@Ragnell804 gg, I concede
dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 2 ArmoredCars and 5 Infantrys moved from Malaya to S.Thailand 2 Artillerys, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 1 Submarine moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 ArmoredCars, 2 Artillerys, 1 Elite and 8 Infantrys British defend with 2 Artillerys and 2 Infantrys Thai roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 8 Infantrys in S.Thailand, round 2 : 3/13 hits, 3.33 expected hits British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in S.Thailand Thai roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 6 Infantrys in S.Thailand, round 3 : 3/11 hits, 3.00 expected hits British roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 3 Infantrys Casualties for British: 2 Artillerys and 2 Infantrys Non Combat Move - Thai Place Units - Thai 2 Artillerys, 2 Infantrys and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : 1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone 3 Bombers moved from Wake to 87 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 S.Bomber moved from Wake to 86 Sea Zone 1 Destroyer moved from 88 Sea Zone to 102 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to 102 Sea Zone 1 Fighter moved from Minamitori to 102 Sea Zone 1 Fighter moved from 95 Sea Zone to 102 Sea Zone 1 Fighter moved from 95 Sea Zone to 86 Sea Zone 1 Fighter moved from 95 Sea Zone to 87 Sea Zone 1 Fighter moved from 95 Sea Zone to 102 Sea Zone 1 Fighter moved from 95 Sea Zone to 86 Sea Zone 1 Fighter moved from 95 Sea Zone to 87 Sea Zone 1 S.Bomber moved from San Francisco to 102 Sea Zone 2 Infantrys moved from Rongelap to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Eniwetok 1 Adv.Fighter moved from Midway to Eniwetok 4 Elites moved from Bahia to 32 Sea Zone 1 Artillery and 1 Infantry moved from Bahia to 32 Sea Zone 1 Artillery, 1 B.Transport, 3 Destroyers, 4 Elites, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Artillery, 4 Elites and 1 Infantry moved from 36 Sea Zone to French Sudan 3 Tanks moved from Rio de Oro to French Sudan 1 B.Transport moved from 34 Sea Zone to 32 Sea Zone 1 Artillery, 2 Elites and 1 Infantry moved from Amazon to Bahia 3 Infantrys moved from Colombia to Amazon 2 Infantrys moved from Central America to Colombia 2 Elites moved from South Central USA to 25 Sea Zone 2 Elites and 1 Transport moved from 25 Sea Zone to 32 Sea Zone 2 Elites moved from 32 Sea Zone to Bahia 1 Tank moved from Salvador to Bahia Purchase Units - Americans Americans buy 2 Artillerys, 2 B.Transports, 1 Bunker, 4 Destroyers, 5 Elites and 2 Factorys; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 1 Destroyer, 2 Fighters and 1 S.Bomber Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer, 2 Fighters and 1 S.Bomber in 86 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 Fighters and 1 S.Bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in Eniwetok Americans attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Eniwetok, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Eniwetok, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Eniwetok Americans roll dice for 1 Adv.Fighter and 1 Infantry in Eniwetok, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Infantry in Eniwetok, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 87 Sea Zone Americans attack with 3 Bombers, 1 Destroyer and 2 Fighters Hisaichi defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 3 Bombers, 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 87 Sea Zone Americans win with 3 Bombers and 2 Fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Hisaichi: 1 Submarine Battle in 102 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer, 3 Fighters and 1 S.Bomber Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Destroyer, 3 Fighters and 1 S.Bomber in 102 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer, 3 Fighters and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 S.Bomber moved from 102 Sea Zone to Minamitori 1 S.Bomber moved from 86 Sea Zone to Minamitori 3 Bombers moved from 87 Sea Zone to Minamitori 1 Adv.Fighter moved from 102 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from Eniwetok to 95 Sea Zone 1 Fighter moved from 102 Sea Zone to 95 Sea Zone 1 Fighter moved from 102 Sea Zone to 95 Sea Zone 1 Fighter moved from 102 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 2 Fighters moved from 87 Sea Zone to Minamitori 