L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies)


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 transport moved from 56 Sea Zone to 64 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Nigeria to French Equatorial Africa
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
            EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Trans-Jordan : 1 infantry
    Anglo-Egyptian Sudan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Egypt : 1 infantry
    Shan State : 1 infantry
    New Guinea : 2 infantry
    New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    Morocco : 2 infantry
    French Equatorial Africa : 1 infantry
    64 Sea Zone : 1 transport
    81 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag
    27 Sea Zone : 1 cruiser
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 44 / 54
    Russians : 46 / 46
    Japanese : 33 / 44
    Americans : 53 / 53
    Chinese : 10 / 13
    British : 31 / 37
    UK_Pacific : 17 / 17
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour, 3 artilleries and 3 infantry moved from Poland to Baltic States
            1 armour and 3 mech_infantrys moved from Germany to Baltic States
            3 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Slovakia Hungary to Baltic States
            4 artilleries and 23 infantry moved from Slovakia Hungary to Eastern Poland
            3 armour and 1 mech_infantry moved from Austria to Eastern Poland
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 5/12 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/34 hits, 8.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 4 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Austria to Romania
            1 aaGun moved from Poland to Baltic States
            1 bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from France to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Germany
            2 infantry placed in Normandy Bordeaux
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
            1 destroyer and 1 submarine placed in 115 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 128 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 4:21:38 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 4:22:38 PM
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  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 fighter moved from Ukraine to 101 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 fighter moved from Ukraine to 101 Sea Zone
    
        Combat - Russians
            Battle in 101 Sea Zone
                Russians attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - Russians
            1 fighter moved from 101 Sea Zone to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            5 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Bryansk to Kursk
            2 aaGuns, 1 artillery and 5 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Northern Belarus to Southern Belarus
            5 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Leningrad to Northern Belarus
            4 infantry moved from Leningrad to Novgorod
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 submarine placed in 5 Sea Zone
            2 infantry placed in Siberia
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Western Ukraine : 1 infantry
    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor and 2 infantry
    Bryansk : 2 aaGuns, 1 artillery and 11 infantry
    Smolensk : 5 infantry
    Russia : 1 airfield, 1 factory_major and 5 infantry
    Kursk : 3 infantry
    Bessarabia : 1 infantry
    Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
    Urals : 1 factory_minor
    Yenisey : 2 aaGuns and 9 infantry
    Northern Belarus : 1 infantry
    Leningrad : 1 airfield, 1 factory_minor and 1 harbour
    Timguska : 3 infantry
    Rostov : 3 infantry
    Novgorod : 4 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 3 infantry
    117 Sea Zone : 1 cruiser
    5 Sea Zone : 1 submarine
    93 Sea Zone : 1 submarine
    118 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 43 / 50
    Japanese : 33 / 44
    Americans : 53 / 53
    Chinese : 10 / 13
    British : 31 / 37
    UK_Pacific : 17 / 17
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 fighter moved from Ukraine to 101 Sea Zone
    
        Combat - Russians
            Battle in 101 Sea Zone
                Russians attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - Russians
            1 fighter moved from 101 Sea Zone to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            5 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Bryansk to Kursk
            2 aaGuns, 1 artillery and 5 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Northern Belarus to Southern Belarus
            5 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Leningrad to Northern Belarus
            4 infantry moved from Leningrad to Novgorod
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 submarine placed in 5 Sea Zone
            2 infantry placed in Siberia
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Western Ukraine : 1 infantry
    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor and 2 infantry
    Bryansk : 2 aaGuns, 1 artillery and 11 infantry
    Smolensk : 5 infantry
    Russia : 1 airfield, 1 factory_major and 5 infantry
    Kursk : 3 infantry
    Bessarabia : 1 infantry
    Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
    Urals : 1 factory_minor
    Yenisey : 2 aaGuns and 9 infantry
    Northern Belarus : 1 infantry
    Leningrad : 1 airfield, 1 factory_minor and 1 harbour
    Timguska : 3 infantry
    Rostov : 3 infantry
    Novgorod : 4 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 3 infantry
    117 Sea Zone : 1 cruiser
    5 Sea Zone : 1 submarine
    93 Sea Zone : 1 submarine
    118 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 43 / 50
    Japanese : 33 / 44
    Americans : 53 / 53
    Chinese : 10 / 13
    British : 31 / 37
    UK_Pacific : 17 / 17
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 armour and 1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Hunan to Szechwan
            2 infantry moved from Hunan to Hopei
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kiangsi to Szechwan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 3 infantry and 2 marines moved from Japan to 7 Sea Zone
            1 submarine moved from 132 Sea Zone to 21 Sea Zone
            1 carrier moved from 132 Sea Zone to 44 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
            1 fighter moved from Kwangsi to 6 Sea Zone
            2 bombers moved from Kweichow to Kwangsi
            1 artillery moved from Anhwe to Kiangsu
            1 mech_infantry moved from Honan to Hunan
            1 aaGun and 2 infantry moved from Southern Manchuria to Korea
            1 aaGun and 1 infantry moved from Jehol to Anhwe
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
            1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 aaGun, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone
            2 artilleries and 4 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery moved from Hunan to Kwangsi
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 transport moved from 132 Sea Zone to 21 Sea Zone
            1 infantry moved from Kiangsi to Fukien
            1 infantry moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : -2.33
    

