Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 : 3/8 hits, 3.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Americans attack with 1 bomber and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery, 4 infantry and 1 marine moved from Norway to Finland 1 bomber moved from 110 Sea Zone to Gibraltar 6 submarines moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Scotland to Gibraltar 2 bombers moved from Eastern United States to 92 Sea Zone 2 bombers moved from 92 Sea Zone to Gibraltar 1 armour and 3 mech_infantrys moved from Tunisia to Libya 4 fighters moved from Gibraltar to Libya 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 33 Sea Zone to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 carriers and 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.33 Germans regular : 0.67Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour New Guinea : 1 infantry and 1 mech_infantry Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines Midway : 1 airfield 46 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer and 2 transports 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier 56 Sea Zone : 1 carrier 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry Gibraltar : 3 bombers and 1 fighter Morocco : 1 aaGun and 1 infantry Norway : 1 flag, 1 factory_minor Libya : 1 armour, 4 fighters and 3 mech_infantrys 125 Sea Zone : 1 flag 92 Sea Zone : 2 destroyers and 6 submarines 101 Sea Zone : 2 carriers and 3 transports Finland : 1 flag, 1 artillery, 5 infantry and 1 marineProduction/PUs Summary :
Germans : 48 / 67 Russians : 15 / 0 Japanese : 56 / 69 Americans : 55 / 85 Chinese : 14 / 18 British : 35 / 41 UK_Pacific : 2 / 0 Italians : 21 / 20 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Sikang Combat - Chinese Chinese creates battle in territory Hunan Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Hopei Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Anhwe 1 infantry placed in Chahar 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.50Territory Summary for Chinese :
Shantung : 1 infantry Kiangsu : 1 infantry Kweichow : 1 infantry Hopei : 1 fighter and 11 infantry Szechwan : 1 infantry Chahar : 1 infantry Sikang : 1 infantry Anhwe : 1 infantryProduction/PUs Summary :
Germans : 48 / 67 Russians : 15 / 0 Japanese : 55 / 69 Americans : 55 / 85 Chinese : 15 / 15 British : 35 / 41 UK_Pacific : 2 / 0 Italians : 21 / 20 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 : 3/8 hits, 3.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Americans attack with 1 bomber and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery, 4 infantry and 1 marine moved from Norway to Finland 1 bomber moved from 110 Sea Zone to Gibraltar 6 submarines moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Scotland to Gibraltar 2 bombers moved from Eastern United States to 92 Sea Zone 2 bombers moved from 92 Sea Zone to Gibraltar 1 armour and 3 mech_infantrys moved from Tunisia to Libya 4 fighters moved from Gibraltar to Libya 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 33 Sea Zone to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 carriers and 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Sikang Combat - Chinese Chinese creates battle in territory Hunan Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Hopei Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Anhwe 1 infantry placed in Chahar 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India 2 armour, 3 fighters and 1 mech_infantry moved from Northwest Persia to Volgograd 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Japanese 1 fighter and 1 tactical_bomber moved from West India to India 1 bomber moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to Karelia 1 mech_infantry moved from Norway to Karelia Combat - British British creates battle in territory 93 Sea Zone Battle in Karelia British attack with 1 bomber and 1 mech_infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Karelia : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Karelia, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Karelia, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 mech_infantry owned by the British lost in Karelia retreated to Karelia Germans win, taking 93 Sea Zone from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 aaGun Battle in Rostov British attack with 1 bomber Italians defend with 1 mech_infantry British roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Volgograd British attack with 2 armour, 3 fighters and 1 mech_infantry Germans defend with 2 armour and 1 factory_minor British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 fighter owned by the British lost in Volgograd British win, taking Volgograd from Germans with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 2 armour Battle in India British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 2 tactical_bombers moved from India to Persia 2 infantry moved from Eastern Persia to West India 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Libya to Tobruk 1 aaGun, 1 armour and 2 infantry moved from Tunisia to Libya 2 fighters moved from Volgograd to Caucasus 1 bomber moved from Rostov to Caucasus 1 bomber moved from Karelia to Finland 2 aaGuns, 3 infantry and 1 marine moved from Norway to Finland Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,4,4,1 