Total Ancient War captain walker ( Rome) vs dawgoneit ( Carthage)


  • @captainwalker oh crap. i didn’t see your post in time. will it effect any of my battles?

  • '23 '21 '20 '19 '17 '16 '15 '13

    I don’t think so…


  • @captainwalker if its cool with you, can you reedit on your turn? mine are all done.


  • @dawgoneit yeah I can do that. Are you done with all of your countries?




  • TripleA Manual Gamesave Post: Seleucid round 3

    TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Seleucid
            1 hoplite moved from Antioch to Edessa
            1 hoplite moved from Seleucia to Ninive
            1 hoplite moved from Seleucia to Hatra
            1 hoplite, 2 phalanxs and 1 warelephant moved from Attalia to Pessinus
            1 warelephant moved from Attalia to Pessinus
            1 phalanx moved from Antioch to SZ 61
            2 hoplites moved from Antioch to SZ 61
            1 hoplite moved from Antioch to SZ 61
            1 flagship, 3 hoplites, 1 phalanx, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
            1 hoplite moved from Sidon to SZ 60
            4 hoplites and 1 phalanx moved from SZ 60 to Salamis
            2 hoplites moved from Sidon to Jerusalem
    
        Purchase Units - Seleucid
            Trigger SELtradeWALL: 1 wall gained by PlayerID named:Seleucid
            Seleucid buy 2 cataphracts, 6 hoplites and 2 phalanxs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Seleucid
            Battle in Salamis
                Seleucid attack with 4 hoplites and 1 phalanx
                Egypt defend with 1 wall and 1 warelephant
                    AAwall fire in Salamis : 1/1 hits, 0.50 expected hits
                    1 phalanx owned by the Seleucid lost in Salamis
                    Seleucid roll dice for 4 hoplites in Salamis, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 wall owned by the Egypt
                    Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 2 : 0/2 hits, 0.67 expected hits
                    Seleucid roll dice for 4 hoplites in Salamis, round 3 : 2/4 hits, 1.33 expected hits
                    Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 3 : 0/2 hits, 0.67 expected hits
                    1 warelephant owned by the Egypt and 1 wall owned by the Egypt lost in Salamis
                Seleucid win, taking Salamis from Egypt with 4 hoplites remaining. Battle score for attacker is 21
                Casualties for Seleucid: 1 phalanx
                Casualties for Egypt: 1 wall and 1 warelephant
            Battle in Pessinus
                Seleucid attack with 1 hoplite, 2 phalanxs and 2 warelephants
                Pergamon defend with 1 catapult, 1 phalanx and 1 spearman
                    Seleucid roll dice for 1 hoplite, 2 phalanxs and 2 warelephants in Pessinus, round 2 : 2/5 hits, 3.17 expected hits
                    Pergamon roll dice for 1 catapult, 1 phalanx and 1 spearman in Pessinus, round 2 : 1/2 hits, 1.33 expected hits
                    1 catapult owned by the Pergamon, 1 hoplite owned by the Seleucid and 1 spearman owned by the Pergamon lost in Pessinus
                    Seleucid roll dice for 2 phalanxs and 2 warelephants in Pessinus, round 3 : 0/4 hits, 2.67 expected hits
                    Pergamon roll dice for 1 phalanx in Pessinus, round 3 : 1/1 hits, 0.67 expected hits
                    1 phalanx owned by the Seleucid lost in Pessinus
                    Seleucid roll dice for 1 phalanx and 2 warelephants in Pessinus, round 4 : 3/3 hits, 2.00 expected hits
                    Pergamon roll dice for 1 phalanx in Pessinus, round 4 : 0/1 hits, 0.67 expected hits
                    1 phalanx owned by the Pergamon lost in Pessinus
                Seleucid win, taking Pessinus from Pergamon with 1 phalanx and 2 warelephants remaining. Battle score for attacker is 5
                Casualties for Seleucid: 1 hoplite and 1 phalanx
                Casualties for Pergamon: 1 catapult, 1 phalanx and 1 spearman
    
        Non Combat Move - Seleucid
    
        Place Units - Seleucid
            1 wall placed in Seleucia
            1 cataphract, 3 hoplites and 1 phalanx placed in Antioch
            Seleucid undo move 2.
            2 cataphracts, 2 hoplites and 1 phalanx placed in Antioch
            4 hoplites and 1 phalanx placed in Seleucia
    
        Research Technology - Seleucid
            Turning on Edit Mode
            EDIT: Removing units owned by Seleucid from Teredon: 5 cataphracts, 1 phalanx and 1 warelephant
            EDIT: Adding units owned by Seleucid to Vologesia: 1 phalanx and 1 warelephant
            EDIT: Adding units owned by Seleucid to Euphrates: 6 cataphracts
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Pergamon : -0.67
    AAwall fire in Salamis : : 0.50
    Egypt : -1.33
    Seleucid : -2.50
    

    Savegame


  • TripleA Turn Summary: Seleucid round 3

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Seleucid
            1 hoplite moved from Antioch to Edessa
            1 hoplite moved from Seleucia to Ninive
            1 hoplite moved from Seleucia to Hatra
            1 hoplite, 2 phalanxs and 1 warelephant moved from Attalia to Pessinus
            1 warelephant moved from Attalia to Pessinus
            1 phalanx moved from Antioch to SZ 61
            2 hoplites moved from Antioch to SZ 61
            1 hoplite moved from Antioch to SZ 61
            1 flagship, 3 hoplites, 1 phalanx, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
            1 hoplite moved from Sidon to SZ 60
            4 hoplites and 1 phalanx moved from SZ 60 to Salamis
            2 hoplites moved from Sidon to Jerusalem
    
        Purchase Units - Seleucid
            Trigger SELtradeWALL: 1 wall gained by PlayerID named:Seleucid
            Seleucid buy 2 cataphracts, 6 hoplites and 2 phalanxs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Seleucid
            Battle in Salamis
                Seleucid attack with 4 hoplites and 1 phalanx
                Egypt defend with 1 wall and 1 warelephant
                    AAwall fire in Salamis : 1/1 hits, 0.50 expected hits
                    1 phalanx owned by the Seleucid lost in Salamis
                    Seleucid roll dice for 4 hoplites in Salamis, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 wall owned by the Egypt
                    Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 2 : 0/2 hits, 0.67 expected hits
                    Seleucid roll dice for 4 hoplites in Salamis, round 3 : 2/4 hits, 1.33 expected hits
                    Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 3 : 0/2 hits, 0.67 expected hits
                    1 warelephant owned by the Egypt and 1 wall owned by the Egypt lost in Salamis
                Seleucid win, taking Salamis from Egypt with 4 hoplites remaining. Battle score for attacker is 21
                Casualties for Seleucid: 1 phalanx
                Casualties for Egypt: 1 wall and 1 warelephant
            Battle in Pessinus
                Seleucid attack with 1 hoplite, 2 phalanxs and 2 warelephants
                Pergamon defend with 1 catapult, 1 phalanx and 1 spearman
                    Seleucid roll dice for 1 hoplite, 2 phalanxs and 2 warelephants in Pessinus, round 2 : 2/5 hits, 3.17 expected hits
                    Pergamon roll dice for 1 catapult, 1 phalanx and 1 spearman in Pessinus, round 2 : 1/2 hits, 1.33 expected hits
                    1 catapult owned by the Pergamon, 1 hoplite owned by the Seleucid and 1 spearman owned by the Pergamon lost in Pessinus
                    Seleucid roll dice for 2 phalanxs and 2 warelephants in Pessinus, round 3 : 0/4 hits, 2.67 expected hits
                    Pergamon roll dice for 1 phalanx in Pessinus, round 3 : 1/1 hits, 0.67 expected hits
                    1 phalanx owned by the Seleucid lost in Pessinus
                    Seleucid roll dice for 1 phalanx and 2 warelephants in Pessinus, round 4 : 3/3 hits, 2.00 expected hits
                    Pergamon roll dice for 1 phalanx in Pessinus, round 4 : 0/1 hits, 0.67 expected hits
                    1 phalanx owned by the Pergamon lost in Pessinus
                Seleucid win, taking Pessinus from Pergamon with 1 phalanx and 2 warelephants remaining. Battle score for attacker is 5
                Casualties for Seleucid: 1 hoplite and 1 phalanx
                Casualties for Pergamon: 1 catapult, 1 phalanx and 1 spearman
    
