@VictoryFirst I was doing them for you Lol. sounds good to me.
270 BC whack vs dawg
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TripleA Turn Summary: Egypt round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Egypt 5 archers, 8 axemen and 10 spearmen moved from Pharan to Jerusalem 3 axemen moved from Salamis to SZ 60 3 axemen moved from SZ 60 to Sidon 3 axemen moved from Salamis to SZ 60 3 axemen, 1 bireme and 1 trireme moved from SZ 60 to SZ 61 1 bireme moved from SZ 61 to SZ 60 1 axeman moved from SZ 61 to Tarsus Egypt take Tarsus from Seleucid 2 axemen moved from SZ 61 to Attalia Egypt take Attalia from Seleucid 4 spearmen moved from Paraetonium to Siwa 3 spearmen moved from Paraetonium to Paliurus 1 archer moved from Alexandria to Paraetonium 8 archers moved from Memphis to Pharan Purchase Units - Egypt Egypt buy 6 axemen and 6 spearmen; Remaining resources: 2 PUs; Combat - Egypt Battle in Sidon Egypt attack with 3 axemen Seleucid defend with 1 peltasts Egypt roll dice for 3 axemen in Sidon, round 2 : 2/3 hits, 1.00 expected hits Seleucid roll dice for 1 peltasts in Sidon, round 2 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid lost in Sidon Egypt win, taking Sidon from Seleucid with 3 axemen remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 peltasts Battle in Jerusalem Egypt attack with 5 archers, 8 axemen and 10 spearmen Seleucid defend with 1 hoplite Egypt roll dice for 5 archers, 8 axemen and 10 spearmen in Jerusalem, round 2 : 6/23 hits, 5.17 expected hits Seleucid roll dice for 1 hoplite in Jerusalem, round 2 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Jerusalem Egypt win, taking Jerusalem from Seleucid with 5 archers, 8 axemen and 9 spearmen remaining. Battle score for attacker is 2 Casualties for Egypt: 1 spearman Casualties for Seleucid: 1 hoplite Non Combat Move - Egypt Place Units - Egypt 6 axemen placed in Salamis 3 spearmen placed in Alexandria 3 spearmen placed in Memphis Turn Complete - Egypt Egypt collect 58 PUs; end with 60 PUs
Combat Hit Differential Summary :
Egypt : 1.83 Seleucid : 0.33
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TripleA Turn Summary: Seleucid round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Seleucid 2 hoplites moved from Damascus to Sidon 1 peltasts moved from Antioch to Sidon 2 hoplites moved from Damascus to Emesa 1 peltasts moved from Emesa to Damascus 1 peltasts moved from Amida to Hatra 3 cataphracts and 8 hoplites moved from Edessa to Hatra 1 hoplite and 2 peltastss moved from Antioch to Tarsus Purchase Units - Seleucid Seleucid buy 10 hoplites and 6 peltastss; Remaining resources: 0 PUs; Combat - Seleucid Battle in Tarsus Seleucid attack with 1 hoplite and 2 peltastss Egypt defend with 1 axeman Seleucid roll dice for 1 hoplite and 2 peltastss in Tarsus, round 2 : 1/3 hits, 0.67 expected hits Egypt roll dice for 1 axeman in Tarsus, round 2 : 0/1 hits, 0.17 expected hits 1 axeman owned by the Egypt lost in Tarsus Seleucid win, taking Tarsus from Egypt with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 3 Casualties for Egypt: 1 axeman Battle in Sidon Seleucid attack with 2 hoplites and 1 peltasts Egypt defend with 3 axemen Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 2 : 2/3 hits, 0.83 expected hits Egypt roll dice for 3 axemen in Sidon, round 2 : 1/3 hits, 0.50 expected hits 2 axemen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon Seleucid roll dice for 2 hoplites in Sidon, round 3 : 1/2 hits, 0.67 expected hits Egypt roll dice for 1 axeman in Sidon, round 3 : 1/1 hits, 0.17 expected hits 1 axeman owned by the Egypt and 1 hoplite owned by the Seleucid lost in Sidon Seleucid win, taking Sidon from Egypt with 1 hoplite remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 hoplite and 1 peltasts Casualties for Egypt: 3 axemen Battle in Hatra Seleucid attack with 3 cataphracts, 8 hoplites and 1 peltasts Parthia defend with 7 archers, 5 cataphracts and 4 spearmen Seleucid roll dice for 3 cataphracts, 8 hoplites and 1 peltasts