1st round done.
Germany on the move…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Burma
4 fighters moved from India to Burma
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 transport owned by the Italians lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Burma
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Burma
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Spain
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Spain, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Americans roll dice for 3 fighters in Spain, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 armour in Spain, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain
Americans roll dice for 2 fighters in Spain, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Spain, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters in Spain, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Spain, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Spain
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - Americans
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 61 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 bomber moved from French Indo China to India
1 bomber and 3 fighters moved from Burma to India
1 battleship, 2 carriers and 2 cruisers moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.50
Italians : 0.17
Americans : -3.50
Japanese : 0.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 4/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 2.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Burma
4 fighters moved from India to Burma
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 transport owned by the Italians lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Burma
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Burma
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Spain
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Spain, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Americans roll dice for 3 fighters in Spain, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 armour in Spain, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain
Americans roll dice for 2 fighters in Spain, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Spain, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters in Spain, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Spain, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Spain
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - Americans
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 61 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 bomber moved from French Indo China to India
1 bomber and 3 fighters moved from Burma to India
1 battleship, 2 carriers and 2 cruisers moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 4/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from India to Shan State
UK_Pacific take Burma from Japanese
1 bomber, 3 fighters and 1 tactical_bomber moved from India to Shan State
1 armour and 1 mech_infantry moved from Rostov to Turkey
1 armour and 1 mech_infantry moved from Caucasus to Turkey
1 armour and 2 mech_infantrys moved from Persia to Turkey
1 infantry and 2 mech_infantrys moved from Iraq to Turkey
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 mech_infantry moved from Iraq to Turkey
1 artillery moved from Gibraltar to Spain
British take Spain from Germans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 2 submarines
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Shan State
British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Turkey
British attack with 3 armour, 1 infantry and 7 mech_infantrys
Germans defend with 1 armour
British roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Turkey, round 2 : 2/11 hits, 2.83 expected hits
Germans roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour moved from West India to India
1 infantry moved from India to Burma
1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Persia to India
1 fighter moved from Persia to Trans-Jordan
1 armour moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
Place Units - British
2 armour placed in Persia
1 fighter and 1 transport placed in 81 Sea Zone
1 armour placed in Persia
1 infantry placed in Egypt
1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.17
British : 1.67
Americans : -3.50
Chinese : 2.67
Japanese : -1.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Spain
1 fighter moved from Northern Italy to Spain
3 infantry moved from Southern France to Spain
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Spain
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Spain, round 2 : 0/4 hits, 1.50 expected hits
1 infantry owned by the British lost in Spain
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Spain, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Spain, round 4 : 1/4 hits, 1.50 expected hits
British roll dice for 1 armour and 1 artillery in Spain, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Spain, round 5 : 0/3 hits, 1.33 expected hits
British roll dice for 1 armour in Spain, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Spain
retreated to Spain
British win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 infantry
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines
British defend with 1 submarine; Americans defend with 1 submarine
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 destroyers in 97 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Italians: 1 submarine
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from Spain to Southern Italy
1 fighter moved from Spain to Northern Italy
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : -1.00
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to Turkey
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to Turkey
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
1 bomber moved from France to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to Spain
8 infantry moved from Normandy Bordeaux to Spain
1 armour moved from France to Spain
2 mech_infantrys moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from Normandy Bordeaux to Spain
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 104 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Spain
Germans attack with 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Spain, round 2 : 3/14 hits, 3.00 expected hits
British roll dice for 1 armour in Spain, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Spain
Germans win, taking Spain from British with 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
3 bombers moved from France to Eastern Poland
2 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Finland to Norway
1 carrier, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from France to Germany
1 mech_infantry moved from Western Germany to Poland
4 artilleries and 5 infantry moved from Bessarabia to Romania
4 artilleries and 5 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
2 tactical_bombers moved from Greece to Southern Italy
7 armour moved from Eastern Poland to Romania
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
4 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.50
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery and 1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Vologda to Archangel
1 fighter moved from Vologda to Belarus
1 fighter moved from Vologda to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
8 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 7 artilleries and 18 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 7 artilleries and 18 infantry in Ukraine, round 2 : 8/25 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 7 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 aaGuns moved from Bryansk to Ukraine
3 armour and 3 mech_infantrys moved from Russia to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
Place Units - Russians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 armour, 1 artillery and 3 infantry moved from Yunnan to Szechwan
2 artilleries moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Szechwan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Szechwan, round 3 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 artillery moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 bombers moved from Shan State to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 7 infantry moved from 36 Sea Zone to Kwangsi
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
Japanese undo move 1.