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 Destroyer moved from 95 Sea Zone to 87 Sea Zone 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone 4 Elites moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer and 4 Elites moved from 83 Sea Zone to 89 Sea Zone 4 Elites moved from 89 Sea Zone to Midway Place Units - Americans 1 B.Transport placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 1 Bunker and 1 Factory placed in Minamitori 1 Factory placed in Rio de Oro 2 Artillerys placed in Salvador 1 Elite placed in Washington 1 B.Transport placed in 25 Sea Zone 2 Destroyers placed in 95 Sea Zone 2 Destroyers placed in 91 Sea Zone Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -1.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 2 Fighters and 2 Stukas moved from Kiev to Minsk 1 HeavyTank and 1 Tank moved from Warsaw to Kiev 2 ArmoredCars moved from Warsaw to Minsk 1 Infantry moved from Kiev to Minsk 5 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 1 Artillery moved from Finnmark to Nordland 2 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from Netherlands to Hamburg 8 Tanks moved from Belgium to Hamburg 1 Infantry moved from Netherlands to Hamburg 3 Infantrys moved from Belgium to Netherlands 2 Infantrys moved from Paris to Picardy 1 Tank moved from Normandy to Belgium 2 Tanks moved from Normandy to Belgium 2 Infantrys moved from Picardy to Belgium 1 Submarine moved from 42 Sea Zone to 46 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 1 Bunker, 2 Destroyers, 2 HeavyTanks, 17 Infantrys, 3 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Nordland Germans attack with 1 Artillery Neutral defend with 1 Infantry Germans roll dice for 1 Artillery in Nordland, round 2 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Nordland Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 Artillery Battle in Minsk Germans attack with 2 ArmoredCars, 2 Fighters, 1 Infantry and 2 Stukas Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 2 Stukas in Minsk, round 2 : 1/7 hits, 2.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 2 Stukas in Minsk, round 3 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 ArmoredCars, 2 Fighters, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Germans 2 Stukas moved from Minsk to Kiev 2 Fighters moved from Minsk to Latvia Place Units - Germans 1 Bunker, 1 HeavyTank, 1 Infantry and 1 Tank placed in Kiev 2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Warsaw 2 Infantrys placed in Hamburg 2 Destroyers and 1 Submarine placed in 22 Sea Zone 1 Infantry placed in Hamburg 2 Infantrys and 3 Mech.Infs placed in Bohemia 3 Infantrys placed in Normandy 8 Infantrys placed in Paris Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.67 Neutral regular : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 ArmoredCar moved from S.Buryat Mongolia to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Adv.Fighter and 2 Fighters moved from Olyokminsk to Ayan 2 Infantrys moved from S.Karelia to N.Karelia 3 Fighters moved from Leningrad to N.Karelia Purchase Units - Russians Russians buy 1 Bunker and 38 Infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in N.Karelia Russians attack with 3 Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 3 Fighters and 2 Infantrys in N.Karelia, round 2 : 0/5 hits, 1.33 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Fighters and 2 Infantrys in N.Karelia, round 3 : 0/5 hits, 1.33 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 3 Fighters and 1 Infantry in N.Karelia, round 4 : 1/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry Yamamoto defend with 3 Infantrys Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 3 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan 2 Fighters owned by the Russians and 1 Adv.Fighter owned by the Russians retreated Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 1 Elite moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 ArmoredCar, 2 Artillerys, 2 Infantrys, 2 Mech.Infs and 7 Tanks moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 2 Fighters moved from Ayan to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 AAGun moved from Evenkia to Olyokminsk 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia 5 Infantrys moved from Surgut to Yeniseysk 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Astrakhan to Saratov 8 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Bomber and 12 Infantrys moved from Tula to Kursk 1 Bomber moved from Kursk to Moscow 4 Infantrys moved from Moscow to Yaroslavl 4 ArmoredCars moved from Moscow to Kursk 1 Mot.Inf moved from Moscow to Kursk 1 Infantry moved from Kursk to Smolensk 1 Elite and 5 Infantrys moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Kirov to Arkhangelsk 3 Fighters moved from N.Karelia to Leningrad Place Units - Russians 4 Infantrys placed in Leningrad 1 Bunker placed in Kursk 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 81 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Finns regular : 0.00 Russians regular : -3.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 13 Infantrys and 1 Tank moved from N.Tunisia to N.Algeria 4 Mech.Infs moved from Tunis to N.Algeria 1 ArmoredCar and 9 Infantrys moved from Rome to 46 Sea Zone 1 ArmoredCar, 9 Infantrys and 5 Transports moved from 46 Sea Zone to 45 Sea Zone 1 ArmoredCar and 9 Infantrys moved from 45 Sea Zone to N.Tunisia 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to New Valley 3 Infantrys moved from Kufra to New Valley 2 Fighters moved from Lower Egypt to 51 Sea Zone 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone 3 Adv.Fighters moved from French Equatorial Africa to 36 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Bunker, 1 Fighter, 1 HeavyTank, 5 Infantrys, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 36 Sea Zone Italians attack with 3 Adv.Fighters Americans defend with 1 B.Transport, 3 Destroyers and 1 Transport Italians roll dice for 3 Adv.Fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 B.Transport, 3 Destroyers and 1 Transport in 36 Sea Zone, round 2 : 1/5 hits, 1.33 expected hits 1 Transport owned by the Americans and 1 Adv.Fighter owned by the Italians lost in 36 Sea Zone Italians roll dice for 2 Adv.Fighters in 36 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 B.Transport and 3 Destroyers in 36 Sea Zone, round 3 : 2/4 hits, 1.17 expected hits 1 Destroyer owned by the Americans, 1 B.Transport owned by the Americans and 2 Adv.Fighters owned by the Italians lost in 36 Sea Zone Americans win with 2 Destroyers remaining. Battle score for attacker is -8 Casualties for Italians: 3 Adv.Fighters Casualties for Americans: 1 B.Transport, 1 Destroyer and 1 Transport Battle in 51 Sea Zone Italians attack with 1 Destroyer and 2 Fighters British defend with 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone Italians win with 2 Fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 Destroyer Casualties for British: 1 Submarine Non Combat Move - Italians 2 Fighters moved from 51 Sea Zone to Lower Egypt Place Units - Italians 1 Bunker placed in French Equatorial Africa 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun 4 Mech.Infs placed in Tunis 1 ArmoredCar, 1 Fighter and 1 Tank placed in French Equatorial Africa 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.50 British regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 2 Infantrys moved from Greenland to 8 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 2 Infantrys moved from 29 Sea Zone to Azores Purchase Units - French French buy 1 Bunker, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Elite and 1 Infantry placed in Syria 1 Bunker and 4 Infantrys placed in E.Morocco Turn Complete - French French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Infantry moved from N.French Indochina to N.Thailand 1 Bomber moved from Banjarmasin to N.Thailand 2 Transports moved from 107 Sea Zone to 93 Sea Zone 2 Transports moved from 107 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Tanks moved from Davao to 107 Sea Zone 2 Artillerys, 2 B.Transports and 2 Tanks moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Tanks moved from 110 Sea Zone to Java 3 B.Transports and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 2 T.Boats and 4 Transports moved from 93 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Truk to Woleai 1 Battleship moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Ayan to Yakutsk Yamamoto take Yakutsk from Russians Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 2 Destroyers, 3 Fighters, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Java Yamamoto attack with 2 Artillerys and 2 Tanks Dutch defend with 1 Bunker Yamamoto roll dice for 2 Artillerys and 2 Tanks in Java, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Bunker in Java, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Bunker Battle in N.Thailand Yamamoto attack with 1 Bomber and 1 Infantry British defend with 1 Artillery Yamamoto roll dice for 1 Bomber and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.Thailand Yamamoto win with 1 Bomber remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Yamamoto 1 Bomber moved from N.Thailand to Bangkok 1 S.Submarine moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from Saipan to 94 Sea Zone 1 Infantry and 1 S.Submarine moved from 94 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tokyo 1 B.Transport moved from 75 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone Place Units - Yamamoto 1 B.Carrier placed in 107 Sea Zone 3 Fighters placed in 107 Sea Zone 2 Destroyers and 1 Submarine placed in 85 Sea Zone 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : 0.67 British regular : 0.67 Dutch regular : -0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 3 Infantrys moved from Szechwan to Kweichow 1 Fighter moved from Hupeh to Kweichow 2 Infantrys moved from Hupeh to Hunan 2 Infantrys and 1 Mech.Inf moved from Hupeh to Anhwei 1 Infantry and 3 Mech.Infs moved from Ningsia to Suiyuan 1 Fighter moved from Hsining to Suiyuan Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Fighter and 3 Infantrys Hisaichi defend with 2 ArmoredCars and 1 Artillery Chinese roll dice for 1 Fighter and 3 Infantrys in Kweichow, round 2 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Kweichow, round 2 : 0/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi lost in Kweichow Chinese roll dice for 1 Fighter and 3 Infantrys in Kweichow, round 3 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Kweichow, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 4 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 Fighter and 1 Infantry in Kweichow, round 5 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 3 Infantrys Battle in Hunan Chinese attack with 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 2 Infantrys in Hunan, round 2 : 2/2 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 2 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Artillery Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Anhwei, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Anhwei, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Suiyuan Chinese attack with 1 Fighter, 1 Infantry and 3 Mech.Infs Hisaichi defend with 1 ArmoredCar and 1 Elite Chinese roll dice for 1 Fighter, 1 Infantry and 3 Mech.Infs in Suiyuan, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Elite in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 3 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Elite Non Combat Move - Chinese 1 Fighter moved from Kweichow to Hupeh 3 Infantrys moved from Szechwan to Hupeh 1 Fighter moved from Suiyuan to Ningsia 1 Infantry moved from Lanchow to Szechwan 4 Infantrys and 1 Marine moved from Lanchow to Shensi 5 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys and 1 Marine moved from Hsining to E.Qinghai 1 Tank moved from Gobi Altai to Shensi 2 Infantrys moved from W.Qinghai to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 3 Mech.Infs moved from Urumqi to Ningsia Place Units - Chinese 6 Infantrys placed in Hsining 1 Infantry and 3 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Hisaichi regular : 0.83
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 unit repaired. 1 ArmoredCar moved from Kwangsi to N.Thailand Thai take N.Thailand from British 1 ArmoredCar and 1 Tank moved from Kwangsi to Yunnan 3 ArmoredCars moved from Hong Kong to Hunan 1 Battleship moved from 65 Sea Zone to 61 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to 61 Sea Zone 1 Destroyer moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Lombok to Soembawa Hisaichi take Soembawa from Dutch 1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Transports moved from 110 Sea Zone to 92 Sea Zone 2 ArmoredCars, 1 Artillery and 1 Infantry moved from Shansi to Anhwei 4 ArmoredCars, 2 Artillerys, 2 Elites, 4 Infantrys, 1 Marine and 3 Tanks moved from Shantung to Anhwei 1 Infantry moved from Chahar to Shansi 1 Infantry moved from Shansi to Anhwei 2 ArmoredCars and 1 Tank moved from Shanghai to Anhwei 1 ArmoredCar moved from Hong Kong to Hunan 4 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Changchun to Kirin 1 Destroyer moved from 75 Sea Zone to 92 Sea Zone 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 18 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 8 ArmoredCars, 3 Artillerys, 2 Elites, 6 Infantrys, 1 Marine and 4 Tanks Chinese defend with 2 Infantrys and 1 Mech.Inf Hisaichi roll dice for 8 ArmoredCars, 3 Artillerys, 2 Elites, 6 Infantrys, 1 Marine and 4 Tanks in Anhwei, round 2 : 5/24 hits, 8.33 expected hits Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Anhwei, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Chinese and 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 7 ArmoredCars, 3 Artillerys, 2 Elites, 6 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 2 Infantrys and 1 Mech.Inf Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 1 Tank British defend with 2 ArmoredCars Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 2 ArmoredCars in Yunnan, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Casualties for British: 2 ArmoredCars Battle in 61 Sea Zone Hisaichi attack with 2 Adv.Fighters and 1 Battleship British defend with 1 Destroyer and 2 Transports Hisaichi roll dice for 2 Adv.Fighters and 1 Battleship in 61 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 Destroyer and 2 Transports in 61 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 2 Transports owned by the British lost in 61 Sea Zone Hisaichi roll dice for 2 Adv.Fighters and 1 Battleship in 61 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 Destroyer in 61 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Destroyer owned by the British lost in 61 Sea Zone Hisaichi win with 2 Adv.Fighters and 1 Battleship remaining. Battle score for attacker is 20 Casualties for British: 1 Destroyer and 2 Transports Battle in Hunan Hisaichi attack with 4 ArmoredCars Chinese defend with 2 Infantrys Hisaichi roll dice for 4 ArmoredCars in Hunan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 3 ArmoredCars in Hunan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 2 Adv.Fighters moved from 61 Sea Zone to S.Thailand Place Units - Hisaichi 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Chita 2 Artillerys and 2 Marines placed in Banjarmasin 2 Infantrys and 1 Marine placed in Shantung 6 Infantrys placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 British regular : 0.00 Hisaichi regular : -2.33
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from Italian East Africa to Nubia British take Nubia from Germans 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from Kenya to Equatoria British take Equatoria from Italians 1 ArmoredCar moved from Cape Town to Rhodesia 1 Infantry moved from Iraq to Palestine 2 Infantrys moved from Okhotsk to Ayan 2 Infantrys moved from Iceland to 4 Sea Zone 2 Infantrys and 1 Transport moved from 4 Sea Zone to 5 Sea Zone 2 Infantrys moved from 5 Sea Zone to Finnmark British take Finnmark from Germans 1 Transport moved from 62 Sea Zone to 64 Sea Zone 1 Destroyer moved from 60 Sea Zone to 64 Sea Zone 4 ArmoredCars and 1 Tank moved from Delhi to Assam 2 Tanks moved from Assam to Burma Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 4 Destroyers, 2 Elites, 5 Infantrys, 1 S.Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Ayan British attack with 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Ayan, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Ayan, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Ayan, round 5 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ayan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ayan British win, taking Ayan from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Infantrys moved from Madras to Hyderabad 2 Artillerys moved from Madras to Hyderabad 3 Infantrys moved from Northern Ireland to Scotland 1 Tank moved from Scotland to Manchester 1 Bomber moved from Scotland to London Place Units - British 4 Destroyers placed in 21 Sea Zone 1 S.Submarine placed in 18 Sea Zone 1 Transport placed in 2 Sea Zone 2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo 2 ArmoredCars placed in Cape Town 2 Elites, 1 Infantry and 2 Tanks placed in Delhi Turn Complete - British British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 British regular : -0.33
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 2 Fighters moved from 66 Sea Zone to 61 Sea Zone 1 Destroyer moved from 66 Sea Zone to 61 Sea Zone 2 Destroyers moved from 66 Sea Zone to 67 Sea Zone 1 Fighter moved from Port Moresby to 67 Sea Zone 1 Transport moved from 66 Sea Zone to 70 Sea Zone 2 Infantrys moved from Western Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 1 Artillery moved from Flores to Soembawa 1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto Purchase Units - Anzac Anzac buy 2 Destroyers, 4 Elites and 1 Fighter; Remaining resources: 0 PUs; Combat - Anzac Battle in 67 Sea Zone Anzac attack with 2 Destroyers, 1 Fighter and 1 Transport Hisaichi defend with 1 Destroyer Anzac roll dice for 2 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone Anzac win with 2 Destroyers, 1 Fighter and 1 Transport remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Soembawa Anzac attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in 61 Sea Zone Anzac attack with 1 Destroyer and 2 Fighters Hisaichi defend with 1 Battleship Anzac roll dice for 1 Destroyer and 2 Fighters in 61 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship in 61 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Anzac lost in 61 Sea Zone Anzac roll dice for 2 Fighters in 61 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship in 61 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Anzac and 1 Battleship owned by the Hisaichi lost in 61 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Destroyer and 1 Fighter Casualties for Hisaichi: 1 Battleship Non Combat Move - Anzac 1 Fighter moved from 61 Sea Zone to Sumatra 1 Carrier and 3 Transports moved from 66 Sea Zone to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 2 Artillerys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 3 Artillerys and 2 Infantrys moved from 67 Sea Zone to Soembawa 3 Artillerys moved from Townsville to Northern Territory Place Units - Anzac 1 Destroyer and 1 Fighter placed in 67 Sea Zone 3 Elites placed in Broome 1 Destroyer placed in 113 Sea Zone 1 Elite placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.50 Hisaichi regular : 0.00
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to French Sudan Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Soembawa 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Artillery and 1 Elite moved from Upper Norrland to Finnmark 4 Infantrys moved from Oulu to N.Karelia 1 Fighter moved from Oulu to Finnmark 1 Infantry moved from Oulu to N.Karelia 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from 23 Sea Zone to Oslo Purchase Units - Finns Finns buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Finnmark Finns attack with 1 Artillery, 1 Elite and 1 Fighter British defend with 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Finnmark, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 Infantrys in Finnmark, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Finnmark Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Finnmark, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Finnmark Finns win, taking Finnmark from British with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in N.Karelia Finns attack with 5 Infantrys Russians defend with 1 Infantry Finns roll dice for 5 Infantrys in N.Karelia, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 5 Infantrys in N.Karelia, round 3 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 5 Infantrys in N.Karelia, round 4 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oslo Finns attack with 1 Artillery and 1 Elite Neutral defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Elite in Oslo, round 2 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns and 1 Infantry owned by the Neutral lost in Oslo Finns loses 0 PUs for violating Oslos neutrality. Finns win, taking Oslo from Neutral with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Finns: 1 Elite Casualties for Neutral: 1 Infantry Non Combat Move - Finns 1 Artillery and 3 Infantrys moved from Tampere to Oulu 1 Artillery and 3 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Finnmark to Oulu Place Units - Finns 2 Artillerys, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Finns regular : -0.67 Russians regular : -1.00 Neutral regular : 0.67 British regular : -1.00
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 ArmoredCar, 1 Artillery, 2 Elites, 1 Mech.Inf and 6 Tanks moved from Istanbul to Bursa 1 Fighter moved from Bulgaria to Bursa 2 Mech.Infs moved from Bucharest to Istanbul 4 Infantrys moved from Brest to Kiev 1 Elite and 4 Infantrys moved from Vinnytsia to Kiev 2 Elites and 1 Infantry moved from E.Romania to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Bursa Romanians attack with 1 ArmoredCar, 1 Artillery, 2 Elites, 1 Fighter, 1 Mech.Inf and 6 Tanks Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank Neutral roll AA dice in Bursa : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 ArmoredCar, 1 Artillery, 2 Elites, 1 Fighter, 1 Mech.Inf and 6 Tanks in Bursa, round 2 : 4/12 hits, 5.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 2/5 hits, 2.00 expected hits 1 Fighter owned by the Romanians, 1 ArmoredCar owned by the Romanians and 3 Infantrys owned by the Neutral lost in Bursa Romanians roll dice for 1 Artillery, 2 Elites, 1 Mech.Inf and 6 Tanks in Bursa, round 3 : 3/10 hits, 4.67 expected hits Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 3 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the Neutral, 1 Elite owned by the Romanians and 1 Tank owned by the Neutral lost in Bursa Romanians loses 0 PUs for violating Bursas neutrality. Romanians win, taking Bursa from Neutral with 1 Artillery, 1 Elite, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 ArmoredCar, 1 Elite and 1 Fighter Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank Non Combat Move - Romanians Place Units - Romanians 1 Elite and 3 Infantrys placed in Vinnytsia 2 Infantrys and 2 Mech.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral AA : -0.17 Romanians regular : -3.00 Neutral regular : 0.00
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys moved from S.Thailand to Burma 2 Tanks moved from Bangkok to Burma Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks British defend with 4 Infantrys, 1 Mech.Inf and 4 Tanks Thai roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks in Burma, round 2 : 3/12 hits, 3.83 expected hits British roll dice for 4 Infantrys, 1 Mech.Inf and 4 Tanks in Burma, round 2 : 3/9 hits, 3.67 expected hits 3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma Thai roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Burma, round 3 : 4/9 hits, 3.33 expected hits British roll dice for 1 Infantry, 1 Mech.Inf and 4 Tanks in Burma, round 3 : 3/6 hits, 2.67 expected hits 2 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai, 2 Tanks owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in Burma Thai roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 2 Tanks in Burma, round 4 : 2/6 hits, 2.50 expected hits British roll dice for 2 Tanks in Burma, round 4 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Thai and 2 Tanks owned by the British lost in Burma Thai win, taking Burma from British with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Thai: 2 ArmoredCars and 5 Infantrys Casualties for British: 4 Infantrys, 1 Mech.Inf and 4 Tanks Non Combat Move - Thai 2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 British regular : -0.33
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 4 Elites moved from Bahia to 32 Sea Zone 1 Tank moved from Bahia to 32 Sea Zone 1 B.Transport, 4 Elites, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 4 Elites and 1 Tank moved from 36 Sea Zone to French Sudan 2 Transports moved from 34 Sea Zone to 35 Sea Zone 1 Elite moved from South Central USA to 25 Sea Zone 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 Elite moved from South Atlantic USA to 25 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 25 Sea Zone to 32 Sea Zone 2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia 1 Elite moved from Washington to 13 Sea Zone 1 Elite moved from South Atlantic USA to 13 Sea Zone 2 Elites moved from South Atlantic USA to 13 Sea Zone 1 B.Transport and 4 Elites moved from 13 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Infantry moved from Colombia to Amazon 3 Infantrys moved from Amazon to Bahia 2 S.Bombers moved from Minamitori to 107 Sea Zone 3 Bombers moved from Minamitori to 107 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 107 Sea Zone 5 Fighters moved from 95 Sea Zone to 107 Sea Zone 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 Fighter moved from Minamitori to 86 Sea Zone 1 Fighter moved from Minamitori to 76 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 3 Destroyers, 4 Elites, 6 Fighters and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 1 Fighter in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in 107 Sea Zone Americans attack with 2 Adv.Fighters, 3 Bombers, 5 Fighters and 2 S.Bombers Yamamoto defend with 1 B.Carrier, 3 B.Transports, 1 Battleship, 3 Fighters and 1 Transport Americans roll dice for 2 Adv.Fighters, 3 Bombers, 5 Fighters and 2 S.Bombers in 107 Sea Zone, round 2 : 4/12 hits, 6.33 expected hits
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -2.00
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@dawgoneit OOL please
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@Entek max D
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 4 Elites moved from Bahia to 32 Sea Zone 1 Tank moved from Bahia to 32 Sea Zone 1 B.Transport, 4 Elites, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 4 Elites and 1 Tank moved from 36 Sea Zone to French Sudan 2 Transports moved from 34 Sea Zone to 35 Sea Zone 1 Elite moved from South Central USA to 25 Sea Zone 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 Elite moved from South Atlantic USA to 25 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 25 Sea Zone to 32 Sea Zone 2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia 1 Elite moved from Washington to 13 Sea Zone 1 Elite moved from South Atlantic USA to 13 Sea Zone 2 Elites moved from South Atlantic USA to 13 Sea Zone 1 B.Transport and 4 Elites moved from 13 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Infantry moved from Colombia to Amazon 3 Infantrys moved from Amazon to Bahia 2 S.Bombers moved from Minamitori to 107 Sea Zone 3 Bombers moved from Minamitori to 107 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 107 Sea Zone 5 Fighters moved from 95 Sea Zone to 107 Sea Zone 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 Fighter moved from Minamitori to 86 Sea Zone 1 Fighter moved from Minamitori to 76 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 3 Destroyers, 4 Elites, 6 Fighters and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 1 Fighter in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in 107 Sea Zone Americans attack with 2 Adv.Fighters, 3 Bombers, 5 Fighters and 2 S.Bombers Yamamoto defend with 1 B.Carrier, 3 B.Transports, 1 Battleship, 3 Fighters and 1 Transport Americans roll dice for 2 Adv.Fighters, 3 Bombers, 5 Fighters and 2 S.Bombers in 107 Sea Zone, round 2 : 4/12 hits, 6.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 B.Carrier, 3 B.Transports, 1 Battleship, 3 Fighters and 1 Transport in 107 Sea Zone, round 2 : 2/9 hits, 3.33 expected hits 2 Fighters owned by the Americans, 1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 107 Sea Zone Americans roll dice for 2 Adv.Fighters, 3 Bombers, 3 Fighters and 2 S.Bombers in 107 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits Yamamoto roll dice for 1 B.Carrier, 2 B.Transports, 1 Battleship and 3 Fighters in 107 Sea Zone, round 3 : 4/7 hits, 3.00 expected hits 3 Fighters owned by the Americans, 2 B.Transports owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 3 Fighters owned by the Yamamoto lost in 107 Sea Zone Americans roll dice for 1 Adv.Fighter, 3 Bombers and 2 S.Bombers in 107 Sea Zone, round 4 : 5/6 hits, 4.17 expected hits Yamamoto roll dice for 1 B.Carrier and 1 Battleship in 107 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits 1 Bomber owned by the Americans, 1 Battleship owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 107 Sea Zone Americans win with 2 Bombers and 2 S.Bombers remaining. Battle score for attacker is 20 Casualties for Americans: 2 Adv.Fighters, 1 Bomber and 5 Fighters Casualties for Yamamoto: 1 B.Carrier, 3 B.Transports, 1 Battleship, 3 Fighters and 1 Transport Battle in 76 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 1 Fighter in 76 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Fighter moved from 76 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 2 S.Bombers moved from 107 Sea Zone to Minamitori 2 Bombers moved from 107 Sea Zone to West Papua 2 Destroyers moved from 88 Sea Zone to 95 Sea Zone 4 Elites moved from Midway to 89 Sea Zone 1 B.Transport, 1 Destroyer and 4 Elites moved from 89 Sea Zone to 95 Sea Zone 1 Transport moved from 95 Sea Zone to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 4 Elites and 1 Infantry moved from 95 Sea Zone to Minamitori 2 Destroyers moved from 91 Sea Zone to 88 Sea Zone Place Units - Americans 2 Fighters placed in 95 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 95 Sea Zone 3 Destroyers placed in 91 Sea Zone 3 Fighters placed in San Francisco Americans undo move 4. 2 Fighters placed in 34 Sea Zone 1 Mech.Inf placed in Rio de Oro 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 2 Artillerys placed in Salvador 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83 Americans regular : -0.50
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@dawgoneit You’re up