@cwglee51 Lol! What was that first round??
L20 Karl7 (L+14) vs AetV (X)
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Malaya 2 fighters moved from 37 Sea Zone to Malaya 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Combat - ANZAC Battle in Shan State Battle in Malaya ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 factory_minor, 1 harbour and 3 infantry ANZAC roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Malaya, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya ANZAC win, taking Shan State from Japanese, taking Malaya from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 2 fighters moved from Malaya to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 2.50 Japanese : 1.00 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 88 PUs; Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Caucasus to Persia 3 fighters and 3 tactical_bombers moved from Caucasus to Persia 1 bomber moved from Caucasus to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 armour, 1 infantry and 1 mech_infantry moved from Nenetsia to Urals 1 armour and 1 mech_infantry moved from Vologda to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai Combat - Germans Battle in Persia Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers British defend with 1 factory_minor and 3 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 5/8 hits, 3,83 expected hits British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Novosibirsk Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tsinghai Germans attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Chinese: 1 infantry Battle in Urals Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Germans attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Shan State Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Shan State from ANZAC to Germans EDIT: Removing units owned by Germans from Shan State: 1 bomber EDIT: Adding units owned by Germans to Shan State: 1 mech_infantry EDIT: Turning off Edit Mode 3 fighters and 3 tactical_bombers moved from Persia to Northwest Persia 1 bomber, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 5 armour and 1 mech_infantry moved from Rostov to Northwest Persia 5 mech_infantrys moved from Ukraine to Caucasus 1 aaGun and 3 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Samara to Novosibirsk 1 armour moved from Samara to Novosibirsk 1 infantry moved from Southern France to France 2 fighters moved from Southern Italy to Northwest Persia 2 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from Northern Italy to Southern Italy Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 2 artilleries and 1 infantry placed in France 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd Germans undo move 3. 1 fighter and 2 infantry placed in Russia 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,1,2,6,2,2,3,4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Germans collect 71 PUs (2 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : 1,33 British : 0,00 ANZAC : 0,67 Chinese : 0,67 Russians : 0,00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Yenisey 1 submarine moved from 92 Sea Zone to 99 Sea Zone Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 25 PUs; 0 SuicideAttackTokens; Japanese buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Burma to French Indo China 1 mech_infantry moved from Burma to Malaya 2 bombers moved from Burma to Malaya 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 bomber moved from Burma to French Indo China 1 bomber moved from Burma to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Japanese attack with 1 bomber and 2 mech_infantrys Americans defend with 1 airfield, 1 factory_minor and 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in French Indo China, round 2 : 2/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in French Indo China Japanese win, taking French Indo China from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 2 bombers and 1 mech_infantry ANZAC defend with 1 factory_minor, 1 harbour and 1 marine Japanese roll dice for 2 bombers and 1 mech_infantry in Malaya, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Non Combat Move - Japanese 2 bombers moved from Malaya to India 1 bomber moved from French Indo China to India 2 fighters moved from Burma to India 1 bomber moved from 43 Sea Zone to Yunnan 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Japanese 1 armour and 1 mech_infantry placed in Manchuria 1 infantry placed in India 1 infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,2,6,6,6,6,4,6,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,3,1,4,6,6,1,2,5,6,4,6,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,4,6,3,1,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,2,6,5,5,3,1,4 Japanese collect 9 PUs (18 lost to blockades); end with 9 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans : -0,33 ANZAC : -0,33 Japanese : 1,50 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Egypt 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 mech_infantry moved from Kwangtung to Yunnan 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Shan State 3 fighters moved from 36 Sea Zone to French Indo China 2 fighters moved from 20 Sea Zone to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 1 bomber moved from Kiangsi to Yunnan 1 submarine moved from 38 Sea Zone to 39 Sea Zone Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Yunnan Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Japanese defend with 1 bomber and 4 infantry Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Yunnan, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 bomber and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 mech_infantry owned by the Americans lost in Yunnan retreated to Yunnan Japanese win, taking 20 Sea Zone from Japanese with 2 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 bomber and 2 infantry Battle in Shan State Americans attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Shan State Americans win, taking Shan State from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in French Indo China Americans attack with 3 fighters and 2 infantry Japanese defend with 1 airfield, 1 factory_minor and 2 mech_infantrys Americans roll dice for 2 cruisers in French Indo China, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 3 fighters and 2 infantry in French Indo China, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from French Indo China to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 58 Sea Zone 1 carrier moved from 37 Sea Zone to 58 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 2 destroyers moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 58 Sea Zone 1 artillery and 7 infantry moved from Morocco to 92 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 7 infantry moved from 98 Sea Zone to Trans-Jordan 1 carrier moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to Egypt 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 2 fighters moved from Korea to 37 Sea Zone 2 fighters moved from 37 Sea Zone to 58 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 4 fighters placed in Eastern United States 1 factory_minor placed in Kwangtung 2 infantry and 1 mech_infantry placed in Korea 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 4 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kiangsi to Yunnan Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei 5 infantry moved from Anhwe to Hopei 3 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsi to Hunan Place Units - Chinese 2 infantry placed in Hopei 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Purchase Units - British British buy 1 airfield, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Persia 1 bomber and 1 fighter moved from Iraq to Persia Combat - British Battle in Persia British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Persia to Egypt 1 fighter moved from Persia to Egypt 4 armour and 12 infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 airfield and 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa British undo move 2. 3 mech_infantrys placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.33 British : 0.50 Americans : 1.17 Chinese : 0.00 Japanese : -0.50 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 bomber, 1 fighter and 1 mech_infantry moved from Caucasus to Iraq 4 fighters moved from Southern Italy to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber, 5 fighters and 2 mech_infantrys British defend with 1 factory_minor; French defend with 2 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 5 fighters and 2 mech_infantrys in Iraq, round 2 : 5/9 hits, 4,00 expected hits British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians and 2 infantry owned by the French lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber and 5 fighters moved from Iraq to Northwest Persia 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 1,00 British : -0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Sumatra to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry ANZAC roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from Malaya to Shan State 2 fighters moved from 58 Sea Zone to Kenya 2 fighters moved from Queensland to 58 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 3 fighters moved from Korea to French Indo China Place Units - ANZAC 3 fighters placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 24 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry EDIT: Adding units owned by Americans to Trans-Jordan: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 5 fighters moved from Northwest Persia to Persia 3 tactical_bombers moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska 1 armour and 1 infantry moved from Urals to Evenkiyskiy 1 mech_infantry moved from Urals to Evenkiyskiy Combat - Germans Battle in Timguska Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Persia, round 2 : 8/11 hits, 5,50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Evenkiyskiy Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 5 fighters and 3 tactical_bombers moved from Persia to Iraq 8 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 5 mech_infantrys moved from Caucasus to Iraq 1 aaGun and 3 infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 2 infantry moved from Russia to Samara 1 armour moved from Novosibirsk to Caucasus 1 armour moved from Tsinghai to Caucasus 1 fighter moved from Russia to Iraq 4 fighters moved from Western Germany to Iraq 2 fighters moved from Southern Italy to Iraq 1 artillery moved from France to Western Germany 2 infantry moved from Northern Italy to Southern Italy Place Units - Germans 2 transports placed in 112 Sea Zone 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 2 infantry placed in Russia 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Germans collect 71 PUs (3 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : 4,00 British : -0,33 Russians : 0,33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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From now on you can just skip russia.
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@Karl7 understood.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 armour and 1 mech_infantry moved from Jehol to Manchuria 1 mech_infantry moved from Ulaanbaatar to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Non Combat Move - Japanese 2 fighters moved from India to Iraq 3 bombers moved from India to Iraq 1 armour moved from Eastern Persia to Iraq 1 fighter moved from Manchuria to Japan Place Units - Japanese 1 infantry placed in India 1 infantry placed in Manchuria 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,6,6,2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,4,4,4,3,6,5,2 Japanese collect 7 PUs (17 lost to blockades); end with 7 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 6 fighters, 8 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to 6 Sea Zone 1 bomber moved from Kwangsi to 6 Sea Zone 1 infantry moved from Shan State to Burma Americans take Burma from Japanese 1 infantry moved from French Indo China to Siam Americans take Siam from Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in Okinawa Battle in Hainan Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters and 6 submarines Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 41 Sea Zone from Japanese, taking Okinawa from Japanese, taking Hainan from Japanese with 1 bomber, 3 fighters and 6 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea 2 fighters moved from 58 Sea Zone to Kenya 1 carrier and 2 fighters moved from 58 Sea Zone to 75 Sea Zone 1 carrier moved from 58 Sea Zone to 75 Sea Zone 1 destroyer moved from 58 Sea Zone to 75 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 75 Sea Zone 1 battleship moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 20 Sea Zone to 38 Sea Zone 4 transports moved from 98 Sea Zone to 94 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 artillery, 8 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 4 transports moved from 94 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Kwangsi to French Indo China 4 fighters moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Gibraltar to Egypt Place Units - Americans 1 transport placed in 101 Sea Zone 6 infantry placed in Eastern United States 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 infantry placed in Korea 4 fighters placed in Eastern United States Americans undo move 2. 6 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Kweichow 6 infantry moved from Yunnan to Burma 2 infantry moved from Hunan to Yunnan 3 infantry moved from Hopei to Chahar Place Units - Chinese 2 infantry placed in Yunnan 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 19 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to Persia Combat - British Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - British 1 bomber moved from Persia to Egypt 4 armour, 1 artillery, 1 fighter, 14 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 armour and 2 infantry placed in Egypt 2 fighters placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
AA fire in Persia : : -0.17 Americans : 0.00 Chinese : 0.00 Japanese : 0.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 8 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Northwest Persia to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 5 fighters moved from Northwest Persia to Persia 1 mech_infantry moved from Northern Italy to Romania 2 mech_infantrys moved from Romania to Ukraine Place Units - Italians 3 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,3,2,1,6,1,2,3,5,2,2,6,6,4,4,1,6,3,4 Italians collect 11 PUs (3 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0,00 Americans : -0,17 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 infantry moved from Malaya to 37 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Shan State to India 1 fighter moved from French Indo China to India Combat - ANZAC Battle in Formosa Battle in India ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 fighters and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in India ANZAC roll dice for 1 fighter and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India ANZAC win, taking Formosa from Japanese, taking India from Japanese, taking Shan State from Americans, taking Burma from Americans, taking Malaya from ANZAC, taking Borneo from Americans, taking Kwangtung from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from India to Burma 2 fighters moved from French Indo China to 75 Sea Zone 2 fighters moved from 75 Sea Zone to Egypt 2 fighters moved from Kenya to Egypt 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 transports moved from 37 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Sumatra 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 fighters placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00 -
TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs; Germans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 1 armour, 1 infantry and 1 mech_infantry moved from Evenkiyskiy to Yenisey 3 artilleries and 4 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 bombers moved from Western Germany to United Kingdom 4 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 4 fighters moved from 112 Sea Zone to United Kingdom -
@Karl7 Intercept?
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs; Germans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 1 armour, 1 infantry and 1 mech_infantry moved from Evenkiyskiy to Yenisey 3 artilleries and 4 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 bombers moved from Western Germany to United Kingdom 4 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 4 fighters moved from 112 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 12 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 3/4 hits, 0,67 expected hits 3 bombers killed by AA AA fire in United Kingdom : 1/3 hits, 0,50 expected hits 1 tactical_bomber killed by AA Bombing raid in United Kingdom rolls: 6,7 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: airfield = 6, factory_major = 3 Battle in Yenisey Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 5 fighters moved from United Kingdom to 112 Sea Zone 3 bombers moved from United Kingdom to Western Germany 1 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Northern Italy 2 armour and 3 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 aaGun and 3 infantry moved from Northwest Persia to Persia 1 bomber moved from Iraq to Western Germany 2 infantry moved from Samara to Novosibirsk 2 infantry moved from Russia to Samara 3 armour moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 1 armour moved from Timguska to Kazakhstan Place Units - Germans 1 carrier, 1 destroyer and 1 fighter placed in 112 Sea Zone 1 bomber and 1 fighter placed in Western Germany 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5,3,3,5,4,5,2,2,3,2,3,6,6,6,2,1,6,5 Germans collect 70 PUs (8 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : -0,67 AA fire in United Kingdom : : 2,83 -
@Karl7 you may wanna roll for your Sub?





