malikforce Allies+16 -VS- dawgoneit Axis BM3

  • '22 '16

    @dawgoneit NIce AA! Had to make some edits for NCM. Also changed a casualty from a fig to the tac.


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                  Italians take 97 Sea Zone from British
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                British win with no units remaining. Battle score for attacker is 0
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            3 artilleries and 4 infantry moved from Northern Italy to France
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 2 artilleries
            EDIT: Adding units owned by Italians to Northern Italy: 2 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Malaya
            1 fighter moved from Sumatra to Malaya
            2 fighters moved from Queensland to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 2 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    ANZAC roll dice for 1 fighter and 1 infantry in Malaya, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to Shan State
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Libya to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -2.33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Southern France to Normandy Bordeaux
            2 bombers moved from Germany to Normandy Bordeaux
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 bombers and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 armour, 2 artilleries and 5 infantry moved from Poland to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            3 aaGuns, 3 armour, 9 artilleries, 11 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Greece to Southern Italy
            2 fighters moved from Greece to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to Western Germany
            1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Norway to Finland
            3 armour moved from Greece to Yugoslavia
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in France
            1 armour, 1 artillery and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Belarus to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            2 artilleries moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Karelia
                Russians attack with 2 artilleries and 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 fighter in Karelia, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Novgorod to Archangel
            2 aaGuns, 7 artilleries and 13 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Bryansk to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            2 armour moved from Bryansk to Smolensk
            3 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Baltic States to Russia
            1 fighter moved from Baltic States to Russia
            1 fighter moved from Karelia to Russia
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bessarabia
            2 aaGuns, 8 artilleries and 12 infantry moved from Western Ukraine to Bryansk
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            2 aaGuns and 18 infantry moved from Amur to Sakha
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Russia
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.50
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 artilleries moved from Yunnan to Burma
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Yunnan to Burma
            2 bombers moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
            2 fighters moved from 37 Sea Zone to Burma
            2 tactical_bombers moved from Kwangsi to Burma
            2 fighters moved from Kwangsi to Kweichow
            1 fighter moved from 36 Sea Zone to Shan State
            1 tactical_bomber moved from 36 Sea Zone to Kweichow
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers
                British defend with 1 aaGun and 3 infantry; Chinese defend with 1 fighter
                    AA fire in Burma : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 fighter and 3 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits
                    2 artilleries owned by the Japanese, 1 aaGun owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Burma, round 3 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 4 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is -22
                Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Chinese: 1 fighter
            Battle in Kweichow
                Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 2/9 hits, 4.33 expected hits
                    Chinese roll dice for 6 infantry in Kweichow, round 2 : 3/6 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Kweichow, round 3 : 5/6 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to Yunnan
            2 bombers moved from Shan State to Yunnan
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            2 fighters moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 aaGuns, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            2 aaGuns, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : 0.50
    ANZAC : -0.67
    Chinese : 0.67
    UK_Pacific : 1.00
    Japanese : -0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
            EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
            EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
            EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
            EDIT: Adding units owned by Americans to Central United States: 1 factory_major
            EDIT: Adding units owned by Americans to Western United States: 1 factory_major
            EDIT: Turning off Edit Mode
            Americans buy 1 bomber, 2 destroyers, 3 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 bombers moved from Hawaiian Islands to 6 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 6 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 16 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 16 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 6 Sea Zone to Amur
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Gibraltar
            3 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 bomber placed in Western United States
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            7 infantry moved from Chahar to Hopei
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            3 infantry moved from Eastern Persia to West India
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  British take 98 Sea Zone from Italians
            1 infantry, 1 marine and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Union of South Africa to Belgian Congo
            1 bomber moved from French Central Africa to Belgian Congo
            1 battleship moved from 72 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Belgian Congo
                British attack with 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Belgian Congo, round 2 : 2/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Belgian Congo to Egypt
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            1 carrier and 2 fighters placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 2.50
    Italians : -0.67
    Americans : 1.17
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 4 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Holland Belgium
                Italians attack with 1 artillery and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Cyprus from British, taking Syria from French, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 artilleries moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            3 armour moved from Yugoslavia to Southern Italy
            1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            9 infantry moved from Finland to Karelia
    

    Savegame


  • @majikforce scramble in sz110?

  • '22 '16

    @dawgoneit Full Scramble. I will determine OOL after rd 1 is rolled.