2 destroyers placed in 36 Sea Zone
1 armour placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Americans : -0.33
Chinese : -0.67
UK_Pacific : -0.17
Japanese : 3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to Shan State
3 fighters moved from India to Shan State
1 bomber moved from India to French Indo China
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Soviet Far East
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 93 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry in Shan State, round 2 : 4/9 hits, 3.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Americans
5 fighters moved from Shan State to India
1 bomber moved from French Indo China to India
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 aaGun moved from Western United States to British Columbia
4 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 7 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -0.83
Japanese : -1.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -2.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to Shan State
3 fighters moved from India to Shan State
1 bomber moved from India to French Indo China
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Soviet Far East
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 93 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry in Shan State, round 2 : 4/9 hits, 3.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Americans
5 fighters moved from Shan State to India
1 bomber moved from French Indo China to India
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 aaGun moved from Western United States to British Columbia
4 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 7 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Bulgaria
3 armour, 1 infantry and 7 mech_infantrys moved from Turkey to Greece
Combat - British
Battle in Bulgaria
Battle in Burma
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Bulgaria from Germans, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Greece
British attack with 3 armour, 1 infantry and 7 mech_infantrys
Italians defend with 2 infantry
British roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Greece, round 2 : 1/11 hits, 2.83 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Greece
British roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Greece, round 3 : 2/11 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
2 mech_infantrys moved from Iraq to Turkey
3 armour moved from Persia to Turkey
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to Turkey
1 infantry moved from Egypt to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 transport placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,4,5,2,5
British collect 38 PUs (2 lost to blockades); end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -1.17
British : -2.67
Americans : -0.83
Chinese : -2.17
Japanese : 0.33
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from Northern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 3/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Bulgaria
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Bulgaria to 97 Sea Zone
1 bomber moved from Bulgaria to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
1 fighter moved from Turkey to Bulgaria
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
1 fighter moved from Turkey to Bulgaria
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Romania to Albania
8 armour, 4 artilleries and 5 infantry moved from Romania to Bulgaria
3 infantry moved from Eastern Poland to Western Ukraine
1 bomber and 1 fighter moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Archangel
3 infantry moved from Novgorod to Archangel
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Archangel
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Spain to Portugal
Germans take Portugal from British
1 armour moved from Portugal to Spain
1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 8 armour, 4 artilleries and 5 infantry
ANZAC defend with 1 fighter
Germans roll dice for 8 armour, 4 artilleries and 5 infantry in Bulgaria, round 2 : 6/17 hits, 6.83 expected hits
British roll dice for 1 fighter in Bulgaria, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from British with 8 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland
4 artilleries and 5 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Bessarabia
4 infantry and 1 mech_infantry moved from Poland to Eastern Poland
2 bombers moved from Archangel to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Place Units - Germans
3 infantry placed in Spain
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 artillery and 9 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Novgorod
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -3.67
British : 0.33
Americans : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Bryansk to Belarus
3 fighters moved from Russia to Belarus
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
2 aaGuns, 3 armour, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine
2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Western Ukraine
2 fighters moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.00
Going to Nicaragua tomorrow for 3 1/2 weeks. Won’t be able to play during that time. I’m hoping you you’re up to getting a few turns in tonight, but if not we can resume when I get back. Have a great weekend.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 armour moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
2 artilleries and 3 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 armour, 1 artillery and 2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
7 infantry moved from Kwangsi to Yunnan
1 armour, 1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangsi to Yunnan
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 6/9 hits, 3.83 expected hits
UK_Pacific roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yenisey
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 bomber moved from 43 Sea Zone to Yunnan
1 bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Yunnan
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 1.33
ANZAC : 1.00
UK_Pacific : 0.33
Russians : 0.67
Japanese : 3.50
@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
Going to Nicaragua tomorrow for 3 1/2 weeks. Won’t be able to play during that time. I’m hoping you you’re up to getting a few turns in tonight, but if not we can resume when I get back. Have a great weekend.
sorry i didn’t get any turns in. i hope you have an awesome time in Nicaragua. see ya when you get back.