@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
14 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Bryansk to Russia
4 armour and 1 mech_infantry moved from Western Ukraine to Russia
2 bombers, 3 fighters and 3 tactical_bombers moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
4 bombers moved from Western Germany to Russia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Russia
Germans attack with 18 armour, 4 artilleries, 6 bombers, 5 fighters, 15 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 37 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 18 armour, 4 artilleries, 6 bombers, 3 fighters, 15 infantry, 2 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 19/52 hits, 22.00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 3 artilleries, 3 fighters, 37 infantry and 1 tactical_bomber in Russia, round 2 : 17/46 hits, 16.83 expected hits
15 infantry owned by the Russians, 2 artilleries owned by the Germans, 15 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 18 armour, 2 artilleries, 6 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 12/35 hits, 18.50 expected hits
Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Russia, round 3 : 9/31 hits, 11.83 expected hits
12 infantry owned by the Russians, 2 artilleries owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 6 bombers, 3 fighters and 4 tactical_bombers in Russia, round 4 : 8/26 hits, 14.67 expected hits
Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Russia, round 4 : 10/19 hits, 7.83 expected hits
8 infantry owned by the Russians and 10 armour owned by the Germans lost in Russia
Germans roll dice for 3 armour, 6 bombers, 3 fighters and 4 tactical_bombers in Russia, round 5 : 13/16 hits, 9.67 expected hits
Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Russia, round 5 : 2/11 hits, 5.17 expected hits
1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 39PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 6 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 16 armour, 4 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 37 infantry and 1 tactical_bomber
Casualties for British: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Belarus
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Bryansk to Russia
4 bombers and 2 fighters moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Southern Italy to Germany
1 tactical_bomber moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Western Germany to Germany
Place Units - Germans
2 aaGuns and 8 infantry placed in Germany
9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : -3.67
Germans regular : -12.83
Russians AA : 0.00
Something I noticed, and not sure how this is fixed, but you needed to declare war on russia on your last jpn turn to walk into novosibirsk. it might not have a lot of implications but I will ask.
@666 Must be a bug. I don’t why it let me do that. I’ll edit it
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Politics - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@aagamerz13 I forgot to declare war when I edited. I edited to war and reposted. It didn’t affect anything.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Politics - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 artilleries moved from Novgorod to Vyborg
Combat - Russians
Battle in Vyborg
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians roll dice for 2 artilleries in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Vyborg
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.33
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Vyborg : 2 aaGuns and 2 artilleries
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 99
Russians : 23 / 0
Japanese : 47 / 55
Americans : 53 / 84
Chinese : 12 / 14
British : 35 / 42
UK_Pacific : 5 / 8
Italians : 19 / 20
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 battleships moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 carriers and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
2 fighters moved from 37 Sea Zone to Java
2 destroyers moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
3 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Hunan
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Hunan
2 fighters moved from Yunnan to Kiangsi
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kwangtung to Kiangsi
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Hunan
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Celebes, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 : 4/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 45 Sea Zone
3 fighters moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from Java to 45 Sea Zone
1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 carrier and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Szechwan to Yunnan
1 armour moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from Hunan to French Indo China
2 fighters moved from Kiangsi to French Indo China
1 fighter moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Burma
Place Units - Japanese
1 factory_minor placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter placed in Japan
Japanese undo move 2.
1 infantry and 1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.67
Japanese regular : 2.00
UK_Pacific regular : 0.33
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 artillery, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 125 Sea Zone to Norway
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 3 fighters and 3 transports
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber, 1 cruiser, 3 fighters and 3 transports in 125 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 125 Sea Zone
1 transport owned by the Germans lost in 125 Sea Zone
Americans win, taking 22 Sea Zone from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 9
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 5 infantry and 1 marine
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 marine in Norway, round 2 : 3/8 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Norway to 125 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 carriers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 armour and 3 mech_infantrys moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
7 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
Place Units - Americans
2 bombers and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry and 2 marines placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Germans regular : 0.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 marines
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 4 fighters
Scotland : 1 fighter
United Kingdom : 1 bomber
Morocco : 1 aaGun and 1 infantry
Tunisia : 1 armour and 3 mech_infantrys
Norway : 1 flag, 1 artillery, 5 infantry and 1 marine
125 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 fighters and 3 transports
109 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
91 Sea Zone : 7 submarines
Production/PUs Summary :
Germans : 45 / 99
Russians : 22 / 0
Japanese : 60 / 81
Americans : 53 / 83
Chinese : 10 / 14
British : 35 / 42
UK_Pacific : 2 / 0
Italians : 19 / 20
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Hopei to Kweichow
1 fighter and 1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Hunan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 fighter moved from Kweichow to Hopei
2 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Kweichow
4 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shantung
1 infantry placed in Shensi
1 infantry placed in Hopei
Chinese undo move 3.