        Non Combat Move - Seleucid
    
        Place Units - Seleucid
            1 wall placed in Seleucia
            1 cataphract, 3 hoplites and 1 phalanx placed in Antioch
            Seleucid undo move 2.
            2 cataphracts, 2 hoplites and 1 phalanx placed in Antioch
            4 hoplites and 1 phalanx placed in Seleucia
    
        Research Technology - Seleucid
            Turning on Edit Mode
            EDIT: Removing units owned by Seleucid from Teredon: 5 cataphracts, 1 phalanx and 1 warelephant
            EDIT: Adding units owned by Seleucid to Vologesia: 1 phalanx and 1 warelephant
            EDIT: Adding units owned by Seleucid to Euphrates: 6 cataphracts
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Seleucid from Euphrates: 1 cataphract
            EDIT: Turning off Edit Mode
            Seleucid spend 0 on tech rolls
                Seleucid roll 5,5 and gets 0 hits
            Seleucid removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Seleucid
            Seleucid collect 84 PUs; end with 84 PUs
            Seleucid collect 3 PUs from War Bonds; end with 87 PUs
            Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 85 PUs
            Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 84 PUs
            Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 80 PUs
            Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 79 PUs
            Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 78 PUs
            Units generate 2 techTokens; Seleucid end with 2 techTokens
            Units generate 6 PUs; Seleucid end with 84 PUs
    

    Combat Hit Differential Summary :

    Pergamon : -0.67
    AAwall fire in Salamis : : 0.50
    Egypt : -1.33
    Seleucid : -2.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Egypt round 3

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Egypt
            7 archers, 1 catapult, 4 chariots, 1 leader, 6 phalanxs and 4 warelephants moved from Pharan to Jerusalem
            1 phalanx moved from Memphis to SZ 58
            1 phalanx and 1 trireme moved from SZ 58 to SZ 59
            1 phalanx moved from SZ 59 to Jerusalem
    
        Purchase Units - Egypt
            Egypt buy 1 archer, 1 chariot and 2 phalanxs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Egypt
            Battle in Jerusalem
                Egypt attack with 7 archers, 1 catapult, 4 chariots, 1 leader, 7 phalanxs and 4 warelephants
                Seleucid defend with 4 cataphracts, 5 hoplites, 1 leader, 4 phalanxs and 1 warelephant
                    Egypt roll dice for 7 archers, 1 catapult, 4 chariots, 1 leader, 7 phalanxs and 4 warelephants in Jerusalem, round 2 : 11/24 hits, 13.00 expected hits
                    Seleucid roll dice for 4 cataphracts, 5 hoplites, 1 leader, 4 phalanxs and 1 warelephant in Jerusalem, round 2 : 10/15 hits, 8.17 expected hits
                Units damaged: 1 leader owned by the Egypt
                    3 chariots owned by the Egypt, 1 leader owned by the Seleucid, 4 cataphracts owned by the Seleucid, 5 hoplites owned by the Seleucid and 6 archers owned by the Egypt lost in Jerusalem
                    Egypt roll dice for 1 archer, 1 catapult, 1 chariot, 1 leader, 7 phalanxs and 4 warelephants in Jerusalem, round 3 : 8/15 hits, 9.50 expected hits
                    Seleucid roll dice for 4 phalanxs and 1 warelephant in Jerusalem, round 3 : 3/5 hits, 3.50 expected hits
                    1 chariot owned by the Egypt, 4 phalanxs owned by the Seleucid, 1 catapult owned by the Egypt, 1 archer owned by the Egypt and 1 warelephant owned by the Seleucid lost in Jerusalem
                Egypt win, taking Jerusalem from Seleucid with 1 leader, 7 phalanxs and 4 warelephants remaining. Battle score for attacker is 26
                Casualties for Egypt: 7 archers, 1 catapult and 4 chariots
                Casualties for Seleucid: 4 cataphracts, 5 hoplites, 1 leader, 4 phalanxs and 1 warelephant
    
        Non Combat Move - Egypt
            1 bireme, 1 flagship, 1 quadrireme and 1 trireme moved from SZ 58 to SZ 56
            2 phalanxs moved from Alexandria to Memphis
            1 phalanx moved from Alexandria to Memphis
            1 archer moved from Alexandria to Memphis
    
        Place Units - Egypt
            1 archer, 1 chariot and 2 phalanxs placed in Alexandria
    
        Research Technology - Egypt
            Egypt spend 0 on tech rolls
                Egypt rolls : 0/1 hits, 0.00 expected hits
            Egypt removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Egypt
            Egypt collect 34 PUs; end with 34 PUs
            Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 32 PUs
            Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 31 PUs
            Units generate 1 techTokens; Egypt end with 1 techTokens
            Units generate 3 PUs; Egypt end with 34 PUs
    

    Combat Hit Differential Summary :

    Egypt : -3.50
    Egypt rolls : : 0.00
    Seleucid : 1.33
    

    Territory Summary for Egypt :

    Memphis : 1 archer and 3 phalanxs
    Jerusalem : 1 leader, 7 phalanxs and 4 warelephants
    Alexandria : 1 archer, 1 catapult, 1 chariot, 1 city, 3 phalanxs and 2 walls
    Cyrene : 1 archer
    SZ 56 : 1 bireme, 1 flagship, 1 quadrireme and 1 trireme
    SZ 59 : 1 trireme
    

    Production/PUs Summary :

    RomanRepublic : 66 / 64
    GreekCityStates : 16 / 31
    Pergamon : 22 / 26
    Carthage : 55 / 51
    Macedonia : 62 / 62
    Bosporus : 29 / 28
    Pontus : 9 / 7
    Seleucid : 78 / 84
    Egypt : 34 / 34
    Parthia : 28 / 29
    Armenia : 27 / 27
    AI_Barbarians : 15 / 27
    AI_Neutral : 141 / 325
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Parthia round 3

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Parthia
            1 archer moved from East to SZ 84
            1 archer moved from SZ 84 to Sanina
            1 archer moved from Albana to Sanina
            1 catapult moved from Cyropolis to Sanina
            1 archer, 1 cataphract and 1 horsearcher moved from Cyropolis to Sanina
    
        Purchase Units - Parthia
            Trigger PARnavalAcademy: 1 flagship gained by PlayerID named:Parthia
            Trigger PARnavalWALL: 1 wall gained by PlayerID named:Parthia
            Parthia buy 1 archer, 1 cataphract, 1 catapult and 1 horsearcher; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Parthia
            Battle in Sanina
                Parthia attack with 3 archers, 1 cataphract, 1 catapult and 1 horsearcher
                AI_Neutral defend with 2 archer_neutrals and 4 cavalry_neutrals
                    Parthia roll dice for 1 flagship in Sanina, round 2 : 1/1 hits, 1.00 expected hits
                    Parthia roll dice for 3 archers, 1 cataphract, 1 catapult and 1 horsearcher in Sanina, round 2 : 3/6 hits, 2.33 expected hits
                    AI_Neutral roll dice for 2 archer_neutrals and 4 cavalry_neutrals in Sanina, round 2 : 4/6 hits, 2.00 expected hits
                    2 archers owned by the Parthia, 1 horsearcher owned by the Parthia, 4 cavalry_neutrals owned by the AI_Neutral and 1 catapult owned by the Parthia lost in Sanina
                    Parthia roll dice for 1 archer and 1 cataphract in Sanina, round 3 : 1/2 hits, 1.00 expected hits
                    AI_Neutral roll dice for 2 archer_neutrals in Sanina, round 3 : 2/2 hits, 1.33 expected hits
                    1 archer_neutral owned by the AI_Neutral, 1 archer owned by the Parthia and 1 cataphract owned by the Parthia lost in Sanina
                AI_Neutral win with 1 archer_neutral remaining. Battle score for attacker is -45
                Casualties for Parthia: 3 archers, 1 cataphract, 1 catapult and 1 horsearcher
                Casualties for AI_Neutral: 1 archer_neutral and 4 cavalry_neutrals
    
        Non Combat Move - Parthia
            1 warelephant moved from Ecbatana to Cyropolis
            2 archers and 1 catapult moved from Persepolis to Susa
            1 warelephant moved from Persepolis to Susa
            1 horsearcher moved from Susa to Cyropolis
    
        Place Units - Parthia
            1 wall placed in Persepolis
            1 flagship placed in SZ 84
            1 archer and 1 catapult placed in East
            1 cataphract and 1 horsearcher placed in Persepolis
            Parthia undo move 4.
            Parthia undo move 3.
            1 archer and 1 catapult placed in East
            1 cataphract and 1 horsearcher placed in Persepolis
    
        Research Technology - Parthia
            Parthia spend 0 on tech rolls
                Parthia roll 1,1 and gets 0 hits
            Parthia removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Parthia
            Parthia collect 28 PUs; end with 28 PUs
            Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
            Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
            Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
            Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 24 PUs
            Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 23 PUs
            Units generate 2 techTokens; Parthia end with 2 techTokens
            Units generate 6 PUs; Parthia end with 29 PUs
    

    Combat Hit Differential Summary :

    Parthia : 0.67
    AI_Neutral : 2.67
    

    Territory Summary for Parthia :

    SZ 84 : 2 flagships and 1 trireme
    Susa : 9 archers, 4 cataphracts, 2 catapults, 5 horsearchers, 1 leader, 2 walls and 6 warelephants
    Cyropolis : 1 archer, 1 horsearcher and 1 warelephant
    Persepolis : 1 cataphract, 1 city, 1 horsearcher and 4 walls
    East : 1 archer, 1 catapult, 1 city, 3 walls and 1 warelephant
    

    Production/PUs Summary :

    RomanRepublic : 66 / 64
    GreekCityStates : 16 / 31
    Pergamon : 22 / 26
    Carthage : 55 / 51
    Macedonia : 62 / 62
    Bosporus : 29 / 28
    Pontus : 9 / 7
    Seleucid : 78 / 84
    Egypt : 34 / 34
    Parthia : 28 / 29
    Armenia : 27 / 27
    AI_Barbarians : 15 / 27
    AI_Neutral : 141 / 325
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Armenia round 3

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Armenia
            1 unit repaired.
            1 cataphract moved from Amida to Ninive
            1 horsearcher moved from Amida to Ninive
            1 cataphract and 1 horsearcher moved from Amida to Hatra
            1 cataphract and 1 horsearcher moved from Amida to Edessa
    
        Purchase Units - Armenia
            Trigger ARMquadriremes: buyQuadrireme removed from ArmeniaProduction
            Trigger ARMquadriremes: buyQuadriremeX added to ArmeniaProduction
            Trigger ARMquadriremesWALL: 1 wall gained by PlayerID named:Armenia
            Armenia buy 1 cataphract, 1 catapult and 2 horsearchers; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Armenia
            Battle in Hatra
                Armenia attack with 1 cataphract and 1 horsearcher
                Seleucid defend with 1 hoplite
                    Armenia roll dice for 1 cataphract and 1 horsearcher in Hatra, round 2 : 1/2 hits, 0.67 expected hits
                    Seleucid roll dice for 1 hoplite in Hatra, round 2 : 1/1 hits, 0.50 expected hits
                    1 hoplite owned by the Seleucid and 1 horsearcher owned by the Armenia lost in Hatra
                Armenia win, taking Hatra from Seleucid with 1 cataphract remaining. Battle score for attacker is 1
                Casualties for Armenia: 1 horsearcher
                Casualties for Seleucid: 1 hoplite
            Battle in Edessa
                Armenia attack with 1 cataphract and 1 horsearcher
                Seleucid defend with 1 hoplite
                    Armenia roll dice for 1 cataphract and 1 horsearcher in Edessa, round 2 : 1/2 hits, 0.67 expected hits
                    Seleucid roll dice for 1 hoplite in Edessa, round 2 : 0/1 hits, 0.50 expected hits
                    1 hoplite owned by the Seleucid lost in Edessa
                Armenia win, taking Edessa from Seleucid with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 7
                Casualties for Seleucid: 1 hoplite
            Battle in Ninive
                Armenia attack with 1 cataphract and 1 horsearcher
                Seleucid defend with 1 hoplite
                    Armenia roll dice for 1 cataphract and 1 horsearcher in Ninive, round 2 : 0/2 hits, 0.67 expected hits
                    Seleucid roll dice for 1 hoplite in Ninive, round 2 : 0/1 hits, 0.50 expected hits
                    Armenia roll dice for 1 cataphract and 1 horsearcher in Ninive, round 3 : 1/2 hits, 0.67 expected hits
                    Seleucid roll dice for 1 hoplite in Ninive, round 3 : 0/1 hits, 0.50 expected hits
                    1 hoplite owned by the Seleucid lost in Ninive
                Armenia win, taking Ninive from Seleucid with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 7
                Casualties for Seleucid: 1 hoplite
    
        Non Combat Move - Armenia
            5 cataphracts and 1 leader moved from Amida to Satala
            2 catapults, 6 skirmishers and 6 spearmen moved from Artaxata to Trapezus
            1 cataphract moved from Armavira to Satala
            9 spearmen moved from Phasis to Trapezus
            1 skirmisher moved from Phasis to Trapezus
            3 skirmishers moved from Phasis to Trapezus
            1 spearman moved from Armavira to Phasis
    
        Place Units - Armenia
            1 cataphract, 1 catapult, 1 horsearcher and 1 wall placed in Armavira
            1 horsearcher placed in Albana
    
        Research Technology - Armenia
            Armenia spend 0 on tech rolls
                Armenia roll 6,6 and gets 2 hits
            Armenia removing all Technology Tokens after successful research.
            Armenia discover warCollege
    