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Italians regular : -0.33 Japanese regular : -0.17 Germans AA : -0.17 Germans regular : 0.67 British regular : -2.50Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Shantung : 1 infantry Kiangsu : 1 infantry Kweichow : 1 infantry Hopei : 1 fighter and 11 infantry Szechwan : 1 infantry Chahar : 1 infantry Sikang : 1 infantry Anhwe : 1 infantry India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry and 1 mech_infantry Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines Midway : 1 airfield Kazakhstan : 1 flag, 1 mech_infantry 46 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer and 2 transports 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier 56 Sea Zone : 1 carrier 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry West India : 2 aaGuns, 3 artilleries and 10 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 bombers, 1 fighter, 1 harbour and 4 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry Morocco : 1 aaGun and 1 infantry Norway : 1 flag, 1 factory_minor Tobruk : 1 infantry Libya : 1 aaGun, 2 armour, 4 fighters, 2 infantry and 3 mech_infantrys Italian Somaliland : 1 flag Ethiopia : 1 flag Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry Caucasus : 1 bomber and 2 fighters 125 Sea Zone : 1 flag 80 Sea Zone : 1 cruiser and 1 transport 93 Sea Zone : 1 flag, 1 submarine Iraq : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys 92 Sea Zone : 3 destroyers and 6 submarines Eastern Persia : 1 flag, 1 infantry and 1 mech_infantry 101 Sea Zone : 2 carriers and 3 transports Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Finland : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 8 infantry and 2 marinesProduction/PUs Summary :
Germans : 46 / 67 Russians : 15 / 0 Japanese : 51 / 69 Americans : 55 / 85 Chinese : 15 / 15 British : 38 / 38 UK_Pacific : 5 / 8 Italians : 21 / 20 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 2 fighters moved from Russia to Volgograd 1 bomber moved from Western Germany to Volgograd 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Combat - Italians Battle in Trans-Jordan Battle in Volgograd Italians attack with 1 bomber and 2 fighters British defend with 2 armour, 1 factory_minor and 1 mech_infantry Italians roll dice for 1 bomber and 2 fighters in Volgograd, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Volgograd Italians roll dice for 1 bomber and 1 fighter in Volgograd, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Volgograd Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 2 fighters Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Volgograd to Tambov 1 infantry moved from Bulgaria to Romania 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France Place Units - Italians 2 infantry and 1 mech_infantry placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Italians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.17 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 56 Sea Zone to 44 Sea Zone 1 fighter moved from 56 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 44 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from 37 Sea Zone to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17Territory Summary for ANZAC :
Marshall Islands : 1 flag Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Hawaiian Islands : 1 fighter 44 Sea Zone : 1 flag, 1 submarine 35 Sea Zone : 1 flag 56 Sea Zone : 1 destroyer and 2 fighters 54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines 62 Sea Zone : 1 submarine and 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 67 Russians : 15 / 0 Japanese : 51 / 69 Americans : 55 / 85 Chinese : 15 / 15 British : 37 / 38 UK_Pacific : 5 / 8 Italians : 22 / 22 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 56 Sea Zone to 44 Sea Zone 1 fighter moved from 56 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 44 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from 37 Sea Zone to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 2 infantry Italians defend with 1 infantry French roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan French win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Norway to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.67 Japanese regular : -0.33 ANZAC regular : 0.17Territory Summary for ANZAC and French :
Marshall Islands : 1 flag Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Hawaiian Islands : 1 fighter 44 Sea Zone : 1 flag, 1 submarine 35 Sea Zone : 1 flag 56 Sea Zone : 1 destroyer and 2 fighters 54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines 62 Sea Zone : 1 submarine and 1 transport Trans-Jordan : 2 infantry Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Tobruk : 1 flag, 3 infantry Libya : 1 flagProduction/PUs Summary :
Germans : 46 / 67 Russians : 15 / 0 Japanese : 51 / 69 Americans : 55 / 85 Chinese : 15 / 15 British : 38 / 38 UK_Pacific : 5 / 8 Italians : 21 / 22 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Russia to Volgograd Germans take Volgograd from British 1 infantry moved from Russia to Samara Germans take Samara from Russians 2 infantry moved from Novgorod to Archangel 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom 2 fighters moved from Russia to Archangel 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
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@aagamerz13 intercept london?