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            3 armour moved from Yugoslavia to Southern Italy
            1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            9 infantry moved from Finland to Karelia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Iceland
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Iceland from British, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 2 carriers, 1 destroyer, 6 fighters and 2 transports; French defend with 1 fighter; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.33
    

    Savegame


  • @majikforce 6 hits

  • '22 '16

    @dawgoneit both carriers, sub, dd


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            3 armour moved from Yugoslavia to Southern Italy
            1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            9 infantry moved from Finland to Karelia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Iceland
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Iceland from British, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 2 carriers, 1 destroyer, 6 fighters and 2 transports; French defend with 1 fighter; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 carriers, 1 destroyer, 7 fighters and 2 transports in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 110 Sea Zone
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 7 fighters and 2 transports remaining. Battle score for attacker is 4
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                Casualties for British: 2 carriers and 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 9 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 8 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in Bessarabia
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                4 fighters owned by the British forced to land in United Kingdom
    
        Non Combat Move - Germans
            3 fighters moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from 110 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Germany to Poland
            1 armour moved from Germany to Eastern Poland
            1 artillery and 2 infantry moved from France to Northern Italy
    
        Place Units - Germans
            2 armour and 4 mech_infantrys placed in Germany
            2 infantry placed in France
            Germans undo move 1.
            1 armour placed in France
            1 armour and 4 mech_infantrys placed in Germany
            1 bomber and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 0.17
    Russians : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Russia to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            2 artilleries moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 artilleries, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 2 artilleries and 1 fighter in Bessarabia, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                 retreated to Bessarabia
                Germans win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 18 artilleries and 31 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 fighter moved from Bessarabia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Archangel to Smolensk
            2 armour and 5 mech_infantrys moved from Smolensk to Western Ukraine
            2 armour and 1 mech_infantry moved from Russia to Western Ukraine
            2 aaGuns and 18 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 armour, 3 artilleries and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 8 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Shan State to Malaya
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 infantry and 1 marine moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Jehol
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Hunan
            2 bombers moved from Yunnan to Anhwe
            2 artilleries and 3 infantry moved from Kwangsi to Yunnan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            6 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 3/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Anhwe, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 marine
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Jehol, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Manchuria
            1 artillery and 1 infantry moved from Korea to Manchuria
            2 bombers moved from Anhwe to Shantung
            1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Manchuria
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 infantry and 1 marine placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : -0.33
    Japanese : 3.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 123 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
            2 bombers moved from Amur to Japan
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 37 Sea Zone
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0.33 expected hits
                Bombing raid in Japan rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
            Battle in Normandy Bordeaux
            Battle in 123 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 123 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 112 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 battleship
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Germans lost in 112 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in 55 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to Siberia
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
            3 mech_infantrys moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from 123 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hopei to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Kweichow, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Hopei to Kweichow
            2 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 battleship moved from 81 Sea Zone to 99 Sea Zone
            1 bomber and 1 fighter moved from Egypt to Syria
            2 artilleries, 2 fighters and 15 infantry moved from India to Burma
            1 infantry moved from Alexandria to Egypt
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber and 1 fighter
                Italians defend with 2 infantry
                    British roll dice for 1 bomber and 1 fighter in Syria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 fighter owned by the British lost in Syria
                    British roll dice for 1 bomber in Syria, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Syria, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the British lost in Syria
                Italians win with 1 infantry remaining. Battle score for attacker is -19
                Casualties for British: 1 bomber and 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 2 artilleries, 2 fighters and 15 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 2 fighters and 15 infantry in Burma, round 2 : 4/19 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 battleship and 1 destroyer
                Italians defend with 1 cruiser and 2 transports
                    British roll dice for 1 battleship and 1 destroyer in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the Italians lost in 99 Sea Zone
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 26
                Casualties for Italians: 1 cruiser and 2 transports
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            1 marine moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Tanganyika Territory
            3 infantry moved from West India to Eastern Persia
            2 aaGuns moved from India to Burma
            2 fighters moved from Burma to India
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 armour and 2 mech_infantrys placed in Egypt
            1 artillery and 2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -2.00
    Italians : 1.17
    AA fire in Japan : : -0.33
    Americans : 1.33
    Chinese : -0.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 4 infantry moved from Holland Belgium to France
            3 infantry moved from Northern Italy to France
            3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
    
        Non Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            4 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

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