@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 2 ArmoredCars moved from N.Thailand to Yunnan 1 ArmoredCar moved from Burma to Yunnan 6 Infantrys moved from Bangkok to S.Thailand 1 Transport moved from 107 Sea Zone to 110 Sea Zone 3 Infantrys moved from Malaya to 110 Sea Zone 3 Infantrys moved from 110 Sea Zone to Sumatra 2 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in Yunnan Thai attack with 3 ArmoredCars British defend with 2 ArmoredCars Thai roll dice for 3 ArmoredCars in Yunnan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 ArmoredCars in Yunnan, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Non Combat Move - Thai Place Units - Thai 1 Bunker placed in Burma 6 Infantrys placed in Bangkok Thai undo move 2. 2 Infantrys placed in Malaya 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Thai : 1.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 S.Submarine moved from 30 Sea Zone to 41 Sea Zone 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Marine and 1 Tank moved from Portugal to Andalusia 1 Infantry moved from 41 Sea Zone to Andalusia 2 S.Submarines moved from 30 Sea Zone to 41 Sea Zone 2 Infantrys moved from Azores to 29 Sea Zone 2 Infantrys and 2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone 2 Infantrys moved from 41 Sea Zone to Andalusia 1 B.Transport and 1 Transport moved from 30 Sea Zone to 15 Sea Zone 1 Elite moved from Washington to 13 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 116 Sea Zone to 114 Sea Zone 1 Elite and 1 Infantry moved from 114 Sea Zone to New Georgia 7 Artillerys, 8 Infantrys, 2 Marines and 5 Tanks moved from Guadalcanal to 115 Sea Zone 2 Bombers and 3 S.Bombers moved from Port Moresby to 110 Sea Zone 3 S.Bombers moved from Pearl Harbor to Broome 2 Elites and 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 2 Elites, 2 Infantrys and 2 Transports moved from 98 Sea Zone to 116 Sea Zone 1 Marine and 1 S.Submarine moved from 115 Sea Zone to 116 Sea Zone 1 Destroyer moved from 115 Sea Zone to 116 Sea Zone 7 Artillerys, 6 B.Transports, 1 Battleship, 1 Destroyer, 8 Infantrys, 1 Marine, 2 S.Submarines, 5 Tanks and 2 Transports moved from 115 Sea Zone to 114 Sea Zone 1 Tank moved from 114 Sea Zone to New Georgia 6 Artillerys, 7 Infantrys, 1 Marine and 4 Tanks moved from 114 Sea Zone to West Papua 1 Artillery and 1 Infantry moved from 114 Sea Zone to New Georgia 2 Elites, 2 Infantrys and 1 Marine moved from 116 Sea Zone to Tarawa 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 Elite, 1 Infantry and 2 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 1 Elite and 1 Infantry moved from 29 Sea Zone to Azores Purchase Units - Americans Americans buy 1 Destroyer, 1 Factory, 2 S.Bombers and 5 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Andalusia Americans attack with 3 Infantrys, 1 Marine and 1 Tank Neutral defend with 1 Bunker Americans roll dice for 3 Infantrys, 1 Marine and 1 Tank in Andalusia, round 2 : 0/5 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Andalusia Americans roll dice for 2 Infantrys, 1 Marine and 1 Tank in Andalusia, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Infantrys, 1 Marine and 1 Tank in Andalusia, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Andalusia Americans loses 0 PUs for violating Andalusias neutrality. Americans win, taking Andalusia from Neutral with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Bunker Battle in New Georgia Americans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in New Georgia, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in New Georgia, round 2 : 0/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in New Georgia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in New Georgia, round 3 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in New Georgia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in New Georgia Americans win, taking New Georgia from Yamamoto with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 110 Sea Zone Americans attack with 2 Bombers and 3 S.Bombers Thai defend with 1 T.Boat and 1 Transport Americans roll dice for 2 Bombers and 3 S.Bombers in 110 Sea Zone, round 2 : 3/5 hits, 3.83 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in 110 Sea Zone Americans win with 2 Bombers