German subs missed. 3 hits - OOL please
88a4308c-1d0a-4b3e-8794-8bb4e92a956f-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Ukraine
1 bomber moved from Novgorod to Ukraine
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from Bryansk to Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
8 mech_infantrys moved from Western Germany to Slovakia Hungary
2 armour and 5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Volgograd to Western Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Belarus: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Western Ukraine
3 armour placed in Novgorod
3 infantry placed in France
8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -2.83
Americans : 0.00
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery, 2 fighters and 1 infantry moved from Russia to Smolensk
1 artillery moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Smolensk to Russia
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 harbour, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 battleship moved from 33 Sea Zone to 63 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
13 armour, 8 artilleries, 8 infantry and 1 marine moved from Burma to India
1 infantry moved from Kweichow to Szechwan
2 bombers moved from French Indo China to Szechwan
Combat - Japanese
Battle in Western Australia
Battle in Queensland
Battle in South Australia
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Western Australia from ANZAC, taking Queensland from ANZAC, taking South Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 13 armour, 8 artilleries, 8 infantry and 1 marine
British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 13 armour, 8 artilleries, 8 infantry and 1 marine in India, round 2 : 13/30 hits, 12.00 expected hits
UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 marine owned by the Japanese and 1 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 13 armour, 8 artilleries and 8 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 marine
Casualties for British: 1 armour
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
2 carriers and 4 fighters moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
3 infantry moved from Shantung to Anhwe
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 aaGun moved from Burma to India
1 carrier, 1 destroyer and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Malaya
1 bomber moved from Japan to Caroline Islands
2 bombers moved from Szechwan to French Indo China
Place Units - Japanese
1 harbour placed in Hainan
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour and 1 infantry placed in French Indo China
2 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.33
UK_Pacific : 0.50
Japanese : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
6 bombers moved from Spain to 97 Sea Zone
8 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Spain to Southern France
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from British Guiana to Southern France
scramble SZ 97?
yes, all. Max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
6 bombers moved from Spain to 97 Sea Zone
8 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Spain to Southern France
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from British Guiana to Southern France
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 54 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 54 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 battleship, 6 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 6 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/13 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 97 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 battleship, 6 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/10 hits, 6.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 2 transports in 97 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 fighters owned by the Italians, 1 carrier owned by the Italians and 1 battleship owned by the Americans lost in 97 Sea Zone
Americans roll dice for 6 bombers in 97 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
2 transports owned by the Italians, 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is -13
Casualties for Americans: 1 battleship, 3 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
Battle in Southern France
Americans attack with 8 armour, 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 8 armour, 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 14/22 hits, 8.83 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 8 armour, 6 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 bombers moved from 97 Sea Zone to Spain
5 infantry moved from Gibraltar to Spain
1 bomber moved from 54 Sea Zone to New South Wales
1 bomber moved from Western United States to Hawaiian Islands
2 submarines moved from 8 Sea Zone to 10 Sea Zone
1 armour and 1 mech_infantry moved from Chile to Brazil
1 artillery and 1 infantry moved from British Guiana to Brazil
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Libya to Tunisia
1 bomber moved from Southern France to Spain
Place Units - Americans
3 armour placed in Spain
5 infantry and 5 mech_infantrys placed in Central United States
1 bomber placed in Western United States
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 2.00
Americans : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
6 bombers moved from Spain to 97 Sea Zone
8 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Spain to Southern France
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from British Guiana to Southern France
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 54 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 54 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 battleship, 6 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 6 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/13 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 97 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 battleship, 6 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/10 hits, 6.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 2 transports in 97 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 fighters owned by the Italians, 1 carrier owned by the Italians and 1 battleship owned by the Americans lost in 97 Sea Zone
Americans roll dice for 6 bombers in 97 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
2 transports owned by the Italians, 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is -13
Casualties for Americans: 1 battleship, 3 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
Battle in Southern France
Americans attack with 8 armour, 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 8 armour, 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 14/22 hits, 8.83 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 8 armour, 6 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 bombers moved from 97 Sea Zone to Spain
5 infantry moved from Gibraltar to Spain
1 bomber moved from 54 Sea Zone to New South Wales
1 bomber moved from Western United States to Hawaiian Islands
2 submarines moved from 8 Sea Zone to 10 Sea Zone
1 armour and 1 mech_infantry moved from Chile to Brazil
1 artillery and 1 infantry moved from British Guiana to Brazil
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Libya to Tunisia
1 bomber moved from Southern France to Spain
Place Units - Americans
3 armour placed in Spain
5 infantry and 5 mech_infantrys placed in Central United States
1 bomber placed in Western United States
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Libya to Northern Italy
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 bomber moved from Egypt to Mozambique
1 infantry moved from Turkey to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 armour, 1 infantry and 2 mech_infantrys moved from Turkey to Greece
1 fighter moved from Iraq to Greece
Combat - British
Battle in Northern Italy
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
British attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 2 artilleries
British roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Greece, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 2 artilleries in Greece, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Mozambique
British attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Mozambique, round 2 : 2/4 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Saudi Arabia to Iraq
4 aaGuns, 2 artilleries and 22 infantry moved from West India to Eastern Persia
2 armour moved from Egypt to Belgian Congo
1 bomber moved from Mozambique to Union of South Africa
1 aaGun, 2 artilleries and 16 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
3 fighters moved from Northern Italy to Southern France
1 fighter moved from Greece to Iraq
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 43 PUs (1 lost to blockades); end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 3 infantry
EDIT: Adding units owned by British to Spain: 3 infantry
EDIT: Removing units owned by British from Gibraltar: 1 armour
EDIT: Adding units owned by British to Southern France: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Italians : 1.67
British : 2.50
Americans : 0.17
Neutral_True : 1.33
Chinese : -2.50
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
British win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Romania to Yugoslavia
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -2.33
British : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 61 Sea Zone
2 fighters and 1 infantry moved from New South Wales to Queensland
2 fighters and 1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 61 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Queensland, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in South Australia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 61 Sea Zone to New South Wales
2 fighters moved from South Australia to New South Wales
2 fighters moved from Queensland to New South Wales
2 infantry moved from Iraq to Turkey
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
ANZAC collect 5 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Western Ukraine to Caucasus
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
2 infantry moved from France to Northern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 artillery moved from Ukraine to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 bomber and 1 fighter moved from Caucasus to Bryansk
2 armour and 5 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries and 3 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 bomber moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters and 2 tactical_bombers moved from Northern Italy to Eastern Poland
8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 artilleries and 8 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -0.33
Russians : -0.33
Test summary from TripleA, engine version: 1.9, time: 9:19:34 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 artillery moved from Russia to Tambov
2 fighters moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 fighters
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 fighters in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 2 fighters in Tambov, round 3 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Volgograd
Russians attack with 1 artillery and 2 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 fighters in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 artillery and 1 infantry moved from Vologda to Russia
2 infantry moved from Samara to Russia
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 91 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 2 armour, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 battleship and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Queensland
1 carrier and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
2 carriers moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from Western Australia to South Australia
1 marine moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to South Australia
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from French Indo China to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in South Australia
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in South Australia, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from South Australia to Western Australia
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 infantry and 3 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Hopei
3 armour moved from India to Yunnan
1 bomber moved from Suiyuyan to Kweichow
1 bomber moved from French Indo China to Kweichow
2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Western Australia
1 fighter moved from Malaya to Western Australia
1 tactical_bomber moved from Malaya to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 fighter and 2 infantry placed in India
1 airfield and 1 harbour placed in Western Australia
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in Malaya
1 armour and 1 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 armour, 1 bomber, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from New South Wales to Queensland
1 bomber moved from Hawaiian Islands to Queensland
8 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
3 armour moved from Spain to Northern Italy
2 infantry moved from Spain to Normandy Bordeaux
4 bombers moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Northern Italy
Americans attack with 11 armour, 6 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 11 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in Northern Italy, round 2 : 12/23 hits, 9.50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 11 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 4 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Queensland
Americans attack with 2 bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 bombers in Queensland, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 bombers in Queensland, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from Queensland to New South Wales
2 aaGuns, 2 artilleries and 11 infantry moved from Spain to Southern France
4 bombers moved from Normandy Bordeaux to Southern France
5 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
3 bombers moved from Eastern United States to Southern France
5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
3 armour placed in Southern France
3 armour placed in Spain
5 infantry and 5 mech_infantrys placed in Central United States
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 1.33
Americans : 1.83
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 armour, 1 bomber, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from New South Wales to Queensland
1 bomber moved from Hawaiian Islands to Queensland
8 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
3 armour moved from Spain to Northern Italy
2 infantry moved from Spain to Normandy Bordeaux
4 bombers moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Northern Italy
Americans attack with 11 armour, 6 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 11 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in Northern Italy, round 2 : 12/23 hits, 9.50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 11 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 4 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Queensland
Americans attack with 2 bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 bombers in Queensland, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 bombers in Queensland, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from Queensland to New South Wales
2 aaGuns, 2 artilleries and 11 infantry moved from Spain to Southern France
4 bombers moved from Normandy Bordeaux to Southern France
5 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
3 bombers moved from Eastern United States to Southern France
5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
3 armour placed in Southern France
3 armour placed in Spain
5 infantry and 5 mech_infantrys placed in Central United States
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 22 infantry moved from Eastern Persia to Afghanistan
2 armour moved from Belgian Congo to Angola
1 armour, 1 bomber and 1 mech_infantry moved from Union of South Africa to Angola
1 armour and 2 mech_infantrys moved from Greece to Caucasus
1 artillery and 2 infantry moved from Turkey to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
Combat - British
Battle in Afghanistan
British attack with 2 artilleries and 22 infantry
Neutral_True defend with 4 infantry
British roll dice for 2 artilleries and 22 infantry in Afghanistan, round 2 : 7/24 hits, 4.67 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Neutral_True: 4 infantry
Battle in Angola
British attack with 3 armour, 1 bomber and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Angola, round 2 : 1/5 hits, 2.33 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Angola
British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Angola, round 3 : 3/5 hits, 2.33 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 3 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Neutral_True: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 4.17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 artillery moved from Mozambique to Tanganyika Territory
1 bomber moved from Angola to Egypt
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
3 aaGuns moved from Eastern Persia to Afghanistan
1 aaGun moved from Eastern Persia to Persia
2 artilleries and 3 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 aaGun, 2 artilleries and 16 infantry moved from Trans-Jordan to Iraq
1 armour and 3 fighters moved from Southern France to Northern Italy
3 infantry moved from Spain to Southern France
Place Units - British
3 artilleries placed in Persia
2 armour and 1 mech_infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Italians : 1.33
British : 1.50
Americans : 1.83
Neutral_True : 0.67
Chinese : 0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Albania to Yugoslavia
3 armour, 2 artilleries and 2 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
2 aaGuns moved from Bryansk to Ukraine
Place Units - Italians
2 armour and 1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
2 infantry moved from Turkey to Greece
Combat - ANZAC
Battle in Greece
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Greece
ANZAC win, taking Greece from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,3,3,4,1,5,2,6,1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
ANZAC collect 4 PUs (4 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
8 mech_infantrys moved from Bryansk to Caucasus
8 armour moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Caucasus
2 bombers moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Caucasus
Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Germans roll dice for 8 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 10/21 hits, 8.33 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2.50 expected hits
2 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
2 infantry moved from Western Germany to France
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
3 aaGuns, 17 armour, 12 artilleries, 7 infantry and 13 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Novgorod to Belarus
3 tactical_bombers moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
2 bombers moved from Caucasus to Bessarabia
2 bombers moved from Bessarabia to Ukraine
17 armour and 13 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Western Ukraine to Rostov
8 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Western Germany
4 armour and 1 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Germany
Germans undo move 1.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
4 armour and 6 infantry placed in Germany
1 artillery and 9 infantry placed in Western Germany
Germans undo move 2.
2 artilleries and 8 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 3 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Vologda
10 artilleries and 22 infantry moved from Russia to Smolensk
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Place Units - Russians
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :