Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
1914 Whack Allies vs dawg Axis
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 1,3 and gets 0 hits Combat Move - Britain 1 field_gun, 1 heavy_gun and 2 infantry moved from Amsterdam to Westphalia 5 heavy_guns and 6 infantry moved from Amsterdam to Rhine 2 infantry moved from German Southwest Africa to Northern Rhodesia 2 tanks moved from Angola to Northern Rhodesia 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic 1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic 1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa 2 infantry moved from Italian Somaliland to British East Africa 2 infantry moved from Gujarat to Sindh 1 colonial, 1 field_gun and 8 infantry moved from Sindh to Baluchistan 2 tanks moved from Bombay to Sindh 2 infantry moved from Deccan to Gujarat 2 infantry moved from Madras to Deccan 2 tanks moved from Goa to Deccan 2 cavalrys moved from Calcutta to Gujarat 1 heavy_gun moved from London to Sea Zone 15 English Channel 1 heavy_gun moved from Sea Zone 15 English Channel to Amsterdam Purchase Units - Britain Britain buy 2 cavalrys, 2 cruisers, 2 field_guns, 4 heavy_guns, 4 infantry, 2 tanks and 1 trench; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Westphalia Britain attack with 1 field_gun, 1 heavy_gun and 2 infantry Germany defend with 1 infantry Britain roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Westphalia, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Westphalia Britain win, taking Westphalia from Germany with 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Germany: 1 infantry Battle in Baluchistan Britain attack with 1 colonial, 1 field_gun and 8 infantry Neutral defend with 4 infantry Britain roll dice for 1 colonial, 1 field_gun and 8 infantry in Baluchistan, round 2 : 1/10 hits, 2.17 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan Britain roll dice for 1 colonial, 1 field_gun and 6 infantry in Baluchistan, round 3 : 4/8 hits, 1.83 expected hits Neutral roll dice for 3 infantry in Baluchistan, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 1 field_gun and 5 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 3 infantry Casualties for Neutral: 4 infantry Non Combat Move - Britain Place Units - Britain 1 trench placed in Northern Rhodesia 2 tanks placed in Angola 1 field_gun and 1 infantry placed in Cape Town 1 field_gun and 1 infantry placed in Bombay 1 heavy_gun and 1 infantry placed in Goa 2 cavalrys placed in Calcutta 2 cruisers placed in Sea Zone 15 English Channel 3 heavy_guns placed in Belgium 1 infantry placed in London Turn Complete - Britain Britain collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Britain : 1.67 Germany : 0.67
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 6,3 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 2 infantry moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky 3 conscripts moved from Irkutsk to Buryatia 1 field_gun moved from Bratsk to Buryatia 1 infantry moved from Bratsk to Chita Russia take Chita from Communists 7 conscripts, 1 field_gun and 1 heavy_gun moved from Tiksi to Sakhe 2 conscripts and 1 field_gun moved from Magadan to Sakhe 3 cavalrys moved from Bratsk to Sakhe 1 conscript moved from Bratsk to Tiksi 1 conscript moved from Omsk to Kazakhstan 1 conscript moved from Omsk to Kazan 2 infantry moved from Ryazan to Volgograd 4 infantry moved from St. Petersburg to Finland Purchase Units - Russia Russia buy 1 field_gun, 1 heavy_gun, 5 infantry and 17 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Sakhe Russia attack with 3 cavalrys, 9 conscripts, 2 field_guns and 1 heavy_gun Communists defend with 5 conscripts, 2 field_guns and 2 infantry Russia roll dice for 3 cavalrys, 9 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 2 : 0/9 hits, 2.00 expected hits Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Sakhe, round 2 : 3/9 hits, 2.17 expected hits 3 conscripts owned by the Russia lost in Sakhe Russia roll dice for 3 cavalrys, 6 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 3 : 0/9 hits, 2.00 expected hits Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Sakhe, round 3 : 0/9 hits, 2.17 expected hits Russia roll dice for 3 cavalrys, 6 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 4 : 2/9 hits, 2.00 expected hits Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Sakhe, round 4 : 3/9 hits, 2.17 expected hits 3 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Sakhe Russia roll dice for 3 cavalrys, 3 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 5 : 2/9 hits, 2.00 expected hits Communists roll dice for 3 conscripts, 2 field_guns and 2 infantry in Sakhe, round 5 : 1/7 hits, 1.83 expected hits 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Sakhe Russia roll dice for 3 cavalrys, 2 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 6 : 2/8 hits, 2.00 expected hits Communists roll dice for 1 conscript, 2 field_guns and 2 infantry in Sakhe, round 6 : 1/5 hits, 1.50 expected hits 1 conscript owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe Russia roll dice for 3 cavalrys, 1 conscript, 2 field_guns and 1 heavy_gun in Sakhe, round 7 : 3/7 hits, 2.00 expected hits Communists roll dice for 2 field_guns and 1 infantry in Sakhe, round 7 : 3/3 hits, 1.00 expected hits 1 conscript owned by the Russia, 2 cavalrys owned by the Russia, 1 infantry owned by the Communists and 2 field_guns owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 1 cavalry, 2 field_guns and 1 heavy_gun remaining. Battle score for attacker is -2 Casualties for Russia: 2 cavalrys and 9 conscripts Casualties for Communists: 5 conscripts, 2 field_guns and 2 infantry Battle in Buryatia Russia attack with 3 conscripts and 1 field_gun Communists defend with 1 cavalry Russia roll