and 3 S.Bombers remaining. Battle score for attacker is 12 Casualties for Thai: 1 T.Boat and 1 Transport Non Combat Move - Americans 2 Bombers and 3 S.Bombers moved from 110 Sea Zone to Broome Place Units - Americans 2 S.Submarines placed in 13 Sea Zone 1 Factory placed in Portugal 2 S.Bombers placed in Pearl Harbor 1 Destroyer placed in 98 Sea Zone 2 S.Submarines placed in 71 Sea Zone 1 S.Submarine placed in 71 Sea Zone Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Neutral : 0.50 Yamamoto : -0.67 Americans : -5.00 Thai : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 2 ArmoredCars and 3 HeavyTanks moved from Bohemia to Vinnytsia 3 HeavyTanks moved from Hungary to Vinnytsia 3 Artillerys, 1 Elite and 5 Infantrys moved from Krakow to Vinnytsia 1 Artillery, 1 Elite and 1 Infantry moved from Brest to Kiev 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Artillery and 1 Elite moved from Latvia to Novgorod 1 Elite moved from Latvia to Novgorod 3 Artillerys, 3 Elites and 1 Tank moved from Latvia to Minsk 1 Infantry moved from Danzig to East Prussia 1 Artillery, 1 Elite and 1 Infantry moved from Brest to Minsk 4 ArmoredCars moved from Brest to Vinnytsia 2 Tanks moved from Krakow to Kiev 3 Artillerys and 4 Infantrys moved from Brest to Kiev 2 Infantrys moved from Brest to Minsk 10 Tanks moved from Brest to Kiev 2 Mech.Infs moved from Brest to Minsk 2 Tanks moved from Brest to Minsk 2 Tanks moved from Brest to Vinnytsia 1 Elite moved from Hungary to Krakow 1 Artillery and 1 Elite moved from E.Romania to Vinnytsia 5 Artillerys, 7 Elites and 1 Infantry moved from E.Romania to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest 1 Artillery and 1 Elite moved from Danzig to Brest 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Elites, 2 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 2 Elites and 2 Infantrys moved from 24 Sea Zone to Upper Norrland 4 Infantrys and 3 Tanks moved from Middle Norrland to Upper Norrland 1 Artillery and 3 Infantrys moved from Aquitaine to Navarre 2 Stukas moved from Orleanais to Navarre 5 Infantrys moved from Orleanais to Aquitaine 1 Artillery and 6 Infantrys moved from Picardy to Normandy 1 Stuka moved from Rhine to Aquitaine 3 Infantrys moved from Rhine to Hamburg 2 Submarines moved from 58 Sea Zone to 66 Sea Zone Purchase Units - Germans Germans buy 9 Infantrys, 13 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Navarre Germans attack with 1 Artillery, 3 Infantrys and 2 Stukas Neutral defend with 2 Bunkers Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Navarre, round 2 : 1/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Navarre, round 3 : 0/5 hits, 2.00 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 1 Artillery, 1 Infantry and 2 Stukas in Navarre, round 4 : 1/4 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 1 Artillery and 2 Stukas in Navarre, round 5 : 2/3 hits, 1.33 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 5 : 2/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral, 1 Artillery owned by the Germans and 1 Stuka owned by the Germans lost in Navarre Germans win with 1 Stuka remaining. Battle score for attacker is -6 Casualties for Germans: 1 Artillery, 3 Infantrys and 1 Stuka Casualties for Neutral: 2 Bunkers Battle in Kiev Germans attack with 4 Artillerys, 1 Elite, 5 Infantrys and 12 Tanks Russians defend with 1 Infantry Germans roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 12 Tanks in Kiev, round 2 : 6/22 hits, 9.17 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 4 Artillerys, 1 Elite, 4 Infantrys and 12 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vinnytsia Germans attack with 6 ArmoredCars, 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 2 Tanks Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 6 ArmoredCars, 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 2 Tanks in Vinnytsia, round 2 : 11/25 hits, 10.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 6 ArmoredCars, 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Battleship and 2 Cruisers in Upper Norrland, round 2 : 2/3 hits, 1.67 expected hits 1 Infantry owned by the Russians lost in Upper Norrland Germans win, taking Upper Norrland from Russians with 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 4 Artillerys, 4 Elites, 3 Infantrys, 2 Mech.Infs and 3 Tanks Russians defend with 1 Artillery and 5 Infantrys Germans roll dice for 4 Artillerys, 4 Elites, 3 Infantrys, 2 Mech.Infs and 3 Tanks in Minsk, round 2 : 9/16 hits, 6.33 expected hits Russians roll dice for 1 Artillery and 5 Infantrys in Minsk, round 2 : 3/6 hits, 2.00 expected hits 5 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 4 Artillerys, 4 Elites, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 5 Infantrys Battle in Novgorod Germans attack with 1 Artillery and 2 Elites Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Elites in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -1 Casualties for Germans: 1 Elite Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 AAGun moved from Brest to Kiev 1 AAGun moved from Lithuania to Minsk 1 Stuka moved from Navarre to Aquitaine 1 AAGun moved from Orleanais to Aquitaine 1 AAGun moved from Normandy to Brittany 1 AAGun moved from Paris to Normandy Place Units - Germans 4 Mech.Infs placed in Warsaw 4 Mech.Infs placed in Hungary 5 Mech.Infs placed in Bohemia 3 Tanks placed in Krakow 3 Infantrys placed in Danzig 6 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : -3.17 Neutral : 1.00 Russians : 1.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Crimea to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to E.Romania Russians take E.Romania from Romanians 3 HeavyTanks, 7 Infantrys, 8 Mech.Infs and 5 Tanks moved from Donetsk to Kursk 1 Artillery, 1 Elite and 6 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Stalingrad to Rostov 4 ArmoredCars moved from Georgia to Kursk 2 Infantrys moved from Smolensk to Novgorod 1 Infantry moved from Smolensk to Novgorod 2 Infantrys moved from Smolensk to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Saratov to Rostov 3 Infantrys moved from Georgia to Rostov 1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 1 HeavyTank moved from Leningrad to Novgorod 6 Artillerys and 9 Infantrys moved from Lapland to Upper Norrland 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 2 ArmoredCars, 1 HeavyTank and 3 Mech.Infs moved from Yemen to N.Saudi Arabia 3 Mech.Infs moved from N.Saudi Arabia to Iraq 3 Infantrys moved from W.Iran to Iraq 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to W.Iran 2 Infantrys moved from Tashkent to Chimkent 2 Artillerys, 1 Infantry and 3 Tanks moved from W.Tibet to E.Tibet 2 Infantrys moved from Olyokminsk to Yakutsk 1 Infantry moved from Okhotsk to Yakutsk 2 Fighters moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to Irkutsk 1 Infantry moved from Irkutsk to Ulan Bator 4 Artillerys, 14 Infantrys, 2 Mot.Infs and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 2 ArmoredCars, 3 HeavyTanks and 1 Tank moved from Sibirsky to Olyokminsk Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 2 HeavyTanks, 33 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in E.Tibet Russians attack with 2 Artillerys, 1 Infantry and 3 Tanks Neutral defend with 2 Infantrys Russians roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in E.Tibet, round 2 : 5/6 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in E.Tibet Russians loses 0 PUs for violating E.Tibets neutrality. Russians win, taking E.Tibet from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Upper Norrland Russians attack with 6 Artillerys and 9 Infantrys Germans defend with 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks Russians roll dice for 6 Artillerys and 9 Infantrys in Upper Norrland, round 2 : 6/15 hits, 4.50 expected hits Germans roll dice for 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks in Upper Norrland, round 2 : 5/13 hits, 4.83 expected hits 5 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Upper Norrland Russians roll dice for 6 Artillerys and 4 Infantrys in Upper Norrland, round 3 : 3/10 hits, 3.33 expected hits Germans roll dice for 2 Artillerys, 2 Elites and 3 Tanks in Upper Norrland, round 3 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 2 Elites owned by the Germans and 1 Artillery owned by the Germans lost in Upper Norrland Russians roll dice for 6 Artillerys in Upper Norrland, round 4 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 Artillery and 3 Tanks in Upper Norrland, round 4 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Upper Norrland Russians roll dice for 5 Artillerys in Upper Norrland, round 5 : 4/5 hits, 1.67 expected hits Germans roll dice for 3 Tanks in Upper Norrland, round 5 : 2/3 hits, 1.50 expected hits 2 Artillerys owned by the Russians and 3 Tanks owned by the Germans lost in Upper Norrland Russians win, taking Upper Norrland from Germans with 3 Artillerys remaining. Battle score for attacker is 11 Casualties for Russians: 3 Artillerys and 9 Infantrys Casualties for Germans: 2 Artillerys, 2 Elites, 6 Infantrys and 3 Tanks Battle in Yakutsk Russians attack with 2 Fighters and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 2 Fighters and 3 Infantrys in Yakutsk, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Yakutsk Russians roll dice for 2 Fighters and 3 Infantrys in Yakutsk, round 3 : 2/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Novgorod Russians attack with 1 HeavyTank and 3 Infantrys Germans defend with 1 Artillery and 1 Elite Russians roll dice for 1 HeavyTank and 3 Infantrys in Novgorod, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Elite in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Elite Non Combat Move - Russians 2 Fighters moved from Yakutsk to Olyokminsk 5 Infantrys moved from Perm to Kuybyshev 2 Infantrys moved from Sverdlovsk to Perm Place Units - Russians 1 Bunker placed in Kursk 1 Bunker placed in N.Buryat Mongolia 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Mech.Inf placed in Sibirsky 3 Infantrys placed in Georgia 1 Artillery and 2 Infantrys placed in W.Iran 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Leningrad 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 1.33 Neutral : -0.67 Hisaichi : -1.00 Russians : 6.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Infantry moved from Tobruk to El Agheila 1 Infantry moved from Campania to 46 Sea Zone 2 Tanks moved from Tuscany to Provence 2 Infantrys moved from Campania to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Battleship, 2 Destroyers, 4 Infantrys, 1 Submarine and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 3 Infantrys moved from Greece to 48 Sea Zone 1 Artillery and 7 Infantrys moved from 48 Sea Zone to El Agheila 1 HeavyTank and 12 Infantrys moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 3 Infantrys moved from N.Tunisia to N.Algeria 4 Infantrys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 4 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 1 HeavyTank and 13 Infantrys French defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 2 Elites, 1 Factory and 3 Tanks Italians roll dice for 1 HeavyTank and 13 Infantrys in E.Morocco, round 2 : 4/14 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Adv.Fighter, 1 Bunker, 2 Elites and 3 Tanks in E.Morocco, round 2 : 4/7 hits, 3.33 expected hits 2 Elites owned by the French, 1 Tank owned by the French and 4 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 1 HeavyTank and 9 Infantrys in E.Morocco, round 3 : 1/10 hits, 2.17 expected hits French roll dice for 1 Adv.Fighter, 1 Bunker and 2 Tanks in E.Morocco, round 3 : 3/4 hits, 2.17 expected hits 1 Tank owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 1 HeavyTank and 6 Infantrys in E.Morocco, round 4 : 1/7 hits, 1.67 expected hits French roll dice for 1 Adv.Fighter, 1 Bunker and 1 Tank in E.Morocco, round 4 : 2/3 hits, 1.67 expected hits 1 Tank owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 1 HeavyTank and 4 Infantrys in E.Morocco, round 5 : 2/5 hits, 1.33 expected hits French roll dice for 1 Adv.Fighter and 1 Bunker in E.Morocco, round 5 : 1/2 hits, 1.17 expected hits 1 Bunker owned by the French, 1 Adv.Fighter owned by the French and 1 Infantry owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 17 Casualties for Italians: 10 Infantrys Casualties for French: 1 Adv.Fighter, 1 Bunker, 2 Elites and 3 Tanks Non Combat Move - Italians Place Units - Italians 1 Bunker and 3 Tanks placed in Hun 4 Mech.Infs placed in Tunis 2 Artillerys and 2 Infantrys placed in Greece 2 Infantrys placed in Lombardy Turning on Edit Mode EDIT: Removing units owned by Italians from Tuscany: 7 Infantrys EDIT: Adding units owned by Italians to Lombardy: 7 Infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians : 0.00 French : 1.