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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:22:35 AM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:58:33 AM
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  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Central United States to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 104 Sea Zone to 52 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 29 Sea Zone to 27 Sea Zone
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Eastern United States to 27 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,5,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,3,2
            Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Western United States : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
    Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 1 marine
    104 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
    11 Sea Zone : 1 carrier
    52 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport
    27 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 43 / 50
    Japanese : 37 / 47
    Americans : 53 / 81
    Chinese : 6 / 13
    British : 31 / 37
    UK_Pacific : 17 / 17
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 marine moved from British Somaliland to 78 Sea Zone
            1 infantry moved from British Somaliland to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from British Somaliland to 78 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Crete
            1 cruiser moved from 94 Sea Zone to 100 Sea Zone
            1 armour moved from Egypt to Kenya
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            1 tactical_bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Belgian Congo
            2 fighters and 3 infantry moved from Burma to Yunnan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Central United States to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 104 Sea Zone to 52 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 29 Sea Zone to 27 Sea Zone
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Eastern United States to 27 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,5,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,3,2
            Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Inner Mongolia
            2 infantry moved from Tsinghai to Inner Mongolia
            7 infantry moved from Kansu to Inner Mongolia
    
        Place Units - Chinese
            4 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 marine moved from British Somaliland to 78 Sea Zone
            1 infantry moved from British Somaliland to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from British Somaliland to 78 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Crete
            1 cruiser moved from 94 Sea Zone to 100 Sea Zone
            1 armour moved from Egypt to Kenya
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            1 tactical_bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Belgian Congo
            2 fighters and 3 infantry moved from Burma to Yunnan
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in Crete
                British attack with 1 artillery, 1 infantry and 1 marine
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 2 cruisers in Crete, round 2 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British roll dice for 1 marine in Crete, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking 109 Sea Zone from Germans, taking Crete from Italians with 1 marine remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Belgian Congo
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kenya
                British attack with 1 armour, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Yunnan
                British attack with 2 fighters and 3 infantry
                Japanese defend with 3 infantry
                    British roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Yunnan to Eastern India
            1 fighter moved from Belgian Congo to Egypt
            1 tactical_bomber moved from Kenya to Egypt
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 94 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from Gibraltar to 100 Sea Zone
            4 infantry moved from Brazil to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from Iceland to United Kingdom
            1 infantry moved from Northeast Persia to Southern Persia
            1 infantry moved from Northwest Persia to Southern Persia
            3 aaGuns and 6 infantry moved from Burma to Eastern India
            1 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 carrier placed in 100 Sea Zone
            1 marine placed in Egypt
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,3,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4,1,1,4
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1,5,1,1,1,3
            UK_Pacific collect 7 PUs (10 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    Italians regular : 1.33
    British regular : -0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Western United States : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
    Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 1 marine
    Kwangtung : 1 harbour and 2 infantry
    Inner Mongolia : 1 fighter and 14 infantry
    Yunnan : 3 infantry
    Kenya : 1 armour
    Gibraltar : 1 airfield, 3 fighters, 1 harbour and 4 infantry
    Iceland : 1 airfield
    Belgian Congo : 1 infantry and 1 mech_infantry
    Scotland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Trans-Jordan : 2 artilleries and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
    Egypt : 1 factory_minor, 1 fighter, 1 harbour, 1 marine and 1 tactical_bomber
    Malta : 1 airfield
    Malaya : 1 harbour
    Eastern India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
    Borneo : 1 infantry
    Burma : 1 infantry
    Ethiopia : 1 flag, 1 infantry
    Morocco : 1 aaGun, 1 infantry and 1 mech_infantry
    100 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 2 infantry
    Brazil : 1 flag
    113 Sea Zone : 1 destroyer
    93 Sea Zone : 1 destroyer and 2 transports
    Crete : 1 flag, 1 marine
    104 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
    109 Sea Zone : 1 flag, 1 destroyer
    11 Sea Zone : 1 carrier
    Northeast Persia : 1 flag
    52 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport
    27 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 43 / 50
    Japanese : 36 / 47
    Americans : 53 / 81
    Chinese : 7 / 7
    British : 34 / 43
    UK_Pacific : 17 / 15
    Italians : 12 / 16
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @ArtofWar1947 happy thanksgiving


  • @666
    You too, Jim.

    I’ll get back to our this afternoon.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Romania to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : 0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:18:26 PM
    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 27 Sea Zone to 52 Sea Zone
            1 infantry and 1 marine moved from New South Wales to 64 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 64 Sea Zone to 52 Sea Zone
            1 marine moved from 52 Sea Zone to Samoa
            1 infantry moved from Shan State to Burma
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Alexandria : 1 infantry
    Anglo-Egyptian Sudan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Egypt : 2 infantry
    Samoa : 1 marine
    Burma : 1 infantry
    New Guinea : 2 infantry
    New South Wales : 1 factory_minor, 1 harbour and 2 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    Morocco : 2 infantry
    64 Sea Zone : 1 submarine
    81 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag
    52 Sea Zone : 1 cruiser, 1 infantry and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 42 / 50
    Japanese : 36 / 47
    Americans : 53 / 81
    Chinese : 7 / 7
    British : 34 / 43
    UK_Pacific : 17 / 15
    Italians : 13 / 13
    ANZAC : 10 / 19
    French : 9 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Baltic States to Northern Belarus
            2 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
            2 infantry moved from Eastern Poland to Northern Belarus
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from France to 113 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 7/12 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 submarine moved from 128 Sea Zone to 114 Sea Zone
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to France
            1 bomber, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            3 armour, 4 artilleries, 20 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Northern Belarus
            1 aaGun, 1 artillery and 3 infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from Baltic States to Northern Belarus
            3 infantry moved from Karelia to Vyborg
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Tunisia to Southern Italy
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            2 submarines placed in 115 Sea Zone
            1 fighter placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            2 armour and 2 mech_infantrys placed in Germany
            1 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.67
    British regular : -0.33
    

    Savegame


  • @ArtofWar1947

    Did not scramble Ally fighters to defend SZ 113, because there was 100% chance of a German win even with a full scramble. Germans got 4 hits. Will be glad to roll for 3 scrambled fighters if you wish.

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