        Activate Technology - Armenia
            Armenia activating warCollege
    
        Turn Complete - Armenia
            Armenia collect 41 PUs; end with 41 PUs
            Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 40 PUs
            Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -3 PUs; end with 37 PUs
            Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 36 PUs
            Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 35 PUs
            Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 34 PUs
            Units generate 2 techTokens; Armenia end with 2 techTokens
            Units generate 6 PUs; Armenia end with 40 PUs
    

    Combat Hit Differential Summary :

    Armenia : 0.33
    Seleucid : -1.00
    

    Territory Summary for Armenia :

    Albana : 1 city, 1 horsearcher and 4 walls
    Edessa : 1 flag, 1 cataphract and 1 horsearcher
    Phasis : 1 spearman
    Ninive : 1 flag, 1 cataphract and 1 horsearcher
    Amida : 1 flag
    Trapezus : 1 flag, 2 catapults, 11 skirmishers and 15 spearmen
    Armavira : 1 cataphract, 2 catapults, 1 city, 1 horsearcher, 1 skirmisher and 4 walls
    SZ 83 : 1 bireme
    Hatra : 1 flag, 1 cataphract
    Satala : 6 cataphracts and 1 leader
    

    Production/PUs Summary :

    RomanRepublic : 66 / 64
    GreekCityStates : 16 / 31
    Pergamon : 22 / 26
    Carthage : 55 / 51
    Macedonia : 62 / 62
    Bosporus : 29 / 28
    Pontus : 9 / 7
    Seleucid : 64 / 84
    Egypt : 34 / 34
    Parthia : 28 / 29
    Armenia : 41 / 40
    AI_Barbarians : 15 / 27
    AI_Neutral : 141 / 325
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: RomanRepublic round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - RomanRepublic
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by GreekCityStates from SZ 28: 1 bireme
            EDIT: Adding units owned by GreekCityStates to SZ 27: 1 bireme
            EDIT: Turning off Edit Mode
            1 cataphract, 1 catapult and 2 legionaires moved from Toletum to Tarraco
    
        Purchase Units - RomanRepublic
            Trigger ROMsupraremes: buySuprareme removed from RomanRepublicProduction
            Trigger ROMsupraremes: buySupraremeX added to RomanRepublicProduction
            Trigger ROMsupraremesWALL: 1 wall gained by PlayerID named:RomanRepublic
            RomanRepublic buy 1 bireme, 1 catapult, 1 legionaire, 1 skirmisher, 1 suprareme and 1 trireme; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - RomanRepublic
            Battle in Tarraco
                RomanRepublic attack with 1 cataphract, 1 catapult and 2 legionaires
                AI_Barbarians defend with 1 leader
                    RomanRepublic roll dice for 1 cataphract, 1 catapult and 2 legionaires in Tarraco, round 2 : 2/4 hits, 2.00 expected hits
                    AI_Neutral roll dice for 1 leader in Tarraco, round 2 : 0/1 hits, 0.17 expected hits
                    1 leader owned by the AI_Barbarians lost in Tarraco
                RomanRepublic win, taking Tarraco from AI_Neutral with 1 cataphract, 1 catapult and 2 legionaires remaining. Battle score for attacker is 0
                Casualties for AI_Barbarians: 1 leader
    
        Non Combat Move - RomanRepublic
            1 bireme and 1 trireme moved from SZ 35 to SZ 28
            2 legionaires and 2 skirmishers moved from Ariminum to Patavium
            1 ballista moved from Salapia to Ariminum
            1 legionaire moved from Capua to Roma
            1 legionaire and 1 skirmisher moved from Salapia to Ariminum
    
        Place Units - RomanRepublic
            1 wall placed in Valentia
            1 bireme, 1 suprareme and 1 trireme placed in SZ 28
            1 catapult, 1 legionaire and 1 skirmisher placed in Roma
    
        Research Technology - RomanRepublic
            RomanRepublic spend 0 on tech rolls
                RomanRepublic roll 5,3 and gets 0 hits
            RomanRepublic removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 66 PUs; end with 66 PUs
            Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 64 PUs
            Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 59 PUs
            Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 56 PUs
            Units generate 2 techTokens; RomanRepublic end with 2 techTokens
            Units generate 6 PUs; RomanRepublic end with 62 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : 0.00
    AI_Neutral : -0.17
    

    Territory Summary for RomanRepublic :

    Sparta : 1 legionaire and 1 skirmisher
    Croton : 1 legionaire
    Arretium : 1 wall
    Roma : 1 catapult, 1 city, 4 legionaires, 2 skirmishers and 2 walls
    Verona : 1 flag
    Tarraco : 1 flag, 1 cataphract, 1 catapult and 2 legionaires
    Aleria : 1 flag
    Messana : 7 legionaires, 3 skirmishers and 1 wall
    Toletum : 1 flag, 1 skirmisher
    Capua : 2 legionaires, 1 skirmisher and 1 wall
    Salapia : 1 wall
    SZ 28 : 4 biremes, 1 flagship, 3 quadriremes, 2 quinqueremes, 1 suprareme and 5 triremes
    Genua : 1 flag, 1 legionaire
    Ariminum : 1 ballista, 1 legionaire and 1 skirmisher
    Valentia : 1 catapult, 1 city, 2 legionaires, 3 skirmishers and 4 walls
    Patavium : 1 flag, 1 ballista, 2 cataphracts, 1 leader, 11 legionaires and 2 skirmishers
    

    Production/PUs Summary :

    RomanRepublic : 66 / 62
    GreekCityStates : 16 / 31
    Pergamon : 22 / 26
    Carthage : 53 / 51
    Macedonia : 60 / 62
    Bosporus : 29 / 28
    Pontus : 9 / 7
    Seleucid : 64 / 84
    Egypt : 34 / 34
    Parthia : 28 / 29
    Armenia : 41 / 40
    AI_Barbarians : 17 / 29
    AI_Neutral : 143 / 472
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: GreekCityStates round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - GreekCityStates
            1 bireme and 1 trireme moved from SZ 50 to SZ 53
            1 hoplite moved from Sparta to SZ 53
            1 archer moved from Sparta to SZ 53
            1 archer, 1 bireme, 1 hoplite and 1 trireme moved from SZ 53 to SZ 50
            1 archer moved from SZ 50 to Corinth
            1 hoplite moved from SZ 50 to Corinth
            1 cavalry moved from Sparta to Corinth
    
        Purchase Units - GreekCityStates
            Trigger GCCsupraremes: buySuprareme removed from GreekCityStatesProduction
            Trigger GCCsupraremes: buySupraremeX added to GreekCityStatesProduction
            Trigger GCCsupraremes: 1 wall gained by PlayerID named:GreekCityStates
            Trigger GCCsupraremesWALL: 1 wall gained by PlayerID named:GreekCityStates
            GreekCityStates buy 1 archer, 1 bireme, 1 catapult and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - GreekCityStates
            Battle in Corinth
                GreekCityStates attack with 1 archer, 1 cavalry and 1 hoplite
                Macedonia defend with 2 warriors
                    GreekCityStates roll dice for 1 flagship in Corinth, round 2 : 1/1 hits, 1.00 expected hits
                    GreekCityStates roll dice for 1 archer, 1 cavalry and 1 hoplite in Corinth, round 2 : 1/3 hits, 1.17 expected hits
                    Macedonia roll dice for 2 warriors in Corinth, round 2 : 0/2 hits, 0.67 expected hits
                    2 warriors owned by the Macedonia lost in Corinth
                GreekCityStates win, taking Corinth from Macedonia with 1 archer, 1 cavalry and 1 hoplite remaining. Battle score for attacker is 12
                Casualties for Macedonia: 2 warriors
    
        Non Combat Move - GreekCityStates
    
        Place Units - GreekCityStates
            1 archer, 1 catapult, 1 skirmisher and 2 walls placed in Sparta
            1 bireme placed in SZ 67
    
        Research Technology - GreekCityStates
            GreekCityStates spend 0 on tech rolls
                GreekCityStates rolls : 0/1 hits, 0.00 expected hits
            GreekCityStates removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - GreekCityStates
            GreekCityStates collect 22 PUs; end with 22 PUs
            Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 21 PUs
            Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 19 PUs
            Units generate 1 techTokens; GreekCityStates end with 1 techTokens
            Units generate 3 PUs; GreekCityStates end with 22 PUs
    

    Combat Hit Differential Summary :

    GreekCityStates rolls : : 0.00
    Macedonia : -0.67
    GreekCityStates : -0.17
    

    Territory Summary for GreekCityStates :

    Sparta : 2 archers, 3 catapults, 1 city, 1 hoplite, 1 leader, 1 skirmisher and 4 walls
    Corinth : 1 archer, 1 cavalry and 1 hoplite
    SZ 67 : 1 bireme and 2 quadriremes
    Aleria : 1 hoplite
    Massilia : 2 hoplites and 2 walls
    Syracuse : 2 cavalrys, 4 hoplites, 4 skirmishers and 4 walls
    SZ 28 : 1 trireme
    SZ 27 : 1 bireme
    SZ 50 : 1 bireme, 1 flagship and 1 trireme
    

    Production/PUs Summary :

    RomanRepublic : 66 / 62
    GreekCityStates : 22 / 22
    Pergamon : 22 / 26
    Carthage : 53 / 51
    Macedonia : 54 / 62
    Bosporus : 29 / 28
    Pontus : 9 / 7
    Seleucid : 64 / 84
    Egypt : 34 / 34
    Parthia : 28 / 29
    Armenia : 41 / 40
    AI_Barbarians : 17 / 29
    AI_Neutral : 143 / 472
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Pergamon round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Pergamon
            1 phalanx and 2 spearmen moved from Sardis to Pessinus
            1 catapult moved from Sardis to Pessinus
            2 skirmishers moved from Sardis to Pessinus
            1 skirmisher moved from Halicarnassus to Attalia
            1 phalanx moved from Sardis to Attalia
            1 spearman moved from Sardis to Attalia
    
        Purchase Units - Pergamon
            Pergamon buy 1 catapult, 1 phalanx and 2 spearmen; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Pergamon
            Battle in Pessinus
                Pergamon attack with 1 catapult, 1 phalanx, 2 skirmishers and 2 spearmen
                Seleucid defend with 1 phalanx and 2 warelephants
                    Pergamon roll dice for 1 catapult, 1 phalanx, 2 skirmishers and 2 spearmen in Pessinus, round 2 : 1/6 hits, 2.00 expected hits
                    Seleucid roll dice for 1 phalanx and 2 warelephants in Pessinus, round 2 : 2/3 hits, 1.83 expected hits
                    2 skirmishers owned by the Pergamon and 1 warelephant owned by the Seleucid lost in Pessinus
                    Pergamon roll dice for 1 catapult, 1 phalanx and 2 spearmen in Pessinus, round 3 : 2/4 hits, 1.67 expected hits
                    Seleucid roll dice for 1 phalanx and 1 warelephant in Pessinus, round 3 : 2/2 hits, 1.33 expected hits
                    1 phalanx owned by the Seleucid, 1 warelephant owned by the Seleucid and 2 spearmen owned by the Pergamon lost in Pessinus
                Pergamon win, taking Pessinus from Seleucid with 1 catapult and 1 phalanx remaining. Battle score for attacker is 11
                Casualties for Pergamon: 2 skirmishers and 2 spearmen
                Casualties for Seleucid: 1 phalanx and 2 warelephants
            Battle in Attalia
                Pergamon attack with 1 phalanx, 1 skirmisher and 1 spearman
                Seleucid defend with 1 hoplite
                    Pergamon roll dice for 1 phalanx, 1 skirmisher and 1 spearman in Attalia, round 2 : 0/3 hits, 0.83 expected hits
                    Seleucid roll dice for 1 hoplite in Attalia, round 2 : 0/1 hits, 0.50 expected hits
                    Pergamon roll dice for 1 phalanx, 1 skirmisher and 1 spearman in Attalia, round 3 : 1/3 hits, 0.83 expected hits
                    Seleucid roll dice for 1 hoplite in Attalia, round 3 : 1/1 hits, 0.50 expected hits
                    1 skirmisher owned by the Pergamon and 1 hoplite owned by the Seleucid lost in Attalia
                Pergamon win, taking Attalia from Seleucid with 1 phalanx and 1 spearman remaining. Battle score for attacker is 3
                Casualties for Pergamon: 1 skirmisher
                Casualties for Seleucid: 1 hoplite
    
        Non Combat Move - Pergamon
    
        Place Units - Pergamon
            1 catapult, 1 phalanx and 2 spearmen placed in Sardis
    
        Research Technology - Pergamon
            Pergamon spend 0 on tech rolls
                Pergamon rolls : 0/1 hits, 0.00 expected hits
            Pergamon removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Pergamon
            Pergamon collect 28 PUs; end with 28 PUs
            Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 27 PUs
            Units generate 1 techTokens; Pergamon end with 1 techTokens
            Units generate 3 PUs; Pergamon end with 30 PUs
    

    Combat Hit Differential Summary :

    Pergamon : -1.33
    Seleucid : 0.83
    Pergamon rolls : : 0.00
    

    Territory Summary for Pergamon :

    Sparta : 2 cavalrys and 2 phalanxs
    Barcino : 3 spearmen and 2 walls
    Halicarnassus : 1 spearman and 2 walls
    Pergamum : 2 skirmishers and 2 walls
    Pessinus : 1 flag, 1 catapult and 1 phalanx
    SZ 67 : 1 flagship and 2 triremes
    Sardis : 1 catapult, 1 city, 1 leader, 1 phalanx, 5 spearmen and 4 walls
    Attalia : 1 flag, 1 phalanx and 1 spearman
    

    Production/PUs Summary :

    RomanRepublic : 66 / 62
    GreekCityStates : 22 / 22
    Pergamon : 28 / 30
    Carthage : 53 / 51
    Macedonia : 54 / 62
    Bosporus : 29 / 28
    Pontus : 9 / 7
    Seleucid : 58 / 84
    Egypt : 34 / 34
    Parthia : 28 / 29
    Armenia : 41 / 40
    AI_Barbarians : 17 / 29
    AI_Neutral : 143 / 472
    

    Savegame


  • TripleA Turn Summary: Carthage round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Carthage
            1 unit repaired.
            8 cavalrys, 4 hoplites, 1 leader and 3 warelephants moved from Cartenna to Siga
            1 cavalry moved from Corduba to Acci
            1 phalanx moved from Corduba to Acci
            3 cavalrys, 2 hoplites and 3 phalanxs moved from Corduba to Castulo
            2 hoplites moved from Gades to Acci
            2 biremes moved from SZ 29 to SZ 30
            2 biremes and 2 triremes moved from SZ 30 to SZ 31
            2 triremes moved from SZ 31 to SZ 32
            1 suprareme moved from SZ 33 to SZ 32
            1 phalanx moved from Carthago to SZ 32
            1 hoplite moved from Carthago to SZ 32
            1 hoplite, 1 phalanx and 1 suprareme moved from SZ 32 to SZ 33
            2 biremes moved from SZ 32 to SZ 33
    
        Purchase Units - Carthage
            Trigger CARsupraremes: buySuprareme removed from CarthageProduction
            Trigger CARsupraremes: buySupraremeX added to CarthageProduction
            Trigger CARsupraremesWALL: 1 wall gained by PlayerID named:Carthage
            Carthage buy 1 city and 1 warelephant; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Carthage
            Battle in Siga
                Carthage attack with 8 cavalrys, 4 hoplites, 1 leader and 3 warelephants
                AI_Neutral defend with 7 spearman_neutrals
                    Carthage roll dice for 8 cavalrys, 4 hoplites, 1 leader and 3 warelephants in Siga, round 2 : 7/16 hits, 7.67 expected hits
                    AI_Neutral roll dice for 7 spearman_neutrals in Siga, round 2 : 5/7 hits, 2.33 expected hits
                Units damaged: 1 leader owned by the Carthage
                    4 cavalrys owned by the Carthage and 7 spearman_neutrals owned by the AI_Neutral lost in Siga
                Carthage win, taking Siga from AI_Neutral with 4 cavalrys, 4 hoplites, 1 leader and 3 warelephants remaining. Battle score for attacker is -24
                Casualties for Carthage: 4 cavalrys
                Casualties for AI_Neutral: 7 spearman_neutrals
            Battle in Castulo
                Carthage attack with 3 cavalrys, 2 hoplites and 3 phalanxs
                AI_Neutral defend with 3 warrior_neutrals
                    Carthage roll dice for 3 cavalrys, 2 hoplites and 3 phalanxs in Castulo, round 2 : 2/8 hits, 3.17 expected hits
                    AI_Neutral roll dice for 3 warrior_neutrals in Castulo, round 2 : 0/3 hits, 1.00 expected hits
                    2 warrior_neutrals owned by the AI_Neutral lost in Castulo
                    Carthage roll dice for 3 cavalrys, 2 hoplites and 3 phalanxs in Castulo, round 3 : 5/8 hits, 3.17 expected hits
                    AI_Neutral roll dice for 1 warrior_neutral in Castulo, round 3 : 0/1 hits, 0.33 expected hits
                    1 warrior_neutral owned by the AI_Neutral lost in Castulo
                Carthage win, taking Castulo from AI_Neutral with 3 cavalrys, 2 hoplites and 3 phalanxs remaining. Battle score for attacker is 0
                Casualties for AI_Neutral: 3 warrior_neutrals
            Battle in Acci
                Carthage attack with 1 cavalry, 2 hoplites and 1 phalanx
                AI_Barbarians defend with 1 warrior
                    Carthage roll dice for 1 cavalry, 2 hoplites and 1 phalanx in Acci, round 2 : 3/4 hits, 1.50 expected hits
                    AI_Neutral roll dice for 1 warrior in Acci, round 2 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Carthage and 1 warrior owned by the AI_Barbarians lost in Acci
                Carthage win, taking Acci from AI_Neutral with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 0
                Casualties for Carthage: 1 cavalry
                Casualties for AI_Barbarians: 1 warrior
    
        Non Combat Move - Carthage
            1 hoplite and 1 phalanx moved from SZ 33 to Lilybaeum
    
        Place Units - Carthage
            1 city placed in Lilybaeum
            1 warelephant placed in Gades
            1 wall placed in Carthago
    
        Research Technology - Carthage
            Carthage spend 0 on tech rolls
                Carthage roll 5,6 and gets 1 hit
            Carthage removing all Technology Tokens after successful research.
            Carthage discover siegeWeapons
    
        Activate Technology - Carthage
            Carthage activating siegeWeapons
    
        Turn Complete - Carthage
            Carthage collect 58 PUs; end with 59 PUs
            Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 56 PUs
            Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 55 PUs
            Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 51 PUs
            Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 50 PUs
            Units generate 3 techTokens; Carthage end with 3 techTokens
            Units generate 9 PUs; Carthage end with 59 PUs
    

    Combat Hit Differential Summary :

    Carthage : 1.50
    AI_Neutral : 2.00
    

    Savegame


  • TripleA Turn Summary: Macedonia round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Macedonia
            1 warrior moved from Rhodos to SZ 68
            1 leader, 7 phalanxs, 2 skirmishers and 2 warriors moved from Athens to Corinth
            4 cavalrys moved from Larissa to Corinth
            5 cavalrys moved from Delphi to Corinth
            1 phalanx moved from Delphi to Athens
            2 phalanxs moved from Dodona to Larissa
            2 warriors moved from Dodona to Delphi
            1 skirmisher moved from Delphi to Dodona
            1 skirmisher moved from Delphi to Athens
            2 skirmishers and 5 warriors moved from Thessalonica to Larissa
            4 phalanxs, 1 skirmisher and 1 warrior moved from Apollonia to Pella
    
        Purchase Units - Macedonia
            Macedonia buy 4 cavalrys, 2 phalanxs, 2 skirmishers and 2 warriors; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Macedonia
            Battle in Corinth
                Macedonia attack with 9 cavalrys, 1 leader, 7 phalanxs, 2 skirmishers and 2 warriors
                GreekCityStates defend with 1 archer, 1 cavalry and 1 hoplite
                    Macedonia roll dice for 9 cavalrys, 1 leader, 7 phalanxs, 2 skirmishers and 2 warriors in Corinth, round 2 : 8/21 hits, 8.33 expected hits
                    GreekCityStates roll dice for 1 archer, 1 cavalry and 1 hoplite in Corinth, round 2 : 0/3 hits, 1.50 expected hits
                    1 hoplite owned by the GreekCityStates, 1 archer owned by the GreekCityStates and 1 cavalry owned by the GreekCityStates lost in Corinth
                Macedonia win, taking Corinth from GreekCityStates with 9 cavalrys, 1 leader, 7 phalanxs, 2 skirmishers and 2 warriors remaining. Battle score for attacker is 21
                Casualties for GreekCityStates: 1 archer, 1 cavalry and 1 hoplite
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            2 skirmishers and 1 warrior placed in Apollonia
            4 cavalrys, 2 phalanxs and 1 warrior placed in Thessalonica
    
        Research Technology - Macedonia
            Macedonia spend 0 on tech rolls
                Macedonia roll 5,4 and gets 0 hits
            Macedonia removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Macedonia
            Macedonia collect 60 PUs; end with 60 PUs
            Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 59 PUs
            Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 58 PUs
            Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 57 PUs
            Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 52 PUs
            Units generate 2 techTokens; Macedonia end with 2 techTokens
            Units generate 6 PUs; Macedonia end with 58 PUs
    

    Combat Hit Differential Summary :

    Macedonia : -0.33
    GreekCityStates : -1.50
    

    Savegame


  • TripleA Turn Summary: Bosporus round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Bosporus
            5 cataphracts, 7 cavalrys, 1 horsearcher and 1 leader moved from Napoca to Aquincum
            6 horsearchers moved from Tyras to Aquincum
            3 cavalrys moved from Olbia to Napoca
            1 horsearcher moved from Theodesia to Olbia
            1 cataphract moved from Theodesia to Olbia
            1 cavalry moved from Theodesia to Olbia
    
        Purchase Units - Bosporus
            Bosporus buy 4 hoplites; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Bosporus
            Battle in Aquincum
                Bosporus attack with 5 cataphracts, 7 cavalrys, 7 horsearchers and 1 leader
                AI_Neutral defend with 4 archer_neutrals and 4 warrior_neutrals
                    Bosporus roll dice for 5 cataphracts, 7 cavalrys, 7 horsearchers and 1 leader in Aquincum, round 2 : 10/20 hits, 6.67 expected hits
                    AI_Neutral roll dice for 4 archer_neutrals and 4 warrior_neutrals in Aquincum, round 2 : 6/8 hits, 4.00 expected hits
                Units damaged: 1 leader owned by the Bosporus
                    4 archer_neutrals owned by the AI_Neutral, 4 warrior_neutrals owned by the AI_Neutral and 5 horsearchers owned by the Bosporus lost in Aquincum
                Bosporus win, taking Aquincum from AI_Neutral with 5 cataphracts, 7 cavalrys, 2 horsearchers and 1 leader remaining. Battle score for attacker is -30
                Casualties for Bosporus: 5 horsearchers
                Casualties for AI_Neutral: 4 archer_neutrals and 4 warrior_neutrals
    
        Non Combat Move - Bosporus
            1 flagship and 1 quadrireme moved from SZ 75 to SZ 80
            2 archers moved from Sinda to SZ 80
            2 archers, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 76
            1 bireme moved from SZ 72 to SZ 75
            1 archer moved from Theodesia to SZ 75
            1 archer and 1 bireme moved from SZ 75 to SZ 76
            3 archers moved from SZ 76 to Sinope
            1 hoplite moved from Tanais to Azara
            3 hoplites moved from Azara to Sinda
    
        Place Units - Bosporus
            4 hoplites placed in Theodesia
    
        Research Technology - Bosporus
            Bosporus spend 0 on tech rolls
                Bosporus rolls : 0/1 hits, 0.00 expected hits
            Bosporus removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Bosporus
            Bosporus collect 33 PUs; end with 33 PUs
            Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 32 PUs
            Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 30 PUs
            Units generate 1 techTokens; Bosporus end with 1 techTokens
            Units generate 3 PUs; Bosporus end with 33 PUs
    

    Combat Hit Differential Summary :

    Bosporus rolls : : 0.00
    Bosporus : 3.33
    AI_Neutral : 2.00
    

    Savegame


  • TripleA Turn Summary: Pontus round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Pontus
            1 skirmisher moved from Heraclea Pontica to Pessinus
            1 skirmisher moved from Heraclea Pontica to Pessinus
            6 phalanxs moved from Heraclea Pontica to Sinope
            1 catapult moved from Heraclea Pontica to Pessinus
            1 chariot moved from Heraclea Pontica to Pessinus
            1 trireme moved from SZ 76 to SZ 80
    
        Purchase Units - Pontus
            Pontus buy 1 hoplite; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Pontus
            Battle in Pessinus
                Pontus attack with 1 catapult, 1 chariot and 2 skirmishers
                Pergamon defend with 1 catapult and 1 phalanx
                    Pontus roll dice for 1 catapult, 1 chariot and 2 skirmishers in Pessinus, round 2 : 1/4 hits, 1.17 expected hits
                    Pergamon roll dice for 1 catapult and 1 phalanx in Pessinus, round 2 : 0/1 hits, 0.83 expected hits
                    1 catapult owned by the Pergamon lost in Pessinus
                    Pontus roll dice for 1 catapult, 1 chariot and 2 skirmishers in Pessinus, round 3 : 0/4 hits, 1.17 expected hits
                    Pergamon roll dice for 1 phalanx in Pessinus, round 3 : 1/1 hits, 0.67 expected hits
                    1 skirmisher owned by the Pontus lost in Pessinus
                    Pontus roll dice for 1 catapult, 1 chariot and 1 skirmisher in Pessinus, round 4 : 2/3 hits, 1.00 expected hits
                    Pergamon roll dice for 1 phalanx in Pessinus, round 4 : 0/1 hits, 0.67 expected hits
                    1 phalanx owned by the Pergamon lost in Pessinus
                Pontus win, taking Pessinus from Pergamon with 1 catapult, 1 chariot and 1 skirmisher remaining. Battle score for attacker is 12
                Casualties for Pergamon: 1 catapult and 1 phalanx
                Casualties for Pontus: 1 skirmisher
    
        Non Combat Move - Pontus
            7 chariots, 5 hoplites, 1 leader and 8 skirmishers moved from Heraclea Pontica to Sinope
    
        Place Units - Pontus
            1 hoplite placed in Sinope
    
        Research Technology - Pontus
            Pontus spend 0 on tech rolls
                Pontus rolls : 0/1 hits, 0.00 expected hits
            Pontus removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Pontus
            Pontus collect 12 PUs; end with 12 PUs
            Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective PON 25unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 11 PUs
            Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 10 PUs
            Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 9 PUs
            Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 8 PUs
            Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 7 PUs
            Units generate 1 techTokens; Pontus end with 1 techTokens
            Units generate 3 PUs; Pontus end with 10 PUs
    

    Combat Hit Differential Summary :

    Pontus : -0.33
    Pergamon : -1.17
    Pontus rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Seleucid round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Seleucid
            1 hoplite moved from Salamis to SZ 62
            1 quadrireme moved from SZ 60 to SZ 62
            2 hoplites moved from Salamis to SZ 62
            1 bireme and 1 hoplite moved from SZ 62 to SZ 66
            1 hoplite moved from SZ 66 to Cydonia
            2 hoplites and 1 quadrireme moved from SZ 62 to SZ 61
            1 flagship moved from SZ 60 to SZ 61
            1 trireme moved from SZ 60 to SZ 61
            1 hoplite moved from Salamis to SZ 61
            1 quinquereme moved from SZ 60 to SZ 61
            1 phalanx moved from Antioch to SZ 61
            1 hoplite moved from Antioch to SZ 61
            4 hoplites and 1 phalanx moved from SZ 61 to Attalia
            1 cataphract and 1 hoplite moved from Antioch to Edessa
            5 cataphracts moved from Euphrates to Seleucia
            3 cataphracts moved from Seleucia to Ninive
            2 cataphracts moved from Seleucia to Hatra
            1 hoplite moved from Seleucia to Ninive
            1 hoplite moved from Seleucia to Hatra
            1 cataphract moved from Antioch to Edessa
            1 phalanx and 1 warelephant moved from Vologesia to Seleucia
    
        Purchase Units - Seleucid
            Seleucid buy 3 hoplites and 7 phalanxs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Seleucid
            Battle in Cydonia
            Battle in Hatra
                Seleucid attack with 2 cataphracts and 1 hoplite
                Armenia defend with 1 cataphract
                    Seleucid roll dice for 2 cataphracts and 1 hoplite in Hatra, round 2 : 2/3 hits, 1.33 expected hits
                    Armenia roll dice for 1 cataphract in Hatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 hoplite owned by the Seleucid and 1 cataphract owned by the Armenia lost in Hatra
                Seleucid win, taking Cydonia from Pergamon, taking Hatra from Armenia with 2 cataphracts remaining. Battle score for attacker is 1
                Casualties for Seleucid: 1 hoplite
                Casualties for Armenia: 1 cataphract
            Battle in Edessa
                Seleucid attack with 2 cataphracts and 1 hoplite
                Armenia defend with 1 cataphract and 1 horsearcher
                    Seleucid roll dice for 2 cataphracts and 1 hoplite in Edessa, round 2 : 0/3 hits, 1.33 expected hits
                    Armenia roll dice for 1 cataphract and 1 horsearcher in Edessa, round 2 : 1/2 hits, 0.67 expected hits
                    1 hoplite owned by the Seleucid lost in Edessa
                    Seleucid roll dice for 2 cataphracts in Edessa, round 3 : 1/2 hits, 1.00 expected hits
                    Armenia roll dice for 1 cataphract and 1 horsearcher in Edessa, round 3 : 0/2 hits, 0.67 expected hits
                    1 horsearcher owned by the Armenia lost in Edessa
                    Seleucid roll dice for 2 cataphracts in Edessa, round 4 : 0/2 hits, 1.00 expected hits
                    Armenia roll dice for 1 cataphract in Edessa, round 4 : 1/1 hits, 0.33 expected hits
                    1 cataphract owned by the Seleucid lost in Edessa
                    Seleucid roll dice for 1 cataphract in Edessa, round 5 : 1/1 hits, 0.50 expected hits
                    Armenia roll dice for 1 cataphract in Edessa, round 5 : 0/1 hits, 0.33 expected hits
                    1 cataphract owned by the Armenia lost in Edessa
                Seleucid win, taking Edessa from Armenia with 1 cataphract remaining. Battle score for attacker is -1
                Casualties for Seleucid: 1 cataphract and 1 hoplite
                Casualties for Armenia: 1 cataphract and 1 horsearcher
            Battle in Attalia
                Seleucid attack with 4 hoplites and 1 phalanx
                Pergamon defend with 1 phalanx and 1 spearman
                    Seleucid roll dice for 1 flagship in Attalia, round 2 : 1/1 hits, 1.00 expected hits
                    Seleucid roll dice for 4 hoplites and 1 phalanx in Attalia, round 2 : 3/5 hits, 1.83 expected hits
                    Pergamon roll dice for 1 phalanx and 1 spearman in Attalia, round 2 : 2/2 hits, 1.00 expected hits
                    2 hoplites owned by the Seleucid, 1 phalanx owned by the Pergamon and 1 spearman owned by the Pergamon lost in Attalia
                Seleucid win, taking Attalia from Pergamon with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 0
                Casualties for Seleucid: 2 hoplites
                Casualties for Pergamon: 1 phalanx and 1 spearman
            Battle in Ninive
                Seleucid attack with 3 cataphracts and 1 hoplite
                Armenia defend with 1 cataphract and 1 horsearcher
                    Seleucid roll dice for 3 cataphracts and 1 hoplite in Ninive, round 2 : 1/4 hits, 1.83 expected hits
                    Armenia roll dice for 1 cataphract and 1 horsearcher in Ninive, round 2 : 1/2 hits, 0.67 expected hits
                    1 hoplite owned by the Seleucid and 1 horsearcher owned by the Armenia lost in Ninive
                    Seleucid roll dice for 3 cataphracts in Ninive, round 3 : 2/3 hits, 1.50 expected hits
                    Armenia roll dice for 1 cataphract in Ninive, round 3 : 0/1 hits, 0.33 expected hits
                    1 cataphract owned by the Armenia lost in Ninive
                Seleucid win, taking Ninive from Armenia with 3 cataphracts remaining. Battle score for attacker is 7
                Casualties for Seleucid: 1 hoplite
                Casualties for Armenia: 1 cataphract and 1 horsearcher
    
        Non Combat Move - Seleucid
    
        Place Units - Seleucid
            1 hoplite and 7 phalanxs placed in Antioch
            2 hoplites placed in Seleucia
    
        Research Technology - Seleucid
            Seleucid spend 0 on tech rolls
                Seleucid roll 5,5 and gets 0 hits
            Seleucid removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Seleucid
            Seleucid collect 79 PUs; end with 79 PUs
            Seleucid collect 1 PU from War Bonds; end with 80 PUs
            Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 79 PUs
            Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 78 PUs
            Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 76 PUs
            Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 75 PUs
            Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 74 PUs
            Units generate 2 techTokens; Seleucid end with 2 techTokens
            Units generate 6 PUs; Seleucid end with 80 PUs
    

    Combat Hit Differential Summary :

    Armenia : 0.67
    Pergamon : 1.00
    Seleucid : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Egypt round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Egypt
            1 unit repaired.
            1 warelephant moved from Jerusalem to Petra
                  Egypt take Petra from Seleucid
            1 warelephant moved from Jerusalem to Bostra
                  Egypt take Bostra from Seleucid
            1 phalanx moved from Jerusalem to Sidon
                  Egypt take Sidon from Seleucid
            1 phalanx moved from Jerusalem to Damascus
                  Egypt take Damascus from Seleucid
    
        Purchase Units - Egypt
            Egypt buy 1 archer, 1 catapult, 1 chariot and 1 phalanx; Remaining resources: 4 PUs; 1 techTokens; 
    
        Combat - Egypt
    
        Non Combat Move - Egypt
            1 bireme moved from SZ 56 to SZ 57
            1 archer moved from Alexandria to SZ 57
            1 catapult and 1 phalanx moved from Alexandria to SZ 56
            1 catapult, 1 flagship, 1 phalanx, 1 quadrireme and 1 trireme moved from SZ 56 to SZ 58
            1 archer and 1 bireme moved from SZ 57 to SZ 58
            1 trireme moved from SZ 59 to SZ 58
            1 archer, 1 catapult and 1 phalanx moved from SZ 58 to Pharan
            1 archer and 3 phalanxs moved from Memphis to Pharan
            1 chariot moved from Alexandria to Jerusalem
            2 phalanxs moved from Alexandria to Memphis
    
        Place Units - Egypt
            1 archer, 1 catapult, 1 chariot and 1 phalanx placed in Alexandria
    
        Research Technology - Egypt
            Egypt spend 0 on tech rolls
                Egypt rolls : 0/1 hits, 0.00 expected hits
            Egypt removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Egypt
            Egypt collect 52 PUs; end with 56 PUs
            Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 54 PUs
            Units generate 1 techTokens; Egypt end with 1 techTokens
            Units generate 3 PUs; Egypt end with 57 PUs
    

    Combat Hit Differential Summary :

    Egypt rolls : : 0.00
    

    Territory Summary for Egypt :

    Memphis : 2 phalanxs
    Jerusalem : 1 chariot, 1 leader, 5 phalanxs and 2 warelephants
    Alexandria : 1 archer, 1 catapult, 1 chariot, 1 city, 1 phalanx and 2 walls
    Damascus : 1 flag, 1 phalanx
    Petra : 1 warelephant
    Cyrene : 1 archer
    Bostra : 1 flag, 1 warelephant
    SZ 58 : 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
    Sidon : 1 phalanx
    Pharan : 2 archers, 1 catapult and 4 phalanxs
    

    Production/PUs Summary :

    RomanRepublic : 66 / 62
    GreekCityStates : 16 / 22
    Pergamon : 18 / 30
    Carthage : 58 / 59
    Macedonia : 60 / 58
    Bosporus : 33 / 33
    Pontus : 12 / 10
    Seleucid : 61 / 80
    Egypt : 52 / 57
    Parthia : 28 / 29
    Armenia : 27 / 40
    AI_Barbarians : 17 / 29
    AI_Neutral : 134 / 472
    

    Savegame

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