dice for 3 conscripts and 1 field_gun in Buryatia, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Buryatia, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 3 conscripts and 1 field_gun in Buryatia, round 3 : 2/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Buryatia, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Buryatia Russia win, taking Buryatia from Communists with 3 conscripts and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Communists: 1 cavalry Battle in Finland Russia attack with 4 infantry Germany defend with 1 infantry Russia roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Finland Russia roll dice for 3 infantry in Finland, round 3 : 1/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Finland Russia win, taking Finland from Germany with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 infantry Casualties for Germany: 1 infantry Battle in Volgograd Russia attack with 2 infantry Austria defend with 1 cavalry Russia roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Volgograd, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Austria lost in Volgograd Russia win, taking Volgograd from Austria with 2 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 cavalry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Caucasus 3 trenchs placed in Minsk 3 infantry and 3 trenchs placed in Moscow 1 field_gun, 1 heavy_gun, 2 infantry and 3 trenchs placed in St. Petersburg 3 trenchs placed in Bratsk 2 trenchs placed in Khabarovsk Activate Technology - Russia Russia activating bunkers Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Austria : -0.17 Communists : -0.17 Germany : 0.33 Russia : -1.50
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Communists 2 conscripts moved from Yakutsk to Tiksi 1 field_gun moved from Yakutsk to Tiksi 4 conscripts moved from Yakutsk to Sakhe 1 field_gun and 2 infantry moved from Yakutsk to Sakhe 1 conscript and 1 field_gun moved from Amur to Chita 1 conscript moved from Aldan to Chita 3 cavalrys, 7 conscripts, 2 field_guns and 3 infantry moved from Aldan to Bratsk 2 conscripts moved from Aldan to Bratsk 3 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Tiksi Communists attack with 2 conscripts and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Bratsk Communists attack with 3 cavalrys, 9 conscripts, 2 field_guns and 3 infantry Russia defend with 7 conscripts, 4 infantry and 5 trenchs Communists roll dice for 3 cavalrys, 9 conscripts, 2 field_guns and 3 infantry in Bratsk, round 2 : 2/10 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 7 conscripts, 4 infantry and 5 trenchs in Bratsk, round 2 : 2/16 hits, 3.33 expected hits 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 7 conscripts, 2 field_guns and 3 infantry in Bratsk, round 3 : 2/10 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 7 conscripts, 4 infantry and 5 trenchs in Bratsk, round 3 : 1/16 hits, 3.33 expected hits 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 6 conscripts, 2 field_guns and 3 infantry in Bratsk, round 4 : 1/10 hits, 2.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 7 conscripts, 4 infantry and 5 trenchs in Bratsk, round 4 : 2/16 hits, 3.33 expected hits 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 4 conscripts, 2 field_guns and 3 infantry in Bratsk, round 5 : 1/10 hits, 2.00 expected hits Russia roll dice for 7 conscripts, 4 infantry and 5 trenchs in Bratsk, round 5 : 4/16 hits, 3.33 expected hits 1 conscript owned by the Russia and 4 conscripts owned by the Communists lost in Bratsk 3 infantry owned by the Communists, 2 field_guns owned by the Communists and 3 cavalrys owned by the Communists retreated to Aldan Russia win with 6 conscripts, 4 infantry and 5 trenchs remaining. Battle score for attacker is -16 Casualties for Communists: 9 conscripts Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 4 conscripts, 1 field_gun and 2 infantry Russia defend with 1 cavalry, 2 field_guns and 1 heavy_gun Communists roll dice for 4 conscripts, 1 field_gun and 2 infantry in Sakhe, round 2 : 1/4 hits, 0.83 expected hits Russia roll dice for 1 cavalry, 2 field_guns and 1 heavy_gun in Sakhe, round 2 : 2/4 hits, 1.67 expected hits 1 cavalry owned by the Russia and 2 conscripts owned by the Communists lost in Sakhe Communists roll dice for 2 conscripts, 1 field_gun and 2 infantry in Sakhe, round 3 : 1/4 hits, 0.83 expected hits Russia roll dice for 2 field_guns and 1 heavy_gun in Sakhe, round 3 : 1/3 hits, 1.50 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 1 conscript, 1 field_gun and 2 infantry in Sakhe, round 4 : 1/4 hits, 0.83 expected hits Russia roll dice for 1 field_gun and 1 heavy_gun in Sakhe, round 4 : 1/2 hits, 1.17 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 1 field_gun and 2 infantry in Sakhe, round 5 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 heavy_gun in Sakhe, round 5 : 0/1 hits, 0.83 expected hits 1 heavy_gun owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 9 Casualties for Communists: 4 conscripts Casualties for Russia: 1 cavalry, 2 field_guns and 1 heavy_gun Battle in Chita Communists attack with 2 conscripts and 1 field_gun Russia defend with 1 infantry Communists roll dice for 2 conscripts and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Chita Communists roll dice for 1 conscript and 1 field_gun in Chita, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 conscript and 1 field_gun in Chita, round 4 : 2/2 hits, 0.50 expected hits Russia roll dice for 1 infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 1 Casualties for Communists: 1 conscript Casualties for Russia: 1 infantry Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Aldan 6 conscripts, 1 field_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 25 PUs 5 units repaired.