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@aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:
@aagamerz13 intercept london?
no thanks
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Russia to Volgograd Germans take Volgograd from British 1 infantry moved from Russia to Samara Germans take Samara from Russians 2 infantry moved from Novgorod to Archangel 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom 2 fighters moved from Russia to Archangel 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 5,3,8 and causes: 16 damage to unit: factory_major Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: factory_major = 16, airfield = 6 Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Archangel to Tambov 2 aaGuns moved from Russia to Tambov 8 infantry moved from Poland to Baltic States 3 bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 infantry moved from Greater Southern Germany to Northern Italy 2 aaGuns moved from Germany to Poland 3 infantry moved from Germany to Poland 2 infantry moved from Greater Southern Germany to Western Germany 1 infantry moved from Greater Southern Germany to Northern Italy 1 infantry moved from Karelia to Novgorod 1 fighter moved from Archangel to Russia Place Units - Germans 3 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Russia 1 bomber and 1 fighter placed in Western Germany 1 destroyer and 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUsCombat Hit Differential Summary :
British AA : -0.67 Russians regular : -0.33 Germans regular : 0.67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 10:52:00 AM
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 2 artilleries moved from Vyborg to Finland 2 infantry moved from Caucasus to Kazakhstan 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - RussiansCombat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry Kazakhstan : 2 infantry 113 Sea Zone : 1 submarine Finland : 2 aaGuns and 2 artilleriesProduction/PUs Summary :
Germans : 50 / 67 Russians : 13 / 0 Japanese : 51 / 69 Americans : 55 / 85 Chinese : 15 / 15 British : 36 / 38 UK_Pacific : 5 / 8 Italians : 21 / 22 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kazakhstan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kiangsi to Kiangsu 1 mech_infantry moved from Kwangtung to Kiangsu 1 infantry moved from Kiangsi to Anhwe 2 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Shantung 1 fighter moved from Japan to Anhwe 1 fighter moved from Japan to Shantung 1 fighter moved from Japan to Kiangsu 1 fighter moved from Kiangsi to Chahar 1 tactical_bomber moved from Kiangsi to Anhwe 2 artilleries moved from Burma to India 1 submarine moved from 37 Sea Zone to 56 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from Hunan to Szechwan 1 fighter moved from Hunan to Kiangsu 2 fighters moved from Philippines to Guam 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 3/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 carrier; ANZAC defend with 1 destroyer and 2 fighters Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/7 hits, 3.67 expected hitsCombat Hit Differential Summary :
Japanese regular : -1.67 UK_Pacific regular : 0.33 -
@aagamerz13 Hi. need ool for the sea battle since it will affect my decision
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@aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:
@aagamerz13 Hi. need ool for the sea battle since it will affect my decision
1 hit only take it from the CV,
2 hits only take both from CV
3 hits take the ships, more than 3 max D -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kazakhstan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kiangsi to Kiangsu 1 mech_infantry moved from Kwangtung to Kiangsu 1 infantry moved from Kiangsi to Anhwe 2 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Shantung 1 fighter moved from Japan to Anhwe 1 fighter moved from Japan to Shantung 1 fighter moved from Japan to Kiangsu 1 fighter moved from Kiangsi to Chahar 1 tactical_bomber moved from Kiangsi to Anhwe 2 artilleries moved from Burma to India 1 submarine moved from 37 Sea Zone to 56 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from Hunan to Szechwan 1 fighter moved from Hunan to Kiangsu 2 fighters moved from Philippines to Guam 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 3/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 carrier; ANZAC defend with 1 destroyer and 2 fighters Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the ANZAC, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits ANZAC roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 1 destroyer and 2 submarines Casualties for ANZAC: 1 destroyer and 2 fighters Casualties for Americans: 1 carrier Battle in Kiangsu Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 2 fighters and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Guam, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 infantry in Guam, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kazakhstan Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 mech_infantry; Russians defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Kazakhstan, round 2 : 4/5 hits, 3.00 expected hits British roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits 2 tactical_bombers owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the British lost in Kazakhstan Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -12 Casualties for Japanese: 2 tactical_bombers Casualties for Russians: 2 infantry Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Kazakhstan to Samara 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Guam to 20 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 2 fighters moved from 56 Sea Zone to 42 Sea Zone 1 armour and 2 infantry moved from Shan State to Burma 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 fighter moved from Shantung to Hunan 1 fighter moved from Chahar to Jehol 1 aaGun and 9 infantry moved from Manchuria to Jehol 2 bombers moved from Samara to Russia 1 fighter moved from Kiangsu to Kwangsi 1 fighter moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Hunan to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Manchuria 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -1.83 ANZAC regular : -0.50 UK_Pacific regular : 0.33 British regular : 1.00 -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 8:32:25 AM
Savegame -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Libya to 96 Sea Zone 3 bombers moved from Gibraltar to 96 Sea Zone 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese Combat - Americans Battle in 96 Sea Zone Americans attack with 3 bombers, 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour and 3 mech_infantrys moved from Libya to Tobruk 2 fighters moved from Libya to Tobruk 3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar 5 submarines moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Gibraltar to Norway 1 artillery, 4 infantry and 1 marine moved from Finland to Norway Place Units - Americans 1 factory_minor placed in Finland 1 fighter and 2 infantry placed in Norway 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 infantry placed in Western United States 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines New Guinea : 1 mech_infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Dutch New Guinea : 1 flag, 1 infantry 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports 26 Sea Zone : 1 carrier and 1 destroyer 22 Sea Zone : 1 flag 10 Sea Zone : 1 destroyer and 2 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour Gibraltar : 3 bombers and 2 fighters New Brunswick Nova Scotia : 1 aaGun and 5 infantry Algeria : 1 aaGun and 1 infantry Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine Tobruk : 1 armour, 2 fighters and 3 mech_infantrys 125 Sea Zone : 1 flag 96 Sea Zone : 1 submarine 106 Sea Zone : 2 carriers and 3 transports 97 Sea Zone : 5 submarines 92 Sea Zone : 2 destroyers 101 Sea Zone : 1 destroyer Finland : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 50 / 67 Russians : 13 / 0 Japanese : 61 / 74 Americans : 55 / 81 Chinese : 8 / 15 British : 36 / 38 UK_Pacific : 2 / 0 Italians : 21 / 22 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Libya to 96 Sea Zone 3 bombers moved from Gibraltar to 96 Sea Zone 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese Combat - Americans Battle in 96 Sea Zone Americans attack with 3 bombers, 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour and 3 mech_infantrys moved from Libya to Tobruk 2 fighters moved from Libya to Tobruk 3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar 5 submarines moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Gibraltar to Norway 1 artillery, 4 infantry and 1 marine moved from Finland to Norway Place Units - Americans 1 factory_minor placed in Finland 1 fighter and 2 infantry placed in Norway 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 infantry placed in Western United States 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines New Guinea : 1 mech_infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Dutch New Guinea : 1 flag, 1 infantry 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports 26 Sea Zone : 1 carrier and 1 destroyer 22 Sea Zone : 1 flag 10 Sea Zone : 1 destroyer and 2 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour Gibraltar : 3 bombers and 2 fighters New Brunswick Nova Scotia : 1 aaGun and 5 infantry Algeria : 1 aaGun and 1 infantry Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine Tobruk : 1 armour, 2 fighters and 3 mech_infantrys 125 Sea Zone : 1 flag 96 Sea Zone : 1 submarine 106 Sea Zone : 2 carriers and 3 transports 97 Sea Zone : 5 submarines 92 Sea Zone : 2 destroyers 101 Sea Zone : 1 destroyer Finland : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 50 / 67 Russians : 13 / 0 Japanese : 61 / 74 Americans : 55 / 81 Chinese : 8 / 15 British : 36 / 38 UK_Pacific : 2 / 0 Italians : 21 / 22 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter and 3 infantry moved from Hopei to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 7 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Kweichow 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00Territory Summary for Chinese :
Kweichow : 1 infantry Hopei : 1 fighter and 12 infantry Szechwan : 2 infantryProduction/PUs Summary :
Germans : 50 / 67 Russians : 13 / 0 Japanese : 60 / 74 Americans : 55 / 81 Chinese : 9 / 9 British : 36 / 38 UK_Pacific : 2 / 0 Italians : 21 / 22 ANZAC : 10 / 13 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





