun moved from Queensland to New South Wales 3 fighters moved from Midway to 26 Sea Zone Place Units - Americans 2 carriers placed in 104 Sea Zone 1 submarine and 1 transport placed in 11 Sea Zone 3 infantry placed in Iraq 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : -2.50 Germans regular : 0.67Territory Summary for Americans :
Marshall Islands : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber Midway : 1 airfield, 1 artillery and 1 infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Aleutian Islands : 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Gibraltar : 1 aaGun, 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber Western India : 2 armour and 2 mech_infantrys Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Central India : 1 flag New South Wales : 1 aaGun Morocco : 1 flag, 1 airfield, 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber French West Africa : 1 flag French Central Africa : 1 flag 38 Sea Zone : 1 flag, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 14 fighters, 1 infantry, 2 marines, 9 submarines and 4 transports Sumatra : 1 flag, 1 artillery and 1 infantry Northwest Persia : 1 flag, 1 armour and 1 mech_infantry Java : 1 flag, 1 infantry 26 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport 81 Sea Zone : 1 flag Brazil : 1 flag 93 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 8 transports Iraq : 1 flag, 1 factory_minor and 3 infantry 104 Sea Zone : 2 carriers 40 Sea Zone : 1 infantry and 1 transport Dutch New Guinea : 1 infantry 11 Sea Zone : 1 submarine and 1 transport Northeast Persia : 1 flag 27 Sea Zone : 1 transport 55 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 65 / 129 Russians : 17 / 23 Japanese : 72 / 89 Americans : 66 / 86 Chinese : 2 / 3 British : 26 / 0 UK_Pacific : 2 / 0 Italians : 15 / 23 ANZAC : 12 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Baluchistan to Central India Americans take Central India from Japanese 1 armour moved from Central India to Western India 1 submarine moved from 93 Sea Zone to 111 Sea Zone 2 fighters moved from 93 Sea Zone to 111 Sea Zone 2 fighters moved from Morocco to 111 Sea Zone 2 fighters moved from Gibraltar to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from 38 Sea Zone to Malaya 1 cruiser and 1 marine moved from 43 Sea Zone to 38 Sea Zone Americans take 38 Sea Zone from Japanese 1 marine moved from 38 Sea Zone to Malaya 1 battleship moved from 43 Sea Zone to 38 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 38 Sea Zone 4 fighters moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 9 fighters moved from 43 Sea Zone to Malaya 3 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 34 Sea Zone to 26 Sea Zone 3 fighters moved from 34 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 fighter moved from 34 Sea Zone to 26 Sea Zone Combat - Americans Battle in Sumatra Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Sumatra, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya Americans attack with 9 fighters, 2 infantry and 1 marine Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 9 fighters, 2 infantry and 1 marine in Malaya, round 2 : 4/12 hits, 5.17 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 9 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in 26 Sea Zone Americans attack with 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Midway Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Midway, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 111 Sea Zone Americans attack with 6 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 111 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 111 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 6 fighters moved from 111 Sea Zone to 93 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry moved from Central America to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 carriers, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Gibraltar 1 armour and 2 mech_infantrys moved from Baluchistan to Western India 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 submarine moved from 42 Sea Zone to 38 Sea Zone 10 carriers, 5 destroyers, 5 fighters, 1 infantry, 8 submarines, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 38 Sea Zone 5 fighters moved from Sumatra to 38 Sea Zone 9 fighters moved from Malaya to 38 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from New Guinea to Dutch New Guinea 1 aaGun moved from Queensland to New South Wales 3 fighters moved from Midway to 26 Sea Zone Place Units - Americans 2 carriers placed in 104 Sea Zone 1 submarine and 1 transport placed in 11 Sea Zone 3 infantry placed in Iraq 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : -2.50 Germans regular : 0.67Territory Summary for Americans :
