L20 G40 BM3 dawgoneit Axis vs WindowWasher allies +20

  • '21 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            3 fighters and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Kazakhstan to Volgograd
            1 artillery and 9 infantry moved from Russia to Smolensk
            7 infantry moved from Vologda to Smolensk
            4 armour and 1 mech_infantry moved from Vologda to Smolensk
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Kwangtung to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            2 bombers moved from Yunnan to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                  Japanese take 44 Sea Zone from Americans
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Siberia to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 41 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from 41 Sea Zone to Yunnan
            2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            2 battleships and 3 cruisers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 2 submarines placed in 6 Sea Zone
            3 artilleries placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.17
    Japanese : -0.50
    

    Savegame

  • '21 '20

    Scramble orders incoming!

  • '21 '20

    Maybe, no promises, but I think im going for Berlin

  • '21 '20

    Actualy, im going in with enough force that it doesnt matter, ive got enough stuff that carriers wont get tipped, and it’s a big TUV loss if you do

  • '21 '20

    Of course youre entitled to a no judgement reroll, just want to get the turn done in one sitting

  • '21 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 carriers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 23 Sea Zone to 26 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 bomber moved from Normandy Bordeaux to Denmark
            2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from Spain to Southern France
            1 transport moved from 99 Sea Zone to 81 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters in 16 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Denmark
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Germans defend with 4 infantry
                    Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Denmark, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 2 artilleries and 1 bomber in Denmark, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Denmark, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Americans roll dice for 2 artilleries and 1 bomber in Denmark, round 4 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 1 bomber in Denmark, round 5 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 5 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
                Casualties for Germans: 4 infantry
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Neutral_Axis and 1 artillery owned by the Americans lost in Southern France
                Neutral_Axis win with no units remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            8 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            2 mech_infantrys moved from Libya to Alexandria
            2 infantry moved from Algeria to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 artilleries and 1 infantry placed in Spain
            3 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Saudi Arabia
            1 airfield placed in Greece
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
            Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.33
    Neutral_Axis : 0.67
    Japanese : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 carriers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 23 Sea Zone to 26 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 bomber moved from Normandy Bordeaux to Denmark
            2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from Spain to Southern France
            1 transport moved from 99 Sea Zone to 81 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters in 16 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Denmark
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Germans defend with 4 infantry
                    Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Denmark, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 2 artilleries and 1 bomber in Denmark, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Denmark, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Americans roll dice for 2 artilleries and 1 bomber in Denmark, round 4 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 1 bomber in Denmark, round 5 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 5 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
                Casualties for Germans: 4 infantry
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Neutral_Axis and 1 artillery owned by the Americans lost in Southern France
                Neutral_Axis win with no units remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            8 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            2 mech_infantrys moved from Libya to Alexandria
            2 infantry moved from Algeria to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 artilleries and 1 infantry placed in Spain
            3 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Saudi Arabia
            1 airfield placed in Greece
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
            Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 bombers and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from West India to India
            3 mech_infantrys moved from Persia to Turkey
            4 mech_infantrys moved from Iraq to Greece
            3 mech_infantrys moved from Egypt to Iraq
            4 mech_infantrys moved from Trans-Jordan to Turkey
            3 infantry moved from Alexandria to Egypt
            1 carrier and 5 transports moved from 71 Sea Zone to 83 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 carrier and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to Germany
            2 fighters moved from Normandy Bordeaux to Germany
            2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
            1 bomber moved from Greece to Germany
            1 tactical_bomber moved from Greece to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Neutral_Axis
            2 fighters moved from Greece to Bulgaria
            2 fighters moved from Greece to Albania
            1 infantry moved from Greece to Albania
            1 infantry moved from Greece to Bulgaria
            3 infantry moved from Northwest Persia to Turkey
            1 fighter moved from Greece to Bulgaria
            1 fighter moved from Greece to Albania
            1 fighter moved from Greece to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                Germans defend with 1 cruiser and 2 transports
                    British roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                British win with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 26
                Casualties for Germans: 1 cruiser and 2 transports
            Battle in Albania
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 3 fighters and 1 infantry in Albania, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Albania
                British win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Bulgaria
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 3 fighters and 1 infantry in Bulgaria, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                British win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Germany
                British attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_major and 6 infantry
                    British roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Germany, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 2 artilleries and 6 infantry in Germany, round 2 : 3/8 hits, 2.67 expected hits
                    4 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Germany
                    British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Germany, round 3 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Germany, round 3 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Germany
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Germany, round 4 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery in Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Germany
                British captures 52PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery, 1 fighter and 2 infantry
                Casualties for Germans: 2 artilleries and 6 infantry
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
            Trigger British Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - British
            3 fighters moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 fighter moved from Germany to 113 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to Denmark
            1 tactical_bomber moved from Germany to 113 Sea Zone
            1 bomber moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from Germany to Normandy Bordeaux
            3 fighters moved from Bulgaria to Normandy Bordeaux
            3 fighters moved from Albania to Normandy Bordeaux
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Persia
            2 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 48 PUs; end with 101 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 104 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 107 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 110 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.50
    Italians : 0.50
    Americans : -0.33
    Neutral_Axis : 0.67
    Japanese : -0.33
    

