TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Hisaichi
1 Artillery moved from Shangsi to Sian
3 Infantrys moved from Nanking to Sian
5 Infantrys moved from Kiangsi to Hanan
4 Infantrys moved from Hankou to Nanking
6 Infantrys moved from Kwangtung to Kiangsi
6 Infantrys moved from Peking to E.Shansi
7 Infantrys moved from Hopeh to E.Shansi
8 Infantrys moved from Tientsin to Hopeh
8 Infantrys moved from Korea to Tientsin
8 Infantrys moved from Seoul to Korea
2 Artillerys and 1 Elite moved from Bali to Java
2 Fighters moved from sz66 to Java
3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks moved from Burma to Bengal
1 Tank and 2 Tankettes moved from Thailand to Bengal
6 Infantrys moved from Hongkong to Kwangtung
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 3 Destroyers, 12 Infantrys, 1 Tank and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Bengal
Hisaichi attack with 3 Artillerys, 1 Elite, 3 Infantrys, 4 Tanks and 2 Tankettes
British defend with 1 AAGun, 3 Artillerys, 1 Bunker, 2 Elites, 2 Infantrys and 1 Mech.Inf
Hisaichi roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 4 Tanks and 2 Tankettes in Bengal, round 2 : 6/13 hits, 5.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Artillerys, 1 Bunker, 2 Elites, 2 Infantrys and 1 Mech.Inf in Bengal, round 2 : 5/9 hits, 3.17 expected hits
2 Tankettes owned by the Hisaichi, 3 Artillerys owned by the British, 2 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Bengal
Hisaichi roll dice for 3 Artillerys, 1 Elite and 4 Tanks in Bengal, round 3 : 3/8 hits, 3.67 expected hits
British roll dice for 1 Bunker, 2 Elites and 1 Mech.Inf in Bengal, round 3 : 1/4 hits, 1.50 expected hits
2 Elites owned by the British, 1 Mech.Inf owned by the British and 1 Artillery owned by the Hisaichi lost in Bengal
Hisaichi roll dice for 2 Artillerys, 1 Elite and 4 Tanks in Bengal, round 4 : 3/7 hits, 3.33 expected hits
British roll dice for 1 Bunker in Bengal, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Bengal
Hisaichi win, taking Bengal from British with 2 Artillerys, 1 Elite and 4 Tanks remaining. Battle score for attacker is 17
Casualties for Hisaichi: 1 Artillery, 3 Infantrys and 2 Tankettes
Casualties for British: 3 Artillerys, 1 Bunker, 2 Elites, 2 Infantrys and 1 Mech.Inf
Battle in Sian
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 2 Mech.Infs
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Sian, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 Mech.Infs in Sian, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Sian
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Sian, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Sian, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in Sian, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 2 Mech.Infs
Battle in Java
Hisaichi attack with 2 Artillerys, 1 Elite and 2 Fighters
Anzac defend with 2 Artillerys and 1 Elite
Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Fighters in Java, round 2 : 3/5 hits, 2.33 expected hits
Anzac roll dice for 2 Artillerys and 1 Elite in Java, round 2 : 2/3 hits, 1.00 expected hits
2 Artillerys owned by the Anzac, 1 Elite owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Anzac with 1 Elite and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Artillerys
Casualties for Anzac: 2 Artillerys and 1 Elite
Non Combat Move - Hisaichi
2 Fighters moved from Java to sz66
2 Infantrys moved from Malaya to Thailand
2 Transports moved from sz66 to sz60
2 Artillerys moved from S.Borneo to sz60
2 Infantrys moved from S.Borneo to sz60
2 Artillerys, 2 Infantrys and 2 Transports moved from sz60 to sz66
2 Artillerys and 2 Infantrys moved from sz66 to Thailand
Place Units - Hisaichi
8 Infantrys placed in Seoul
2 Artillerys and 1 Tank placed in Peking
6 Tankettes placed in Hongkong
3 Destroyers placed in sz66
1 Artillery and 2 Infantrys placed in S.Borneo
Hisaichi undo move 5.
2 Artillerys and 1 Infantry placed in Malaya
Hisaichi undo move 5.
1 Artillery and 2 Infantrys placed in Malaya
1 Artillery and 2 Infantrys placed in S.Borneo
Turn Complete - Hisaichi
Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Hisaichi : -0.00
British : 0.83
Anzac : 1.00
Chinese : 1.67
Savegame