Marshall Islands : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber Midway : 1 airfield, 1 artillery and 1 infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Aleutian Islands : 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Gibraltar : 1 aaGun, 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber Western India : 2 armour and 2 mech_infantrys Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Central India : 1 flag New South Wales : 1 aaGun Morocco : 1 flag, 1 airfield, 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber French West Africa : 1 flag French Central Africa : 1 flag 38 Sea Zone : 1 flag, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 14 fighters, 1 infantry, 2 marines, 9 submarines and 4 transports Sumatra : 1 flag, 1 artillery and 1 infantry Northwest Persia : 1 flag, 1 armour and 1 mech_infantry Java : 1 flag, 1 infantry 26 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport 81 Sea Zone : 1 flag Brazil : 1 flag 93 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 8 transports Iraq : 1 flag, 1 factory_minor and 3 infantry 104 Sea Zone : 2 carriers 40 Sea Zone : 1 infantry and 1 transport Dutch New Guinea : 1 infantry 11 Sea Zone : 1 submarine and 1 transport Northeast Persia : 1 flag 27 Sea Zone : 1 transport 55 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 65 / 129 Russians : 17 / 23 Japanese : 72 / 89 Americans : 66 / 86 Chinese : 2 / 3 British : 26 / 0 UK_Pacific : 2 / 0 Italians : 15 / 23 ANZAC : 12 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: Chinese round 13
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67Territory Summary for Chinese :
Kansu : 1 infantry Western Sinkiang : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 65 / 129 Russians : 17 / 23 Japanese : 71 / 89 Americans : 66 / 86 Chinese : 3 / 3 British : 26 / 0 UK_Pacific : 2 / 0 Italians : 15 / 23 ANZAC : 12 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: British round 13
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 6 infantry moved from Baluchistan to 82 Sea Zone 1 artillery, 4 fighters, 7 infantry and 4 transports moved from 82 Sea Zone to 40 Sea Zone 1 artillery, 4 fighters and 7 infantry moved from 40 Sea Zone to Eastern India 5 armour, 1 bomber and 5 mech_infantrys moved from Baluchistan to Eastern India 1 bomber moved from Southern Persia to Eastern India 3 cruisers and 3 marines moved from 43 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Eastern India 3 fighters and 1 tactical_bomber moved from 38 Sea Zone to Eastern India 3 marines moved from 40 Sea Zone to Eastern India -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Baluchistan to Central India Americans take Central India from Japanese 1 armour moved from Central India to Western India 1 submarine moved from 93 Sea Zone to 111 Sea Zone 2 fighters moved from 93 Sea Zone to 111 Sea Zone 2 fighters moved from Morocco to 111 Sea Zone 2 fighters moved from Gibraltar to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from 38 Sea Zone to Malaya 1 cruiser and 1 marine moved from 43 Sea Zone to 38 Sea Zone Americans take 38 Sea Zone from Japanese 1 marine moved from 38 Sea Zone to Malaya 1 battleship moved from 43 Sea Zone to 38 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 38 Sea Zone 4 fighters moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 9 fighters moved from 43 Sea Zone to Malaya 3 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 34 Sea Zone to 26 Sea Zone 3 fighters moved from 34 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 fighter moved from 34 Sea Zone to 26 Sea Zone Combat - Americans Battle in Sumatra Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Sumatra, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya Americans attack with 9 fighters, 2 infantry and 1 marine Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 9 fighters, 2 infantry and 1 marine in Malaya, round 2 : 4/12 hits, 5.17 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 9 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in 26 Sea Zone Americans attack with 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 2 destroyers, 1 fighter and 1 transport in 26 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Midway Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Midway, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 111 Sea Zone Americans attack with 6 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 111 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 111 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 6 fighters moved from 111 Sea Zone to 93 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry moved from Central America to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 carriers, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Gibraltar 1 armour and 2 mech_infantrys moved from Baluchistan to Western India 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 submarine moved from 42 Sea Zone to 38 Sea Zone 10 carriers, 5 destroyers, 5 fighters, 1 infantry, 8 submarines, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 38 Sea Zone 5 fighters moved from Sumatra to 38 Sea Zone 9 fighters moved from Malaya to 38 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from New Guinea to Dutch New Guinea 1 aaGun moved from Queensland to New South Wales 3 fighters moved from Midway to 26 Sea Zone Place Units - Americans 2 carriers placed in 104 Sea Zone 1 submarine and 1 transport placed in 11 Sea Zone 3 infantry placed in Iraq 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 6 infantry moved from Baluchistan to 82 Sea Zone 1 artillery, 4 fighters, 7 infantry and 4 transports moved from 82 Sea Zone to 40 Sea Zone 1 artillery, 4 fighters and 7 infantry moved