in Hatra, round 2 : 8/12 hits, 4.33 expected hits Parthia roll dice for 7 archers, 5 cataphracts and 4 spearmen in Hatra, round 2 : 11/16 hits, 7.33 expected hits 4 archers owned by the Parthia, 2 cataphracts owned by the Seleucid, 4 spearmen owned by the Parthia, 8 hoplites owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Hatra 1 cataphract owned by the Seleucid retreated to Edessa Parthia win with 3 archers and 5 cataphracts remaining. Battle score for attacker is -28 Casualties for Seleucid: 2 cataphracts, 8 hoplites and 1 peltasts Casualties for Parthia: 4 archers and 4 spearmen Non Combat Move - Seleucid 1 legionaire and 6 peltastss moved from Antioch to Edessa Place Units - Seleucid 5 hoplites placed in Edessa 5 hoplites and 6 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Egypt : 1.17 Parthia : 3.67 Seleucid : 5.50
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TripleA Turn Summary: Parthia round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Parthia 10 cavalrys moved from Seleucia to Edessa 2 horsearchers moved from Persepolis to Hatra 1 cataphract moved from Hatra to Amida Parthia take Amida from Seleucid 1 cataphract moved from Amida to Edessa 3 archers and 4 cataphracts moved from Hatra to Edessa Purchase Units - Parthia Parthia buy 12 cavalrys and 1 horsearcher; Remaining resources: 0 PUs; Combat - Parthia Battle in Edessa Parthia attack with 3 archers, 5 cataphracts and 10 cavalrys Seleucid defend with 1 cataphract, 1 city, 5 hoplites, 1 legionaire and 6 peltastss Parthia roll dice for 3 archers, 5 cataphracts and 10 cavalrys in Edessa, round 2 : 4/18 hits, 6.33 expected hits Seleucid roll dice for 1 cataphract, 5 hoplites, 1 legionaire and 6 peltastss in Edessa, round 2 : 4/13 hits, 4.33 expected hits 3 archers owned by the Parthia, 4 peltastss owned by the Seleucid and 1 cavalry owned by the Parthia lost in Edessa Parthia roll dice for 5 cataphracts and 9 cavalrys in Edessa, round 3 : 5/14 hits, 5.50 expected hits Seleucid roll dice for 1 cataphract, 5 hoplites, 1 legionaire and 2 peltastss in Edessa, round 3 : 4/9 hits, 3.67 expected hits 1 legionaire owned by the Seleucid, 2 hoplites owned by the Seleucid, 2 peltastss owned by the Seleucid and 4 cavalrys owned by the Parthia lost in Edessa Parthia roll dice for 5 cataphracts and 5 cavalrys in Edessa, round 4 : 4/10 hits, 4.17 expected hits Seleucid roll dice for 1 cataphract and 3 hoplites in Edessa, round 4 : 0/4 hits, 2.00 expected hits 1 cataphract owned by the Seleucid and 3 hoplites owned by the Seleucid lost in Edessa Parthia win, taking Edessa from Seleucid with 5 cataphracts and 5 cavalrys remaining. Battle score for attacker is 16 Casualties for Parthia: 3 archers and 5 cavalrys Casualties for Seleucid: 1 cataphract, 5 hoplites, 1 legionaire and 6 peltastss Non Combat Move - Parthia Place Units - Parthia 10 cavalrys placed in Seleucia 2 cavalrys and 1 horsearcher placed in Persepolis Turn Complete - Parthia Parthia collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Parthia : -3.00 Seleucid : -2.00
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TripleA Turn Summary: Numidia round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Numidia 4 archers moved from Leptis Magna to Berenice 3 archers, 3 cavalrys and 10 spearmen moved from Sabrata to Oea 6 cavalrys moved from Banasa to Auzia 3 swordmen moved from Banasa to Volubilis Purchase Units - Numidia Numidia buy 4 archers and 1 city; Remaining resources: 6 PUs; Combat - Numidia Battle in Oea Numidia attack with 3 archers, 3 cavalrys and 10 spearmen Neutral defend with 1 spearman Numidia roll dice for 3 archers, 3 cavalrys and 10 spearmen in Oea, round 2 : 1/16 hits, 3.17 expected hits Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Neutral lost in Oea Numidia loses 0 PUs for violating Oeas neutrality. Numidia win, taking Oea from Neutral with 3 archers, 3 cavalrys and 10 spearmen remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearman Battle in Volubilis Numidia attack with 3 swordmen Neutral defend with 1 spearman Numidia roll dice for 3 swordmen in Volubilis, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 spearman in Volubilis, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Neutral lost in Volubilis Numidia loses 0 PUs for violating Volubiliss neutrality. Numidia win, taking Volubilis from Neutral with 3 swordmen remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 city placed in Cirta Turn Complete - Numidia Numidia collect 26 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Numidia : -2.17
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TripleA Turn Summary: Carthage round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Carthage 1 swordman moved from Carthago Nova to Valentia 1 spearman moved from Barcino to SZ 18 1 bireme and 1 spearman moved from SZ 18 to SZ 19 1 spearman moved from SZ 19 to Massilia Carthage take Massilia from RomanRepublic 7 cavalrys, 2 spearmen and 8 swordmen moved from Barcino to Narbo Purchase Units - Carthage Carthage buy 8 biremes and 1 hoplite; Remaining resources: 0 PUs; Combat - Carthage Battle in Narbo Carthage attack with 7 cavalrys, 2 spearmen and 8 swordmen Neutral defend with 1 cavalry and 2 swordmen Carthage roll dice for 7 cavalrys, 2 spearmen and 8 swordmen in Narbo, round 2 : 4/17 hits, 5.33 expected hits Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 : 2/3 hits, 0.83 expected hits 1 cavalry owned by the Neutral, 2 spearmen owned by the Carthage and 2 swordmen owned by the Neutral lost in Narbo Carthage loses 0 PUs for violating Narbos neutrality. Carthage win, taking Narbo from Neutral with 7 cavalrys and 8 swordmen remaining. Battle score for attacker is 6 Casualties for Carthage: 2 spearmen Casualties for Neutral: 1 cavalry and 2 swordmen Non Combat Move - Carthage 1 bireme moved from SZ 18 to SZ 17 Place Units - Carthage 8 biremes placed in SZ 36 1 hoplite placed in Corduba Turn Complete - Carthage Carthage collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Carthage : -1.33 Neutral : 1.17
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TripleA Turn Summary: RomanRepublic round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - RomanRepublic 9 legionaires moved from Arretium to Genua 1 ballista and 3 legionaires moved from Patavium to Verona 1 bireme and 1 trireme moved from SZ 28 to SZ 27 Purchase Units - RomanRepublic RomanRepublic buy 5 biremes, 1 city, 2 legionaires and 2 onagers; Remaining resources: 3 PUs; Combat - RomanRepublic Non Combat Move - RomanRepublic Place Units - RomanRepublic 1 city placed in Ariminum 2 legionaires and 2 onagers placed in Genua 5 biremes placed in SZ 33 Turn Complete - RomanRepublic RomanRepublic collect 70 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: GreekCityStates round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - GreekCityStates 1 trireme moved from SZ 67 to SZ 53 1 archer moved from Corinth to SZ 50 1 archer and 1 bireme moved from SZ 50 to SZ 45 1 archer moved from SZ 45 to Dodona GreekCityStates take Dodona from Macedonia Purchase Units - GreekCityStates GreekCityStates buy 15 slingerss; Remaining resources: 1 PUs; Combat - GreekCityStates Non Combat Move - GreekCityStates Place Units - GreekCityStates 7 slingerss placed in Corinth 6 slingerss placed in Sparta 2 slingerss were produced but were not placed Turn Complete - GreekCityStates GreekCityStates collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Macedonia 2 peltastss and 1 swordman moved from Delphi to Dodona 1 peltasts moved from Thessalonica to Dodona 5 peltastss moved from Thessalonica to SZ 69 5 peltastss moved from SZ 69 to Athens Purchase Units - Macedonia Macedonia buy 6 hoplites and 7 peltastss; Remaining resources: 0 PUs; Combat - Macedonia Battle in Dodona Macedonia attack with 3 peltastss and 1 swordman GreekCityStates defend with 1 archer Macedonia roll dice for 3 peltastss and 1 swordman in Dodona, round 2 : 1/4 hits, 0.83 expected hits GreekCityStates roll dice for 1 archer in Dodona, round 2 : 1/1 hits, 0.50 expected hits 1 archer owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Dodona Macedonia win, taking Dodona from GreekCityStates with 2 peltastss and 1 swordman remaining. Battle score for attacker is 2 Casualties for Macedonia: 1 peltasts Casualties for GreekCityStates: 1 archer Non Combat Move - Macedonia Place Units - Macedonia 6 hoplites and 1 peltasts placed in Athens 6 peltastss placed in Thessalonica Turn Complete - Macedonia Macedonia collect 44 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Macedonia from SZ 68: 1 bireme EDIT: Adding units owned by Macedonia to SZ 69: 1 bireme EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Macedonia : 0.17 GreekCityStates : 0.50
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TripleA Turn Summary: Egypt round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Egypt 1 axeman moved from Attalia to Sardis Egypt take Sardis from Seleucid 4 axemen moved from Salamis to SZ 61 1 trireme moved from SZ 60 to SZ 61 2 axemen moved from Salamis to SZ 61 1 axeman moved from Attalia to Tarsus 6 axemen moved from SZ 61 to Tarsus 3 archers, 4 axemen and 4 spearmen moved from Jerusalem to Sidon 2 archers, 4 axemen and 5 spearmen moved from Jerusalem to Damascus 8 archers moved from Pharan to Jerusalem 3 spearmen moved from Memphis to Alexandria 3 spearmen moved from Alexandria to Paraetonium 1 archer moved from Paraetonium to Siwa Purchase Units - Egypt Egypt buy 4 archers, 6 spearmen and 2 triremes; Remaining resources: 2 PUs; Combat - Egypt Battle in Tarsus Egypt attack with 7 axemen Seleucid defend with 1 hoplite and 2 peltastss Egypt roll dice for 7 axemen in Tarsus, round 2 : 4/7 hits, 2.33 expected hits Seleucid roll dice for 1 hoplite and 2 peltastss in Tarsus, round 2 : 0/3 hits, 0.83 expected hits 1 hoplite owned by the Seleucid and 2 peltastss owned by the Seleucid lost in Tarsus Egypt win, taking Tarsus from Seleucid with 7 axemen remaining. Battle score for attacker is 9 Casualties for Seleucid: 1 hoplite and 2 peltastss Battle in Sidon Egypt attack with 3 archers, 4 axemen and 4 spearmen Seleucid defend with 1 hoplite Egypt roll dice for 3 archers, 4 axemen and 4 spearmen in Sidon, round 2 : 3/11 hits, 2.50 expected hits Seleucid roll dice for 1 hoplite in Sidon, round 2 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Sidon Egypt win, taking Sidon from Seleucid with 3 archers, 4 axemen and 3 spearmen remaining. Battle score for attacker is 2 Casualties for Egypt: 1 spearman Casualties for Seleucid: 1 hoplite Battle in Damascus Egypt attack with 2 archers, 4 axemen and 5 spearmen Seleucid defend with 1 peltasts Egypt roll dice for 2 archers, 4 axemen and 5 spearmen in Damascus, round 2 : 1/11 hits, 2.50 expected hits Seleucid roll dice for 1 peltasts in Damascus, round 2 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid lost in Damascus Egypt win, taking Damascus from Seleucid with 2 archers, 4 axemen and 5 spearmen remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 peltasts Non Combat Move - Egypt 1 bireme moved from SZ 60 to SZ 62 Place Units - Egypt 2 triremes placed in SZ 62 3 archers and 6 spearmen placed in Alexandria 1 archer placed in Memphis Turn Complete - Egypt Egypt collect 70 PUs; end with 72 PUs
Combat Hit Differential Summary :
Egypt : 0.67 Seleucid : -0.50
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TripleA Turn Summary: Seleucid round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Seleucid 2 hoplites moved from Emesa to Antioch Purchase Units - Seleucid Seleucid buy 9 hoplites, 1 legionaire and 1 peltasts; Remaining resources: 0 PUs; Non Combat Move - Seleucid Place Units - Seleucid 9 hoplites, 1 legionaire and 1 peltasts placed in Antioch Turn Complete - Seleucid Seleucid collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Parthia 1 horsearcher moved from Hatra to Emesa Parthia take Emesa from Seleucid 1 horsearcher moved from Hatra to Edessa 1 cavalry moved from Edessa to Melitene Parthia take Melitene from Seleucid 1 horsearcher moved from Emesa to Edessa 1 cavalry moved from Seleucia to Emesa 9 cavalrys moved from Seleucia to Edessa 1 horsearcher moved from Persepolis to Hatra 2 cavalrys moved from Persepolis to Seleucia Purchase Units - Parthia Parthia buy 5 cataphracts and 4 horsearchers; Remaining resources: 2 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 5 cataphracts placed in Edessa 4 horsearchers placed in Seleucia Turn Complete - Parthia Parthia collect 67 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Numidia 4 archers moved from Leptis Magna to Berenice 3 archers, 3 cavalrys and 10 spearmen moved from Oea to Leptis Magna 3 cavalrys moved from Leptis Magna to Berenice 6 cavalrys moved from Auzia to Theveste 3 swordmen moved from Volubilis to Auzia Purchase Units - Numidia Numidia buy 4 archers and 4 cavalrys; Remaining resources: 0 PUs; Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 4 cavalrys placed in Cirta Turn Complete - Numidia Numidia collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Carthage 1 hoplite moved from Corduba to Carthago Nova 1 spearman moved from Massilia to Mediolanum Carthage take Mediolanum from RomanRepublic 1 cavalry moved from Narbo to Massilia 1 bireme moved from SZ 19 to SZ 20 1 swordman moved from Valentia to SZ 17 1 swordman moved from SZ 17 to Barcino Purchase Units - Carthage Carthage buy 1 bireme and 5 triremes; Remaining resources: 1 PUs; Combat - Carthage Non Combat Move - Carthage Place Units - Carthage 1 bireme and 5 triremes placed in SZ 36 Turn Complete - Carthage Carthage collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: RomanRepublic round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - RomanRepublic 1 bireme and 1 trireme moved from SZ 27 to SZ 33 1 ballista and 3 legionaires moved from Verona to Mediolanum 13 legionaires, 2 onagers and 6 velitess moved from Genua to Massilia Purchase Units - RomanRepublic RomanRepublic buy 6 biremes, 4 cavalrys, 1 trireme and 1 velites; Remaining resources: 0 PUs; Combat - RomanRepublic Battle in Mediolanum RomanRepublic attack with 1 ballista and 3 legionaires Carthage defend with 1 spearman RomanRepublic roll dice for 1 ballista and 3 legionaires in Mediolanum, round 2 : 1/4 hits, 1.83 expected hits Carthage roll dice for 1 spearman in Mediolanum, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Carthage lost in Mediolanum RomanRepublic win, taking Mediolanum from Carthage with 1 ballista and 3 legionaires remaining. Battle score for attacker is 3 Casualties for Carthage: 1 spearman Battle in Massilia RomanRepublic attack with 13 legionaires, 2 onagers and 6 velitess Carthage defend with 1 cavalry RomanRepublic roll dice for 13 legionaires, 2 onagers and 6 velitess in Massilia, round 2 : 7/21 hits, 7.00 expected hits Carthage roll dice for 1 cavalry in Massilia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Carthage lost in Massilia RomanRepublic win, taking Massilia from Carthage with 13 legionaires, 2 onagers and 6 velitess remaining. Battle score for attacker is 4 Casualties for Carthage: 1 cavalry Non Combat Move - RomanRepublic Place Units - RomanRepublic 5 biremes placed in SZ 33 1 bireme and 1 trireme placed in SZ 28 4 cavalrys placed in Genua 1 velites placed in Roma Turn Complete - RomanRepublic RomanRepublic collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Carthage : -0.50 RomanRepublic : -0.83
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TripleA Turn Summary: GreekCityStates round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - GreekCityStates 1 trireme moved from SZ 53 to SZ 67 6 slingerss moved from Sparta to Corinth Purchase Units - GreekCityStates GreekCityStates buy 2 biremes and 6 slingerss; Remaining resources: 1 PUs; Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 slingerss placed in Corinth 2 biremes placed in SZ 67 Turn Complete - GreekCityStates GreekCityStates collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Macedonia 1 peltasts moved from Dodona to Delphi 1 hoplite moved from Athens to Delphi 1 swordman moved from Athens to SZ 69 6 peltastss moved from Thessalonica to SZ 69 6 peltastss and 1 swordman moved from SZ 69 to Sardis Purchase Units - Macedonia Macedonia buy 1 bireme, 1 hoplite, 2 peltastss and 7 swordmen; Remaining resources: 0 PUs; Combat - Macedonia Battle in Sardis Macedonia attack with 6 peltastss and 1 swordman Egypt defend with 1 axeman Macedonia roll dice for 6 peltastss and 1 swordman in Sardis, round 2 : 1/7 hits, 1.33 expected hits Egypt roll dice for 1 axeman in Sardis, round 2 : 1/1 hits, 0.17 expected hits 1 axeman owned by the Egypt and 1 peltasts owned by the Macedonia lost in Sardis Macedonia win, taking Sardis from Egypt with 5 peltastss and 1 swordman remaining. Battle score for attacker is 1 Casualties for Macedonia: 1 peltasts Casualties for Egypt: 1 axeman Non Combat Move - Macedonia Place Units - Macedonia 1 hoplite and 6 swordmen placed in Athens 2 peltastss and 1 swordman placed in Thessalonica 1 bireme placed in SZ 69 Turn Complete - Macedonia Macedonia collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Egypt : 0.83 Macedonia : -0.33
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TripleA Turn Summary: Egypt round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Egypt 7 archers and 2 spearmen moved from Paliurus to Siwa 3 spearmen moved from Paraetonium to Siwa 7 axemen moved from Tarsus to Antioch 3 archers, 4 axemen and 3 spearmen moved from Sidon to Antioch 2 archers, 4 axemen and 5 spearmen moved from Damascus to Antioch 4 archers moved from Jerusalem to Sidon 4 archers moved from Jerusalem to Damascus 1 bireme and 2 triremes moved from SZ 61 to SZ 62 Purchase Units - Egypt Egypt buy 6 archers, 9 axemen, 3 chariots and 1 spearman; Remaining resources: 0 PUs; Combat - Egypt Battle in Antioch Egypt attack with 5 archers, 15 axemen and 8 spearmen Seleucid defend with 1 city, 16 hoplites, 1 legionaire and 7 peltastss Egypt roll dice for 5 archers, 15 axemen and 8 spearmen in Antioch, round 2 : 8/28 hits, 7.17 expected hits Seleucid roll dice for 16 hoplites, 1 legionaire and 7 peltastss in Antioch, round 2 : 13/24 hits, 9.50 expected hits 1 legionaire owned by the Seleucid, 7 peltastss owned by the Seleucid, 8 spearmen owned by the Egypt and 5 archers owned by the Egypt lost in Antioch Egypt roll dice for 15 axemen in Antioch, round 3 : 3/15 hits, 5.00 expected hits Seleucid roll dice for 16 hoplites in Antioch, round 3 : 8/16 hits, 8.00 expected hits 8 axemen owned by the Egypt and 3 hoplites owned by the Seleucid lost in Antioch Egypt roll dice for 7 axemen in Antioch, round 4 : 4/7 hits, 2.33 expected hits Seleucid roll dice for 13 hoplites in Antioch, round 4 : 7/13 hits, 6.50 expected hits 7 axemen owned by the Egypt and 4 hoplites owned by the Seleucid lost in Antioch Seleucid win with 9 hoplites remaining. Battle score for attacker is -36 Casualties for Egypt: 5 archers, 15 axemen and 8 spearmen Casualties for Seleucid: 7 hoplites, 1 legionaire and 7 peltastss Non Combat Move - Egypt 3 archers and 9 spearmen moved from Alexandria to Paraetonium 1 archer moved from Memphis to Alexandria Place Units - Egypt 6 archers placed in Salamis 3 chariots and 1 spearman placed in Memphis 9 axemen placed in Alexandria Turn Complete - Egypt Egypt collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Egypt : 0.50 Seleucid : 4.00
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TripleA Turn Summary: Seleucid round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Seleucid 1 hoplite moved from Antioch to Tarsus Seleucid take Tarsus from Egypt 1 hoplite moved from Antioch to Emesa Purchase Units - Seleucid Seleucid buy 1 hoplite and 3 legionaires; Remaining resources: 0 PUs; Combat - Seleucid Battle in Emesa Seleucid attack with 1 hoplite Parthia defend with 1 cavalry Seleucid roll dice for 1 hoplite in Emesa, round 2 : 0/1 hits, 0.33 expected hits Parthia roll dice for 1 cavalry in Emesa, round 2 : 0/1 hits, 0.17 expected hits Seleucid roll dice for 1 hoplite in Emesa, round 3 : 0/1 hits, 0.33 expected hits Parthia roll dice for 1 cavalry in Emesa, round 3 : 1/1 hits, 0.17 expected hits 1 hoplite owned by the Seleucid lost in Emesa Parthia win with 1 cavalry remaining. Battle score for attacker is -5 Casualties for Seleucid: 1 hoplite Non Combat Move - Seleucid Place Units - Seleucid 1 hoplite and 3 legionaires placed in Antioch Turn Complete - Seleucid Seleucid collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Parthia : 0.67 Seleucid : -0.67
