• @Desert_Admiral YUP max

  • '19 '17

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter and 2 transports in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    2 transports owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Italians
            1 infantry moved from Greece to 97 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 bomber moved from 98 Sea Zone to Syria
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 artillery moved from Greece to Bulgaria
            2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
            2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 transports; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    

    Savegame


  • @Desert_Admiral intercept?


  • '19 '17

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 transports; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                British launches 3 interceptors out of United Kingdom
                    Attackers Fire,  : 2/6 hits, 1.33 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Germans lost in United Kingdom
                    1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                1 tactical_bomber killed by AA
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom causes 3 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters could not land in 112 Sea Zone and were removed
            1 bomber moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 112 Sea Zone
            6 armour, 2 artilleries and 13 infantry moved from Romania to Slovakia Hungary
            3 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
            6 aaGuns, 3 artilleries and 14 infantry moved from Poland to Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from France to Western Germany
    
        Place Units - Germans
            7 transports placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.00
    Attackers Fire,  : : 0.67
    AA fire in United Kingdom : : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Novgorod to Western Ukraine
            2 infantry moved from Novgorod to Karelia
            2 fighters moved from Western Ukraine to Belarus
            3 infantry moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            Russians undo move 1.
            1 artillery and 2 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Shensi
            2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to Shensi
            2 artilleries and 2 infantry moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            3 mech_infantrys moved from Shantung to Anhwe
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 8 tactical_bombers
                Chinese defend with 3 artilleries, 1 fighter and 11 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 8 tactical_bombers in Shensi, round 2 : 12/29 hits, 13.83 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Shensi, round 2 : 7/15 hits, 5.33 expected hits
                    6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 11 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 1 mech_infantry and 8 tactical_bombers in Shensi, round 3 : 10/22 hits, 12.17 expected hits
                    Chinese roll dice for 2 artilleries and 1 fighter in Shensi, round 3 : 2/3 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries, 2 bombers, 7 fighters, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 artillery, 2 fighters and 6 infantry
                Casualties for Chinese: 3 artilleries, 1 fighter and 11 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to Kwangsi
            7 fighters and 8 tactical_bombers moved from Shensi to Yunnan
            1 armour moved from Korea to Jehol
            2 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            1 bomber placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : -3.83
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Wake Island to 31 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
            Chinese undo move 1.
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Wake Island to 31 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
            Chinese undo move 1.
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 32 PUs; 
            British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Belgian Congo to Kenya
            1 bomber moved from Egypt to 98 Sea Zone
            1 bomber moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 artilleries and 2 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter moved from India to Iraq
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 infantry moved from Shan State to Burma
            2 infantry moved from Burma to India
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Kenya
                British attack with 2 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 infantry and 2 mech_infantrys in Kenya, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 2 mech_infantrys in Kenya, round 3 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 4 : 3/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in French West Africa
                British attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in French West Africa, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French West Africa
                    British roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French West Africa
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 bomber moved from 99 Sea Zone to Egypt
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 artilleries and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,5,3,3,3,2,3,5,4,1,1
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : -2.50
    Italians : 0.33
    Chinese : 0.33
    Neutral_Axis : 0.67
    Japanese : -1.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 1 bomber and 2 infantry moved from Syria to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 armour, 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Northern Italy to Slovakia Hungary
            5 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            3 fighters moved from Queensland to Sumatra
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            3 fighters moved from Queensland to Sumatra
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            6 aaGuns, 13 artilleries and 14 infantry moved from Germany to Poland
            5 armour, 1 artillery and 2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 artillery and 11 infantry moved from Karelia to Finland
            4 fighters moved from Belarus to Finland
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 artillery, 4 fighters and 11 infantry
                Germans defend with 9 infantry
                    Russians roll dice for 1 artillery, 4 fighters and 11 infantry in Finland, round 2 : 3/16 hits, 4.33 expected hits
                    Germans roll dice for 9 infantry in Finland, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery, 4 fighters and 9 infantry in Finland, round 3 : 3/14 hits, 4.00 expected hits
                    Germans roll dice for 6 infantry in Finland, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery, 4 fighters and 7 infantry in Finland, round 4 : 5/12 hits, 3.67 expected hits
                    Germans roll dice for 3 infantry in Finland, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery, 4 fighters and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 5 infantry
                Casualties for Germans: 9 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Finland to Karelia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 2 destroyers, 1 harbour and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry moved from Siam to French Indo China
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Jehol to Suiyuyan
                  Japanese take Chahar from Chinese
                  Japanese take Suiyuyan from Chinese
            3 mech_infantrys moved from Anhwe to Hopei
            1 mech_infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 artilleries moved from Shensi to Kansu
            2 bombers moved from Kwangsi to India
            2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
            1 tactical_bomber moved from Yunnan to Hopei
            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            1 bomber moved from Japan to Kwangtung
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Yunnan to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from Yunnan to 43 Sea Zone
            1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in India causes 3 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: airfield = 0
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 3
                EDIT: Turning off Edit Mode
            Battle in 43 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 3 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 4 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kansu
                Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Kansu, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 3 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Hopei
                Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 5 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 5/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber moved from India to Kwangsi
            1 bomber moved from Kwangtung to Kwangsi
            2 infantry moved from Jehol to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kansu to Shensi
            1 tactical_bomber moved from Hopei to Hunan
            3 fighters and 3 tactical_bombers moved from Malaya to Yunnan
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to Jehol
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            2 destroyers and 2 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : -0.33
    Americans : -1.33
    Chinese : -0.33
    UK_Pacific : -1.00
    AA fire in India : : 0.67
    Japanese : -0.83
    

    Savegame


  • @Desert_Admiral Not sure if my internet was having problems, but it seemed that the dice roller took forever.

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