Combat Hit Differential Summary :
Communists : -0.33 Russia : -5.67
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TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 15 on tech rolls USA roll 4,3,5 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 1 infantry moved from Khabarovsk to Amur Russia take Amur from Communists 1 field_gun, 1 heavy_gun and 2 infantry moved from Khabarovsk to Sakhe 3 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea 1 destroyer and 4 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean 1 cruiser and 4 submarines moved from Sea Zone 143 Pacific Ocean to Sea Zone 131 Pacific Ocean 3 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 134 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 cavalry moved from Guadalahara to Mexico City USA take Mexico City from Neutral Purchase Units - USA USA buy 1 Factory, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 1 PUs; 3 techTokens; Combat - USA Battle in Sakhe USA attack with 1 field_gun, 1 heavy_gun and 2 infantry Communists defend with 1 field_gun and 2 infantry USA roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Sakhe, round 2 : 1/4 hits, 1.33 expected hits Communists roll dice for 1 field_gun and 2 infantry in Sakhe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Communists lost in Sakhe USA roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Sakhe, round 3 : 2/4 hits, 1.33 expected hits Communists roll dice for 1 field_gun and 1 infantry in Sakhe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Sakhe USA win, taking Sakhe from Communists with 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 10 Casualties for Communists: 1 field_gun and 2 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Tsingtao 1 field_gun and 1 infantry placed in Shanghai 2 1 field_gun and 1 infantry placed in Shanghai 1 2 transports placed in Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry placed in San Francisco 1 transport placed in Sea Zone 153 Pacific Ocean Turn Complete - USA USA collect 81 PUs; end with 82 PUs
Combat Hit Differential Summary :
USA : 0.33 Communists : -1.67
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TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,4,1 and gets 0 hits Combat Move - Germany 2 infantry moved from Hanover to Westphalia 3 field_guns and 3 infantry moved from Bavaria to Wurttemburg 2 infantry moved from Nassau to Wurttemburg 1 field_gun moved from Nassau to Westphalia 2 infantry moved from Nassau to Westphalia 6 infantry moved from Mecklenburg to Hanover 2 infantry moved from Berlin to Saxony 1 infantry moved from Don to Ryazan Germany take Ryazan from Russia 1 infantry moved from Belarus to Don 5 infantry moved from Galicia to Belarus 3 field_guns, 2 heavy_guns and 2 infantry moved from Belarus to Smolensk 1 field_gun and 3 infantry moved from Latvia to Smolensk 3 battlecruisers, 3 battleships, 4 cruisers, 2 destroyers and 5 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 119 Timor Sea to Sea Zone 87 Southern Ocean 1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 41 Caribbean Sea Purchase Units - Germany Germany buy 1 battlecruiser, 1 cruiser, 2 destroyers, 6 field_guns, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Westphalia Germany attack with 1 field_gun and 4 infantry Britain defend with 1 field_gun, 1 heavy_gun and 1 infantry Germany roll dice for 1 field_gun and 4 infantry in Westphalia, round 2 : 0/5 hits, 1.17 expected hits Britain roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Westphalia, round 2 : 3/3 hits, 1.33 expected hits 3 infantry owned by the Germany lost in Westphalia Germany roll dice for 1 field_gun and 1 infantry in Westphalia, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Westphalia, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Westphalia Germany roll dice for 1 field_gun in Westphalia, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun and 1 heavy_gun in Westphalia, round 4 : 2/2 hits, 1.00 expected hits 1 field_gun owned by the Germany lost in Westphalia Britain win with 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is -13 Casualties for Germany: 1 field_gun and 4 infantry Casualties for Britain: 1 infantry Battle in Sea Zone 15 English Channel Germany attack with 3 battlecruisers, 3 battleships, 4 cruisers, 2 destroyers and 5 submarines Britain defend with 1 battlecruiser, 3 battleships, 7 cruisers, 2 destroyers, 1 submarine and 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport Germany roll dice for 5 submarines in Sea Zone 15 English Channel, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Britain Germany roll dice for 3 battlecruisers, 3 battleships, 4 cruisers and 2 destroyers in Sea Zone 15 English Channel, round 2 : 8/12 hits, 6.67 expected hits Units damaged: 2 battleships owned by the Britain Britain roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 2 battlecruisers, 3 battleships, 8 cruisers, 2 destroyers and 2 transports in Sea Zone 15 English Channel, round 2 : 7/15 hits, 8.00 expected hits Units damaged: 3 battleships owned by the Germany 1 submarine owned by the Britain, 4 submarines owned by the Germany, 1 cruiser owned by the France, 1 destroyer owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 3 battlecruisers, 3 battleships, 4 cruisers and 2 destroyers in Sea Zone 15 English Channel, round 3 : 4/12 hits, 6.67 expected hits Britain roll dice for 2 battlecruisers, 3 battleships, 4 cruisers, 1 destroyer and 2 transports in Sea Zone 15 English Channel, round 3 : 7/10 hits, 5.67 expected hits 1 submarine owned by the Germany, 2 destroyers owned by the Germany, 4 cruisers owned by the Germany, 1 destroyer owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 3 battlecruisers and 3 battleships in Sea Zone 15 English Channel, round 