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TripleA Turn Summary: Parthia round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Parthia 1 cavalry moved from Melitene to Tarsus 2 horsearchers moved from Edessa to Tarsus 4 horsearchers moved from Seleucia to Antioch 1 horsearcher moved from Hatra to Antioch 1 cavalry moved from Emesa to Antioch 2 cavalrys moved from Edessa to Tarsus 4 cataphracts and 4 cavalrys moved from Edessa to Antioch 6 cataphracts and 7 cavalrys moved from Edessa to Antioch 2 cavalrys moved from Seleucia to Edessa Purchase Units - Parthia Parthia buy 17 cavalrys; Remaining resources: 1 PUs; Combat - Parthia Battle in Tarsus Parthia attack with 3 cavalrys and 2 horsearchers Seleucid defend with 1 hoplite Parthia roll dice for 3 cavalrys and 2 horsearchers in Tarsus, round 2 : 2/5 hits, 1.67 expected hits Seleucid roll dice for 1 hoplite in Tarsus, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Tarsus Parthia win, taking Tarsus from Seleucid with 3 cavalrys and 2 horsearchers remaining. Battle score for attacker is 5 Casualties for Seleucid: 1 hoplite Battle in Antioch Parthia attack with 10 cataphracts, 12 cavalrys and 5 horsearchers Seleucid defend with 1 city, 8 hoplites and 3 legionaires Parthia roll dice for 10 cataphracts, 12 cavalrys and 5 horsearchers in Antioch, round 2 : 11/27 hits, 10.67 expected hits Seleucid roll dice for 8 hoplites and 3 legionaires in Antioch, round 2 : 6/11 hits, 5.00 expected hits 3 legionaires owned by the Seleucid, 8 hoplites owned by the Seleucid and 6 cavalrys owned by the Parthia lost in Antioch Parthia captures 23PUs while taking Seleucid capital Parthia win, taking Antioch from Seleucid with 10 cataphracts, 6 cavalrys and 5 horsearchers remaining. Battle score for attacker is 28 Casualties for Parthia: 6 cavalrys Casualties for Seleucid: 8 hoplites and 3 legionaires Non Combat Move - Parthia Place Units - Parthia 10 cavalrys placed in Seleucia 5 cavalrys placed in Edessa 2 cavalrys placed in Persepolis Turn Complete - Parthia Parthia collect 83 PUs; end with 107 PUs
Combat Hit Differential Summary :
Parthia : 0.67 Seleucid : 0.50
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TripleA Turn Summary: Numidia round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Numidia 7 archers and 10 spearmen moved from Leptis Magna to Berenice 1 cavalry and 1 spearman moved from Berenice to Paliurus 6 cavalrys moved from Theveste to Thenae 4 cavalrys moved from Cirta to Capsa 3 swordmen moved from Auzia to Cirta Purchase Units - Numidia Numidia buy 2 cavalrys and 6 spearmen; Remaining resources: 0 PUs; Combat - Numidia Battle in Paliurus Numidia attack with 1 cavalry and 1 spearman Egypt defend with 1 spearman Numidia roll dice for 1 cavalry and 1 spearman in Paliurus, round 2 : 0/2 hits, 0.50 expected hits Egypt roll dice for 1 spearman in Paliurus, round 2 : 0/1 hits, 0.33 expected hits Numidia roll dice for 1 cavalry and 1 spearman in Paliurus, round 3 : 1/2 hits, 0.50 expected hits Egypt roll dice for 1 spearman in Paliurus, round 3 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Egypt lost in Paliurus Numidia win, taking Paliurus from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 3 Casualties for Egypt: 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 spearmen placed in Leptis Magna 2 cavalrys and 2 spearmen placed in Cirta Turn Complete - Numidia Numidia collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Numidia : 0.00 Egypt : -0.67