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Carrier, 1 Cruiser, 4 Destroyers, 2 Submarines and 1 Transport moved from 41 Sea Zone to 45 Sea Zone 3 Infantrys moved from Palestine to Syria Purchase Units - French French buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 2 Adv.Fighters placed in Syria 1 Fighter placed in Churchill Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 6 Infantrys moved from Kwangtung to Kwangsi 3 Tanks moved from Kweichow to Lanchow 1 Artillery, 3 Infantrys, 12 Mech.Infs and 3 Tanks moved from Szechwan to Lanchow Purchase Units - Yamamoto Yamamoto buy 3 B.Carriers, 2 Destroyers, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lanchow Yamamoto attack with 1 Artillery, 3 Infantrys, 12 Mech.Infs and 6 Tanks Chinese defend with 2 Elites and 14 Infantrys Yamamoto roll dice for 1 Artillery, 3 Infantrys, 12 Mech.Infs and 6 Tanks in Lanchow, round 2 : 14/22 hits, 8.33 expected hits Chinese roll dice for 2 Elites and 14 Infantrys in Lanchow, round 2 : 7/16 hits, 5.33 expected hits 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 3 Mech.Infs owned by the Yamamoto and 14 Infantrys owned by the Chinese lost in Lanchow Yamamoto roll dice for 9 Mech.Infs and 6 Tanks in Lanchow, round 3 : 4/15 hits, 6.00 expected hits Chinese roll dice for 2 Elites in Lanchow, round 3 : 0/2 hits, 0.67 expected hits 2 Elites owned by the Chinese lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 9 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery, 3 Infantrys and 3 Mech.Infs Casualties for Chinese: 2 Elites and 14 Infantrys Non Combat Move - Yamamoto 2 Adv.Fighters and 3 Fighters moved from Soembawa to 84 Sea Zone 1 L.Fighter moved from Tokyo to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Tokyo to 84 Sea Zone 2 ArmoredCars moved from Tokyo to Kyushu 1 Bomber moved from Soembawa to Davao Place Units - Yamamoto 3 B.Carriers, 2 Destroyers and 1 Transport placed in 84 Sea Zone 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Yamamoto : 3.67 Chinese : 1.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 2 Infantrys moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Suiyuan, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 7 Infantrys moved from Ningsia to E.Qinghai 4 Infantrys moved from Gobi Altai to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Suiyuan: 1 Infantry EDIT: Adding units owned by Chinese to Suiyuan: 2 Infantrys EDIT: Changing ownership of Suiyuan from Hisaichi to Chinese EDIT: Turning off Edit Mode 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Chinese : -0.83
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@Whackamatt my dog layed on my pc cord unplugging it. thus the edit of the battle i already done.
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from Chahar to Suiyuan 3 Tanks moved from Hupeh to Ningsia 1 Infantry moved from Shensi to Szechwan 1 Artillery, 1 Elite and 4 Infantrys moved from Shensi to Ningsia 1 Tank moved from S.Buryat Mongolia to Suiyuan Hisaichi take East Gobi from Russians 1 Elite and 15 Infantrys moved from S.Buryat Mongolia to Chita 4 Infantrys moved from Hulunbuir to Chita 4 Infantrys moved from Heilungchiang to Chita 3 Tanks moved from Soembawa to Flores 4 Infantrys moved from Mindoro to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Elite and 3 Infantrys moved from Liaoning to Peking 2 Adv.Fighters, 2 Carriers, 3 Destroyers, 2 Fighters, 7 Infantrys, 1 S.Submarine and 3 Transports moved from 111 Sea Zone to 67 Sea Zone 7 Infantrys moved from 67 Sea Zone to Timor 2 Adv.Fighters, 2 Carriers, 4 Destroyers and 2 Fighters moved from 107 Sea Zone to 67 Sea Zone 2 Infantrys moved from Manila to Mindoro 1 T.Boat moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Factory, 3 Fighters, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Infantry and 3 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Infantry and 3 Tanks in Suiyuan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 Infantry and 3 Tanks in Suiyuan, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Ningsia Hisaichi attack with 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks in Ningsia, round 2 : 5/9 hits, 3.00 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 8 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Factory placed in Java 1 Bunker and 3 Tanks placed in Hupeh 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun Hisaichi undo move 4. 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 3 Fighters placed in Changchun Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67 Chinese : -1.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 8 Tanks moved from Kufra to Tobruk British take Tobruk from Italians 1 Infantry moved from Mersa Matruh to Kufra 8 Tanks moved from Tobruk to Mersa Matruh 1 Infantry moved from N.Saudi Arabia to Palestine 2 Mech.Infs moved from Belgian Congo to Mauritania 1 Infantry moved from Bihar to Assam 2 Artillerys and 11 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars and 1 Tank moved from Delhi to Assam 1 Elite and 1 Infantry moved from Delhi to Bihar 1 Artillery and 1 Infantry moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 1 Fighter moved from Manchester to Andalusia 1 Bomber moved from Manchester to Andalusia 4 Infantrys moved from London to Dover 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Tank moved from N.Buryat Mongolia to Ayan Purchase Units - British British buy 1 Adv.Fighter, 1 Fighter, 11 Infantrys, 6 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ayan British attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan British win, taking Ayan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - British 2 ArmoredCars and 2 Tanks moved from Lower Egypt to Mersa Matruh 2 Mech.Infs moved from Cairo to Mersa Matruh 2 Tanks moved from Cairo to Mersa Matruh 2 ArmoredCars moved from Cairo to Mersa Matruh 1 Artillery and 1 Infantry moved from Lower Egypt to Cairo Place Units - British 1 Adv.Fighter, 1 Fighter and 4 Tanks placed in Cairo 1 Infantry and 4 Mech.Infs placed in Delhi 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 3 Infantrys placed in Wales Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
British : 1.17 Hisaichi : -0.33
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 2 Artillerys, 1 Elite, 14 Infantrys and 1 Marine moved from Western Australia to Broome 1 Artillery and 6 Infantrys moved from South Australia to New South Wales 1 Elite and 8 Infantrys moved from Townsville to Northern Territory 6 Infantrys moved from New South Wales to Canberra Purchase Units - Anzac Anzac buy 1 Bunker, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Artillery, 12 Infantrys and 1 Tank moved from West Papua to Port Moresby Place Units - Anzac 1 Bunker, 1 Elite and 2 Tanks placed in Broome Anzac undo move 1. 1 Bunker, 4 Infantrys and 2 Tanks placed in Canberra 1 Elite and 2 Infantrys placed in Broome 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Marine, 2 Mech.Infs and 2 Tanks moved from Argentina to Bolivia 1 Elite moved from Amazon to Bolivia 1 Elite and 1 Infantry moved from Suriname to Amazon 1 Mech.Inf moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 1 Elite, 1 Marine, 3 Mech.Infs and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 1 Elite, 1 Marine, 3 Mech.Infs and 2 Tanks in Bolivia, round 2 : 3/7 hits, 3.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Dutch and 3 Infantrys owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 1 Marine, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Dutch: 1 Elite Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 2 ArmoredCars and 1 Mech.Inf placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Dutch : -0.17
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 Infantry moved from Vyborg to S.Karelia Finns take S.Karelia from Russians 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from Oulu to Lapland 2 ArmoredCars moved from Kotka to Lapland 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in Lapland Finns attack with 2 ArmoredCars and 1 Infantry Russians defend with 4 Infantrys Finns roll dice for 2 ArmoredCars and 1 Infantry in Lapland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 2 ArmoredCars in Lapland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 3 Infantrys in Lapland, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Lapland Finns roll dice for 1 ArmoredCar in Lapland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Finns lost in Lapland Russians win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Finns: 2 ArmoredCars and 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Finns Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns : 0.17 Russians : 0.00
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Elite and 3 Tanks moved from Bucharest to E.Romania 2 ArmoredCars and 5 Tanks moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 1 Elite and 3 Tanks Russians defend with 1 AAGun and 1 Infantry Romanians roll dice for 1 Elite and 3 Tanks in E.Romania, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite and 3 Tanks in E.Romania, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 1 Elite and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 2 ArmoredCars and 5 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars and 5 Tanks in Donetsk, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : -1.83 Russians : -1.00
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 2 Infantrys moved from Malaya to S.Thailand 6 Infantrys moved from Bangkok to S.Thailand 8 Infantrys moved from S.Thailand to Burma 3 ArmoredCars moved from Yunnan to Burma 1 Infantry moved from Burma to Yunnan Purchase Units - Thai Thai buy 12 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok 6 Infantrys placed in Malaya Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Infantry and 1 Marine moved from Andalusia to 41 Sea Zone 1 Elite and 1 Infantry moved from Azores to 29 Sea Zone 1 Elite, 1 Infantry and 2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone 1 B.Transport and 1 Transport moved from 15 Sea Zone to 30 Sea Zone 3 Destroyers moved from 17 Sea Zone to 30 Sea Zone 3 Destroyers moved from 30 Sea Zone to 31 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 Infantry and 2 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 1 Infantry moved from 29 Sea Zone to Azores 1 Infantry and 1 S.Submarine moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Marine and 4 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Elite and 1 Infantry moved from 41 Sea Zone to Andalusia 1 Marine moved from 45 Sea Zone to Sardinia 6 B.Transports, 1 Battleship, 1 Destroyer, 2 S.Submarines and 3 Transports moved from 114 Sea Zone to 67 Sea Zone 1 Bomber and 6 S.Bombers moved from Broome to 67 Sea Zone 1 Bomber moved from Broome to 67 Sea Zone 1 Destroyer and 1 S.Submarine moved from 116 Sea Zone to 109 Sea Zone 1 Marine moved from Tarawa to 116 Sea Zone 2 Elites moved from Tarawa to 116 Sea Zone 1 Infantry moved from Tarawa to 116 Sea Zone 2 Elites, 1 Infantry, 1 Marine and 2 Transports moved from 116 Sea Zone to 120 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from 120 Sea Zone to Queensland 2 S.Bombers moved from Pearl Harbor to 67 Sea Zone 1 Destroyer moved from 98 Sea Zone to 116 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 1 Factory, 3 Infantrys, 2 S.Bombers, 4 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 1 Destroyer and 1 S.Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 109 Sea Zone Americans win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 67 Sea Zone Americans attack with 6 B.Transports, 1 Battleship, 2 Bombers, 1 Destroyer, 8 S.Bombers, 2 S.Submarines and 3 Transports Hisaichi defend with 4 Adv.Fighters, 4 Carriers, 7 Destroyers, 4 Fighters, 1 S.Submarine and 3 Transports Americans roll dice for 2 S.Submarines in 67 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 6 B.Transports, 1 Battleship, 2 Bombers, 1 Destroyer, 8 S.Bombers and 3 Transports in 67 Sea Zone, round 2 : 8/12 hits, 9.00 expected hits
Combat Hit Differential Summary :
Hisaichi : -0.17 Americans : -2.67
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@Whackamatt 8 hits. ool please
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max defense. save a destroyer until your subs are gone. lose early fighters before carriers.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Infantry and 1 Marine moved from Andalusia to 41 Sea Zone 1 Elite and 1 Infantry moved from Azores to 29 Sea Zone 1 Elite, 1 Infantry and 2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone 1 B.Transport and 1 Transport moved from 15 Sea Zone to 30 Sea Zone 3 Destroyers moved from 17 Sea Zone to 30 Sea Zone 3 Destroyers moved from 30 Sea Zone to 31 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 Infantry and 2 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 1 Infantry moved from 29 Sea Zone to Azores 1 Infantry and 1 S.Submarine moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Marine and 4 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Elite and 1 Infantry moved from 41 Sea Zone to Andalusia 1 Marine moved from 45 Sea Zone to Sardinia 6 B.Transports, 1 Battleship, 1 Destroyer, 2 S.Submarines and 3 Transports moved from 114 Sea Zone to 67 Sea Zone 1 Bomber and 6 S.Bombers moved from Broome to 67 Sea Zone 1 Bomber moved from Broome to 67 Sea Zone 1 Destroyer and 1 S.Submarine moved from 116 Sea Zone to 109 Sea Zone 1 Marine moved from Tarawa to 116 Sea Zone 2 Elites moved from Tarawa to 116 Sea Zone 1 Infantry moved from Tarawa to 116 Sea Zone 2 Elites, 1 Infantry, 1 Marine and 2 Transports moved from 116 Sea Zone to 120 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from 120 Sea Zone to Queensland 2 S.Bombers moved from Pearl Harbor to 67 Sea Zone 1 Destroyer moved from 98 Sea Zone to 116 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 1 Factory, 3 Infantrys, 2 S.Bombers, 4 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 1 Destroyer and 1 S.Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 109 Sea Zone Americans win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 67 Sea Zone Americans attack with 6 B.Transports, 1 Battleship, 2 Bombers, 1 Destroyer, 8 S.Bombers, 2 S.Submarines and 3 Transports Hisaichi defend with 4 Adv.Fighters, 4 Carriers, 7 Destroyers, 4 Fighters, 1 S.Submarine and 3 Transports Americans roll dice for 2 S.Submarines in 67 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 6 B.Transports, 1 Battleship, 2 Bombers, 1 Destroyer, 8 S.Bombers and 3 Transports in 67 Sea Zone, round 2 : 8/12 hits, 9.00 expected hits Hisaichi roll dice for 4 Adv.Fighters, 4 Carriers, 7 Destroyers, 4 Fighters and 3 Transports in 67 Sea Zone, round 2 : 10/22 hits, 9.50 expected hits 6 B.Transports owned by the Americans, 3 Transports owned by the Hisaichi, 5 Destroyers owned by the Hisaichi, 3 Transports owned by the Americans and 1 S.Submarine owned by the Americans lost in 67 Sea Zone Americans roll dice for 1 S.Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Battleship, 2 Bombers, 1 Destroyer and 8 S.Bombers in 67 Sea Zone, round 3 : 8/12 hits, 9.00 expected hits Hisaichi roll dice for 4 Adv.Fighters, 4 Carriers, 2 Destroyers and 4 Fighters in 67 Sea Zone, round 3 : 2/14 hits, 7.33 expected hits 2 Carriers owned by the Hisaichi, 1 Destroyer owned by the Americans, 1 Bomber owned by the Americans, 4 Fighters owned by the Hisaichi, 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 67 Sea Zone Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Battleship, 1 Bomber and 8 S.Bombers in 67 Sea Zone, round 4 : 8/10 hits, 8.00 expected hits Hisaichi roll dice for 4 Adv.Fighters and 2 Carriers in 67 Sea Zone, round 4 : 6/6 hits, 3.67 expected hits 2 Carriers owned by the Hisaichi, 1 Bomber owned by the Americans, 1 S.Submarine owned by the Hisaichi, 4 S.Bombers owned by the Americans, 1 Battleship owned by the Americans and 4 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone Americans win with 4 S.Bombers remaining. Battle score for attacker is -2 Casualties for Americans: 6 B.Transports, 1 Battleship, 2 Bombers, 1 Destroyer, 4 S.Bombers, 2 S.Submarines and 3 Transports Casualties for Hisaichi: 4 Adv.Fighters, 4 Carriers, 7 Destroyers, 4 Fighters, 1 S.Submarine and 3 Transports Non Combat Move - Americans 4 S.Bombers moved from 67 Sea Zone to Broome Place Units - Americans 3 S.Submarines placed in 71 Sea Zone Americans undo move 1. 1 B.Transport and 1 Transport placed in 98 Sea Zone 1 Factory placed in Andalusia 2 Infantrys placed in Portugal Americans undo move 3. 1 S.Bomber placed in Pearl Harbor 2 S.Submarines placed in 31 Sea Zone 2 S.Submarines placed in 71 Sea Zone 1 Infantry placed in Alaska 2 Infantrys and 1 S.Bomber placed in South Atlantic USA Americans undo move 7. Americans undo move 5. 2 Infantrys placed in Alaska 1 S.Bomber placed in South Atlantic USA 2 S.Submarines placed in 26 Sea Zone Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Hisaichi : -2.67 Americans : -4.17