4 : 3/6 hits, 4.00 expected hits Britain roll dice for 2 battlecruisers, 3 battleships, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 4 : 3/6 hits, 3.83 expected hits 1 battlecruiser owned by the France, 3 battlecruisers owned by the Germany, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 3 battleships in Sea Zone 15 English Channel, round 5 : 2/3 hits, 2.00 expected hits Britain roll dice for 3 battleships and 2 transports in Sea Zone 15 English Channel, round 5 : 1/3 hits, 2.00 expected hits 2 battleships owned by the Britain and 1 battleship owned by the Germany lost in Sea Zone 15 English Channel Germany roll dice for 2 battleships in Sea Zone 15 English Channel, round 6 : 1/2 hits, 1.33 expected hits Britain roll dice for 1 battleship and 2 transports in Sea Zone 15 English Channel, round 6 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Britain and 1 battleship owned by the Germany lost in Sea Zone 15 English Channel 1 transport owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel Germany win with 1 battleship remaining. Battle score for attacker is 32 Casualties for Germany: 3 battlecruisers, 2 battleships, 4 cruisers, 2 destroyers and 5 submarines Casualties for Britain: 1 battlecruiser, 3 battleships, 7 cruisers, 2 destroyers, 1 submarine and 1 transport Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport Battle in Wurttemburg Germany attack with 3 field_guns and 5 infantry France defend with 1 Factory, 5 field_guns and 1 heavy_gun Germany roll dice for 3 field_guns and 5 infantry in Wurttemburg, round 2 : 1/8 hits, 2.33 expected hits France roll dice for 5 field_guns and 1 heavy_gun in Wurttemburg, round 2 : 4/6 hits, 2.33 expected hits 4 infantry owned by the Germany and 1 field_gun owned by the France lost in Wurttemburg Germany roll dice for 3 field_guns and 1 infantry in Wurttemburg, round 3 : 1/4 hits, 1.33 expected hits France roll dice for 4 field_guns and 1 heavy_gun in Wurttemburg, round 3 : 2/5 hits, 2.00 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 field_gun owned by the France lost in Wurttemburg 2 field_guns owned by the Germany retreated to Bavaria France win with 3 field_guns and 1 heavy_gun remaining. Battle score for attacker is -11 Casualties for Germany: 1 field_gun and 5 infantry Casualties for France: 2 field_guns Non Combat Move - Germany Place Units - Germany 1 battlecruiser, 1 cruiser, 2 destroyers and 2 submarines placed in Sea Zone 12 Baltic Sea 4 field_guns and 2 infantry placed in Bavaria Germany undo move 2. 2 field_guns and 4 infantry placed in Bavaria 3 infantry placed in Belarus 4 field_guns and 3 infantry placed in Berlin Turn Complete - Germany Germany collect 105 PUs; end with 105 PUs 1 unit repaired.
Combat Hit Differential Summary :
Britain : 1.00 France : 1.67 Germany : -6.50
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TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 15 on tech rolls France roll 6,4,3 and gets 1 hit France removing all Technology Tokens after successful research. France discover armour Combat Move - France France loses 0 PUs for violating Bahrains neutrality. 1 cavalry moved from Champagne to Nassau 2 cavalrys moved from Champagne to Nassau 1 fighter moved from Rhine to Nassau 3 field_guns and 1 heavy_gun moved from Wurttemburg to Nassau 2 colonials moved from Alsace to Wurttemburg 2 infantry moved from Franche-Comte to Alsace 3 cavalrys moved from Marseilles to Franche-Comte 2 colonials moved from Rhone to Franche-Comte 3 cavalrys moved from Brittany to Franche-Comte 4 field_guns and 4 infantry moved from Paris to Champagne 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany 1 fighter moved from Tobruk to Albania 1 colonial moved from Nagpur to Gujarat 1 heavy_gun moved from Qatar to Sea Zone 72 Persian Gulf 1 heavy_gun moved from Sea Zone 72 Persian Gulf to Bahrain France take Bahrain from Neutral 1 colonial and 1 infantry moved from Congo to Rwanda Purchase Units - France France buy 9 cavalrys, 6 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - France Battle in Nassau France attack with 3 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun Germany defend with 5 infantry and 3 trenchs France roll dice for 3 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun in Nassau, round 2 : 1/8 hits, 2.67 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 5 infantry and 3 trenchs in Nassau, round 2 : 0/5 hits, 1.67 expected hits France roll dice for 3 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun in Nassau, round 3 : 3/8 hits, 2.67 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 5 infantry and 3 trenchs in Nassau, round 3 : 1/5 hits, 1.67 expected hits 1 trench owned by the Germany and 1 cavalry owned by the France lost in Nassau France roll dice for 2 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun in Nassau, round 4 : 4/7 hits, 2.33 expected hits Germany roll dice for 5 infantry and 2 trenchs in Nassau, round 4 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Germany, 1 field_gun owned by the France, 2 trenchs owned by the Germany and 2 cavalrys owned by the France lost in Nassau France roll dice for 2 field_guns, 1 fighter and 1 heavy_gun in Nassau, round 5 : 0/4 hits, 1.33 expected hits Germany roll dice for 3 infantry in Nassau, round 5 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the France lost in Nassau France roll dice for 1 field_gun, 1 fighter and 1 heavy_gun in Nassau, round 6 : 2/3 hits, 1.00 expected hits Germany roll dice for 3 infantry in Nassau, round 6 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germany and 1 field_gun owned by the France lost in Nassau France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 7 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 7 