from 40 Sea Zone to Eastern India 5 armour, 1 bomber and 5 mech_infantrys moved from Baluchistan to Eastern India 1 bomber moved from Southern Persia to Eastern India 3 cruisers and 3 marines moved from 43 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Eastern India 3 fighters and 1 tactical_bomber moved from 38 Sea Zone to Eastern India 3 marines moved from 40 Sea Zone to Eastern India Combat - British Battle in Eastern India British attack with 5 armour, 1 artillery, 2 bombers, 7 fighters, 7 infantry, 3 marines, 5 mech_infantrys and 2 tactical_bombers Japanese defend with 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 4 mech_infantrys British roll dice for 3 cruisers in Eastern India, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 5 armour, 1 artillery, 2 bombers, 7 fighters, 7 infantry, 3 marines, 5 mech_infantrys and 2 tactical_bombers in Eastern India, round 2 : 13/32 hits, 12.67 expected hits Japanese roll dice for 4 armour, 5 artilleries, 2 infantry, 1 marine and 4 mech_infantrys in Eastern India, round 2 : 5/16 hits, 6.67 expected hits 2 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 3 armour owned by the Japanese and 5 infantry owned by the British lost in Eastern India British roll dice for 5 armour, 1 artillery, 2 bombers, 7 fighters, 2 infantry, 3 marines, 5 mech_infantrys and 2 tactical_bombers in Eastern India, round 3 : 8/27 hits, 11.83 expected hits Japanese roll dice for 1 armour in Eastern India, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern India British win, taking Eastern India from Japanese, taking Malaya from Americans, taking Central India from Americans with 5 armour, 1 artillery, 2 bombers, 7 fighters, 1 infantry, 3 marines, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57 Casualties for British: 6 infantry Casualties for Japanese: 4 armour, 5 artilleries, 2 infantry, 1 marine and 4 mech_infantrys Non Combat Move - British 2 carriers and 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 4 fighters moved from Eastern India to 40 Sea Zone 3 fighters and 2 tactical_bombers moved from Eastern India to Western India 2 bombers moved from Eastern India to Western India 1 armour moved from Southern Persia to Western India 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 submarines moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from Morocco to Egypt 1 fighter moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -3.83 Japanese regular : -4.33 Germans regular : 0.67 British regular : -3.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber Midway : 1 airfield, 1 artillery and 1 infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Aleutian Islands : 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Kansu : 1 infantry Western Sinkiang : 1 fighter and 9 infantry Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber Iceland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys Western India : 3 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers Malaya : 1 factory_minor, 1 harbour, 2 infantry and 1 marine Eastern India : 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 3 marines and 5 mech_infantrys Libya : 1 flag Tobruk : 1 flag New South Wales : 1 aaGun Tunisia : 1 flag Algeria : 1 flag French Madagascar : 1 flag Morocco : 1 flag, 1 airfield, 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber French West Africa : 1 flag French Central Africa : 1 flag 38 Sea Zone : 1 flag, 2 battleships, 13 carriers, 3 cruisers, 7 destroyers, 18 fighters, 1 infantry, 2 marines, 13 submarines and 4 transports Sumatra : 1 flag, 1 artillery and 1 infantry Northwest Persia : 1 flag, 1 armour and 1 mech_infantry Southern Persia : 1 flag, 1 factory_minor Java : 1 flag, 1 infantry 26 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport 81 Sea Zone : 1 flag Brazil : 1 flag 93 Sea Zone : 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 9 transports Iraq : 1 flag, 1 factory_minor and 3 infantry 104 Sea Zone : 2 carriers 40 Sea Zone : 2 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 infantry and 5 transports Dutch New Guinea : 1 infantry 109 Sea Zone : 1 flag 11 Sea Zone : 1 submarine and 1 transport Northeast Persia : 1 flag 27 Sea Zone : 1 transport 55 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 65 / 129 Russians : 17 / 23 Japanese : 68 / 89 Americans : 62 / 86 Chinese : 3 / 3 British : 26 / 0 UK_Pacific : 9 / 12 Italians : 15 / 23 ANZAC : 12 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@ArtofWar1947 that was a difficult move…took a long time, perhaps too much time
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kursk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Kursk 1 armour moved from Kursk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Kursk 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq Americans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Greece 1 artillery and 3 infantry moved from Albania to Greece 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Western Ukraine to Kursk Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans AA : -0.17 -
TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 24 Sea Zone 2 fighters moved from 43 Sea Zone to Shan State 3 fighters moved from 38 Sea Zone to Shan State -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 24 Sea Zone 2 fighters moved from 43 Sea Zone to Shan State 3 fighters moved from 38 Sea Zone to Shan State Combat - ANZAC Battle in 25 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 24 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Shan State ANZAC attack with 5 fighters Japanese defend with 1 infantry ANZAC roll dice for 5 fighters in Shan State, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 5 fighters moved from Shan State to 38 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 48 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 24 Sea Zone to Midway 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 2 infantry moved from New South Wales to 64 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 65 Sea Zone 2 artilleries and 2 infantry moved from 65 Sea Zone to New Zealand 2 aaGuns and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50Territory Summary for ANZAC :
Johnston Island : 1 artillery, 1 infantry and 1 marine Midway : 2 fighters Ethiopia : 1 flag New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 2 artilleries, 1 harbour and 2 infantry Syria : 1 flag 38 Sea Zone : 1 carrier, 1 destroyer, 5 fighters and 1 submarine 64 Sea Zone : 1 carrier 43 Sea Zone : 1 submarine 31 Sea Zone : 1 cruiser and 1 transport 65 Sea Zone : 2 transports 40 Sea Zone : 1 infantry Dutch New Guinea : 1 flag 132 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 129 Russians : 15 / 23 Japanese : 68 / 89 Americans : 62 / 86 Chinese : 3 / 3 British : 26 / 0 UK_Pacific : 9 / 12 Italians : 17 / 25 ANZAC : 12 / 22 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 24 Sea Zone 2 fighters moved from 43 Sea Zone to Shan State 3 fighters moved from 38 Sea Zone to Shan State Combat - ANZAC Battle in 25 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 24 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Shan State ANZAC attack with 5 fighters Japanese defend with 1 infantry ANZAC roll dice for 5 fighters in Shan State, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 5 fighters moved from Shan State to 38 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 48 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 24 Sea Zone to Midway 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 2 infantry moved from New South Wales to 64 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 65 Sea Zone 2 artilleries and 2 infantry moved from 65 Sea Zone to New Zealand 2 aaGuns and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50Territory Summary for ANZAC :
Johnston Island : 1 artillery, 1 infantry and 1 marine Midway : 2 fighters Ethiopia : 1 flag New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 2 artilleries, 1 harbour and 2 infantry Syria : 1 flag 38 Sea Zone : 1 carrier, 1 destroyer, 5 fighters and 1 submarine 64 Sea Zone : 1 carrier 43 Sea Zone : 1 submarine 31 Sea Zone : 1 cruiser and 1 transport 65 Sea Zone : 2 transports 40 Sea Zone : 1 infantry Dutch New Guinea : 1 flag 132 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 129 Russians : 15 / 23 Japanese : 68 / 89 Americans : 62 / 86 Chinese : 3 / 3 British : 26 / 0 UK_Pacific : 9 / 12 Italians : 17 / 25 ANZAC : 12 / 22 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 24 Sea Zone 2 fighters moved from 43 Sea Zone to Shan State 3 fighters moved from 38 Sea Zone to Shan State Combat - ANZAC Battle in 25 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 24 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Shan State ANZAC attack with 5 fighters Japanese defend with 1 infantry ANZAC roll dice for 5 fighters in Shan State, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 5 fighters moved from Shan State to 38 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 48 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 24 Sea Zone to Midway 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 2 infantry moved from New South Wales to 64 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 65 Sea Zone 2 artilleries and 2 infantry moved from 65 Sea Zone to New Zealand 2 aaGuns and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50Territory Summary for ANZAC and French :
Johnston Island : 1 artillery, 1 infantry and 1 marine Midway : 2 fighters Gibraltar : 1 fighter Ethiopia : 1 flag New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 2 artilleries, 1 harbour and 2 infantry 38 Sea Zone : 1 carrier, 1 destroyer, 5 fighters and 1 submarine 64 Sea Zone : 1 carrier 43 Sea Zone : 1 submarine 31 Sea Zone : 1 cruiser and 1 transport 65 Sea Zone : 2 transports 40 Sea Zone : 1 infantry Dutch New Guinea : 1 flag 132 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 129 Russians : 15 / 23 Japanese : 68 / 89 Americans : 62 / 86 Chinese : 3 / 3 British : 26 / 0 UK_Pacific : 9 / 12 Italians : 17 / 25 ANZAC : 12 / 22 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 123 PUs; Germans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 14 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kursk to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Yaroslavl to Gorky 1 fighter and 1 tactical_bomber moved from Smolensk to Gorky 3 infantry moved from Smolensk to Russia 3 tactical_bombers moved from Leningrad to Russia 1 fighter moved from Slovakia Hungary to Russia 1 artillery moved from Scotland to Eire Germans take Eire from Neutral_Allies 1 tactical_bomber moved from Slovakia Hungary to Russia Combat - Germans Battle in Gorky Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 1 fighter, 3 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 4 tactical_bombers in Russia, round 2 : 5/8 hits, 3.17 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 23PUs while taking Russians capital Germans win, taking Russia from Russians with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Gorky to Leningrad 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Gorky to Leningrad 4 tactical_bombers moved from Russia to Smolensk 1 mech_infantry moved from Bryansk to Kursk 1 aaGun, 5 armour, 1 artillery and 5 mech_infantrys moved from Yaroslavl to Smolensk 2 mech_infantrys moved from Leningrad to Smolensk 1 artillery and 1 infantry moved from Southern Belarus to Bryansk 3 infantry moved from Finland to Norway 2 artilleries and 4 infantry moved from Finland to Vyborg 2 artilleries moved from Scotland to United Kingdom 4 transports moved from 114 Sea Zone to 115 Sea Zone 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 13 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 13 infantry and 7 transports moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 13 infantry moved from 113 Sea Zone to United Kingdom 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 artillery moved from France to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 6 submarines moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone 2 tactical_bombers moved from Slovakia Hungary to 113 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone 2 fighters and 1 tactical_bomber placed in United Kingdom 1 armour, 1 fighter and 1 mech_infantry placed in Leningrad 10 infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Southern France Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 73 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 86 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.50 -
TripleA Move Summary: Russians round 14
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14 Combat Move - Russians 5 fighters and 2 tactical_bombers moved from Samara to Eastern Sinkiang 6 infantry moved from Western Sinkiang to Eastern Sinkiang 1 armour moved from Urals to Eastern Sinkiang 8 armour, 6 artilleries, 64 infantry and 11 mech_infantrys moved from Samara to Stalingrad -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14 Combat Move - Russians 5 fighters and 2 tactical_bombers moved from Samara to Eastern Sinkiang 6 infantry moved from Western Sinkiang to Eastern Sinkiang 1 armour moved from Urals to Eastern Sinkiang 8 armour, 6 artilleries, 64 infantry and 11 mech_infantrys moved from Samara to Stalingrad Combat - Russians Battle in Eastern Sinkiang Russians attack with 1 armour, 5 fighters, 6 infantry and 2 tactical_bombers Japanese defend with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry Russians roll dice for 1 armour, 5 fighters, 6 infantry and 2 tactical_bombers in Eastern Sinkiang, round 2 : 6/14 hits, 5.33 expected hits Japanese roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Eastern Sinkiang, round 2 : 3/10 hits, 3.67 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Eastern Sinkiang Russians roll dice for 1 armour, 5 fighters, 3 infantry and 2 tactical_bombers in Eastern Sinkiang, round 3 : 5/11 hits, 4.83 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Eastern Sinkiang, round 3 : 2/4 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Eastern Sinkiang Russians win, taking Eastern Sinkiang from Japanese with 1 armour, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Russians: 5 infantry Casualties for Japanese: 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry Battle in Stalingrad Russians attack with 8 armour, 6 artilleries, 64 infantry and 11 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 8 armour, 6 artilleries, 64 infantry and 11 mech_infantrys in Stalingrad, round 2 : 21/89 hits, 20.83 expected hits Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 8 armour, 6 artilleries, 64 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 6 aaGuns moved from Samara to Stalingrad 2 infantry moved from Urals to Western Sinkiang 5 fighters and 2 tactical_bombers moved from Eastern Sinkiang to Western Sinkiang 10 infantry moved from Baluchistan to Western India 10 infantry moved from Trans-Jordan to Egypt Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.00Territory Summary for Russians :
Southern Caucasus : 1 factory_minor Stalingrad : 6 aaGuns, 8 armour, 6 artilleries, 64 infantry and 11 mech_infantrys Western Sinkiang : 5 fighters, 2 infantry and 2 tactical_bombers Eastern Sinkiang : 1 armour and 1 infantry Egypt : 10 infantry Western India : 10 infantry Buyant-Uhaa : 1 flag Central Mongolia : 1 flagProduction/PUs Summary :
Germans : 68 / 101 Russians : 12 / 0 Japanese : 67 / 89 Americans : 62 / 86 Chinese : 4 / 3 British : 26 / 0 UK_Pacific : 9 / 12 Italians : 17 / 25 ANZAC : 12 / 22 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@ArtofWar1947 this does not look good, should have split my forces up a long time ago…





