axis-dominion vs artofwar (allies+18) bm3


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            3 carriers, 1 cruiser, 3 destroyers and 5 submarines moved from 108 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 bomber moved from Morocco to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            8 fighters moved from 26 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to 49 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Wake Island
                Americans attack with 8 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Wake Island, round 2 : 6/10 hits, 4.33 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 91 Sea Zone
                Americans win with 2 bombers, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 marine and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            3 transports moved from 108 Sea Zone to 106 Sea Zone
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 49 Sea Zone to 26 Sea Zone
            8 fighters moved from Wake Island to 26 Sea Zone
            1 bomber moved from 91 Sea Zone to Morocco
            1 bomber moved from 91 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            2 destroyers and 3 submarines placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber and 3 fighters
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber and 3 fighters in Kweichow, round 2 : 3/4 hits, 2.17 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber and 2 fighters
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber and 2 fighters in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            5 fighters moved from Tambov to Caucasus
            5 fighters moved from Caucasus to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 tactical_bomber moved from India to Northwest Persia
            1 tactical_bomber moved from Egypt to Northwest Persia
            1 fighter moved from 80 Sea Zone to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 6 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 3 mech_infantrys
                    British roll dice for 6 fighters, 3 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/11 hits, 4.83 expected hits
                    Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
            1 fighter moved from Northwest Persia to 80 Sea Zone
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 infantry moved from Persia to Iraq
            2 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            4 armour and 8 mech_infantrys moved from Tambov to Russia
            1 infantry moved from French West Africa to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 108 Sea Zone to 106 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 108 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to Egypt
            2 fighters moved from United Kingdom to 91 Sea Zone
            2 artilleries and 20 infantry moved from West India to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 artilleries placed in Iraq
            1 destroyer placed in 80 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Eastern Persia: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
            EDIT: Removing units owned by British from West India: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -0.33
    British : -0.83
    Americans : 0.67
    Chinese : 1.83
    Japanese : 1.33
    

    Savegame


  • @ArtofWar1947

    Given the odds, I assumed the Italians did not want to scramble fighters to defend its DD in SZ91. If wrong, will roll for the US surface ships and aircraft and Italian fighters. (Only the US subs and Italian DD have rolled so far.)

    Assumed the Japanese would rather take a fighter than a bomber as a causality of the Chinese attack in Kweichow.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 armour moved from Algeria to Tunisia
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun and 4 infantry moved from Bryansk to Rostov
            2 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Romania to Ukraine
            2 mech_infantrys moved from Northern Italy to Romania
            1 battleship, 2 cruisers and 3 transports moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Archangel to Belarus
            1 bomber moved from Southern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            2 fighters placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 94 Sea Zone: 2 fighters
            EDIT: Adding units owned by Italians to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
            Italians undo move 1.
            1 submarine placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to New Zealand
            2 infantry moved from New South Wales to Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
            ANZAC collect 7 PUs (3 lost to blockades); end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 2 fighters, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Nenetsia to Vologda
            1 infantry moved from Smolensk to Vologda
            3 bombers moved from Caucasus to Vologda
            2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
            2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 bomber moved from Norway to Scotland
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
    
        Combat - Germans
            Strategic bombing raid in Scotland
                    AA fire in Scotland : 0/1 hits, 0.17 expected hits
                Bombing raid in Scotland rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Scotland causes 3 damage total. 
            Battle in Volgograd
                Germans attack with 5 armour and 5 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 6/10 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 3 bombers in Vologda, round 3 : 2/3 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 bomber owned by the Germans lost in Vologda
                Germans win with 2 bombers remaining. Battle score for attacker is -12
                Casualties for Germans: 1 bomber, 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            5 artilleries and 6 infantry moved from Bryansk to Rostov
            3 artilleries and 3 infantry moved from Ukraine to Rostov
            10 mech_infantrys moved from Bryansk to Volgograd
            4 armour and 6 mech_infantrys moved from Caucasus to Volgograd
            6 fighters and 4 tactical_bombers moved from Bryansk to Greece
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Smolensk
            3 artilleries moved from Novgorod to Belarus
            2 mech_infantrys moved from Poland to Belarus
            7 mech_infantrys moved from Eastern Poland to Belarus
            2 bombers moved from Vologda to Rostov
            2 carriers, 1 fighter and 3 transports moved from 94 Sea Zone to 97 Sea Zone
            1 bomber moved from Western Germany to Gibraltar
            1 artillery and 3 infantry moved from Western Germany to Northern Italy
            2 infantry moved from France to Northern Italy
            1 bomber moved from Scotland to Western Germany
            2 bombers moved from Norway to Western Germany
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            5 tactical_bombers moved from Western Germany to Greece
            1 mech_infantry moved from Archangel to Belarus
            1 mech_infantry moved from Nenetsia to Belarus
            2 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            2 fighters moved from Western Germany to Greece
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Bryansk to Belarus
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 destroyer placed in 113 Sea Zone
            2 fighters placed in Western Germany
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            2 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    AA fire in Scotland : : -0.17
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Italians
            1 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Italians
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            4 fighters and 1 tactical_bomber moved from Russia to Tambov
            4 fighters and 2 tactical_bombers moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            4 fighters and 2 tactical_bombers moved from Samara to Russia
            4 fighters and 1 tactical_bomber moved from Tambov to Russia
            2 infantry moved from Olgiy to Kansu
            1 aaGun and 3 infantry moved from Timguska to Kansu
            9 infantry moved from Timguska to Urals
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 aaGun and 4 infantry moved from Evenkiyskiy to Urals
    
        Place Units - Russians
            1 armour, 1 bomber and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 bombers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Suiyuyan to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Tsinghai to Novosibirsk
            1 bomber moved from Kweichow to Novosibirsk
            1 infantry moved from Suiyuyan to Shensi
            2 fighters moved from Kweichow to Shensi
            1 bomber moved from Hunan to Manchuria
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 31 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 31 Sea Zone
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                 retreated to Novosibirsk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Buryatia
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Kweichow
            3 artilleries moved from Burma to Yunnan
            6 mech_infantrys moved from Burma to Szechwan
            1 armour moved from Burma to Szechwan
            3 infantry moved from French Indo China to Yunnan
            1 fighter moved from Shensi to French Indo China
            1 fighter moved from Shensi to French Indo China
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            4 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 battleships, 7 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone
            6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
            2 fighters moved from Japan to 33 Sea Zone
            1 submarine moved from 78 Sea Zone to 74 Sea Zone
            2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to 37 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 submarine moved from 61 Sea Zone to 42 Sea Zone
            2 fighters moved from Hunan to French Indo China
            1 bomber moved from Novosibirsk to Szechwan
            1 bomber moved from Manchuria to Kweichow
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Central Mongolia
            1 aaGun moved from Suiyuyan to Central Mongolia
            1 aaGun moved from Suiyuyan to Hopei
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 submarine placed in 36 Sea Zone
            Japanese undo move 1.
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            4 bombers placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Russians : 0.67
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 10 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            6 fighters moved from 26 Sea Zone to Midway
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 31 Sea Zone
    
        Combat - Americans
            Battle in Midway
                Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 4/8 hits, 3.33 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
            6 fighters moved from Midway to 26 Sea Zone
            2 fighters moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            10 infantry placed in Eastern United States
            2 artilleries placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            3 aaGuns, 2 artilleries, 23 infantry and 2 mech_infantrys moved from India to Burma
            2 infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            1 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Iraq
            1 bomber moved from United Kingdom to Morocco
            1 transport moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 artilleries and 1 fighter placed in Iraq
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
            1 artillery placed in Quebec
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : 2.00
    Chinese : -0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 carriers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 4 infantry and 1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 armour moved from Algeria to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour
                British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 6 infantry, 1 marine and 1 mech_infantry
                    Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 aaGuns, 2 armour, 4 artilleries, 2 bombers, 3 fighters, 13 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 9/26 hits, 9.67 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win with 3 aaGuns, 2 armour, 4 artilleries, 2 bombers, 3 fighters, 13 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Caucasus
                Italians attack with 2 armour, 4 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Tunisia: 1 armour
            EDIT: Turning off Edit Mode
            1 aaGun moved from Rostov to Caucasus
            2 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Belarus to Rostov
            1 bomber moved from Western Germany to Southern Italy
            1 fighter moved from 97 Sea Zone to Gibraltar
            2 fighters moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            2 carriers placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.67
    Russians : -0.33
    

    Savegame


  • I didn’t mean to hit Morocco, just swipe Algeria. so I edited


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from India to Burma
            1 aaGun, 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys moved from Queensland to New South Wales
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from New Zealand to Hawaiian Islands
            2 destroyers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Northwest Persia from British
            2 infantry moved from Rostov to Tambov
            1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            2 bombers moved from Rostov to Samara
            1 bomber moved from Western Germany to Tambov
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 bomber moved from Samara to Novosibirsk
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            2 bombers moved from Western Germany to 115 Sea Zone
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Samara
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 115 Sea Zone to Western Germany
            3 infantry moved from Rostov to Volgograd
            3 artilleries moved from Novgorod to Belarus
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Rostov to Bryansk
            1 artillery moved from Ukraine to Rostov
            1 bomber moved from Tambov to Rostov
            1 bomber moved from Samara to Greece
            1 bomber moved from Novosibirsk to Rostov
            3 infantry moved from Rostov to Caucasus
            2 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Belarus to Rostov
            3 armour moved from Volgograd to Rostov
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            5 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Belarus to Rostov
            1 aaGun moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Norway to 113 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 2 marines moved from Norway to Finland
            1 fighter moved from Greece to Volgograd
            1 fighter moved from Greece to Ukraine
            1 fighter moved from Greece to Novgorod
            1 fighter moved from Greece to Volgograd
            1 fighter moved from Greece to Novgorod
            1 fighter moved from Western Germany to Greece
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Rostov
            1 armour moved from Volgograd to Rostov
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            8 mech_infantrys placed in Germany
            1 fighter and 1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 1 fighter
            EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Russia to Tsinghai
            1 bomber and 2 fighters moved from Russia to Ukraine
            1 infantry moved from Urals to Novosibirsk
            13 infantry moved from Urals to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
    
        Combat - Russians
            Air Battle in Ukraine
                Russians attacks with 3 units heading to Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Bryansk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 13 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 13 infantry in Vologda, round 2 : 1/13 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 13 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 aaGun moved from Urals to Vologda
            1 fighter moved from Tsinghai to Kansu
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 bomber and 2 fighters moved from Ukraine to Russia
            1 aaGun, 1 armour, 6 infantry and 3 mech_infantrys moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 artillery, 1 bomber and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    AA fire in Ukraine : : -0.17
    Russians : -2.17
    Japanese : 0.67
    

    Savegame


  • @ArtofWar1947
    Did not intercept SBR on Ukraine because the odds were 2.5:1 in favor of the Russians, but will fight the air battle if you wish.


  • TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 fighter moved from French Indo China to 39 Sea Zone
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 mech_infantry moved from Sikang to Novosibirsk
            1 bomber moved from Szechwan to Novosibirsk
            1 bomber moved from Kweichow to Novosibirsk
            2 fighters moved from French Indo China to Shensi
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from French Indo China to 39 Sea Zone
    

    Savegame


  • scramble from India?


  • @axis-dominion

    No scramble.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 fighter moved from French Indo China to 39 Sea Zone
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 mech_infantry moved from Sikang to Novosibirsk
            1 bomber moved from Szechwan to Novosibirsk
            1 bomber moved from Kweichow to Novosibirsk
            2 fighters moved from French Indo China to Shensi
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from French Indo China to 39 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win, taking New Britain from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                Japanese win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Shensi, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Szechwan to Tsinghai
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Manchuria to Amur
            4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            4 bombers moved from Japan to French Indo China
            1 fighter moved from 39 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            3 artilleries moved from Yunnan to French Indo China
            2 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            2 fighters moved from Shensi to Kweichow
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 bombers moved from Novosibirsk to Szechwan
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to French Indo China
            1 aaGun and 1 infantry moved from Central Mongolia to Dzavhan
            1 submarine moved from 5 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            3 transports placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            3 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.33
    ANZAC : -0.17
    Chinese : 0.33
    Russians : 0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            11 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 11 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters moved from 25 Sea Zone to 26 Sea Zone
            10 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Changing ownership of Algeria from Italians to British
            EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
            EDIT: Adding units owned by British to Libya: 1 mech_infantry
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
            EDIT: Removing units owned by British from Iraq: 2 infantry
            EDIT: Adding units owned by British to Northwest Persia: 2 infantry
            EDIT: Changing ownership of Northwest Persia from Germans to British
            EDIT: Turning off Edit Mode
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Persia to Iraq
            1 fighter moved from Yunnan to India
            3 aaGuns, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to India
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 armour and 3 mech_infantrys moved from Russia to Vologda
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 infantry placed in Egypt
            1 artillery and 2 mech_infantrys placed in Iraq
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,4,5,3,2,4,6,3,4,5,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0.17
    Americans : 0.67
    Chinese : -1.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            1 armour moved from Rostov to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            3 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 4 mech_infantrys in Bryansk, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 bomber and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    Italians roll dice for 1 bomber and 3 infantry in Northwest Persia, round 3 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Algeria from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Algeria from Italians to British
            EDIT: Turning off Edit Mode
            1 bomber moved from Northwest Persia to Rostov
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            4 fighters moved from Gibraltar to 92 Sea Zone
            4 fighters moved from Gibraltar to 97 Sea Zone
            1 aaGun and 1 infantry moved from Caucasus to Rostov
            1 artillery moved from Yugoslavia to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 tactical_bombers placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries
            EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -1.00
    Russians : 0.67
    

    Savegame

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