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 8 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 8 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 9 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 9 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 10 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 10 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 11 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 11 : 1/1 hits, 0.33 expected hits 1 heavy_gun owned by the France lost in Nassau France roll dice for 1 fighter in Nassau, round 12 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Nassau, round 12 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter in Nassau, round 13 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Nassau, round 13 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 fighter owned by the France lost in Nassau Germany win with no units remaining. Battle score for attacker is -14 Casualties for France: 3 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun Casualties for Germany: 5 infantry and 3 trenchs Non Combat Move - France Place Units - France 6 heavy_guns, 2 infantry and 3 trenchs placed in Wurttemburg 9 cavalrys placed in Paris Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Turn Complete - France France collect 89 PUs; end with 91 PUs
Combat Hit Differential Summary :
France : -3.00 Germany : -1.33
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Combat Move - Serbia 2 infantry moved from Greece to Albania 1 infantry moved from Greece to Macedonia 1 infantry moved from Greece to Albania Purchase Units - Serbia Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 2 infantry placed in Greece 1 trench placed in Albania 1 trench placed in Macedonia Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,3 and gets 0 hits Combat Move - Austria 6 infantry moved from Tyrol to Munich 1 fighter moved from Austria to Bavaria 3 field_guns and 3 infantry moved from Trieste to Venice 2 field_guns and 8 infantry moved from Milan to Venice 1 cavalry moved from Tver to Novgorod Austria take Novgorod from Russia 1 cavalry moved from Novgorod to Vladimir Austria take Vladimir from Russia 1 cavalry moved from Vladimir to Nizhni-Novgorod Austria take Nizhni-Novgorod from Russia 6 infantry moved from Galicia to Belarus 2 field_guns and 2 infantry moved from Kiev to Dnieper 1 gas moved from Hungary to Odessa 1 infantry moved from Montenegro to Serbia Purchase Units - Austria Austria buy 4 cavalrys, 9 field_guns and 14 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Tyrol 6 infantry placed in Trieste 4 field_guns placed in Belgrade 4 cavalrys placed in Galicia Austria undo move 5. 3 infantry placed in Galicia 4 cavalrys placed in Vienna Turn Complete - Austria Austria collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 2 infantry moved from Latium to Tuscany 1 infantry moved from Piedmont to Milan Italy take Milan from Austria 3 heavy_guns and 2 infantry moved from Piedmont to Tuscany Purchase Units - Italy Italy buy 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 2 trenchs placed in Tuscany 3 infantry and 1 trench placed in Piedmont 1 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 1,2 and gets 0 hits Combat Move - Turkey 8 cavalrys, 1 field_gun and 5 infantry moved from Fars to Sistan 2 gass moved from Baghdad to Sistan 1 field_gun, 1 heavy_gun and 1 infantry moved from Baghdad to Fars 1 fighter and 3 infantry moved from Mesopotamia to Fars 1 infantry moved from Upper Egypt to Port Sudan Turkey take Port Sudan from Britain 1 infantry moved from Lower Egypt to Cyrenaica Turkey take Cyrenaica from France 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 battlecruiser, 1 battleship, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli Turkey take Tripoli from Italy 2 infantry moved from Hejaz to Sinai 2 infantry moved from Mecca to Hejaz 2 infantry moved from Mecca to Arabia 1 field_gun and 4 infantry moved from Arabia to Mesopotamia 1 fighter moved from Fars to Sistan 2 field_guns and 2 infantry moved from Azerbaijan to Georgia 1 field_gun and 1 infantry moved from Anatolia to Armenia 1 field_gun and 5 infantry moved from Dardanelles to Bulgaria 8 infantry moved from Constantinople to Dardanelles Purchase Units - Turkey Turkey buy 1 cavalry, 2 field_guns, 2 gass, 9 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Sistan Turkey attack with 8 cavalrys, 1 field_gun, 1 fighter, 2 gass and 5 infantry Neutral defend with 2 infantry Turkey roll dice for 2 gass in Sistan, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Neutral lost in Sistan 2 gass owned by the Turkey lost in Sistan Turkey roll dice for 8 cavalrys, 1 field_gun, 1 fighter and 5 infantry in Sistan, round 2 : 6/15 hits, 3.33 expected hits Neutral roll dice for 1 infantry in Sistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the Turkey lost in Sistan Turkey loses 0 PUs for violating Sistans neutrality. Turkey win, taking Sistan from Neutral with 7 cavalrys, 1 field_gun, 1 fighter and 5 infantry remaining. Battle score for attacker is -6 Casualties for Neutral: 2 infantry Casualties for Turkey: 1 cavalry and 2 gass Non Combat Move - Turkey 1 fighter moved from Sistan to Fars 1 gas moved from Baghdad to Fars 3 infantry moved from Damascus to Palestine 4 field_guns and 2 infantry moved from Cairo-Suez to Lower Egypt Place Units - Turkey 3 trenchs placed in Hejaz Turkey undo move 1. 2 trenchs placed in Hejaz 2 trenchs placed in Sinai 2 trenchs placed in Fars 1 cavalry placed in Baghdad 1 field_gun and 1 gas placed in Baghdad Turkey undo move 5. 1 gas and 1 infantry placed in Baghdad Turkey undo move 5. 2 gass placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 1 field_gun and 1 infantry placed in Cairo-Suez 6 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Turkey : 2.33
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 1,6,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover industry Combat Move - Britain 1 field_gun and 1 heavy_gun moved from Westphalia to Saxony 2 fighters moved from Rhine to Saxony 5 heavy_guns and 6 infantry moved from Rhine to Nassau Britain take Nassau from Germany 1 heavy_gun moved from Amsterdam to Westphalia 3 heavy_guns moved from Belgium to Amsterdam 2 tanks moved from Angola to German East Africa 3 field_guns, 11 infantry and 4 tanks moved from Northern Rhodesia to German East Africa Purchase Units - Britain Britain buy 1 Factory, 3 cavalrys, 1 fighter, 6 infantry, 3 submarines and 3 trenchs; Remaining resources: 5 PUs; 0 techTokens; Combat - Britain Battle in German East Africa Britain attack with 3 field_guns, 11 infantry and 6 tanks Germany defend with 3 field_guns, 8 infantry and 12 trenchs Britain roll dice for 3 field_guns, 11 infantry and 6 tanks in German East Africa, round 2 : 8/20 hits, 8.33 expected hits Units damaged: 8 trenchs owned by the Germany Germany roll dice for 3 field_guns, 8 infantry and 12 trenchs in German East Africa, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Britain lost in German East Africa Britain roll dice for 3 field_guns, 7 infantry and 6 tanks in German East Africa, round 3 : 5/16 hits, 7.33 expected hits Units damaged: 4 trenchs owned by the Germany Germany roll dice for 3 field_guns, 8 infantry and 12 trenchs in German East Africa, round 3 : 1/11 hits, 3.67 expected hits 1 trench owned by the Germany and 1 infantry owned by the Britain lost in German East Africa Britain roll dice for 3 field_guns, 6 infantry and 6 tanks in German East Africa, round 4 : 9/15 hits, 7.00 expected hits Germany roll dice for 3 field_guns, 8 infantry and 11 trenchs in German East Africa, round 4 : 5/11 hits, 3.67 expected hits 9 trenchs owned by the Germany and 5 infantry owned by the Britain lost in German East Africa Britain roll dice for 3 field_guns, 1 infantry and 6 tanks in German East Africa, round 5 : 5/10 hits, 5.33 expected hits Germany roll dice for 3 field_guns, 8 infantry and 2 trenchs in German East Africa, round 5 : 1/11 hits, 3.67 expected hits 3 infantry owned by the Germany, 2 trenchs owned by the Germany and 1 infantry owned by the Britain lost in German East Africa Britain roll dice for 3 field_guns and 6 tanks in German East Africa, round 6 : 7/9 hits, 5.00 expected hits Germany roll dice for 3 field_guns and 5 infantry in German East Africa, round 6 : 2/8 hits, 2.67 expected hits 2 field_guns owned by the Germany, 5 infantry owned by the Germany and 2 field_guns owned by the Britain lost in German East Africa Britain roll dice for 1 field_gun and 6 tanks in German East Africa, round 7 : 6/7 hits, 4.33 expected hits Germany roll dice for 1 field_gun in German East Africa, round 7 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in German East Africa Britain win, taking German East Africa from Germany with 1 field_gun and 6 tanks remaining. Battle score for attacker is 31 Casualties for Britain: 2 field_guns and 11 infantry Casualties for Germany: 3 field_guns, 8 infantry and 12 trenchs Battle in Saxony Britain attack with 1 field_gun, 2 fighters and 1 heavy_gun Germany defend with 2 infantry Britain roll dice for 1 field_gun, 2 fighters and 1 heavy_gun in Saxony, round 2 : 1/4 hits, 1.33 expected hits Germany roll dice for 2 infantry in Saxony, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Saxony Britain roll dice for 2 fighters and 1 heavy_gun in Saxony, round 3 : 1/3 hits, 1.00 expected hits Germany roll dice for 1 infantry in Saxony, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 heavy_gun owned by the Britain lost in Saxony Britain win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Britain: 1 field_gun and 1 heavy_gun Casualties for Germany: 2 infantry Non Combat Move - Britain 2 fighters moved from Saxony to Westphalia Place Units - Britain 1 Factory and 3 trenchs placed in Westphalia 3 cavalrys placed in Belgium 1 fighter placed in London 3 submarines placed in Sea Zone 15 English Channel 2 infantry placed in Bombay 2 infantry placed in Goa 2 infantry placed in Calcutta Activate Technology - Britain Britain activating industry Turn Complete - Britain Britain collect 104 PUs; end with 109 PUs
Combat Hit Differential Summary :
Britain : 2.33 Germany : -3.67
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 3,2 and gets 0 hits Combat Move - Russia Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Sindh to Baluchistan EDIT: 2 tanks moved from Sindh to Baluchistan EDIT: 2 cavalrys and 2 infantry moved from Gujarat to Sindh EDIT: 2 cavalrys moved from Sindh to Baluchistan EDIT: 2 cavalrys moved from Calcutta to Rajputana EDIT: 1 field_gun and 1 infantry moved from Bombay to Gujarat EDIT: 2 infantry moved from Deccan to Gujarat EDIT: 2 tanks moved from Deccan to Sindh EDIT: 1 heavy_gun and 1 infantry moved from Goa to Madras EDIT: 2 infantry moved from British East Africa to Italian Somaliland EDIT: 1 field_gun and 1 infantry moved from German Southwest Africa to Sea Zone 98 South Atlantic EDIT: 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel EDIT: Russia undo move 12. EDIT: Russia undo move 11. EDIT: 1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia EDIT: 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic EDIT: 1 battlecruiser and 2 cruisers moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean 1 conscript and 9 infantry moved from Pskov to Smolensk 6 infantry moved from Moscow to Smolensk 1 infantry moved from St. Petersburg to Novgorod Russia take Novgorod from Austria 1 conscript moved from Kazakhstan to Kazan 1 conscript moved from Kazakhstan to Kazan 1 conscript moved from Kazan to Vologda 1 infantry moved from Pskov to Tver Russia take Tver from Austria 1 field_gun and 1 heavy_gun moved from St. Petersburg to Pskov 2 infantry moved from St. Petersburg to Finland 4 infantry moved from St. Petersburg to Pskov Purchase Units - Russia Russia buy 1 Factory, 12 conscripts, 2 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 Factory and 3 trenchs placed in Caucasus Russia undo move 1. 