    Savegame

  • '21 '20

    Hey dawg, I was just wondering if you were going to play on.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 7 infantry moved from Northern Italy to Southern France
            2 fighters moved from Northern Italy to Germany
    
        Combat - Italians
            Battle in Germany
                Italians attack with 2 fighters
                British defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 2 fighters in Germany, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in Germany, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 fighter owned by the Italians lost in Germany
                Italians win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Italians: 1 fighter
                Casualties for British: 1 artillery
            Battle in Southern France
                Italians attack with 2 artilleries and 7 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 7 infantry in Southern France, round 2 : 1/9 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Germany to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,2,3
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 0.00
    

    Savegame


  • @WindowWasher sorry man

  • '21 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 66 Sea Zone to 63 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 infantry moved from Iraq to Turkey
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            4 fighters moved from Hawaiian Islands to 10 Sea Zone
    
        Place Units - ANZAC
            3 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 66 Sea Zone to 63 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 infantry moved from Iraq to Turkey
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            4 fighters moved from Hawaiian Islands to 10 Sea Zone
    
        Place Units - ANZAC
            3 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    No problem!


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Germany
                  Germans take Germany from British
            4 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            4 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to 113 Sea Zone
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Yugoslavia to Albania
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            6 infantry moved from Western Germany to Denmark
            5 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Holland Belgium
            9 infantry moved from Slovakia Hungary to Yugoslavia
            7 armour moved from Slovakia Hungary to Romania
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 7 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
            Battle in 113 Sea Zone
                Germans attack with 4 bombers, 5 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans roll dice for 4 bombers, 5 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 7/12 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 transports owned by the British, 3 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 3 fighters
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
            Battle in Denmark
                Germans attack with 7 infantry
                British defend with 1 tactical_bomber; Americans defend with 1 artillery
                    Germans roll dice for 7 infantry in Denmark, round 2 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 tactical_bomber in Denmark, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
                    Germans roll dice for 6 infantry in Denmark, round 3 : 2/6 hits, 1.00 expected hits
                    Americans roll dice for 1 tactical_bomber in Denmark, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Denmark
                Germans win, taking Denmark from Americans with 5 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 1 tactical_bomber
            Battle in Western Ukraine
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 7 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 7 infantry in Holland Belgium, round 2 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 7 infantry in Holland Belgium, round 3 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 7 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to Germany
            4 bombers, 2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
            3 aaGuns, 6 armour, 6 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
            2 infantry moved from France to Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,1,6
            Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 1.17
    Americans : -0.33
    Russians : 1.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
            3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Smolensk to Archangel
            3 infantry moved from Smolensk to Belarus
            3 mech_infantrys moved from Volgograd to Bryansk
            10 infantry moved from Russia to Bryansk
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Iraq to Turkey
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 armour
                EDIT: Adding units owned by Russians to Western Ukraine: 1 fighter
                EDIT: Changing ownership of Western Ukraine from Russians to Germans
                EDIT: Turning off Edit Mode
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            29 artilleries and 50 infantry moved from Smolensk to Belarus
            3 armour moved from Smolensk to Belarus
            6 aaGuns moved from Smolensk to Belarus
    
        Place Units - Russians
            4 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 4 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from 6 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in Iwo Jima
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 armour
                    Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 armour in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
    
        Non Combat Move - Japanese
            2 fighters moved from Iwo Jima to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            3 artilleries moved from French Indo China to Yunnan
            1 artillery, 3 infantry and 2 mech_infantrys moved from Yunnan to Burma
            2 bombers moved from Yunnan to Philippines
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            4 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
            3 artilleries placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries and 3 infantry moved from Spain to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Bulgaria
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 4 artilleries, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/11 hits, 4.00 expected hits
                    Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Western Germany, round 2 : 5/11 hits, 4.17 expected hits
                    4 bombers owned by the Germans, 2 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 fighters and 3 tactical_bombers in Western Germany, round 3 : 3/5 hits, 2.83 expected hits
                    3 tactical_bombers owned by the Germans and 3 artilleries owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Western Germany, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 2 fighters in Western Germany, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                Germans win with 1 fighter remaining. Battle score for attacker is 60
                Casualties for Americans: 1 armour, 4 artilleries and 5 infantry
                Casualties for Germans: 4 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
                1 tactical_bomber owned by the Americans retreated
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Iraq to Greece
            3 mech_infantrys moved from Saudi Arabia to Turkey
            2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Alexandria to 98 Sea Zone
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 infantry placed in Spain
            3 artilleries placed in Normandy Bordeaux
            3 mech_infantrys placed in Saudi Arabia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
            Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : 4.17
    Japanese : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries and 3 infantry moved from Spain to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Bulgaria
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 4 artilleries, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/11 hits, 4.00 expected hits
                    Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Western Germany, round 2 : 5/11 hits, 4.17 expected hits
                    4 bombers owned by the Germans, 2 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 fighters and 3 tactical_bombers in Western Germany, round 3 : 3/5 hits, 2.83 expected hits
                    3 tactical_bombers owned by the Germans and 3 artilleries owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Western Germany, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 2 fighters in Western Germany, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                Germans win with 1 fighter remaining. Battle score for attacker is 60
                Casualties for Americans: 1 armour, 4 artilleries and 5 infantry
                Casualties for Germans: 4 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
                1 tactical_bomber owned by the Americans retreated
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Iraq to Greece
            3 mech_infantrys moved from Saudi Arabia to Turkey
            2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Alexandria to 98 Sea Zone
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 infantry placed in Spain
            3 artilleries placed in Normandy Bordeaux
            3 mech_infantrys placed in Saudi Arabia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
            Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 8 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Iraq to Greece
            1 infantry moved from Greece to Albania
            2 fighters moved from Greece to Albania
            2 armour, 2 artilleries, 7 infantry, 1 marine and 4 mech_infantrys moved from Greece to Bulgaria
            7 mech_infantrys moved from Turkey to Bulgaria
            3 infantry moved from Turkey to Greece
            3 mech_infantrys moved from Persia to Turkey
            4 fighters moved from 112 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            6 fighters moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from United Kingdom to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
    
        Combat - British
            Battle in Albania
                British attack with 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 2 fighters and 1 infantry in Albania, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Albania, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Albania
                 retreated to Albania
                Italians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Germany
                British attack with 4 bombers
                Germans defend with 1 airfield, 1 factory_major, 1 fighter and 1 harbour
                    British roll dice for 4 bombers in Western Germany, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 fighter in Western Germany, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Western Germany
                British win with 4 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
            Battle in Holland Belgium
                British attack with 10 fighters and 3 infantry
                Germans defend with 7 infantry
                    British roll dice for 10 fighters and 3 infantry in Holland Belgium, round 2 : 7/13 hits, 5.50 expected hits
                    Germans roll dice for 7 infantry in Holland Belgium, round 2 : 3/7 hits, 2.33 expected hits
                    7 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                British win with 10 fighters remaining. Battle score for attacker is 12
                Casualties for British: 3 infantry
                Casualties for Germans: 7 infantry
    
        Non Combat Move - British
            6 fighters moved from Holland Belgium to Bulgaria
            4 bombers moved from Western Germany to Bulgaria
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Albania to Bulgaria
            1 carrier and 5 transports moved from 83 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 armour placed in Persia
            3 mech_infantrys placed in Egypt
            8 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 1.67
    Italians : 1.33
    Americans : 4.17
    Japanese : 0.67
    

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