1 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.00
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Jehol : 1 infantry
Shensi : 1 infantry
Kweichow : 1 infantry
Hopei : 1 fighter and 8 infantry
Szechwan : 1 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 45 / 99
Russians : 22 / 0
Japanese : 54 / 81
Americans : 53 / 83
Chinese : 16 / 18
British : 35 / 42
UK_Pacific : 2 / 0
Italians : 19 / 20
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 artillery, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 125 Sea Zone to Norway
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 3 fighters and 3 transports
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber, 1 cruiser, 3 fighters and 3 transports in 125 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 125 Sea Zone
1 transport owned by the Germans lost in 125 Sea Zone
Americans win, taking 22 Sea Zone from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 9
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 5 infantry and 1 marine
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 marine in Norway, round 2 : 3/8 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Norway to 125 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 carriers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 armour and 3 mech_infantrys moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
7 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
Place Units - Americans
2 bombers and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry and 2 marines placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Hopei to Kweichow
1 fighter and 1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Hunan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 fighter moved from Kweichow to Hopei
2 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Kweichow
4 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shantung
1 infantry placed in Shensi
1 infantry placed in Hopei
Chinese undo move 3.
1 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 38 PUs;
British buy 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from West India to India
3 infantry moved from West India to India
Combat - British
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in India
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from India to West India
2 infantry moved from Eastern Persia to West India
1 mech_infantry moved from West India to Eastern Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 aaGuns and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 marine moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 cruisers, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from 125 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 112 Sea Zone to 125 Sea Zone
Place Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Egypt
1 infantry placed in Egypt
British undo move 3.
6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Ethiopia: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.83
Japanese regular : -0.67
Germans regular : 1.00
British regular : -0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Shantung : 1 infantry
Kiangsu : 1 infantry
Jehol : 1 infantry
Shensi : 1 infantry
Kweichow : 1 infantry
Hopei : 1 fighter and 8 infantry
Szechwan : 1 infantry
Anhwe : 2 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 marines
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
West India : 2 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield, 4 fighters, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 fighter
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 aaGun and 1 infantry
Tunisia : 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys
Norway : 1 flag, 2 aaGuns, 1 artillery, 8 infantry, 2 marines and 1 mech_infantry
Libya : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 3 carriers, 3 cruisers, 6 fighters and 6 transports
80 Sea Zone : 1 cruiser and 1 transport
93 Sea Zone : 1 submarine
109 Sea Zone : 1 destroyer
Iraq : 1 flag
92 Sea Zone : 2 destroyers
Eastern Persia : 1 flag, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 2 armour, 1 bomber, 3 fighters and 1 mech_infantry
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 7 submarines
Production/PUs Summary :
Germans : 45 / 99
Russians : 22 / 0
Japanese : 51 / 81
Americans : 53 / 83
Chinese : 16 / 18
British : 35 / 41
UK_Pacific : 5 / 8
Italians : 19 / 20
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 113 Sea Zone
1 bomber moved from Tobruk to 113 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
2 fighters moved from Bessarabia to Tambov
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Tambov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 113 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Albania to Bulgaria
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Tambov to Russia
Place Units - Italians
1 airfield placed in Belarus
1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Italians collect 18 PUs (3 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 1.00
Russians regular : 0.17
British regular : 0.67
@aagamerz13 I am receiving an error message, “broken pipe”, here is the ANZ/FRE turn. sorry, I will delete this triplea version and upload the latest again. AAG triplea_35652_5ita.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
@aagamerz13 ok posted
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
2 bombers, 1 fighter and 3 tactical_bombers moved from Belarus to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
4 bombers moved from Smolensk to 125 Sea Zone
2 fighters moved from Smolensk to Samara
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in Samara
Germans attack with 2 fighters
Russians defend with 1 infantry
Germans roll dice for 2 fighters in Samara, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 6 bombers, 3 fighters and 5 tactical_bombers
British defend with 1 carrier, 2 cruisers, 4 fighters and 3 transports; Americans defend with 2 carriers, 1 cruiser, 2 fighters and 3 transports
Germans roll dice for 6 bombers, 3 fighters and 5 tactical_bombers in 125 Sea Zone, round 2 : 10/14 hits, 8.50 expected hits
British roll dice for 3 carriers, 3 cruisers, 6 fighters and 6 transports in 125 Sea Zone, round 2 : 5/12 hits, 6.50 expected hits
1 cruiser owned by the Americans, 2 cruisers owned by the British, 3 fighters owned by the Germans, 2 carriers owned by the Americans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 125 Sea Zone
Germans roll dice for 6 bombers and 3 tactical_bombers in 125 Sea Zone, round 3 : 5/9 hits, 5.50 expected hits
British roll dice for 5 fighters and 6 transports in 125 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
3 bombers owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 125 Sea Zone
3 transports owned by the British and 3 transports owned by the Americans lost in 125 Sea Zone
Germans win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 3 bombers, 3 fighters and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 2 fighters and 3 transports
Casualties for British: 1 carrier, 2 cruisers, 4 fighters and 3 transports
Non Combat Move - Germans
2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from 125 Sea Zone to Western Germany
8 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Finland to Karelia
1 fighter moved from Samara to Russia
2 aaGuns moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 submarine moved from 114 Sea Zone to 112 Sea Zone
5 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from Western Germany to Germany
Place Units - Germans
4 carriers placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 infantry and 1 mech_infantry placed in Russia
2 fighters placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.00
British regular : -0.83
@aagamerz13 I knew that the fleet was in jeopardy if the ITA bought an AB, but thought the risk was needed with the fall of moscow. I hoped to get lucky if that battled happened and I was disheartened when its bout that AB.
I have been making mistakes recently in not giving unknown players the proper amount of respect, i.e., not spending the proper time to plan and this is another case of that this year. I haven’t been beaten by the German blitz and bomber strategy in some time, maybe I will learn to give new players more respect from the get go, but probably not, haha.
I will need to give this some thought, wondering if I should continue, if not maybe we can play again, I am also involved in too many games, which also hurts the time I give to each, I will need to drop another before I pick one up.
@666 Hi 666. Yes, the blitz can catch people offguard sometimes. I felt that I had no choice once you took Norway strong. When allies have norway and a fleet, it’s too much for Germany to defend. We can have a rematch anytime after this one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 aaGuns and 18 infantry moved from Amur to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Vyborg : 2 aaGuns and 2 artilleries
Archangel : 1 infantry
Caucasus : 2 infantry
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 67
Russians : 15 / 0
Japanese : 51 / 81
Americans : 53 / 83
Chinese : 16 / 18
British : 35 / 41
UK_Pacific : 5 / 8
Italians : 21 / 20
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 infantry moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Burma to India
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from French Indo China to Szechwan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
3 fighters moved from 45 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Anhwe
1 bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from Burma to India
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsu
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Japanese attack with 1 fighter and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 5 infantry in Jehol, round 2 : 0/6 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 fighter and 4 infantry in Jehol, round 3 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Yunnan
2 bombers moved from Anhwe to Yunnan
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Jehol to Yunnan
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
2 fighters moved from Japan to 36 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from India to Yunnan
1 submarine moved from 45 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in Kwangtung
2 infantry and 1 mech_infantry placed in Manchuria
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.50
UK_Pacific regular : 2.00
ANZAC regular : -0.17
Test summary from TripleA, engine version: 2.2.20868, time: 12:17:06 PM
Savegame