1 Factory placed in Caucasus 3 trenchs placed in Pskov 1 conscript, 2 infantry and 1 trench placed in Moscow 2 conscripts placed in Omsk 3 conscripts placed in Irkutsk 6 conscripts placed in St. Petersburg Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Combat Move - Communists 1 conscript moved from Tiksi to Evenkia Communists take Evenkia from Russia 1 conscript and 1 field_gun moved from Tiksi to Sakhe 1 infantry moved from Aldan to Sakhe 6 conscripts, 1 field_gun and 2 infantry moved from Yakutsk to Sakhe 1 conscript and 1 field_gun moved from Chita to Aldan Purchase Units - Communists Communists buy 4 conscripts, 2 field_guns, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Sakhe Communists attack with 7 conscripts, 2 field_guns and 3 infantry USA defend with 1 field_gun, 1 heavy_gun and 2 infantry Communists roll dice for 7 conscripts, 2 field_guns and 3 infantry in Sakhe, round 2 : 1/7 hits, 1.50 expected hits Russia roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Sakhe, round 2 : 1/4 hits, 1.67 expected hits 1 conscript owned by the Communists and 1 infantry owned by the USA lost in Sakhe Communists roll dice for 6 conscripts, 2 field_guns and 3 infantry in Sakhe, round 3 : 2/7 hits, 1.50 expected hits Russia roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Sakhe, round 3 : 2/3 hits, 1.33 expected hits 1 field_gun owned by the USA, 2 conscripts owned by the Communists and 1 infantry owned by the USA lost in Sakhe Communists roll dice for 4 conscripts, 2 field_guns and 3 infantry in Sakhe, round 4 : 1/7 hits, 1.50 expected hits Russia roll dice for 1 heavy_gun in Sakhe, round 4 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the USA and 1 conscript owned by the Communists lost in Sakhe Communists win, taking Sakhe from Russia with 3 conscripts, 2 field_guns and 3 infantry remaining. Battle score for attacker is 7 Casualties for Communists: 4 conscripts Casualties for USA: 1 field_gun, 1 heavy_gun and 2 infantry Non Combat Move - Communists Place Units - Communists 4 conscripts, 2 field_guns and 1 infantry placed in Yakutsk 2 trenchs placed in Aldan Turn Complete - Communists Communists collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Communists : -0.50 Russia : 0.33
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TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 10 on tech rolls USA roll 4,4,5,6,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 1 infantry moved from Guadalahara to Acapulco 1 cavalry moved from Mexico City to Acapulco 2 field_guns and 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 2 field_guns and 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 2 field_guns and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 3 field_guns and 3 infantry moved from Sea Zone 138 Sea of Japan to Tohoku 1 infantry moved from Amur to Chita Russia take Chita from Communists 1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Koryak 1 destroyer and 4 submarines moved from Sea Zone 144 Pacific Ocean to Sea Zone 131 Pacific Ocean 4 cruisers, 1 destroyer and 6 submarines moved from Sea Zone 131 Pacific Ocean to Sea Zone 126 Java Sea Purchase Units - USA USA buy 2 field_guns, 6 infantry, 4 tanks and 2 transports; Remaining resources: 8 PUs; 0 techTokens; Combat - USA Battle in Tohoku USA attack with 5 field_guns and 5 infantry Neutral defend with 6 infantry USA roll dice for 5 field_guns and 5 infantry in Tohoku, round 2 : 7/10 hits, 3.33 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tohoku USA loses 0 PUs for violating Tohokus neutrality. USA win, taking Tohoku from Neutral with 5 field_guns and 3 infantry remaining. Battle score for attacker is 12 Casualties for USA: 2 infantry Casualties for Neutral: 6 infantry Battle in Acapulco USA attack with 1 cavalry and 1 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 1 infantry in Acapulco, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the USA and 1 cavalry owned by the USA lost in Acapulco Neutral win with 2 infantry remaining. Battle score for attacker is -7 Casualties for USA: 1 cavalry and 1 infantry Non Combat Move - USA Place Units - USA 1 field_gun and 1 infantry placed in Shanghai 2 1 field_gun and 1 infantry placed in Shanghai 1 2 infantry placed in Tsingtao 1 infantry and 1 tank placed in Manila 2 transports placed in Sea Zone 153 Pacific Ocean 1 infantry and 3 tanks placed in San Francisco Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Turn Complete - USA USA collect 84 PUs; end with 92 PUs
Combat Hit Differential Summary :
Neutral : 1.33 USA : 3.33
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TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 5,6,4,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover creepingBarage Combat Move - Germany 4 field_guns and 3 infantry moved from Berlin to Saxony 2 infantry moved from Holstein to Hanover 2 infantry moved from Denmark to Holstein 1 battlecruiser, 1 cruiser, 2 destroyers and 2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 1 battleship moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 4 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 1 infantry moved from Ryazan to Kazakhstan Germany take Kazakhstan from Russia 1 infantry moved from Don to Ryazan 1 infantry moved from Smolensk to Don 8 infantry moved from Belarus to Smolensk Purchase Units - Germany Germany buy 7 field_guns, 12 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Non Combat Move - Germany 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 87 Southern Ocean to Sea Zone 91 Indian Ocean Place Units - Germany 3 trenchs placed in Hanover 3 trenchs placed in Saxony 3 field_guns, 3 infantry and 3 trenchs placed in Bavaria 3 trenchs placed in Munich 3 field_guns and 3 infantry placed in Mecklenburg 3 infantry placed in Dar es Salaam 1 field_gun and 2 infantry placed in Belarus 1 infantry placed in Berlin Activate Technology - Germany Germany activating creepingBarage Turn Complete - Germany Germany collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 15 on tech rolls France roll 5,2,1 and gets 0 hits Combat Move - France 2 infantry moved from Alsace to Wurttemburg 4 field_guns and 4 infantry moved from Champagne to Rhine 6 cavalrys moved from Franche-Comte to Wurttemburg 2 colonials moved from Franche-Comte to Alsace 9 cavalrys moved from Paris to Rhine 2 colonials moved from Tuscany to Milan 2 cavalrys moved from Rwanda to Western Sudan 1 colonial and 2 infantry moved from Rwanda to Congo 1 colonial and 1 infantry moved from British East Africa to Italian Somaliland 1 heavy_gun moved from Bahrain to Sea Zone 72 Persian Gulf 1 destroyer, 1 heavy_gun and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 1 colonial moved from Gujarat to Sea Zone 73 Arabian Sea 1 colonial and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 1 colonial and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea 1 colonial moved from Sea Zone 75 Red Sea to Eritrea 1 heavy_gun moved from Sea Zone 74 Gulf of Aden to Italian Somaliland 1 battleship, 3 cruisers and 1 destroyer moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 fighter moved from Albania to Sea Zone 59 Central Mediterranean Purchase Units - France France buy 4 colonials, 4 field_guns, 9 gass, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Sea Zone 59 Central Mediterranean France attack with 1 battleship, 3 cruisers, 1 destroyer and 1 fighter Turkey defend with 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport France roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 fighter in Sea Zone 59 Central Mediterranean, round 2 : 4/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Turkey Turkey roll dice for 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport in Sea Zone 59 Central Mediterranean, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the France 1 destroyer owned by the France, 3 cruisers owned by the Turkey and 1 fighter owned by the France lost in Sea Zone 59 Central Mediterranean France roll dice for 1 battleship and 3 cruisers in Sea Zone 59 Central Mediterranean, round 3 : 2/4 hits, 2.17 expected hits Turkey roll dice for 1 battlecruiser, 1 battleship and 1 transport in Sea Zone 59 Central Mediterranean, round 3 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Turkey, 2 cruisers owned by the France and 1 battlecruiser owned by the Turkey lost in Sea Zone 59 Central Mediterranean 1 transport owned by the Turkey lost in Sea Zone 59 Central Mediterranean France win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 37 Casualties for France: 2 cruisers, 1 destroyer and 1 fighter Casualties for Turkey: 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport Non Combat Move - France Place Units - France 2 colonials, 2 infantry and 2 trenchs placed in Tobruk 2 colonials and 2 field_guns placed in Algiers France undo move 1. France undo move 1. 4 field_guns and 2 infantry placed in Wurttemburg 2 gass placed in Wurttemburg 4 colonials and 2 trenchs placed in Tobruk 7 gass placed in Paris Turn Complete - France France collect 88 PUs; end with 88 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey : 0.83 France : 1.00
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TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Combat Move - Serbia 1 infantry moved from Greece to Macedonia 1 infantry moved from Greece to Albania Purchase Units - Serbia Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 trench placed in Macedonia 1 trench placed in Albania 2 infantry placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 6,6,6 and gets 3 hits Austria removing all Technology Tokens after successful research. Austria discover mustardGas Combat Move - Austria 2 field_guns and 2 infantry moved from Dnieper to Don 6 infantry moved from Munich to Bavaria 3 field_guns and 3 infantry moved from Tyrol to Munich 6 infantry moved from Trieste to Carinthia 4 field_guns moved from Belgrade to Serbia 1 infantry moved from Serbia to Montenegro 3 cavalrys moved from Vienna to Bavaria 1 gas moved from Odessa to Don 3 infantry moved from Galicia to Belarus Purchase Units - Austria Austria buy 3 field_guns, 2 gass, 20 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria 1 cavalry moved from Vienna to Bavaria Place Units - Austria 6 infantry and 3 trenchs placed in Tyrol Austria undo move 1. 3 field_guns, 3 infantry and 3 trenchs placed in Tyrol 4 infantry and 2 trenchs placed in Venice Austria undo move 2. 2 trenchs placed in Serbia 4 infantry placed in Venice 4 infantry placed in Belgrade 3 infantry placed in Kiev 6 infantry placed in Trieste 2 gass placed in Galicia Activate Technology - Austria Austria activating mustardGas Turn Complete - Austria Austria collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 6,3 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover propaganda Combat Move - Italy 1 infantry moved from Rome to Latium 3 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 1 field_gun and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Tuscany 1 field_gun placed in Piedmont Activate Technology - Italy Italy activating propaganda Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :