Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
I don’t think so…
@captainwalker if its cool with you, can you reedit on your turn? mine are all done.
@dawgoneit yeah I can do that. Are you done with all of your countries?
@captainwalker yes
@dawgoneit no
TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Seleucid
1 hoplite moved from Antioch to Edessa
1 hoplite moved from Seleucia to Ninive
1 hoplite moved from Seleucia to Hatra
1 hoplite, 2 phalanxs and 1 warelephant moved from Attalia to Pessinus
1 warelephant moved from Attalia to Pessinus
1 phalanx moved from Antioch to SZ 61
2 hoplites moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 flagship, 3 hoplites, 1 phalanx, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
1 hoplite moved from Sidon to SZ 60
4 hoplites and 1 phalanx moved from SZ 60 to Salamis
2 hoplites moved from Sidon to Jerusalem
Purchase Units - Seleucid
Trigger SELtradeWALL: 1 wall gained by PlayerID named:Seleucid
Seleucid buy 2 cataphracts, 6 hoplites and 2 phalanxs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Salamis
Seleucid attack with 4 hoplites and 1 phalanx
Egypt defend with 1 wall and 1 warelephant
AAwall fire in Salamis : 1/1 hits, 0.50 expected hits
1 phalanx owned by the Seleucid lost in Salamis
Seleucid roll dice for 4 hoplites in Salamis, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 wall owned by the Egypt
Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 2 : 0/2 hits, 0.67 expected hits
Seleucid roll dice for 4 hoplites in Salamis, round 3 : 2/4 hits, 1.33 expected hits
Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 3 : 0/2 hits, 0.67 expected hits
1 warelephant owned by the Egypt and 1 wall owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 4 hoplites remaining. Battle score for attacker is 21
Casualties for Seleucid: 1 phalanx
Casualties for Egypt: 1 wall and 1 warelephant
Battle in Pessinus
Seleucid attack with 1 hoplite, 2 phalanxs and 2 warelephants
Pergamon defend with 1 catapult, 1 phalanx and 1 spearman
Seleucid roll dice for 1 hoplite, 2 phalanxs and 2 warelephants in Pessinus, round 2 : 2/5 hits, 3.17 expected hits
Pergamon roll dice for 1 catapult, 1 phalanx and 1 spearman in Pessinus, round 2 : 1/2 hits, 1.33 expected hits
1 catapult owned by the Pergamon, 1 hoplite owned by the Seleucid and 1 spearman owned by the Pergamon lost in Pessinus
Seleucid roll dice for 2 phalanxs and 2 warelephants in Pessinus, round 3 : 0/4 hits, 2.67 expected hits
Pergamon roll dice for 1 phalanx in Pessinus, round 3 : 1/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid lost in Pessinus
Seleucid roll dice for 1 phalanx and 2 warelephants in Pessinus, round 4 : 3/3 hits, 2.00 expected hits
Pergamon roll dice for 1 phalanx in Pessinus, round 4 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Pergamon lost in Pessinus
Seleucid win, taking Pessinus from Pergamon with 1 phalanx and 2 warelephants remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hoplite and 1 phalanx
Casualties for Pergamon: 1 catapult, 1 phalanx and 1 spearman
Non Combat Move - Seleucid
Place Units - Seleucid
1 wall placed in Seleucia
1 cataphract, 3 hoplites and 1 phalanx placed in Antioch
Seleucid undo move 2.
2 cataphracts, 2 hoplites and 1 phalanx placed in Antioch
4 hoplites and 1 phalanx placed in Seleucia
Research Technology - Seleucid
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Teredon: 5 cataphracts, 1 phalanx and 1 warelephant
EDIT: Adding units owned by Seleucid to Vologesia: 1 phalanx and 1 warelephant
EDIT: Adding units owned by Seleucid to Euphrates: 6 cataphracts
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Pergamon : -0.67
AAwall fire in Salamis : : 0.50
Egypt : -1.33
Seleucid : -2.50
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Seleucid
1 hoplite moved from Antioch to Edessa
1 hoplite moved from Seleucia to Ninive
1 hoplite moved from Seleucia to Hatra
1 hoplite, 2 phalanxs and 1 warelephant moved from Attalia to Pessinus
1 warelephant moved from Attalia to Pessinus
1 phalanx moved from Antioch to SZ 61
2 hoplites moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 flagship, 3 hoplites, 1 phalanx, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
1 hoplite moved from Sidon to SZ 60
4 hoplites and 1 phalanx moved from SZ 60 to Salamis
2 hoplites moved from Sidon to Jerusalem
Purchase Units - Seleucid
Trigger SELtradeWALL: 1 wall gained by PlayerID named:Seleucid
Seleucid buy 2 cataphracts, 6 hoplites and 2 phalanxs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Salamis
Seleucid attack with 4 hoplites and 1 phalanx
Egypt defend with 1 wall and 1 warelephant
AAwall fire in Salamis : 1/1 hits, 0.50 expected hits
1 phalanx owned by the Seleucid lost in Salamis
Seleucid roll dice for 4 hoplites in Salamis, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 wall owned by the Egypt
Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 2 : 0/2 hits, 0.67 expected hits
Seleucid roll dice for 4 hoplites in Salamis, round 3 : 2/4 hits, 1.33 expected hits
Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 3 : 0/2 hits, 0.67 expected hits
1 warelephant owned by the Egypt and 1 wall owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 4 hoplites remaining. Battle score for attacker is 21
Casualties for Seleucid: 1 phalanx
Casualties for Egypt: 1 wall and 1 warelephant
Battle in Pessinus
Seleucid attack with 1 hoplite, 2 phalanxs and 2 warelephants
Pergamon defend with 1 catapult, 1 phalanx and 1 spearman
Seleucid roll dice for 1 hoplite, 2 phalanxs and 2 warelephants in Pessinus, round 2 : 2/5 hits, 3.17 expected hits
Pergamon roll dice for 1 catapult, 1 phalanx and 1 spearman in Pessinus, round 2 : 1/2 hits, 1.33 expected hits
1 catapult owned by the Pergamon, 1 hoplite owned by the Seleucid and 1 spearman owned by the Pergamon lost in Pessinus
Seleucid roll dice for 2 phalanxs and 2 warelephants in Pessinus, round 3 : 0/4 hits, 2.67 expected hits
Pergamon roll dice for 1 phalanx in Pessinus, round 3 : 1/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid lost in Pessinus
Seleucid roll dice for 1 phalanx and 2 warelephants in Pessinus, round 4 : 3/3 hits, 2.00 expected hits
Pergamon roll dice for 1 phalanx in Pessinus, round 4 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Pergamon lost in Pessinus
Seleucid win, taking Pessinus from Pergamon with 1 phalanx and 2 warelephants remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hoplite and 1 phalanx
Casualties for Pergamon: 1 catapult, 1 phalanx and 1 spearman
Non Combat Move - Seleucid
Place Units - Seleucid
1 wall placed in Seleucia
1 cataphract, 3 hoplites and 1 phalanx placed in Antioch
Seleucid undo move 2.
2 cataphracts, 2 hoplites and 1 phalanx placed in Antioch
4 hoplites and 1 phalanx placed in Seleucia
Research Technology - Seleucid
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Teredon: 5 cataphracts, 1 phalanx and 1 warelephant
EDIT: Adding units owned by Seleucid to Vologesia: 1 phalanx and 1 warelephant
EDIT: Adding units owned by Seleucid to Euphrates: 6 cataphracts
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Euphrates: 1 cataphract
EDIT: Turning off Edit Mode
Seleucid spend 0 on tech rolls
Seleucid roll 5,5 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 84 PUs; end with 84 PUs
Seleucid collect 3 PUs from War Bonds; end with 87 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 85 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 84 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 80 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 79 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 78 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 84 PUs
Combat Hit Differential Summary :
Pergamon : -0.67
AAwall fire in Salamis : : 0.50
Egypt : -1.33
Seleucid : -2.50
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Egypt
7 archers, 1 catapult, 4 chariots, 1 leader, 6 phalanxs and 4 warelephants moved from Pharan to Jerusalem
1 phalanx moved from Memphis to SZ 58
1 phalanx and 1 trireme moved from SZ 58 to SZ 59
1 phalanx moved from SZ 59 to Jerusalem
Purchase Units - Egypt
Egypt buy 1 archer, 1 chariot and 2 phalanxs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Egypt
Battle in Jerusalem
Egypt attack with 7 archers, 1 catapult, 4 chariots, 1 leader, 7 phalanxs and 4 warelephants
Seleucid defend with 4 cataphracts, 5 hoplites, 1 leader, 4 phalanxs and 1 warelephant
Egypt roll dice for 7 archers, 1 catapult, 4 chariots, 1 leader, 7 phalanxs and 4 warelephants in Jerusalem, round 2 : 11/24 hits, 13.00 expected hits
Seleucid roll dice for 4 cataphracts, 5 hoplites, 1 leader, 4 phalanxs and 1 warelephant in Jerusalem, round 2 : 10/15 hits, 8.17 expected hits
Units damaged: 1 leader owned by the Egypt
3 chariots owned by the Egypt, 1 leader owned by the Seleucid, 4 cataphracts owned by the Seleucid, 5 hoplites owned by the Seleucid and 6 archers owned by the Egypt lost in Jerusalem
Egypt roll dice for 1 archer, 1 catapult, 1 chariot, 1 leader, 7 phalanxs and 4 warelephants in Jerusalem, round 3 : 8/15 hits, 9.50 expected hits
Seleucid roll dice for 4 phalanxs and 1 warelephant in Jerusalem, round 3 : 3/5 hits, 3.50 expected hits
1 chariot owned by the Egypt, 4 phalanxs owned by the Seleucid, 1 catapult owned by the Egypt, 1 archer owned by the Egypt and 1 warelephant owned by the Seleucid lost in Jerusalem
Egypt win, taking Jerusalem from Seleucid with 1 leader, 7 phalanxs and 4 warelephants remaining. Battle score for attacker is 26
Casualties for Egypt: 7 archers, 1 catapult and 4 chariots
Casualties for Seleucid: 4 cataphracts, 5 hoplites, 1 leader, 4 phalanxs and 1 warelephant
Non Combat Move - Egypt
1 bireme, 1 flagship, 1 quadrireme and 1 trireme moved from SZ 58 to SZ 56
2 phalanxs moved from Alexandria to Memphis
1 phalanx moved from Alexandria to Memphis
1 archer moved from Alexandria to Memphis
Place Units - Egypt
1 archer, 1 chariot and 2 phalanxs placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 0/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 34 PUs; end with 34 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 32 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 31 PUs
Units generate 1 techTokens; Egypt end with 1 techTokens
Units generate 3 PUs; Egypt end with 34 PUs
Combat Hit Differential Summary :
Egypt : -3.50
Egypt rolls : : 0.00
Seleucid : 1.33
Territory Summary for Egypt :
Memphis : 1 archer and 3 phalanxs
Jerusalem : 1 leader, 7 phalanxs and 4 warelephants
Alexandria : 1 archer, 1 catapult, 1 chariot, 1 city, 3 phalanxs and 2 walls
Cyrene : 1 archer
SZ 56 : 1 bireme, 1 flagship, 1 quadrireme and 1 trireme
SZ 59 : 1 trireme
Production/PUs Summary :
RomanRepublic : 66 / 64
GreekCityStates : 16 / 31
Pergamon : 22 / 26
Carthage : 55 / 51
Macedonia : 62 / 62
Bosporus : 29 / 28
Pontus : 9 / 7
Seleucid : 78 / 84
Egypt : 34 / 34
Parthia : 28 / 29
Armenia : 27 / 27
AI_Barbarians : 15 / 27
AI_Neutral : 141 / 325
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Parthia
1 archer moved from East to SZ 84
1 archer moved from SZ 84 to Sanina
1 archer moved from Albana to Sanina
1 catapult moved from Cyropolis to Sanina
1 archer, 1 cataphract and 1 horsearcher moved from Cyropolis to Sanina
Purchase Units - Parthia
Trigger PARnavalAcademy: 1 flagship gained by PlayerID named:Parthia
Trigger PARnavalWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 archer, 1 cataphract, 1 catapult and 1 horsearcher; Remaining resources: 0 PUs; 2 techTokens;
Combat - Parthia
Battle in Sanina
Parthia attack with 3 archers, 1 cataphract, 1 catapult and 1 horsearcher
AI_Neutral defend with 2 archer_neutrals and 4 cavalry_neutrals
Parthia roll dice for 1 flagship in Sanina, round 2 : 1/1 hits, 1.00 expected hits
Parthia roll dice for 3 archers, 1 cataphract, 1 catapult and 1 horsearcher in Sanina, round 2 : 3/6 hits, 2.33 expected hits
AI_Neutral roll dice for 2 archer_neutrals and 4 cavalry_neutrals in Sanina, round 2 : 4/6 hits, 2.00 expected hits
2 archers owned by the Parthia, 1 horsearcher owned by the Parthia, 4 cavalry_neutrals owned by the AI_Neutral and 1 catapult owned by the Parthia lost in Sanina
Parthia roll dice for 1 archer and 1 cataphract in Sanina, round 3 : 1/2 hits, 1.00 expected hits
AI_Neutral roll dice for 2 archer_neutrals in Sanina, round 3 : 2/2 hits, 1.33 expected hits
1 archer_neutral owned by the AI_Neutral, 1 archer owned by the Parthia and 1 cataphract owned by the Parthia lost in Sanina
AI_Neutral win with 1 archer_neutral remaining. Battle score for attacker is -45
Casualties for Parthia: 3 archers, 1 cataphract, 1 catapult and 1 horsearcher
Casualties for AI_Neutral: 1 archer_neutral and 4 cavalry_neutrals
Non Combat Move - Parthia
1 warelephant moved from Ecbatana to Cyropolis
2 archers and 1 catapult moved from Persepolis to Susa
1 warelephant moved from Persepolis to Susa
1 horsearcher moved from Susa to Cyropolis
Place Units - Parthia
1 wall placed in Persepolis
1 flagship placed in SZ 84
1 archer and 1 catapult placed in East
1 cataphract and 1 horsearcher placed in Persepolis
Parthia undo move 4.
Parthia undo move 3.
1 archer and 1 catapult placed in East
1 cataphract and 1 horsearcher placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 1,1 and gets 0 hits
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 28 PUs; end with 28 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 24 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 23 PUs
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 29 PUs
Combat Hit Differential Summary :
Parthia : 0.67
AI_Neutral : 2.67
Territory Summary for Parthia :
SZ 84 : 2 flagships and 1 trireme
Susa : 9 archers, 4 cataphracts, 2 catapults, 5 horsearchers, 1 leader, 2 walls and 6 warelephants
Cyropolis : 1 archer, 1 horsearcher and 1 warelephant
Persepolis : 1 cataphract, 1 city, 1 horsearcher and 4 walls
East : 1 archer, 1 catapult, 1 city, 3 walls and 1 warelephant
Production/PUs Summary :
RomanRepublic : 66 / 64
GreekCityStates : 16 / 31
Pergamon : 22 / 26
Carthage : 55 / 51
Macedonia : 62 / 62
Bosporus : 29 / 28
Pontus : 9 / 7
Seleucid : 78 / 84
Egypt : 34 / 34
Parthia : 28 / 29
Armenia : 27 / 27
AI_Barbarians : 15 / 27
AI_Neutral : 141 / 325
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Armenia
1 unit repaired.
1 cataphract moved from Amida to Ninive
1 horsearcher moved from Amida to Ninive
1 cataphract and 1 horsearcher moved from Amida to Hatra
1 cataphract and 1 horsearcher moved from Amida to Edessa
Purchase Units - Armenia
Trigger ARMquadriremes: buyQuadrireme removed from ArmeniaProduction
Trigger ARMquadriremes: buyQuadriremeX added to ArmeniaProduction
Trigger ARMquadriremesWALL: 1 wall gained by PlayerID named:Armenia
Armenia buy 1 cataphract, 1 catapult and 2 horsearchers; Remaining resources: 0 PUs; 2 techTokens;
Combat - Armenia
Battle in Hatra
Armenia attack with 1 cataphract and 1 horsearcher
Seleucid defend with 1 hoplite
Armenia roll dice for 1 cataphract and 1 horsearcher in Hatra, round 2 : 1/2 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite in Hatra, round 2 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid and 1 horsearcher owned by the Armenia lost in Hatra
Armenia win, taking Hatra from Seleucid with 1 cataphract remaining. Battle score for attacker is 1
Casualties for Armenia: 1 horsearcher
Casualties for Seleucid: 1 hoplite
Battle in Edessa
Armenia attack with 1 cataphract and 1 horsearcher
Seleucid defend with 1 hoplite
Armenia roll dice for 1 cataphract and 1 horsearcher in Edessa, round 2 : 1/2 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite in Edessa, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Edessa
Armenia win, taking Edessa from Seleucid with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Battle in Ninive
Armenia attack with 1 cataphract and 1 horsearcher
Seleucid defend with 1 hoplite
Armenia roll dice for 1 cataphract and 1 horsearcher in Ninive, round 2 : 0/2 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite in Ninive, round 2 : 0/1 hits, 0.50 expected hits
Armenia roll dice for 1 cataphract and 1 horsearcher in Ninive, round 3 : 1/2 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite in Ninive, round 3 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Ninive
Armenia win, taking Ninive from Seleucid with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Non Combat Move - Armenia
5 cataphracts and 1 leader moved from Amida to Satala
2 catapults, 6 skirmishers and 6 spearmen moved from Artaxata to Trapezus
1 cataphract moved from Armavira to Satala
9 spearmen moved from Phasis to Trapezus
1 skirmisher moved from Phasis to Trapezus
3 skirmishers moved from Phasis to Trapezus
1 spearman moved from Armavira to Phasis
Place Units - Armenia
1 cataphract, 1 catapult, 1 horsearcher and 1 wall placed in Armavira
1 horsearcher placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia roll 6,6 and gets 2 hits
Armenia removing all Technology Tokens after successful research.
Armenia discover warCollege
Activate Technology - Armenia
Armenia activating warCollege
Turn Complete - Armenia
Armenia collect 41 PUs; end with 41 PUs
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 40 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -3 PUs; end with 37 PUs
Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 36 PUs
Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 35 PUs
Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 34 PUs
Units generate 2 techTokens; Armenia end with 2 techTokens
Units generate 6 PUs; Armenia end with 40 PUs
Combat Hit Differential Summary :
Armenia : 0.33
Seleucid : -1.00
Territory Summary for Armenia :
Albana : 1 city, 1 horsearcher and 4 walls
Edessa : 1 flag, 1 cataphract and 1 horsearcher
Phasis : 1 spearman
Ninive : 1 flag, 1 cataphract and 1 horsearcher
Amida : 1 flag
Trapezus : 1 flag, 2 catapults, 11 skirmishers and 15 spearmen
Armavira : 1 cataphract, 2 catapults, 1 city, 1 horsearcher, 1 skirmisher and 4 walls
SZ 83 : 1 bireme
Hatra : 1 flag, 1 cataphract
Satala : 6 cataphracts and 1 leader
Production/PUs Summary :
RomanRepublic : 66 / 64
GreekCityStates : 16 / 31
Pergamon : 22 / 26
Carthage : 55 / 51
Macedonia : 62 / 62
Bosporus : 29 / 28
Pontus : 9 / 7
Seleucid : 64 / 84
Egypt : 34 / 34
Parthia : 28 / 29
Armenia : 41 / 40
AI_Barbarians : 15 / 27
AI_Neutral : 141 / 325
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - RomanRepublic
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by GreekCityStates from SZ 28: 1 bireme
EDIT: Adding units owned by GreekCityStates to SZ 27: 1 bireme
EDIT: Turning off Edit Mode
1 cataphract, 1 catapult and 2 legionaires moved from Toletum to Tarraco
Purchase Units - RomanRepublic
Trigger ROMsupraremes: buySuprareme removed from RomanRepublicProduction
Trigger ROMsupraremes: buySupraremeX added to RomanRepublicProduction
Trigger ROMsupraremesWALL: 1 wall gained by PlayerID named:RomanRepublic
RomanRepublic buy 1 bireme, 1 catapult, 1 legionaire, 1 skirmisher, 1 suprareme and 1 trireme; Remaining resources: 0 PUs; 2 techTokens;
Combat - RomanRepublic
Battle in Tarraco
RomanRepublic attack with 1 cataphract, 1 catapult and 2 legionaires
AI_Barbarians defend with 1 leader
RomanRepublic roll dice for 1 cataphract, 1 catapult and 2 legionaires in Tarraco, round 2 : 2/4 hits, 2.00 expected hits
AI_Neutral roll dice for 1 leader in Tarraco, round 2 : 0/1 hits, 0.17 expected hits
1 leader owned by the AI_Barbarians lost in Tarraco
RomanRepublic win, taking Tarraco from AI_Neutral with 1 cataphract, 1 catapult and 2 legionaires remaining. Battle score for attacker is 0
Casualties for AI_Barbarians: 1 leader
Non Combat Move - RomanRepublic
1 bireme and 1 trireme moved from SZ 35 to SZ 28
2 legionaires and 2 skirmishers moved from Ariminum to Patavium
1 ballista moved from Salapia to Ariminum
1 legionaire moved from Capua to Roma
1 legionaire and 1 skirmisher moved from Salapia to Ariminum
Place Units - RomanRepublic
1 wall placed in Valentia
1 bireme, 1 suprareme and 1 trireme placed in SZ 28
1 catapult, 1 legionaire and 1 skirmisher placed in Roma
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic roll 5,3 and gets 0 hits
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 66 PUs; end with 66 PUs
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 64 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 59 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 56 PUs
Units generate 2 techTokens; RomanRepublic end with 2 techTokens
Units generate 6 PUs; RomanRepublic end with 62 PUs
Combat Hit Differential Summary :
RomanRepublic : 0.00
AI_Neutral : -0.17
Territory Summary for RomanRepublic :
Sparta : 1 legionaire and 1 skirmisher
Croton : 1 legionaire
Arretium : 1 wall
Roma : 1 catapult, 1 city, 4 legionaires, 2 skirmishers and 2 walls
Verona : 1 flag
Tarraco : 1 flag, 1 cataphract, 1 catapult and 2 legionaires
Aleria : 1 flag
Messana : 7 legionaires, 3 skirmishers and 1 wall
Toletum : 1 flag, 1 skirmisher
Capua : 2 legionaires, 1 skirmisher and 1 wall
Salapia : 1 wall
SZ 28 : 4 biremes, 1 flagship, 3 quadriremes, 2 quinqueremes, 1 suprareme and 5 triremes
Genua : 1 flag, 1 legionaire
Ariminum : 1 ballista, 1 legionaire and 1 skirmisher
Valentia : 1 catapult, 1 city, 2 legionaires, 3 skirmishers and 4 walls
Patavium : 1 flag, 1 ballista, 2 cataphracts, 1 leader, 11 legionaires and 2 skirmishers
Production/PUs Summary :
RomanRepublic : 66 / 62
GreekCityStates : 16 / 31
Pergamon : 22 / 26
Carthage : 53 / 51
Macedonia : 60 / 62
Bosporus : 29 / 28
Pontus : 9 / 7
Seleucid : 64 / 84
Egypt : 34 / 34
Parthia : 28 / 29
Armenia : 41 / 40
AI_Barbarians : 17 / 29
AI_Neutral : 143 / 472
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 50 to SZ 53
1 hoplite moved from Sparta to SZ 53
1 archer moved from Sparta to SZ 53
1 archer, 1 bireme, 1 hoplite and 1 trireme moved from SZ 53 to SZ 50
1 archer moved from SZ 50 to Corinth
1 hoplite moved from SZ 50 to Corinth
1 cavalry moved from Sparta to Corinth
Purchase Units - GreekCityStates
Trigger GCCsupraremes: buySuprareme removed from GreekCityStatesProduction
Trigger GCCsupraremes: buySupraremeX added to GreekCityStatesProduction
Trigger GCCsupraremes: 1 wall gained by PlayerID named:GreekCityStates
Trigger GCCsupraremesWALL: 1 wall gained by PlayerID named:GreekCityStates
GreekCityStates buy 1 archer, 1 bireme, 1 catapult and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 1 archer, 1 cavalry and 1 hoplite
Macedonia defend with 2 warriors
GreekCityStates roll dice for 1 flagship in Corinth, round 2 : 1/1 hits, 1.00 expected hits
GreekCityStates roll dice for 1 archer, 1 cavalry and 1 hoplite in Corinth, round 2 : 1/3 hits, 1.17 expected hits
Macedonia roll dice for 2 warriors in Corinth, round 2 : 0/2 hits, 0.67 expected hits
2 warriors owned by the Macedonia lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 1 archer, 1 cavalry and 1 hoplite remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 warriors
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer, 1 catapult, 1 skirmisher and 2 walls placed in Sparta
1 bireme placed in SZ 67
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates rolls : 0/1 hits, 0.00 expected hits
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 22 PUs; end with 22 PUs
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 21 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 19 PUs
Units generate 1 techTokens; GreekCityStates end with 1 techTokens
Units generate 3 PUs; GreekCityStates end with 22 PUs
Combat Hit Differential Summary :
GreekCityStates rolls : : 0.00
Macedonia : -0.67
GreekCityStates : -0.17
Territory Summary for GreekCityStates :
Sparta : 2 archers, 3 catapults, 1 city, 1 hoplite, 1 leader, 1 skirmisher and 4 walls
Corinth : 1 archer, 1 cavalry and 1 hoplite
SZ 67 : 1 bireme and 2 quadriremes
Aleria : 1 hoplite
Massilia : 2 hoplites and 2 walls
Syracuse : 2 cavalrys, 4 hoplites, 4 skirmishers and 4 walls
SZ 28 : 1 trireme
SZ 27 : 1 bireme
SZ 50 : 1 bireme, 1 flagship and 1 trireme
Production/PUs Summary :
RomanRepublic : 66 / 62
GreekCityStates : 22 / 22
Pergamon : 22 / 26
Carthage : 53 / 51
Macedonia : 54 / 62
Bosporus : 29 / 28
Pontus : 9 / 7
Seleucid : 64 / 84
Egypt : 34 / 34
Parthia : 28 / 29
Armenia : 41 / 40
AI_Barbarians : 17 / 29
AI_Neutral : 143 / 472
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pergamon
1 phalanx and 2 spearmen moved from Sardis to Pessinus
1 catapult moved from Sardis to Pessinus
2 skirmishers moved from Sardis to Pessinus
1 skirmisher moved from Halicarnassus to Attalia
1 phalanx moved from Sardis to Attalia
1 spearman moved from Sardis to Attalia
Purchase Units - Pergamon
Pergamon buy 1 catapult, 1 phalanx and 2 spearmen; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pergamon
Battle in Pessinus
Pergamon attack with 1 catapult, 1 phalanx, 2 skirmishers and 2 spearmen
Seleucid defend with 1 phalanx and 2 warelephants
Pergamon roll dice for 1 catapult, 1 phalanx, 2 skirmishers and 2 spearmen in Pessinus, round 2 : 1/6 hits, 2.00 expected hits
Seleucid roll dice for 1 phalanx and 2 warelephants in Pessinus, round 2 : 2/3 hits, 1.83 expected hits
2 skirmishers owned by the Pergamon and 1 warelephant owned by the Seleucid lost in Pessinus
Pergamon roll dice for 1 catapult, 1 phalanx and 2 spearmen in Pessinus, round 3 : 2/4 hits, 1.67 expected hits
Seleucid roll dice for 1 phalanx and 1 warelephant in Pessinus, round 3 : 2/2 hits, 1.33 expected hits
1 phalanx owned by the Seleucid, 1 warelephant owned by the Seleucid and 2 spearmen owned by the Pergamon lost in Pessinus
Pergamon win, taking Pessinus from Seleucid with 1 catapult and 1 phalanx remaining. Battle score for attacker is 11
Casualties for Pergamon: 2 skirmishers and 2 spearmen
Casualties for Seleucid: 1 phalanx and 2 warelephants
Battle in Attalia
Pergamon attack with 1 phalanx, 1 skirmisher and 1 spearman
Seleucid defend with 1 hoplite
Pergamon roll dice for 1 phalanx, 1 skirmisher and 1 spearman in Attalia, round 2 : 0/3 hits, 0.83 expected hits
Seleucid roll dice for 1 hoplite in Attalia, round 2 : 0/1 hits, 0.50 expected hits
Pergamon roll dice for 1 phalanx, 1 skirmisher and 1 spearman in Attalia, round 3 : 1/3 hits, 0.83 expected hits
Seleucid roll dice for 1 hoplite in Attalia, round 3 : 1/1 hits, 0.50 expected hits
1 skirmisher owned by the Pergamon and 1 hoplite owned by the Seleucid lost in Attalia
Pergamon win, taking Attalia from Seleucid with 1 phalanx and 1 spearman remaining. Battle score for attacker is 3
Casualties for Pergamon: 1 skirmisher
Casualties for Seleucid: 1 hoplite
Non Combat Move - Pergamon
Place Units - Pergamon
1 catapult, 1 phalanx and 2 spearmen placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon rolls : 0/1 hits, 0.00 expected hits
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 28 PUs; end with 28 PUs
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 27 PUs
Units generate 1 techTokens; Pergamon end with 1 techTokens
Units generate 3 PUs; Pergamon end with 30 PUs
Combat Hit Differential Summary :
Pergamon : -1.33
Seleucid : 0.83
Pergamon rolls : : 0.00
Territory Summary for Pergamon :
Sparta : 2 cavalrys and 2 phalanxs
Barcino : 3 spearmen and 2 walls
Halicarnassus : 1 spearman and 2 walls
Pergamum : 2 skirmishers and 2 walls
Pessinus : 1 flag, 1 catapult and 1 phalanx
SZ 67 : 1 flagship and 2 triremes
Sardis : 1 catapult, 1 city, 1 leader, 1 phalanx, 5 spearmen and 4 walls
Attalia : 1 flag, 1 phalanx and 1 spearman
Production/PUs Summary :
RomanRepublic : 66 / 62
GreekCityStates : 22 / 22
Pergamon : 28 / 30
Carthage : 53 / 51
Macedonia : 54 / 62
Bosporus : 29 / 28
Pontus : 9 / 7
Seleucid : 58 / 84
Egypt : 34 / 34
Parthia : 28 / 29
Armenia : 41 / 40
AI_Barbarians : 17 / 29
AI_Neutral : 143 / 472
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Carthage
1 unit repaired.
8 cavalrys, 4 hoplites, 1 leader and 3 warelephants moved from Cartenna to Siga
1 cavalry moved from Corduba to Acci
1 phalanx moved from Corduba to Acci
3 cavalrys, 2 hoplites and 3 phalanxs moved from Corduba to Castulo
2 hoplites moved from Gades to Acci
2 biremes moved from SZ 29 to SZ 30
2 biremes and 2 triremes moved from SZ 30 to SZ 31
2 triremes moved from SZ 31 to SZ 32
1 suprareme moved from SZ 33 to SZ 32
1 phalanx moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 32
1 hoplite, 1 phalanx and 1 suprareme moved from SZ 32 to SZ 33
2 biremes moved from SZ 32 to SZ 33
Purchase Units - Carthage
Trigger CARsupraremes: buySuprareme removed from CarthageProduction
Trigger CARsupraremes: buySupraremeX added to CarthageProduction
Trigger CARsupraremesWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 1 city and 1 warelephant; Remaining resources: 1 PUs; 2 techTokens;
Combat - Carthage
Battle in Siga
Carthage attack with 8 cavalrys, 4 hoplites, 1 leader and 3 warelephants
AI_Neutral defend with 7 spearman_neutrals
Carthage roll dice for 8 cavalrys, 4 hoplites, 1 leader and 3 warelephants in Siga, round 2 : 7/16 hits, 7.67 expected hits
AI_Neutral roll dice for 7 spearman_neutrals in Siga, round 2 : 5/7 hits, 2.33 expected hits
Units damaged: 1 leader owned by the Carthage
4 cavalrys owned by the Carthage and 7 spearman_neutrals owned by the AI_Neutral lost in Siga
Carthage win, taking Siga from AI_Neutral with 4 cavalrys, 4 hoplites, 1 leader and 3 warelephants remaining. Battle score for attacker is -24
Casualties for Carthage: 4 cavalrys
Casualties for AI_Neutral: 7 spearman_neutrals
Battle in Castulo
Carthage attack with 3 cavalrys, 2 hoplites and 3 phalanxs
AI_Neutral defend with 3 warrior_neutrals
Carthage roll dice for 3 cavalrys, 2 hoplites and 3 phalanxs in Castulo, round 2 : 2/8 hits, 3.17 expected hits
AI_Neutral roll dice for 3 warrior_neutrals in Castulo, round 2 : 0/3 hits, 1.00 expected hits
2 warrior_neutrals owned by the AI_Neutral lost in Castulo
Carthage roll dice for 3 cavalrys, 2 hoplites and 3 phalanxs in Castulo, round 3 : 5/8 hits, 3.17 expected hits
AI_Neutral roll dice for 1 warrior_neutral in Castulo, round 3 : 0/1 hits, 0.33 expected hits
1 warrior_neutral owned by the AI_Neutral lost in Castulo
Carthage win, taking Castulo from AI_Neutral with 3 cavalrys, 2 hoplites and 3 phalanxs remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 3 warrior_neutrals
Battle in Acci
Carthage attack with 1 cavalry, 2 hoplites and 1 phalanx
AI_Barbarians defend with 1 warrior
Carthage roll dice for 1 cavalry, 2 hoplites and 1 phalanx in Acci, round 2 : 3/4 hits, 1.50 expected hits
AI_Neutral roll dice for 1 warrior in Acci, round 2 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Carthage and 1 warrior owned by the AI_Barbarians lost in Acci
Carthage win, taking Acci from AI_Neutral with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 0
Casualties for Carthage: 1 cavalry
Casualties for AI_Barbarians: 1 warrior
Non Combat Move - Carthage
1 hoplite and 1 phalanx moved from SZ 33 to Lilybaeum
Place Units - Carthage
1 city placed in Lilybaeum
1 warelephant placed in Gades
1 wall placed in Carthago
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage roll 5,6 and gets 1 hit
Carthage removing all Technology Tokens after successful research.
Carthage discover siegeWeapons
Activate Technology - Carthage
Carthage activating siegeWeapons
Turn Complete - Carthage
Carthage collect 58 PUs; end with 59 PUs
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 56 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 55 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 51 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 50 PUs
Units generate 3 techTokens; Carthage end with 3 techTokens
Units generate 9 PUs; Carthage end with 59 PUs
Combat Hit Differential Summary :
Carthage : 1.50
AI_Neutral : 2.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
1 warrior moved from Rhodos to SZ 68
1 leader, 7 phalanxs, 2 skirmishers and 2 warriors moved from Athens to Corinth
4 cavalrys moved from Larissa to Corinth
5 cavalrys moved from Delphi to Corinth
1 phalanx moved from Delphi to Athens
2 phalanxs moved from Dodona to Larissa
2 warriors moved from Dodona to Delphi
1 skirmisher moved from Delphi to Dodona
1 skirmisher moved from Delphi to Athens
2 skirmishers and 5 warriors moved from Thessalonica to Larissa
4 phalanxs, 1 skirmisher and 1 warrior moved from Apollonia to Pella
Purchase Units - Macedonia
Macedonia buy 4 cavalrys, 2 phalanxs, 2 skirmishers and 2 warriors; Remaining resources: 0 PUs; 2 techTokens;
Combat - Macedonia
Battle in Corinth
Macedonia attack with 9 cavalrys, 1 leader, 7 phalanxs, 2 skirmishers and 2 warriors
GreekCityStates defend with 1 archer, 1 cavalry and 1 hoplite
Macedonia roll dice for 9 cavalrys, 1 leader, 7 phalanxs, 2 skirmishers and 2 warriors in Corinth, round 2 : 8/21 hits, 8.33 expected hits
GreekCityStates roll dice for 1 archer, 1 cavalry and 1 hoplite in Corinth, round 2 : 0/3 hits, 1.50 expected hits
1 hoplite owned by the GreekCityStates, 1 archer owned by the GreekCityStates and 1 cavalry owned by the GreekCityStates lost in Corinth
Macedonia win, taking Corinth from GreekCityStates with 9 cavalrys, 1 leader, 7 phalanxs, 2 skirmishers and 2 warriors remaining. Battle score for attacker is 21
Casualties for GreekCityStates: 1 archer, 1 cavalry and 1 hoplite
Non Combat Move - Macedonia
Place Units - Macedonia
2 skirmishers and 1 warrior placed in Apollonia
4 cavalrys, 2 phalanxs and 1 warrior placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 5,4 and gets 0 hits
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 60 PUs; end with 60 PUs
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 59 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 58 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 57 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 52 PUs
Units generate 2 techTokens; Macedonia end with 2 techTokens
Units generate 6 PUs; Macedonia end with 58 PUs
Combat Hit Differential Summary :
Macedonia : -0.33
GreekCityStates : -1.50
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Bosporus
5 cataphracts, 7 cavalrys, 1 horsearcher and 1 leader moved from Napoca to Aquincum
6 horsearchers moved from Tyras to Aquincum
3 cavalrys moved from Olbia to Napoca
1 horsearcher moved from Theodesia to Olbia
1 cataphract moved from Theodesia to Olbia
1 cavalry moved from Theodesia to Olbia
Purchase Units - Bosporus
Bosporus buy 4 hoplites; Remaining resources: 0 PUs; 1 techTokens;
Combat - Bosporus
Battle in Aquincum
Bosporus attack with 5 cataphracts, 7 cavalrys, 7 horsearchers and 1 leader
AI_Neutral defend with 4 archer_neutrals and 4 warrior_neutrals
Bosporus roll dice for 5 cataphracts, 7 cavalrys, 7 horsearchers and 1 leader in Aquincum, round 2 : 10/20 hits, 6.67 expected hits
AI_Neutral roll dice for 4 archer_neutrals and 4 warrior_neutrals in Aquincum, round 2 : 6/8 hits, 4.00 expected hits
Units damaged: 1 leader owned by the Bosporus
4 archer_neutrals owned by the AI_Neutral, 4 warrior_neutrals owned by the AI_Neutral and 5 horsearchers owned by the Bosporus lost in Aquincum
Bosporus win, taking Aquincum from AI_Neutral with 5 cataphracts, 7 cavalrys, 2 horsearchers and 1 leader remaining. Battle score for attacker is -30
Casualties for Bosporus: 5 horsearchers
Casualties for AI_Neutral: 4 archer_neutrals and 4 warrior_neutrals
Non Combat Move - Bosporus
1 flagship and 1 quadrireme moved from SZ 75 to SZ 80
2 archers moved from Sinda to SZ 80
2 archers, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 76
1 bireme moved from SZ 72 to SZ 75
1 archer moved from Theodesia to SZ 75
1 archer and 1 bireme moved from SZ 75 to SZ 76
3 archers moved from SZ 76 to Sinope
1 hoplite moved from Tanais to Azara
3 hoplites moved from Azara to Sinda
Place Units - Bosporus
4 hoplites placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 0/1 hits, 0.00 expected hits
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 33 PUs; end with 33 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 32 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 30 PUs
Units generate 1 techTokens; Bosporus end with 1 techTokens
Units generate 3 PUs; Bosporus end with 33 PUs
Combat Hit Differential Summary :
Bosporus rolls : : 0.00
Bosporus : 3.33
AI_Neutral : 2.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 skirmisher moved from Heraclea Pontica to Pessinus
1 skirmisher moved from Heraclea Pontica to Pessinus
6 phalanxs moved from Heraclea Pontica to Sinope
1 catapult moved from Heraclea Pontica to Pessinus
1 chariot moved from Heraclea Pontica to Pessinus
1 trireme moved from SZ 76 to SZ 80
Purchase Units - Pontus
Pontus buy 1 hoplite; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pontus
Battle in Pessinus
Pontus attack with 1 catapult, 1 chariot and 2 skirmishers
Pergamon defend with 1 catapult and 1 phalanx
Pontus roll dice for 1 catapult, 1 chariot and 2 skirmishers in Pessinus, round 2 : 1/4 hits, 1.17 expected hits
Pergamon roll dice for 1 catapult and 1 phalanx in Pessinus, round 2 : 0/1 hits, 0.83 expected hits
1 catapult owned by the Pergamon lost in Pessinus
Pontus roll dice for 1 catapult, 1 chariot and 2 skirmishers in Pessinus, round 3 : 0/4 hits, 1.17 expected hits
Pergamon roll dice for 1 phalanx in Pessinus, round 3 : 1/1 hits, 0.67 expected hits
1 skirmisher owned by the Pontus lost in Pessinus
Pontus roll dice for 1 catapult, 1 chariot and 1 skirmisher in Pessinus, round 4 : 2/3 hits, 1.00 expected hits
Pergamon roll dice for 1 phalanx in Pessinus, round 4 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Pergamon lost in Pessinus
Pontus win, taking Pessinus from Pergamon with 1 catapult, 1 chariot and 1 skirmisher remaining. Battle score for attacker is 12
Casualties for Pergamon: 1 catapult and 1 phalanx
Casualties for Pontus: 1 skirmisher
Non Combat Move - Pontus
7 chariots, 5 hoplites, 1 leader and 8 skirmishers moved from Heraclea Pontica to Sinope
Place Units - Pontus
1 hoplite placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 0/1 hits, 0.00 expected hits
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 12 PUs; end with 12 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 25unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 11 PUs
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 10 PUs
Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 9 PUs
Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 8 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 7 PUs
Units generate 1 techTokens; Pontus end with 1 techTokens
Units generate 3 PUs; Pontus end with 10 PUs
Combat Hit Differential Summary :
Pontus : -0.33
Pergamon : -1.17
Pontus rolls : : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
1 hoplite moved from Salamis to SZ 62
1 quadrireme moved from SZ 60 to SZ 62
2 hoplites moved from Salamis to SZ 62
1 bireme and 1 hoplite moved from SZ 62 to SZ 66
1 hoplite moved from SZ 66 to Cydonia
2 hoplites and 1 quadrireme moved from SZ 62 to SZ 61
1 flagship moved from SZ 60 to SZ 61
1 trireme moved from SZ 60 to SZ 61
1 hoplite moved from Salamis to SZ 61
1 quinquereme moved from SZ 60 to SZ 61
1 phalanx moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
4 hoplites and 1 phalanx moved from SZ 61 to Attalia
1 cataphract and 1 hoplite moved from Antioch to Edessa
5 cataphracts moved from Euphrates to Seleucia
3 cataphracts moved from Seleucia to Ninive
2 cataphracts moved from Seleucia to Hatra
1 hoplite moved from Seleucia to Ninive
1 hoplite moved from Seleucia to Hatra
1 cataphract moved from Antioch to Edessa
1 phalanx and 1 warelephant moved from Vologesia to Seleucia
Purchase Units - Seleucid
Seleucid buy 3 hoplites and 7 phalanxs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Cydonia
Battle in Hatra
Seleucid attack with 2 cataphracts and 1 hoplite
Armenia defend with 1 cataphract
Seleucid roll dice for 2 cataphracts and 1 hoplite in Hatra, round 2 : 2/3 hits, 1.33 expected hits
Armenia roll dice for 1 cataphract in Hatra, round 2 : 1/1 hits, 0.33 expected hits
1 hoplite owned by the Seleucid and 1 cataphract owned by the Armenia lost in Hatra
Seleucid win, taking Cydonia from Pergamon, taking Hatra from Armenia with 2 cataphracts remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 hoplite
Casualties for Armenia: 1 cataphract
Battle in Edessa
Seleucid attack with 2 cataphracts and 1 hoplite
Armenia defend with 1 cataphract and 1 horsearcher
Seleucid roll dice for 2 cataphracts and 1 hoplite in Edessa, round 2 : 0/3 hits, 1.33 expected hits
Armenia roll dice for 1 cataphract and 1 horsearcher in Edessa, round 2 : 1/2 hits, 0.67 expected hits
1 hoplite owned by the Seleucid lost in Edessa
Seleucid roll dice for 2 cataphracts in Edessa, round 3 : 1/2 hits, 1.00 expected hits
Armenia roll dice for 1 cataphract and 1 horsearcher in Edessa, round 3 : 0/2 hits, 0.67 expected hits
1 horsearcher owned by the Armenia lost in Edessa
Seleucid roll dice for 2 cataphracts in Edessa, round 4 : 0/2 hits, 1.00 expected hits
Armenia roll dice for 1 cataphract in Edessa, round 4 : 1/1 hits, 0.33 expected hits
1 cataphract owned by the Seleucid lost in Edessa
Seleucid roll dice for 1 cataphract in Edessa, round 5 : 1/1 hits, 0.50 expected hits
Armenia roll dice for 1 cataphract in Edessa, round 5 : 0/1 hits, 0.33 expected hits
1 cataphract owned by the Armenia lost in Edessa
Seleucid win, taking Edessa from Armenia with 1 cataphract remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 cataphract and 1 hoplite
Casualties for Armenia: 1 cataphract and 1 horsearcher
Battle in Attalia
Seleucid attack with 4 hoplites and 1 phalanx
Pergamon defend with 1 phalanx and 1 spearman
Seleucid roll dice for 1 flagship in Attalia, round 2 : 1/1 hits, 1.00 expected hits
Seleucid roll dice for 4 hoplites and 1 phalanx in Attalia, round 2 : 3/5 hits, 1.83 expected hits
Pergamon roll dice for 1 phalanx and 1 spearman in Attalia, round 2 : 2/2 hits, 1.00 expected hits
2 hoplites owned by the Seleucid, 1 phalanx owned by the Pergamon and 1 spearman owned by the Pergamon lost in Attalia
Seleucid win, taking Attalia from Pergamon with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 0
Casualties for Seleucid: 2 hoplites
Casualties for Pergamon: 1 phalanx and 1 spearman
Battle in Ninive
Seleucid attack with 3 cataphracts and 1 hoplite
Armenia defend with 1 cataphract and 1 horsearcher
Seleucid roll dice for 3 cataphracts and 1 hoplite in Ninive, round 2 : 1/4 hits, 1.83 expected hits
Armenia roll dice for 1 cataphract and 1 horsearcher in Ninive, round 2 : 1/2 hits, 0.67 expected hits
1 hoplite owned by the Seleucid and 1 horsearcher owned by the Armenia lost in Ninive
Seleucid roll dice for 3 cataphracts in Ninive, round 3 : 2/3 hits, 1.50 expected hits
Armenia roll dice for 1 cataphract in Ninive, round 3 : 0/1 hits, 0.33 expected hits
1 cataphract owned by the Armenia lost in Ninive
Seleucid win, taking Ninive from Armenia with 3 cataphracts remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Casualties for Armenia: 1 cataphract and 1 horsearcher
Non Combat Move - Seleucid
Place Units - Seleucid
1 hoplite and 7 phalanxs placed in Antioch
2 hoplites placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 5,5 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 79 PUs; end with 79 PUs
Seleucid collect 1 PU from War Bonds; end with 80 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 79 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 78 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 76 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 75 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 74 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 80 PUs
Combat Hit Differential Summary :
Armenia : 0.67
Pergamon : 1.00
Seleucid : -0.33
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Egypt
1 unit repaired.
1 warelephant moved from Jerusalem to Petra
Egypt take Petra from Seleucid
1 warelephant moved from Jerusalem to Bostra
Egypt take Bostra from Seleucid
1 phalanx moved from Jerusalem to Sidon
Egypt take Sidon from Seleucid
1 phalanx moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
Purchase Units - Egypt
Egypt buy 1 archer, 1 catapult, 1 chariot and 1 phalanx; Remaining resources: 4 PUs; 1 techTokens;
Combat - Egypt
Non Combat Move - Egypt
1 bireme moved from SZ 56 to SZ 57
1 archer moved from Alexandria to SZ 57
1 catapult and 1 phalanx moved from Alexandria to SZ 56
1 catapult, 1 flagship, 1 phalanx, 1 quadrireme and 1 trireme moved from SZ 56 to SZ 58
1 archer and 1 bireme moved from SZ 57 to SZ 58
1 trireme moved from SZ 59 to SZ 58
1 archer, 1 catapult and 1 phalanx moved from SZ 58 to Pharan
1 archer and 3 phalanxs moved from Memphis to Pharan
1 chariot moved from Alexandria to Jerusalem
2 phalanxs moved from Alexandria to Memphis
Place Units - Egypt
1 archer, 1 catapult, 1 chariot and 1 phalanx placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 0/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 52 PUs; end with 56 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 54 PUs
Units generate 1 techTokens; Egypt end with 1 techTokens
Units generate 3 PUs; Egypt end with 57 PUs
Combat Hit Differential Summary :
Egypt rolls : : 0.00
Territory Summary for Egypt :
Memphis : 2 phalanxs
Jerusalem : 1 chariot, 1 leader, 5 phalanxs and 2 warelephants
Alexandria : 1 archer, 1 catapult, 1 chariot, 1 city, 1 phalanx and 2 walls
Damascus : 1 flag, 1 phalanx
Petra : 1 warelephant
Cyrene : 1 archer
Bostra : 1 flag, 1 warelephant
SZ 58 : 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
Sidon : 1 phalanx
Pharan : 2 archers, 1 catapult and 4 phalanxs
Production/PUs Summary :
RomanRepublic : 66 / 62
GreekCityStates : 16 / 22
Pergamon : 18 / 30
Carthage : 58 / 59
Macedonia : 60 / 58
Bosporus : 33 / 33
Pontus : 12 / 10
Seleucid : 61 / 80
Egypt : 52 / 57
Parthia : 28 / 29
Armenia : 27 / 40
AI_Barbarians : 17 / 29
AI_Neutral : 134 / 472
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Parthia
1 archer moved from East to SZ 84
1 archer moved from SZ 84 to Sanina
1 archer, 1 horsearcher and 1 warelephant moved from Cyropolis to Sanina
Purchase Units - Parthia
Parthia buy 2 archers, 1 catapult and 1 horsearcher; Remaining resources: 0 PUs; 2 techTokens;
Combat - Parthia
Battle in Sanina
Parthia attack with 2 archers, 1 horsearcher and 1 warelephant
AI_Neutral defend with 1 archer_neutral
Parthia roll dice for 1 flagship in Sanina, round 2 : 1/1 hits, 1.00 expected hits
AI_Neutral roll dice for 1 archer_neutral in Sanina, round 2 : 0/1 hits, 0.67 expected hits
1 archer_neutral owned by the AI_Neutral lost in Sanina
Parthia win, taking Sanina from AI_Neutral with 2 archers, 1 horsearcher and 1 warelephant remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 1 archer_neutral
Non Combat Move - Parthia
1 cataphract and 1 horsearcher moved from Persepolis to Susa
Place Units - Parthia
2 archers, 1 catapult and 1 horsearcher placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 4,5 and gets 0 hits
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 31 PUs; end with 31 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 30 PUs
Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 29 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 28 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 32 PUs
Combat Hit Differential Summary :
Parthia : 0.00
AI_Neutral : -0.67
Territory Summary for Parthia :
Sanina : 1 flag, 2 archers, 1 horsearcher and 1 warelephant
SZ 84 : 2 flagships and 1 trireme
Susa : 9 archers, 5 cataphracts, 2 catapults, 6 horsearchers, 1 leader, 2 walls and 6 warelephants
Persepolis : 2 archers, 1 catapult, 1 city, 1 horsearcher and 4 walls
East : 1 catapult, 1 city, 3 walls and 1 warelephant
Production/PUs Summary :
RomanRepublic : 66 / 62
GreekCityStates : 16 / 22
Pergamon : 18 / 30
Carthage : 58 / 59
Macedonia : 60 / 58
Bosporus : 33 / 33
Pontus : 12 / 10
Seleucid : 61 / 80
Egypt : 52 / 57
Parthia : 31 / 32
Armenia : 27 / 40
AI_Barbarians : 17 / 29
AI_Neutral : 131 / 472